warscript 0.0.1-dev.9e72e49 → 0.0.1-dev.9eab2af

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/core/types/effect.d.ts +13 -3
  2. package/core/types/effect.lua +116 -17
  3. package/core/types/frame.d.ts +4 -0
  4. package/core/types/frame.lua +71 -0
  5. package/core/util.d.ts +1 -1
  6. package/core/util.lua +12 -0
  7. package/engine/behavior.d.ts +2 -2
  8. package/engine/behavior.lua +6 -6
  9. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  10. package/engine/behaviour/ability/always-enabled.lua +31 -0
  11. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  12. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  13. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  14. package/engine/behaviour/ability/instant-impact.lua +4 -19
  15. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  16. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  17. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  18. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  19. package/engine/behaviour/ability.d.ts +15 -3
  20. package/engine/behaviour/ability.lua +91 -33
  21. package/engine/behaviour/unit.d.ts +5 -0
  22. package/engine/behaviour/unit.lua +20 -0
  23. package/engine/buff.d.ts +9 -1
  24. package/engine/buff.lua +44 -18
  25. package/engine/internal/ability.d.ts +16 -13
  26. package/engine/internal/ability.lua +80 -76
  27. package/engine/internal/item/ability.lua +106 -0
  28. package/engine/internal/item+owner.lua +2 -2
  29. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  30. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  31. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  32. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  33. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  34. package/engine/internal/object-data/evasion-probability.lua +16 -0
  35. package/engine/internal/unit/ability.d.ts +10 -1
  36. package/engine/internal/unit/ability.lua +36 -14
  37. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  38. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  39. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  40. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  41. package/engine/internal/unit/bonus.d.ts +2 -0
  42. package/engine/internal/unit/bonus.lua +17 -0
  43. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  44. package/engine/internal/unit/ignore-events-items.lua +5 -0
  45. package/engine/internal/unit/item.d.ts +24 -0
  46. package/engine/internal/unit/item.lua +78 -0
  47. package/engine/internal/unit/main-selected.d.ts +13 -0
  48. package/engine/internal/unit/main-selected.lua +51 -0
  49. package/engine/internal/unit+ability.lua +2 -2
  50. package/engine/internal/unit-missile-launch.lua +24 -5
  51. package/engine/internal/unit.d.ts +25 -10
  52. package/engine/internal/unit.lua +161 -81
  53. package/engine/internal/utility.lua +12 -0
  54. package/engine/lightning.d.ts +8 -2
  55. package/engine/lightning.lua +27 -2
  56. package/engine/local-client.d.ts +7 -2
  57. package/engine/local-client.lua +82 -0
  58. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  59. package/engine/object-data/entry/ability-type.lua +8 -12
  60. package/engine/object-data/entry/item-type.d.ts +14 -0
  61. package/engine/object-data/entry/item-type.lua +91 -0
  62. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  63. package/engine/object-field/ability.d.ts +9 -3
  64. package/engine/object-field/ability.lua +4 -1
  65. package/engine/object-field.d.ts +2 -2
  66. package/engine/object-field.lua +4 -0
  67. package/engine/standard/fields/ability.d.ts +2 -0
  68. package/engine/standard/fields/ability.lua +2 -0
  69. package/engine/unit.d.ts +3 -0
  70. package/engine/unit.lua +3 -0
  71. package/index.d.ts +1 -0
  72. package/index.lua +1 -0
  73. package/objutil/buff.lua +1 -1
  74. package/package.json +2 -2
  75. package/patch-lua.d.ts +0 -0
  76. package/patch-lua.lua +10 -0
  77. package/utility/arrays.d.ts +8 -1
  78. package/utility/arrays.lua +34 -3
  79. package/utility/lazy.d.ts +2 -0
  80. package/utility/lazy.lua +14 -0
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,36 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
19
29
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
30
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
31
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
32
  private static MissileLaunchConfig;
23
33
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
34
+ protected onCreate(): void;
35
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
36
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
37
  onUnitGainAbility(_unit: Unit): void;
27
38
  onUnitLoseAbility(_unit: Unit): void;
39
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
40
  onCastingStart(caster: Unit): void;
29
41
  onCastingFinish(caster: Unit): void;
30
42
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -104,15 +165,9 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
165
  )
105
166
  end
106
167
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
168
+ function AbilityBehavior.prototype.onCreate(self)
169
+ end
170
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
171
  end
117
172
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
173
  end
@@ -120,6 +175,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
175
  end
121
176
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
177
  end
178
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
179
+ end
123
180
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
181
  end
125
182
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +236,7 @@ __TS__SetDescriptor(
179
236
  end},
180
237
  true
181
238
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
239
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
240
  __TS__SetDescriptor(
184
241
  AbilityBehavior.prototype,
185
242
  "missileLaunchConfig",
@@ -191,17 +248,6 @@ __TS__SetDescriptor(
191
248
  true
192
249
  );
193
250
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
251
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
252
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
253
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +269,18 @@ __TS__SetDescriptor(
223
269
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
270
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
271
  end)(AbilityBehavior)
272
+ local function checkBehaviorOnValueChange(behavior, field)
273
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
274
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
275
+ behavior:onValueChange(field)
276
+ end
277
+ end
278
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
279
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
280
+ end)
281
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
282
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
283
+ end)
226
284
  Ability.onCreate:addListener(function(ability)
227
285
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
286
  if createBehaviorFunctions ~= nil then
@@ -4,6 +4,7 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
7
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
10
  constructor(unit: Unit);
@@ -16,6 +17,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
18
  onAbilityGained(ability: Ability): void;
18
19
  onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
19
24
  onKill(target: Unit): void;
20
25
  onDeath(source: Unit | undefined): void;
21
26
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -8,6 +8,7 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
@@ -54,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
55
  armorIncreaseFactor?: NumberParameterValueType;
55
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ evasionProbability?: NumberParameterValueType;
57
59
  damageFactor?: NumberParameterValueType;
58
60
  receivedDamageFactor?: NumberParameterValueType;
59
61
  receivedMagicDamageFactor?: NumberParameterValueType;
@@ -247,11 +249,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
249
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
250
  get movementSpeedIncreaseFactor(): number;
249
251
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
252
+ get evasionProbability(): number;
253
+ set evasionProbability(evasionProbability: number);
250
254
  get duration(): number;
251
255
  get remainingDuration(): number;
252
256
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
257
+ flashEffect(...parameters: [
258
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
259
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
260
+ ]): void;
254
261
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
262
+ protected onCreate(): void;
255
263
  protected onDestroy(): Destructor;
256
264
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
265
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
package/engine/buff.lua CHANGED
@@ -46,6 +46,10 @@ local ____arrays = require("utility.arrays")
46
46
  local forEach = ____arrays.forEach
47
47
  local ____ability_2Dduration = require("engine.internal.mechanics.ability-duration")
48
48
  local getAbilityDuration = ____ability_2Dduration.getAbilityDuration
49
+ local ____item = require("engine.internal.item")
50
+ local Item = ____item.Item
51
+ local ____destructable = require("core.types.destructable")
52
+ local Destructable = ____destructable.Destructable
49
53
  local getUnitAbility = BlzGetUnitAbility
50
54
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
51
55
  local stringValueByBuffTypeIdByFieldId = {}
@@ -94,6 +98,7 @@ local buffParametersKeys = {
94
98
  armorIncreaseFactor = true,
95
99
  attackSpeedIncreaseFactor = true,
96
100
  movementSpeedIncreaseFactor = true,
101
+ evasionProbability = true,
97
102
  damageFactor = true,
98
103
  receivedDamageFactor = true,
99
104
  receivedMagicDamageFactor = true,
@@ -176,6 +181,7 @@ local buffNumberParameters = {
176
181
  "durationIncreaseOnAutoAttack",
177
182
  "attackSpeedIncreaseFactor",
178
183
  "movementSpeedIncreaseFactor",
184
+ "evasionProbability",
179
185
  "armorIncrease",
180
186
  "damageFactor",
181
187
  "receivedDamageFactor",
@@ -482,6 +488,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
482
488
  timer:start(duration, false, expireBuff, self)
483
489
  self._timer = timer
484
490
  end
491
+ self:onCreate()
485
492
  end
486
493
  function Buff.prototype.getUnitBonus(self, bonusType)
487
494
  local ____opt_36 = self._bonusIdByBonusType
@@ -496,26 +503,30 @@ function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
496
503
  end
497
504
  bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
498
505
  end
499
- function Buff.prototype.flashEffect(self, widgetOrDuration, duration)
500
- local isWidgetProvided = type(widgetOrDuration) == "table"
501
- local ____Effect_40 = Effect
502
- local ____Effect_flash_41 = Effect.flash
503
- local ____array_39 = __TS__SparseArrayNew(
504
- self[104],
505
- isWidgetProvided and widgetOrDuration or self._unit,
506
- stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
507
- )
508
- local ____isWidgetProvided_38
509
- if isWidgetProvided then
510
- ____isWidgetProvided_38 = duration
506
+ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
507
+ if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
508
+ Effect:flash(self[104], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
511
509
  else
512
- ____isWidgetProvided_38 = widgetOrDuration
510
+ local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
511
+ local ____Effect_40 = Effect
512
+ local ____Effect_flash_41 = Effect.flash
513
+ local ____array_39 = __TS__SparseArrayNew(
514
+ self[104],
515
+ isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
516
+ stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
517
+ )
518
+ local ____isWidgetProvided_38
519
+ if isWidgetProvided then
520
+ ____isWidgetProvided_38 = yOrParametersOrDuration
521
+ else
522
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
523
+ end
524
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
525
+ ____Effect_flash_41(
526
+ ____Effect_40,
527
+ __TS__SparseArraySpread(____array_39)
528
+ )
513
529
  end
514
- __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
515
- ____Effect_flash_41(
516
- ____Effect_40,
517
- __TS__SparseArraySpread(____array_39)
518
- )
519
530
  end
520
531
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
521
532
  local isWidgetProvided = type(widgetOrDuration) == "table"
@@ -538,6 +549,8 @@ function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
538
549
  __TS__SparseArraySpread(____array_43)
539
550
  )
540
551
  end
552
+ function Buff.prototype.onCreate(self)
553
+ end
541
554
  function Buff.prototype.onDestroy(self)
542
555
  local unit = self._unit
543
556
  if getUnitAbility(unit.handle, self.typeId) == self.handle then
@@ -1163,6 +1176,19 @@ __TS__SetDescriptor(
1163
1176
  },
1164
1177
  true
1165
1178
  )
1179
+ __TS__SetDescriptor(
1180
+ Buff.prototype,
1181
+ "evasionProbability",
1182
+ {
1183
+ get = function(self)
1184
+ return self:getUnitBonus(UnitBonusType.EVASION_PROBABILITY)
1185
+ end,
1186
+ set = function(self, evasionProbability)
1187
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.EVASION_PROBABILITY, evasionProbability)
1188
+ end
1189
+ },
1190
+ true
1191
+ )
1166
1192
  __TS__SetDescriptor(
1167
1193
  Buff.prototype,
1168
1194
  "duration",
@@ -4,14 +4,6 @@ import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
6
6
  import type { AbilityTypeId } from "../object-data/entry/ability-type";
7
- interface Fields<K, V> {
8
- set(field: K, value: V): boolean;
9
- get(field: K): V;
10
- has(field: K): boolean;
11
- }
12
- interface AbilityLevel {
13
- realFields: Fields<jabilityreallevelfield, number>;
14
- }
15
7
  export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
16
8
  export declare class AbilitySnapshot {
17
9
  }
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
20
12
  protected constructor(handle: jability, typeId: number);
21
13
  toString(): string;
22
14
  get parentTypeId(): number;
23
- get orderId(): number;
15
+ get orderTypeStringId(): string;
16
+ get orderTypeId(): number;
24
17
  abstract readonly owner: Unit | Item;
25
18
  getSnapshot(): AbilitySnapshot;
26
19
  hasField(field: jabilityfield | number): boolean;
@@ -40,9 +33,11 @@ export declare abstract class Ability extends Handle<jability> {
40
33
  setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
41
34
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
42
35
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
43
- get realFields(): Fields<jabilityrealfield, number>;
44
- get levels(): readonly AbilityLevel[];
36
+ get levelCount(): number;
45
37
  abstract get level(): number;
38
+ abstract get cooldownRemaining(): number;
39
+ abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract interruptCast(): void;
46
41
  static get onCreate(): Event<[Ability]>;
47
42
  static get destroyEvent(): Event<[Ability]>;
48
43
  }
@@ -53,15 +48,21 @@ export declare class UnrecognizedAbility extends Ability {
53
48
  readonly owner: Unit;
54
49
  constructor(typeId: number, owner: Unit);
55
50
  get level(): number;
51
+ get cooldownRemaining(): number;
52
+ set cooldownRemaining(_: number);
53
+ interruptCast(): void;
56
54
  }
57
55
  export declare class UnitAbility extends Ability {
58
56
  readonly owner: Unit;
59
57
  private readonly u;
60
58
  constructor(handle: jability, typeId: number, owner: Unit);
59
+ incrementHideCounter(): void;
60
+ decrementHideCounter(): void;
61
61
  get level(): number;
62
62
  set level(v: number);
63
63
  get cooldownRemaining(): number;
64
- set cooldownRemaining(v: number);
64
+ set cooldownRemaining(cooldownRemaining: number);
65
+ interruptCast(): void;
65
66
  static get onCreate(): Event<[UnitAbility]>;
66
67
  static get onDestroy(): Event<[UnitAbility]>;
67
68
  }
@@ -85,7 +86,9 @@ export declare class ItemAbility extends Ability {
85
86
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
86
87
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
87
88
  get level(): number;
89
+ get cooldownRemaining(): number;
90
+ set cooldownRemaining(cooldownRemaining: number);
91
+ interruptCast(): void;
88
92
  static get onCreate(): Event<[ItemAbility]>;
89
93
  static get onDestroy(): Event<[ItemAbility]>;
90
94
  }
91
- export {};