warscript 0.0.1-dev.9d56c5c → 0.0.1-dev.9e72e49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/frame.d.ts +4 -1
- package/core/types/frame.lua +22 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behaviour/ability/apply-buff.d.ts +3 -5
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +3 -2
- package/engine/behaviour/unit.lua +7 -0
- package/engine/buff.d.ts +62 -20
- package/engine/buff.lua +247 -72
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/unit/bonus.d.ts +9 -8
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit.d.ts +2 -2
- package/engine/internal/unit.lua +35 -26
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +0 -1
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +0 -1
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +18 -1
- package/engine/object-field/ability.lua +50 -0
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +18 -0
- package/engine/standard/entries/unit-type.lua +18 -0
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.lua +9 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -13
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
package/engine/internal/unit.lua
CHANGED
|
@@ -7,6 +7,9 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
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+
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
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local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
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local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local Set = ____lualib.Set
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@@ -279,16 +282,14 @@ function UnitTriggerEvent.prototype.____constructor(self, eventType, c)
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end
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local function dispatch(event, idGetter, argsGetter)
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local initialized = false
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-
local x = {}
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return setmetatable(
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-
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{},
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{
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__index = function(self, id)
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if type(id) ~= "number" then
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return event[id]
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end
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if not initialized then
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-
local invoke = Event.invoke
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event:addListener(function(...)
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local id = idGetter(...)
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local dispatched = rawget(self, id)
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@@ -326,7 +327,6 @@ local function dispatchAbility(event)
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return event[id]
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end
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if not initialized then
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local invoke = Event.invoke
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event:addListener(function(unit, ability, ...)
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local dispatched = rawget(self, ability.typeId)
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if dispatched ~= nil then
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@@ -817,8 +817,15 @@ end
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function Unit.prototype.kill(self)
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killUnit(self.handle)
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end
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function Unit.prototype.revive(self,
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function Unit.prototype.revive(self, x, y, doEffect)
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local ____ReviveHero_4 = ReviveHero
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local ____array_3 = __TS__SparseArrayNew(self.handle, x, y)
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local ____doEffect_2 = doEffect
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if ____doEffect_2 == nil then
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____doEffect_2 = false
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end
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__TS__SparseArrayPush(____array_3, ____doEffect_2)
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____ReviveHero_4(__TS__SparseArraySpread(____array_3))
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end
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function Unit.prototype.healTarget(self, target, amount)
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if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
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@@ -1385,13 +1392,13 @@ __TS__SetDescriptor(
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end,
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set = function(self, isTeamGlowVisible)
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showUnitTeamGlow(self.handle, isTeamGlowVisible)
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local
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local ____temp_5
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if not isTeamGlowVisible then
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-
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____temp_5 = true
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else
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-
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____temp_5 = nil
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end
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self[105] =
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self[105] = ____temp_5
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end
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},
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true
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@@ -2055,7 +2062,6 @@ Unit.onDecay = __TS__New(
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Unit.onResurrect = __TS__New(
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InitializingEvent,
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function(event)
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local invoke = Event.invoke
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local dead = setmetatable({}, {__mode = "k"})
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____exports.Unit.deathEvent:addListener(function(unit)
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dead[unit] = true
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@@ -2071,10 +2077,15 @@ Unit.onResurrect = __TS__New(
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Unit.morphEvent = __TS__New(
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InitializingEvent,
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function(event)
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local function ifNotLeft(unit)
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local handle = unit.handle
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if getUnitAbilityLevel(handle, leaveDetectAbilityId) ~= 0 and unitAddAbility(handle, morphDetectAbilityId) then
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invoke(event, unit)
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end
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end
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____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
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if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
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Timer:run(Event.invoke, event, unit)
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Timer:run(ifNotLeft, unit)
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end
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end)
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end
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Unit.onTargetCast = dispatchId(__TS__New(
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InitializingEvent,
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function(event)
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local invoke = Event.invoke
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local function listener(unit, id)
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local
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local ____GetSpellTargetUnit_result_8
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if GetSpellTargetUnit() then
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____GetSpellTargetUnit_result_8 = ____exports.Unit:of(GetSpellTargetUnit())
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else
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local
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local ____GetSpellTargetItem_result_7
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____GetSpellTargetItem_result_7 = Item:of(GetSpellTargetItem())
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else
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local
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local ____GetSpellTargetDestructable_result_6
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if GetSpellTargetDestructable() then
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____GetSpellTargetDestructable_result_6 = Destructable:of(GetSpellTargetDestructable())
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else
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____GetSpellTargetDestructable_result_6 = nil
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end
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____GetSpellTargetItem_result_7 = ____GetSpellTargetDestructable_result_6
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end
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____GetSpellTargetUnit_result_8 = ____GetSpellTargetItem_result_7
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end
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local target =
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local target = ____GetSpellTargetUnit_result_8
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if target then
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invoke(event, unit, id, target)
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end
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@@ -2329,7 +2339,6 @@ Unit.autoAttackStartEvent = __TS__New(
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)
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Unit.onDamaging = (function()
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local event = __TS__New(Event)
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local invoke = Event.invoke
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local trigger = CreateTrigger()
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TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGING)
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TriggerAddCondition(
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@@ -2428,7 +2437,6 @@ end)()
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Unit.onDamage = __TS__New(
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InitializingEvent,
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function(event)
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local invoke = Event.invoke
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local trigger = CreateTrigger()
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TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGED)
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TriggerAddCondition(
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@@ -2444,6 +2452,7 @@ Unit.onDamage = __TS__New(
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damageType = BlzGetEventDamageType(),
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weaponType = BlzGetEventWeaponType(),
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isAttack = BlzGetEventIsAttack(),
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originalAmount = GetEventDamage(),
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preventDeath = damageEventPreventDeath
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}
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local evData = setmetatable(
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@@ -0,0 +1,10 @@
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1
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class MineAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get activationDelay(): number[];
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set activationDelay(activationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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get invisibilityDelay(): number[];
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set invisibilityDelay(invisibilityDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.MineAbilityType = __TS__Class()
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local MineAbilityType = ____exports.MineAbilityType
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MineAbilityType.name = "MineAbilityType"
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__TS__ClassExtends(MineAbilityType, AbilityType)
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MineAbilityType.BASE_ID = fourCC("Amin")
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__TS__SetDescriptor(
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MineAbilityType.prototype,
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"activationDelay",
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{
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get = function(self)
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return self:getNumberLevelField("Min1")
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end,
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set = function(self, activationDelay)
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self:setNumberLevelField("Min1", activationDelay)
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end
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},
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true
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)
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__TS__SetDescriptor(
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MineAbilityType.prototype,
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"invisibilityDelay",
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{
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get = function(self)
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return self:getNumberLevelField("Min2")
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end,
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set = function(self, invisibilityDelay)
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self:setNumberLevelField("Min2", invisibilityDelay)
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end
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},
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true
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)
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return ____exports
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@@ -1,4 +1,3 @@
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1
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/// <reference types="warpack-types/warpack" />
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/** @noSelfInFile */
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import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
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import { MutableKeys } from "../../utility/types";
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@@ -10,8 +9,8 @@ export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstruc
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export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
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export type ObjectDataEntryProperties<T extends ObjectDataEntry> = Partial<T[MutableKeys<T>]>;
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export type ObjectDataEntryLevelFieldValueSupplier<ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType> = ValueType | readonly ValueType[] | ((level: number, currentValue: InputValueType) => ValueType);
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-
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | Record<string, any
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export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | Record<string, any
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export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType>(supplier: ObjectDataEntryLevelFieldValueSupplier<ValueType, InputValueType>, level: number, currentValue: InputValueType) => ValueType;
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export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | undefined | Record<string, any>, S extends T[]>(supplier: ObjectDataEntryLevelFieldValueSupplier<S>, level: number, currentValue: S) => S;
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export declare abstract class ObjectDataEntry<Id extends ObjectDataEntryId = ObjectDataEntryId> {
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protected readonly object: WarObject;
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static readonly BASE_ID: ObjectDataEntryId;
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@@ -6,6 +6,9 @@ import { ObjectDataEntryId } from "../object-data/entry";
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6
|
import { LightningTypeId } from "../object-data/entry/lightning-type";
|
|
7
7
|
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
8
8
|
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
9
|
+
import { BuffResistanceType } from "../object-data/auxiliary/buff-resistance-type";
|
|
10
|
+
import { BuffPolarity } from "../object-data/auxiliary/buff-polarity";
|
|
11
|
+
import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
|
|
9
12
|
export declare abstract class AbilityField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
10
13
|
protected get instanceClass(): typeof Ability;
|
|
11
14
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
@@ -107,6 +110,20 @@ export declare class AbilityAbilityTypeIdLevelField extends AbilityObjectDataEnt
|
|
|
107
110
|
}
|
|
108
111
|
export declare class AbilityUnitTypeIdLevelField extends AbilityObjectDataEntryIdLevelField<UnitTypeId> {
|
|
109
112
|
}
|
|
113
|
+
export declare abstract class AbilityEnumLevelField<T extends number> extends AbilityLevelField<T, T, jabilityintegerlevelfield> {
|
|
114
|
+
protected abstract values: ReadonlyNonEmptyLinkedSet<T>;
|
|
115
|
+
protected get defaultValue(): T;
|
|
116
|
+
protected getNativeFieldById(id: number): jabilityintegerlevelfield;
|
|
117
|
+
protected getNativeFieldValue(instance: Ability, level: number): T;
|
|
118
|
+
protected setNativeFieldValue(instance: Ability, level: number, value: T): boolean;
|
|
119
|
+
static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<AbilityBooleanLevelField>;
|
|
120
|
+
}
|
|
121
|
+
export declare class AbilityBuffPolarityLevelField extends AbilityEnumLevelField<BuffPolarity> {
|
|
122
|
+
protected values: ReadonlyNonEmptyLinkedSet<BuffPolarity>;
|
|
123
|
+
}
|
|
124
|
+
export declare class AbilityBuffResistanceTypeLevelField extends AbilityEnumLevelField<BuffResistanceType> {
|
|
125
|
+
protected values: ReadonlyNonEmptyLinkedSet<BuffResistanceType>;
|
|
126
|
+
}
|
|
110
127
|
export declare class AbilityCombatClassificationsLevelField extends AbilityLevelField<CombatClassifications, CombatClassifications, jabilityintegerlevelfield> {
|
|
111
128
|
protected get defaultValue(): CombatClassifications;
|
|
112
129
|
protected getNativeFieldById(id: number): jabilityintegerlevelfield;
|
|
@@ -114,4 +131,4 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
114
131
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
115
132
|
}
|
|
116
133
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
117
|
-
export declare const resolveCurrentAbilityDependentValue: <ValueType extends
|
|
134
|
+
export declare const resolveCurrentAbilityDependentValue: <ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>) => ValueType;
|
|
@@ -13,6 +13,8 @@ local ObjectField = ____object_2Dfield.ObjectField
|
|
|
13
13
|
local ObjectLevelField = ____object_2Dfield.ObjectLevelField
|
|
14
14
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
15
15
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
16
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
17
|
+
local nonEmptyLinkedSetOf = ____linked_2Dset.nonEmptyLinkedSetOf
|
|
16
18
|
local convertAbilityBooleanField = _G.ConvertAbilityBooleanField
|
|
17
19
|
local convertAbilityIntegerField = _G.ConvertAbilityIntegerField
|
|
18
20
|
local convertAbilityRealField = _G.ConvertAbilityRealField
|
|
@@ -431,6 +433,54 @@ ____exports.AbilityUnitTypeIdLevelField = __TS__Class()
|
|
|
431
433
|
local AbilityUnitTypeIdLevelField = ____exports.AbilityUnitTypeIdLevelField
|
|
432
434
|
AbilityUnitTypeIdLevelField.name = "AbilityUnitTypeIdLevelField"
|
|
433
435
|
__TS__ClassExtends(AbilityUnitTypeIdLevelField, ____exports.AbilityObjectDataEntryIdLevelField)
|
|
436
|
+
____exports.AbilityEnumLevelField = __TS__Class()
|
|
437
|
+
local AbilityEnumLevelField = ____exports.AbilityEnumLevelField
|
|
438
|
+
AbilityEnumLevelField.name = "AbilityEnumLevelField"
|
|
439
|
+
__TS__ClassExtends(AbilityEnumLevelField, ____exports.AbilityLevelField)
|
|
440
|
+
function AbilityEnumLevelField.prototype.getNativeFieldById(self, id)
|
|
441
|
+
return convertAbilityIntegerLevelField(id)
|
|
442
|
+
end
|
|
443
|
+
function AbilityEnumLevelField.prototype.getNativeFieldValue(self, instance, level)
|
|
444
|
+
local value = instance:getField(self.nativeField, level)
|
|
445
|
+
if self.values:contains(value) then
|
|
446
|
+
return value
|
|
447
|
+
end
|
|
448
|
+
return self.values:first()
|
|
449
|
+
end
|
|
450
|
+
function AbilityEnumLevelField.prototype.setNativeFieldValue(self, instance, level, value)
|
|
451
|
+
return instance:setField(self.nativeField, level, value)
|
|
452
|
+
end
|
|
453
|
+
__TS__SetDescriptor(
|
|
454
|
+
AbilityEnumLevelField.prototype,
|
|
455
|
+
"defaultValue",
|
|
456
|
+
{get = function(self)
|
|
457
|
+
return self.values:first()
|
|
458
|
+
end},
|
|
459
|
+
true
|
|
460
|
+
)
|
|
461
|
+
__TS__ObjectDefineProperty(
|
|
462
|
+
AbilityEnumLevelField,
|
|
463
|
+
"valueChangeEvent",
|
|
464
|
+
{get = function(self)
|
|
465
|
+
return self:getOrCreateValueChangeEvent()
|
|
466
|
+
end}
|
|
467
|
+
)
|
|
468
|
+
____exports.AbilityBuffPolarityLevelField = __TS__Class()
|
|
469
|
+
local AbilityBuffPolarityLevelField = ____exports.AbilityBuffPolarityLevelField
|
|
470
|
+
AbilityBuffPolarityLevelField.name = "AbilityBuffPolarityLevelField"
|
|
471
|
+
__TS__ClassExtends(AbilityBuffPolarityLevelField, ____exports.AbilityEnumLevelField)
|
|
472
|
+
function AbilityBuffPolarityLevelField.prototype.____constructor(self, ...)
|
|
473
|
+
AbilityBuffPolarityLevelField.____super.prototype.____constructor(self, ...)
|
|
474
|
+
self.values = nonEmptyLinkedSetOf(0, 1, 2)
|
|
475
|
+
end
|
|
476
|
+
____exports.AbilityBuffResistanceTypeLevelField = __TS__Class()
|
|
477
|
+
local AbilityBuffResistanceTypeLevelField = ____exports.AbilityBuffResistanceTypeLevelField
|
|
478
|
+
AbilityBuffResistanceTypeLevelField.name = "AbilityBuffResistanceTypeLevelField"
|
|
479
|
+
__TS__ClassExtends(AbilityBuffResistanceTypeLevelField, ____exports.AbilityEnumLevelField)
|
|
480
|
+
function AbilityBuffResistanceTypeLevelField.prototype.____constructor(self, ...)
|
|
481
|
+
AbilityBuffResistanceTypeLevelField.____super.prototype.____constructor(self, ...)
|
|
482
|
+
self.values = nonEmptyLinkedSetOf(1, 2, 3)
|
|
483
|
+
end
|
|
434
484
|
local allowedTargetCombatClassificationsByLevelByAbilityTypeId = postcompile(function()
|
|
435
485
|
local allowedTargetCombatClassificationsByLevelByAbilityTypeId = {}
|
|
436
486
|
for ____, abilityType in ipairs(AbilityType:getAll()) do
|
package/engine/object-field.d.ts
CHANGED
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____math = require("math")
|
|
3
3
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
4
|
+
local PI = ____math.PI
|
|
4
5
|
local getRandomInt = GetRandomInt
|
|
5
6
|
local getRandomReal = GetRandomReal
|
|
7
|
+
local cos = math.cos
|
|
8
|
+
local sin = math.sin
|
|
9
|
+
local sqrt = math.sqrt
|
|
6
10
|
____exports.randomAngle = function() return getRandomReal(0, 360) end
|
|
7
11
|
____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
|
|
8
12
|
____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
|
|
13
|
+
____exports.randomXY = function(centerX, centerY, range)
|
|
14
|
+
local r = range * sqrt(getRandomReal(0, 1))
|
|
15
|
+
local t = getRandomReal(0, 1) * 2 * PI
|
|
16
|
+
return centerX + r * cos(t), centerY + r * sin(t)
|
|
17
|
+
end
|
|
9
18
|
return ____exports
|
|
@@ -13,7 +13,9 @@ export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
|
13
13
|
export declare const BLOOD_MAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
14
14
|
export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
15
15
|
export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
16
|
+
export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
16
17
|
export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
18
|
+
export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
17
19
|
export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
18
20
|
export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
19
21
|
export declare const ANTONIDAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
@@ -45,7 +47,22 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
45
47
|
export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
46
48
|
export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
47
49
|
export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
50
|
+
export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
51
|
+
export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
52
|
+
export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
53
|
+
export declare const DRUID_OF_THE_TALON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
54
|
+
export declare const DRYAD_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
55
|
+
export declare const FAERIE_DRAGON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
56
|
+
export declare const GLAIVE_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
57
|
+
export declare const HIPPOGRYPH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
58
|
+
export declare const HIPPOGRYPH_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
59
|
+
export declare const HUNTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
60
|
+
export declare const MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
61
|
+
export declare const WISP_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
48
62
|
export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
63
|
+
export declare const KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
64
|
+
export declare const MOON_PRIESTESS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
65
|
+
export declare const WARDEN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
49
66
|
export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
50
67
|
export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
51
68
|
export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -81,6 +98,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
81
98
|
export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
82
99
|
export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
83
100
|
export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
101
|
+
export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
84
102
|
export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
85
103
|
export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
86
104
|
export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -12,7 +12,9 @@ ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
|
|
|
12
12
|
____exports.BLOOD_MAGE_HERO_UNIT_TYPE_ID = fourCC("Hblm")
|
|
13
13
|
____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
|
|
14
14
|
____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
|
|
15
|
+
____exports.ARCHER_HIGH_ELF_UNIT_TYPE_ID = fourCC("nhea")
|
|
15
16
|
____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
|
|
17
|
+
____exports.SWORDSMAN_UNIT_TYPE_ID = fourCC("hhes")
|
|
16
18
|
____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
|
|
17
19
|
____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
|
|
18
20
|
____exports.ANTONIDAS_HERO_UNIT_TYPE_ID = fourCC("Hant")
|
|
@@ -44,7 +46,22 @@ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
|
|
|
44
46
|
____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
|
|
45
47
|
____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
|
|
46
48
|
____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
|
|
49
|
+
____exports.ARCHER_UNIT_TYPE_ID = fourCC("earc")
|
|
50
|
+
____exports.CHIMAERA_UNIT_TYPE_ID = fourCC("echm")
|
|
51
|
+
____exports.DRUID_OF_THE_CLAW_UNIT_TYPE_ID = fourCC("edoc")
|
|
52
|
+
____exports.DRUID_OF_THE_TALON_UNIT_TYPE_ID = fourCC("edot")
|
|
53
|
+
____exports.DRYAD_UNIT_TYPE_ID = fourCC("edry")
|
|
54
|
+
____exports.FAERIE_DRAGON_UNIT_TYPE_ID = fourCC("efdr")
|
|
55
|
+
____exports.GLAIVE_THROWER_UNIT_TYPE_ID = fourCC("ebal")
|
|
56
|
+
____exports.HIPPOGRYPH_UNIT_TYPE_ID = fourCC("ehip")
|
|
57
|
+
____exports.HIPPOGRYPH_RIDER_UNIT_TYPE_ID = fourCC("ehpr")
|
|
58
|
+
____exports.HUNTRESS_UNIT_TYPE_ID = fourCC("esen")
|
|
59
|
+
____exports.MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID = fourCC("emtg")
|
|
60
|
+
____exports.WISP_UNIT_TYPE_ID = fourCC("ewsp")
|
|
47
61
|
____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
|
|
62
|
+
____exports.KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID = fourCC("Ekee")
|
|
63
|
+
____exports.MOON_PRIESTESS_HERO_UNIT_TYPE_ID = fourCC("Emoo")
|
|
64
|
+
____exports.WARDEN_HERO_UNIT_TYPE_ID = fourCC("Ewar")
|
|
48
65
|
____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
|
|
49
66
|
____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
|
|
50
67
|
____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
|
|
@@ -80,6 +97,7 @@ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
|
|
|
80
97
|
____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
|
|
81
98
|
____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
|
|
82
99
|
____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
|
|
100
|
+
____exports.GOBLIN_LAND_MINE_UNIT_TYPE_ID = fourCC("nglm")
|
|
83
101
|
____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
|
|
84
102
|
____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
|
|
85
103
|
____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
|
|
@@ -16,7 +16,7 @@ export declare const LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD: AbilityIntege
|
|
|
16
16
|
export declare const HERO_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
17
17
|
export declare const ITEM_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
18
18
|
export declare const CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
19
|
-
export declare const
|
|
19
|
+
export declare const MISSILE_ARC_ABILITY_FLOAT_FIELD: AbilityFloatField & symbol;
|
|
20
20
|
export declare const NAME_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
21
21
|
export declare const ICON_ACTIVATED_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
22
22
|
export declare const ICON_RESEARCH_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
@@ -27,7 +27,7 @@ ____exports.LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD = AbilityIntegerField:c
|
|
|
27
27
|
____exports.HERO_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aher"))
|
|
28
28
|
____exports.ITEM_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aite"))
|
|
29
29
|
____exports.CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("achd"))
|
|
30
|
-
____exports.
|
|
30
|
+
____exports.MISSILE_ARC_ABILITY_FLOAT_FIELD = AbilityFloatField:create(fourCC("amac"))
|
|
31
31
|
____exports.NAME_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("anam"))
|
|
32
32
|
____exports.ICON_ACTIVATED_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("auar"))
|
|
33
33
|
____exports.ICON_RESEARCH_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("arar"))
|
package/engine/unit.lua
CHANGED
|
@@ -18,8 +18,7 @@ require("engine.internal.unit.detach-missiles")
|
|
|
18
18
|
require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
|
|
19
19
|
do
|
|
20
20
|
local ____unit = require("engine.internal.unit")
|
|
21
|
-
|
|
22
|
-
____exports.Unit = Unit
|
|
21
|
+
____exports.Unit = ____unit.Unit
|
|
23
22
|
end
|
|
24
23
|
do
|
|
25
24
|
local ____export = require("engine.internal.unit+damage")
|
|
@@ -29,4 +28,12 @@ do
|
|
|
29
28
|
end
|
|
30
29
|
end
|
|
31
30
|
end
|
|
31
|
+
do
|
|
32
|
+
local ____export = require("engine.internal.unit+rally")
|
|
33
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
34
|
+
if ____exportKey ~= "default" then
|
|
35
|
+
____exports[____exportKey] = ____exportValue
|
|
36
|
+
end
|
|
37
|
+
end
|
|
38
|
+
end
|
|
32
39
|
return ____exports
|
package/event.d.ts
CHANGED
|
@@ -1,6 +1,5 @@
|
|
|
1
|
-
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
|
-
export type EventListener<T extends any[]> = (...args: T) => void;
|
|
2
|
+
export type EventListener<T extends any[]> = (this: void, ...args: T) => void;
|
|
4
3
|
export declare const enum EventListenerPriority {
|
|
5
4
|
LOWEST = 0,
|
|
6
5
|
LOW = 1,
|
|
@@ -38,7 +37,7 @@ export type EventDispatchTable<EventType extends Event<any>, KeyType extends num
|
|
|
38
37
|
};
|
|
39
38
|
export type DispatchingEvent<P extends any[], T extends Event<P> = Event<P>, S extends Event<P> = Event<P>> = T & EventDispatchTable<S>;
|
|
40
39
|
export declare const createDispatchingEvent: {
|
|
41
|
-
<T extends Event<any>, S extends Event<EventParameters<T>>>(underlyingEvent: T, extractKey: (...args: EventParameters<T>) => number, ...createEvent: [...(Event<any> extends S ? [(() => S)?] : [() => S])]): DispatchingEvent<EventParameters<T>, T>;
|
|
40
|
+
<T extends Event<any>, S extends Event<EventParameters<T>>>(underlyingEvent: T, extractKey: (this: void, ...args: EventParameters<T>) => number, invokeEvent?: (this: void, event: S, ...args: EventParameters<T>) => unknown, ...createEvent: [...(Event<any> extends S ? [((this: void) => S)?] : [(this: void) => S])]): DispatchingEvent<EventParameters<T>, T, S>;
|
|
42
41
|
};
|
|
43
42
|
export declare class DependentInitializingEvent<T extends any[], R extends any[]> extends InitializingEvent<R, EventListener<T>> {
|
|
44
43
|
constructor(underlyingEvent: Event<T>, priority: EventListenerPriority, collector: (...args: T) => LuaMultiReturn<[false] | [true, ...R]>);
|