warscript 0.0.1-dev.9b0216a → 0.0.1-dev.9c98c3a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -3
- package/engine/behaviour/ability.lua +74 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +65 -24
- package/engine/internal/item/ability.lua +92 -15
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +35 -10
- package/engine/internal/unit.lua +310 -124
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +8 -5
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,5 +1,5 @@
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/** @noSelfInFile */
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-
import { Handle } from "../../core/types/handle";
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import { Handle, HandleDestructor } from "../../core/types/handle";
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import { Event } from "../../event";
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import type { Item } from "../../core/types/item";
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import type { Unit } from "./unit";
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@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
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export declare class UnitAbility extends Ability {
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readonly owner: Unit;
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private readonly u;
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private d?;
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constructor(handle: jability, typeId: number, owner: Unit);
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incrementHideCounter(): void;
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decrementHideCounter(): void;
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incrementDisableCounter(): void;
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decrementDisableCounter(): void;
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get isDisabled(): boolean;
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get level(): number;
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set level(v: number);
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get cooldownRemaining(): number;
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set cooldownRemaining(cooldownRemaining: number);
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interruptCast(): void;
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protected onDestroy(): HandleDestructor;
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static get onCreate(): Event<[UnitAbility]>;
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static get onDestroy(): Event<[UnitAbility]>;
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}
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get cooldownRemaining(): number;
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set cooldownRemaining(cooldownRemaining: number);
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interruptCast(): void;
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protected onDestroy(): HandleDestructor;
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static get onCreate(): Event<[ItemAbility]>;
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static get onDestroy(): Event<[ItemAbility]>;
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}
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local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
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local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
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local getHandleId = GetHandleId
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local getItemBooleanField = BlzGetItemBooleanField
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local setItemBooleanField = BlzSetItemBooleanField
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local unitHideAbility = BlzUnitHideAbility
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local unitDisableAbility = BlzUnitDisableAbility
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local match = string.match
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local ____type = _G.type
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local ____tostring = _G.tostring
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local parentTypeId = availableFields[abilityTypeId]
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return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
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end
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---
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-- @internal For use by internal systems only.
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field = ____type(field) == "number" and field or getHandleId(field)
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if commonFields[field] then
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return true
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end
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local id = availableFields[abilityTypeId]
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id = availableFields[id]
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end
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return not not (id and id[field])
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end
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____exports.Ability = __TS__Class()
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end
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function Ability.prototype.hasField(self, field)
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return true
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end
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end
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return ____exports.abilityTypeHasField(self.typeId, field)
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end
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function Ability.prototype.getField(self, field, level)
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local fieldType = match(
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function UnitAbility.prototype.decrementHideCounter(self)
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end
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function UnitAbility.prototype.incrementDisableCounter(self)
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unitDisableAbility(unit, typeId, true, false)
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end
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function UnitAbility.prototype.decrementDisableCounter(self)
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unitHideAbility(unit, typeId, true)
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end
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function UnitAbility.prototype.onDestroy(self)
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__TS__SetDescriptor(
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UnitAbility.prototype,
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{get = function(self)
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local function getAbilityCooldown(_, abilityTypeId)
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____exports.ItemAbility = __TS__Class()
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function ItemAbility.prototype.onDestroy(self)
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|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
554
|
+
local ____item_handle_7 = item.handle
|
|
555
|
+
local ____opt_5 = item.owner
|
|
556
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
516
557
|
end
|
|
517
558
|
},
|
|
518
559
|
true
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
@@ -11,8 +12,15 @@ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.u
|
|
|
11
12
|
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
12
13
|
local ____math = require("math")
|
|
13
14
|
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
19
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
20
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
14
21
|
local isItemOwned = IsItemOwned
|
|
15
22
|
local isItemPowerup = IsItemPowerup
|
|
23
|
+
local getItemAbility = BlzGetItemAbility
|
|
16
24
|
local getItemX = GetItemX
|
|
17
25
|
local getItemY = GetItemY
|
|
18
26
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
@@ -21,10 +29,11 @@ local getItemIntegerField = BlzGetItemIntegerField
|
|
|
21
29
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
22
30
|
local setItemPosition = SetItemPosition
|
|
23
31
|
local unitAddItem = UnitAddItem
|
|
24
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
25
32
|
local unitRemoveItem = UnitRemoveItem
|
|
26
33
|
local unitUseItem = UnitUseItem
|
|
27
34
|
local unitResetCooldown = UnitResetCooldown
|
|
35
|
+
local unitInventorySize = UnitInventorySize
|
|
36
|
+
local unitItemInSlot = UnitItemInSlot
|
|
28
37
|
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
29
38
|
if not currentMap then
|
|
30
39
|
return 0
|
|
@@ -43,28 +52,36 @@ local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
|
43
52
|
end)
|
|
44
53
|
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
45
54
|
local itemType = BlankItemType:create()
|
|
55
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
46
56
|
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
47
57
|
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
48
58
|
itemType.activelyUsed = true
|
|
49
59
|
return itemType.id
|
|
50
60
|
end)
|
|
51
|
-
|
|
61
|
+
---
|
|
62
|
+
-- @internal For use by internal systems only.
|
|
63
|
+
____exports.itemAbilityDummy = assert(CreateUnit(
|
|
52
64
|
Player.neutralVictim.handle,
|
|
53
65
|
dummyUnitId,
|
|
54
66
|
0,
|
|
55
67
|
0,
|
|
56
68
|
270
|
|
57
69
|
))
|
|
58
|
-
local cooldownStarterItem = UnitAddItemById(
|
|
59
|
-
local cooldownStarterAbility =
|
|
60
|
-
ShowUnit(
|
|
70
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
71
|
+
local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
72
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
61
73
|
local function startItemCooldownInternal(handle, cooldown)
|
|
62
74
|
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
63
75
|
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
64
76
|
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
65
|
-
unitResetCooldown(
|
|
66
|
-
unitUseItem(
|
|
67
|
-
|
|
77
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
78
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
79
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
80
|
+
end
|
|
81
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
82
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
83
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
84
|
+
end
|
|
68
85
|
end
|
|
69
86
|
---
|
|
70
87
|
-- @internal For use by internal systems only.
|
|
@@ -73,10 +90,14 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
|
73
90
|
end
|
|
74
91
|
---
|
|
75
92
|
-- @internal For use by internal systems only.
|
|
76
|
-
____exports.abilityActionDummy =
|
|
93
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
77
94
|
---
|
|
78
95
|
-- @internal For use by internal systems only.
|
|
79
96
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
97
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
98
|
+
if not isAlreadyIgnoredInEvents then
|
|
99
|
+
ignoreEventsItems[handle] = true
|
|
100
|
+
end
|
|
80
101
|
local isOwned = isItemOwned(handle)
|
|
81
102
|
local isPowerup
|
|
82
103
|
local x
|
|
@@ -88,16 +109,19 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
88
109
|
end
|
|
89
110
|
x = getItemX(handle)
|
|
90
111
|
y = getItemY(handle)
|
|
91
|
-
unitAddItem(
|
|
112
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
92
113
|
end
|
|
93
114
|
local result = action(handle, ...)
|
|
94
115
|
if not isOwned then
|
|
95
|
-
unitRemoveItem(
|
|
116
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
96
117
|
setItemPosition(handle, x, y)
|
|
97
118
|
if isPowerup then
|
|
98
119
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
99
120
|
end
|
|
100
121
|
end
|
|
122
|
+
if not isAlreadyIgnoredInEvents then
|
|
123
|
+
ignoreEventsItems[handle] = nil
|
|
124
|
+
end
|
|
101
125
|
return result
|
|
102
126
|
end
|
|
103
127
|
---
|
|
@@ -110,20 +134,73 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
|
110
134
|
if slot == nil then
|
|
111
135
|
return ____exports.doAbilityAction(handle, action, ...)
|
|
112
136
|
end
|
|
137
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
138
|
+
if not isAlreadyIgnoredInEvents then
|
|
139
|
+
ignoreEventsItems[handle] = true
|
|
140
|
+
end
|
|
113
141
|
local isPowerup
|
|
114
142
|
if isItemPowerup(handle) then
|
|
115
143
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
116
144
|
isPowerup = true
|
|
117
145
|
end
|
|
118
146
|
unitRemoveItem(owner, handle)
|
|
119
|
-
unitAddItem(
|
|
147
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
120
148
|
local result = action(handle, ...)
|
|
121
|
-
unitRemoveItem(
|
|
122
|
-
|
|
123
|
-
unitDropItemSlot(owner, handle, slot)
|
|
149
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
150
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
124
151
|
if isPowerup then
|
|
125
152
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
126
153
|
end
|
|
154
|
+
if not isAlreadyIgnoredInEvents then
|
|
155
|
+
ignoreEventsItems[handle] = nil
|
|
156
|
+
end
|
|
157
|
+
return result
|
|
158
|
+
end
|
|
159
|
+
local depth = 0
|
|
160
|
+
local itemBySlot = {}
|
|
161
|
+
---
|
|
162
|
+
-- @internal For use by internal systems only.
|
|
163
|
+
____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
|
|
164
|
+
local ____depth_0 = depth
|
|
165
|
+
depth = ____depth_0 + 1
|
|
166
|
+
local offset = 6 * ____depth_0
|
|
167
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
168
|
+
local item = unitItemInSlot(unit, slot)
|
|
169
|
+
if getItemAbility(item, abilityTypeId) ~= nil then
|
|
170
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
171
|
+
if not isAlreadyIgnoredInEvents then
|
|
172
|
+
ignoreEventsItems[item] = true
|
|
173
|
+
end
|
|
174
|
+
unitRemoveItem(unit, item)
|
|
175
|
+
if not isAlreadyIgnoredInEvents then
|
|
176
|
+
ignoreEventsItems[item] = nil
|
|
177
|
+
end
|
|
178
|
+
itemBySlot[offset + slot] = item
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
local result = action(unit, ...)
|
|
182
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
183
|
+
local item = itemBySlot[offset + slot]
|
|
184
|
+
if item ~= nil then
|
|
185
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
186
|
+
if not isAlreadyIgnoredInEvents then
|
|
187
|
+
ignoreEventsItems[item] = true
|
|
188
|
+
end
|
|
189
|
+
local isPowerup = isItemPowerup(item)
|
|
190
|
+
if isPowerup then
|
|
191
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
192
|
+
end
|
|
193
|
+
unitAddItemToSlot(unit, item, slot)
|
|
194
|
+
if isPowerup then
|
|
195
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
196
|
+
end
|
|
197
|
+
if not isAlreadyIgnoredInEvents then
|
|
198
|
+
ignoreEventsItems[item] = nil
|
|
199
|
+
end
|
|
200
|
+
itemBySlot[offset + slot] = nil
|
|
201
|
+
end
|
|
202
|
+
end
|
|
203
|
+
depth = depth - 1
|
|
127
204
|
return result
|
|
128
205
|
end
|
|
129
206
|
return ____exports
|
|
@@ -6,12 +6,18 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit, item)
|
|
12
|
+
ownerByItem[item] = unit
|
|
13
|
+
end
|
|
14
|
+
)
|
|
15
|
+
Unit.itemDroppedEvent:addListener(
|
|
16
|
+
4,
|
|
17
|
+
function(unit, item)
|
|
18
|
+
ownerByItem[item] = nil
|
|
19
|
+
end
|
|
20
|
+
)
|
|
15
21
|
__TS__ObjectDefineProperty(
|
|
16
22
|
Item.prototype,
|
|
17
23
|
"owner",
|
|
@@ -5,19 +5,17 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
|
-
ABILITIES = 100
|
|
12
|
-
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
11
|
+
ABILITIES = 100
|
|
13
12
|
}
|
|
14
13
|
export declare class Item extends Handle<jitem> {
|
|
15
14
|
private readonly [ItemPropertyKey.ABILITIES];
|
|
16
|
-
private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
|
|
17
15
|
constructor(handle: jitem);
|
|
18
16
|
protected onDestroy(): HandleDestructor;
|
|
19
17
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
18
|
+
get typeId(): ItemTypeId;
|
|
21
19
|
set skinId(v: number);
|
|
22
20
|
get skinId(): number;
|
|
23
21
|
set name(v: string);
|
|
@@ -30,22 +28,22 @@ export declare class Item extends Handle<jitem> {
|
|
|
30
28
|
get extendedTooltip(): string;
|
|
31
29
|
set iconPath(v: string);
|
|
32
30
|
get iconPath(): string;
|
|
33
|
-
set
|
|
34
|
-
get
|
|
35
|
-
set
|
|
36
|
-
get
|
|
37
|
-
set
|
|
38
|
-
get
|
|
39
|
-
set
|
|
40
|
-
get
|
|
41
|
-
set
|
|
42
|
-
get
|
|
31
|
+
set dropsOnDeath(dropsOnDeath: boolean);
|
|
32
|
+
get dropsOnDeath(): boolean;
|
|
33
|
+
set canBeDropped(canBeDropped: boolean);
|
|
34
|
+
get canBeDropped(): boolean;
|
|
35
|
+
set canBeSold(canBeSold: boolean);
|
|
36
|
+
get canBeSold(): boolean;
|
|
37
|
+
set perishes(perishes: boolean);
|
|
38
|
+
get perishes(): boolean;
|
|
39
|
+
set isPowerUp(isPowerUp: boolean);
|
|
40
|
+
get isPowerUp(): boolean;
|
|
43
41
|
get isAlive(): boolean;
|
|
44
42
|
get isDead(): boolean;
|
|
45
43
|
set isInvulnerable(isInvulnerable: boolean);
|
|
46
44
|
get isInvulnerable(): boolean;
|
|
47
|
-
set
|
|
48
|
-
get
|
|
45
|
+
set isActivelyUsed(isActivelyUsed: boolean);
|
|
46
|
+
get isActivelyUsed(): boolean;
|
|
49
47
|
set visible(v: boolean);
|
|
50
48
|
get visible(): boolean;
|
|
51
49
|
set level(v: number);
|
|
@@ -73,14 +71,17 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
71
|
set position(v: Vec2);
|
|
74
72
|
set charges(v: number);
|
|
75
73
|
get charges(): number;
|
|
74
|
+
consumeCharge(): boolean;
|
|
75
|
+
consumeCharges(count: number): boolean;
|
|
76
76
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
77
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
78
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
79
79
|
getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
80
80
|
get abilities(): readonly ItemAbility[];
|
|
81
|
-
static getInRange(
|
|
81
|
+
static getInRange(x: number, y: number, range: number): Item[];
|
|
82
82
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
83
|
static get onCreate(): Event<[Item]>;
|
|
84
|
-
static get
|
|
84
|
+
static get destroyEvent(): Event<[Item]>;
|
|
85
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
86
|
}
|
|
86
87
|
export {};
|