warscript 0.0.1-dev.9d56c5c → 0.0.1-dev.9eab2af

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (150) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/core/types/effect.d.ts +13 -3
  5. package/core/types/effect.lua +116 -17
  6. package/core/types/frame.d.ts +8 -1
  7. package/core/types/frame.lua +93 -1
  8. package/core/types/group.d.ts +0 -1
  9. package/core/types/image.d.ts +0 -1
  10. package/core/types/missile.d.ts +2 -2
  11. package/core/types/missile.lua +8 -2
  12. package/core/types/unit.lua +8 -0
  13. package/core/util.d.ts +1 -1
  14. package/core/util.lua +12 -0
  15. package/decl/index.d.ts +1 -0
  16. package/engine/ability.d.ts +1 -1
  17. package/engine/behavior.d.ts +10 -10
  18. package/engine/behavior.lua +6 -6
  19. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  20. package/engine/behaviour/ability/always-enabled.lua +31 -0
  21. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  22. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  23. package/engine/behaviour/ability/damage.d.ts +33 -11
  24. package/engine/behaviour/ability/damage.lua +89 -31
  25. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  26. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  27. package/engine/behaviour/ability/heal.d.ts +33 -6
  28. package/engine/behaviour/ability/heal.lua +89 -10
  29. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  30. package/engine/behaviour/ability/instant-impact.lua +4 -19
  31. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  32. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  33. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  34. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  35. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  36. package/engine/behaviour/ability/restore-mana.lua +29 -0
  37. package/engine/behaviour/ability.d.ts +22 -3
  38. package/engine/behaviour/ability.lua +132 -12
  39. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  40. package/engine/behaviour/unit.d.ts +8 -2
  41. package/engine/behaviour/unit.lua +27 -0
  42. package/engine/buff.d.ts +71 -21
  43. package/engine/buff.lua +291 -90
  44. package/engine/game-map.d.ts +7 -0
  45. package/engine/game-map.lua +32 -0
  46. package/engine/internal/ability.d.ts +16 -13
  47. package/engine/internal/ability.lua +80 -76
  48. package/engine/internal/item/ability.lua +106 -0
  49. package/engine/internal/item+owner.lua +2 -2
  50. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  51. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  52. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  53. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  54. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  55. package/engine/internal/object-data/evasion-probability.lua +16 -0
  56. package/engine/internal/unit/ability.d.ts +10 -1
  57. package/engine/internal/unit/ability.lua +36 -14
  58. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  59. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  60. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  61. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  62. package/engine/internal/unit/bonus.d.ts +11 -8
  63. package/engine/internal/unit/bonus.lua +23 -1
  64. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  65. package/engine/internal/unit/ignore-events-items.lua +5 -0
  66. package/engine/internal/unit/item.d.ts +24 -0
  67. package/engine/internal/unit/item.lua +78 -0
  68. package/engine/internal/unit/main-selected.d.ts +13 -0
  69. package/engine/internal/unit/main-selected.lua +51 -0
  70. package/engine/internal/unit+ability.lua +2 -2
  71. package/engine/internal/unit+transport.lua +4 -10
  72. package/engine/internal/unit-missile-launch.lua +24 -5
  73. package/engine/internal/unit.d.ts +27 -12
  74. package/engine/internal/unit.lua +175 -86
  75. package/engine/internal/utility.lua +12 -0
  76. package/engine/lightning.d.ts +8 -2
  77. package/engine/lightning.lua +27 -2
  78. package/engine/local-client.d.ts +7 -2
  79. package/engine/local-client.lua +82 -0
  80. package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
  81. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  82. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  83. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  84. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  85. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  86. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  87. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  88. package/engine/object-data/entry/ability-type.d.ts +0 -1
  89. package/engine/object-data/entry/ability-type.lua +8 -12
  90. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  91. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  92. package/engine/object-data/entry/buff-type.d.ts +0 -1
  93. package/engine/object-data/entry/destructible-type.d.ts +0 -1
  94. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  95. package/engine/object-data/entry/item-type.d.ts +14 -1
  96. package/engine/object-data/entry/item-type.lua +91 -0
  97. package/engine/object-data/entry/lightning-type.d.ts +0 -1
  98. package/engine/object-data/entry/unit-type.d.ts +0 -1
  99. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  100. package/engine/object-data/entry/upgrade.d.ts +0 -1
  101. package/engine/object-data/entry.d.ts +2 -3
  102. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  103. package/engine/object-field/ability.d.ts +26 -3
  104. package/engine/object-field/ability.lua +54 -1
  105. package/engine/object-field.d.ts +2 -3
  106. package/engine/object-field.lua +4 -0
  107. package/engine/random.d.ts +1 -0
  108. package/engine/random.lua +9 -0
  109. package/engine/standard/entries/unit-type.d.ts +18 -0
  110. package/engine/standard/entries/unit-type.lua +18 -0
  111. package/engine/standard/fields/ability.d.ts +3 -1
  112. package/engine/standard/fields/ability.lua +3 -1
  113. package/engine/unit.d.ts +3 -0
  114. package/engine/unit.lua +12 -2
  115. package/event.d.ts +2 -3
  116. package/event.lua +9 -5
  117. package/index.d.ts +1 -0
  118. package/index.lua +1 -0
  119. package/lualib_bundle.lua +146 -42
  120. package/math/vec2.d.ts +2 -9
  121. package/math.d.ts +0 -2
  122. package/net/socket.d.ts +7 -1
  123. package/net/socket.lua +45 -4
  124. package/network.d.ts +1 -0
  125. package/network.lua +3 -2
  126. package/objutil/ability.d.ts +0 -1
  127. package/objutil/buff.d.ts +0 -1
  128. package/objutil/buff.lua +1 -1
  129. package/objutil/object.d.ts +0 -1
  130. package/objutil/unit.d.ts +0 -1
  131. package/package.json +13 -13
  132. package/patch-lua.d.ts +0 -0
  133. package/patch-lua.lua +10 -0
  134. package/property.d.ts +55 -0
  135. package/property.lua +374 -0
  136. package/string.d.ts +16 -0
  137. package/string.lua +5 -0
  138. package/util/stream.d.ts +0 -1
  139. package/utility/arrays.d.ts +11 -5
  140. package/utility/arrays.lua +34 -3
  141. package/utility/bit-set.d.ts +0 -2
  142. package/utility/lazy.d.ts +2 -0
  143. package/utility/lazy.lua +14 -0
  144. package/utility/linked-set.d.ts +11 -3
  145. package/utility/linked-set.lua +5 -2
  146. package/utility/lua-maps.d.ts +1 -2
  147. package/utility/lua-sets.d.ts +1 -2
  148. package/utility/types.d.ts +1 -0
  149. package/core/mapbounds.d.ts +0 -8
  150. package/core/mapbounds.lua +0 -12
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { Ability } from "../../internal/ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { AbilityDependentValue } from "../../object-field/ability";
5
+ import { AbilityBehavior } from "../ability";
6
+ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
7
+ private readonly mana;
8
+ constructor(ability: Ability, mana: AbilityDependentValue<number>);
9
+ onImpact(caster: Unit): void;
10
+ }
11
+ export declare class RestoreManaAbilityBehavior extends AbilityBehavior {
12
+ private readonly mana;
13
+ constructor(ability: Ability, mana: AbilityDependentValue<number>);
14
+ onUnitTargetImpact(caster: Unit, target: Unit): void;
15
+ }
@@ -0,0 +1,29 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
8
+ local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
9
+ RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
10
+ __TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
11
+ function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.mana = mana
14
+ end
15
+ function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
+ caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
+ end
18
+ ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
+ local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
+ RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
23
+ AbilityBehavior.prototype.____constructor(self, ability)
24
+ self.mana = mana
25
+ end
26
+ function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
+ target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
+ end
29
+ return ____exports
@@ -7,17 +7,36 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
- export declare abstract class AbilityBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Ability, PeriodicActionParameters> {
13
- constructor(ability: Ability);
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
16
+ export declare abstract class AbilityBehavior<Parameters extends {
17
+ periodicActionParameters?: any[];
18
+ missileParameters?: any[];
19
+ } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
14
24
  get ability(): Ability;
15
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
16
29
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
17
30
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
18
31
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ private static MissileLaunchConfig;
33
+ private get missileLaunchConfig();
34
+ protected onCreate(): void;
35
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
36
+ onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
19
37
  onUnitGainAbility(_unit: Unit): void;
20
38
  onUnitLoseAbility(_unit: Unit): void;
39
+ onCommand(caster: Unit, orderTypeStringId: string): void;
21
40
  onCastingStart(caster: Unit): void;
22
41
  onCastingFinish(caster: Unit): void;
23
42
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,24 +16,122 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
22
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
23
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
21
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
33
  local ____timer = require("core.types.timer")
23
34
  local Timer = ____timer.Timer
24
35
  local createBehaviorFunctionsByAbilityTypeId = {}
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
41
+ end
42
+ end
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
53
+ self.abilityBehavior = abilityBehavior
54
+ end
55
+ __TS__SetDescriptor(
56
+ ____class_2.prototype,
57
+ "art",
58
+ {get = function(self)
59
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
60
+ end},
61
+ true
62
+ )
63
+ __TS__SetDescriptor(
64
+ ____class_2.prototype,
65
+ "arc",
66
+ {get = function(self)
67
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
68
+ end},
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ ____class_2.prototype,
73
+ "speed",
74
+ {get = function(self)
75
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
76
+ end},
77
+ true
78
+ )
25
79
  ____exports.AbilityBehavior = __TS__Class()
26
80
  local AbilityBehavior = ____exports.AbilityBehavior
27
81
  AbilityBehavior.name = "AbilityBehavior"
28
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
31
113
  end
32
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
34
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
35
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
36
136
  Effect:flash(
37
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -65,10 +165,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
65
165
  )
66
166
  end
67
167
  end
168
+ function AbilityBehavior.prototype.onCreate(self)
169
+ end
170
+ function AbilityBehavior.prototype.onValueChange(self, _value)
171
+ end
172
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
173
+ end
68
174
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
175
  end
70
176
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
177
  end
178
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
179
+ end
72
180
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
181
  end
74
182
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +235,19 @@ __TS__SetDescriptor(
127
235
  return self.object
128
236
  end},
129
237
  true
238
+ )
239
+ AbilityBehavior.MissileLaunchConfig = ____class_2
240
+ __TS__SetDescriptor(
241
+ AbilityBehavior.prototype,
242
+ "missileLaunchConfig",
243
+ {get = function(self)
244
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
245
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
246
+ return missileLaunchConfig
247
+ end},
248
+ true
130
249
  );
131
250
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
251
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
252
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
253
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -161,6 +269,18 @@ __TS__SetDescriptor(
161
269
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
162
270
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
163
271
  end)(AbilityBehavior)
272
+ local function checkBehaviorOnValueChange(behavior, field)
273
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
274
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
275
+ behavior:onValueChange(field)
276
+ end
277
+ end
278
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
279
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
280
+ end)
281
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
282
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
283
+ end)
164
284
  Ability.onCreate:addListener(function(ability)
165
285
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
166
286
  if createBehaviorFunctions ~= nil then
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -2,7 +2,9 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
6
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
10
  constructor(unit: Unit);
@@ -13,8 +15,12 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
13
15
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
16
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
18
+ onAbilityGained(ability: Ability): void;
19
+ onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
18
24
  onKill(target: Unit): void;
19
25
  onDeath(source: Unit | undefined): void;
20
26
  }
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ evasionProbability?: NumberParameterValueType;
59
+ damageFactor?: NumberParameterValueType;
54
60
  receivedDamageFactor?: NumberParameterValueType;
55
61
  receivedMagicDamageFactor?: NumberParameterValueType;
56
62
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,8 +70,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
70
  disablesAutoAttack?: BooleanParameterValueType;
65
71
  destroysOnDamage?: BooleanParameterValueType;
66
72
  maximumAutoAttackCount?: IntegerParameterValueType;
73
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
74
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
75
+ damageOnExpiration?: NumberParameterValueType;
76
+ healingOnExpiration?: NumberParameterValueType;
77
+ killsOnExpiration?: BooleanParameterValueType;
78
+ explodesOnExpiration?: BooleanParameterValueType;
67
79
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
80
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
81
  declare const enum BuffPropertyKey {
70
82
  UNIT = 100,
71
83
  SOURCE = 101,
@@ -86,19 +98,27 @@ declare const enum BuffPropertyKey {
86
98
  HEALING_INTERVAL = 116,
87
99
  REMAINING_HEALING_OVER_DURATION = 117,
88
100
  HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
101
+ DAMAGE_ON_EXPIRATION = 119,
102
+ HEALING_ON_EXPIRATION = 120,
103
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
104
+ DAMAGE_UPON_DEATH = 122,
105
+ DAMAGE_UPON_DEATH_RANGE = 123,
106
+ MEDIUM_DAMAGE_UPON_DEATH = 124,
107
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
108
+ SMALL_DAMAGE_UPON_DEATH = 126,
109
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
110
+ AUTO_ATTACK_COUNT = 128,
111
+ MAXIMUM_AUTO_ATTACK_COUNT = 129,
112
+ DAMAGE_DEALT_EVENT_COUNT = 130,
113
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
114
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
115
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
116
+ STUNS = 134,
117
+ IGNORES_STUN_IMMUNITY = 135,
118
+ DISABLES_AUTO_ATTACK = 136,
119
+ PROVIDES_INVULNERABILITY = 137,
120
+ KILLS_ON_EXPIRATION = 138,
121
+ EXPLODES_ON_EXPIRATION = 139
102
122
  }
103
123
  export declare const enum BuffTypeIdSelectionPolicy {
104
124
  LEAST_DURATION = 0
@@ -106,17 +126,17 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
126
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
127
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
128
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
129
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
130
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
131
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
132
+ polarity: BuffPolarityParameterType,
133
+ resistanceType: BuffResistanceTypeParameterType,
114
134
  ...abilityOrParameters: [
115
135
  ability: Ability,
116
136
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
137
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
138
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
139
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
140
  private _unit;
121
141
  protected readonly __additionalParametersBrand?: AdditionalParameters;
122
142
  private [BuffPropertyKey.UNIT];
@@ -138,6 +158,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
158
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
159
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
160
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
161
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
162
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
163
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
164
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
165
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +169,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
169
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
170
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
171
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
172
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
175
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
150
176
  private [BuffPropertyKey.STUNS]?;
151
177
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
178
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
179
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
180
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
181
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
182
  protected static readonly defaultParameters: BuffParameters;
155
183
  get source(): Unit;
156
184
  readonly typeId: ApplicableBuffTypeId;
@@ -187,6 +215,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
215
  set healingPerInterval(healingPerInterval: number);
188
216
  get healingInterval(): number;
189
217
  set healingInterval(healingInterval: number);
218
+ get damageOnExpiration(): number;
219
+ set damageOnExpiration(damageOnExpiration: number);
220
+ get healingOnExpiration(): number;
221
+ set healingOnExpiration(healingOnExpiration: number);
222
+ get damageFactor(): number;
223
+ set damageFactor(damageFactor: number);
190
224
  get receivedDamageFactor(): number;
191
225
  set receivedDamageFactor(receivedDamageFactor: number);
192
226
  get armorIncrease(): number;
@@ -199,6 +233,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
233
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
234
  get providesInvulnerability(): boolean;
201
235
  set providesInvulnerability(providesInvulnerability: boolean);
236
+ get killsOnExpiration(): boolean;
237
+ set killsOnExpiration(killsOnExpiration: boolean);
238
+ get explodesOnExpiration(): boolean;
239
+ set explodesOnExpiration(killsOnExpiration: boolean);
240
+ get maximumDamageDealtEventCount(): number;
241
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
242
+ get maximumDamageReceivedEventCount(): number;
243
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
244
  get maximumAutoAttackCount(): number;
203
245
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
246
  get durationIncreaseOnAutoAttack(): number;
@@ -207,15 +249,23 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
207
249
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
208
250
  get movementSpeedIncreaseFactor(): number;
209
251
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
252
+ get evasionProbability(): number;
253
+ set evasionProbability(evasionProbability: number);
210
254
  get duration(): number;
211
255
  get remainingDuration(): number;
212
256
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
257
+ flashEffect(...parameters: [
258
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
259
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
260
+ ]): void;
214
261
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
262
+ protected onCreate(): void;
215
263
  protected onDestroy(): Destructor;
216
264
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
265
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
266
+ onExpiration(): void;
218
267
  onDeath(source: Unit | undefined): void;
219
268
  onDamageDealt(target: Unit, event: DamageEvent): void;
269
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
220
270
  }
221
271
  export {};