warscript 0.0.1-dev.9b0216a → 0.0.1-dev.9bcb501

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (442) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +12 -4
  7. package/core/types/effect.lua +67 -104
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/missile.lua +8 -7
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +18 -3
  22. package/core/types/tileCell.lua +108 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +5 -0
  26. package/core/types/unit.lua +5 -0
  27. package/core/util.d.ts +3 -1
  28. package/core/util.lua +115 -4
  29. package/decl/native.d.ts +1719 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  33. package/engine/ability-type-extended-tooltip.lua +44 -0
  34. package/engine/behavior.d.ts +14 -1
  35. package/engine/behavior.lua +230 -70
  36. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  37. package/engine/behaviour/ability/apply-buff.lua +36 -4
  38. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  39. package/engine/behaviour/ability/damage.d.ts +13 -3
  40. package/engine/behaviour/ability/damage.lua +41 -49
  41. package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
  42. package/engine/behaviour/ability/emulate-impact.lua +92 -4
  43. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  44. package/engine/behaviour/ability/instant-impact.lua +17 -2
  45. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  46. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  47. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  48. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  49. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  50. package/engine/behaviour/ability/restore-mana.lua +6 -6
  51. package/engine/behaviour/ability.d.ts +28 -6
  52. package/engine/behaviour/ability.lua +188 -27
  53. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  54. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  55. package/engine/behaviour/unit.d.ts +41 -2
  56. package/engine/behaviour/unit.lua +270 -6
  57. package/engine/buff.d.ts +130 -59
  58. package/engine/buff.lua +638 -307
  59. package/engine/index.d.ts +2 -1
  60. package/engine/internal/ability.d.ts +14 -1
  61. package/engine/internal/ability.lua +112 -42
  62. package/engine/internal/item/ability.lua +92 -15
  63. package/engine/internal/item/fields.d.ts +12 -0
  64. package/engine/internal/item/fields.lua +33 -0
  65. package/engine/internal/item/owner-cache.d.ts +5 -0
  66. package/engine/internal/item/owner-cache.lua +4 -0
  67. package/engine/internal/item+owner.d.ts +2 -0
  68. package/engine/internal/item+owner.lua +37 -8
  69. package/engine/internal/item.d.ts +34 -18
  70. package/engine/internal/item.lua +308 -102
  71. package/engine/internal/mechanics/ability-duration.lua +1 -1
  72. package/engine/internal/mechanics/cast-ability.lua +6 -3
  73. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  74. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  75. package/engine/internal/misc/frame-coordinates.lua +21 -0
  76. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  77. package/engine/internal/misc/get-terrain-z.lua +11 -0
  78. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  79. package/engine/internal/misc/player-local-handle.lua +5 -0
  80. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  81. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  82. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  83. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  84. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  85. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  86. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  87. package/engine/internal/object-data/evasion-probability.lua +16 -0
  88. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  89. package/engine/internal/object-data/health-bonus.lua +16 -0
  90. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  91. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  92. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/mana-bonus.lua +16 -0
  94. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  95. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  96. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  97. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  98. package/engine/internal/unit/ability.d.ts +35 -0
  99. package/engine/internal/unit/ability.lua +114 -9
  100. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  101. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  102. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  103. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  104. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  105. package/engine/internal/unit/allowed-targets.lua +9 -1
  106. package/engine/internal/unit/appearance.d.ts +15 -0
  107. package/engine/internal/unit/appearance.lua +85 -0
  108. package/engine/internal/unit/attributes.d.ts +17 -0
  109. package/engine/internal/unit/attributes.lua +46 -0
  110. package/engine/internal/unit/bonus.d.ts +19 -0
  111. package/engine/internal/unit/bonus.lua +130 -8
  112. package/engine/internal/unit/buff.d.ts +2 -2
  113. package/engine/internal/unit/buff.lua +34 -19
  114. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  115. package/engine/internal/unit/equipment-inventory.lua +233 -0
  116. package/engine/internal/unit/expiration-timer.lua +1 -1
  117. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  118. package/engine/internal/unit/extended-inventory.lua +99 -0
  119. package/engine/internal/unit/fly-height.d.ts +7 -0
  120. package/engine/internal/unit/fly-height.lua +20 -0
  121. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  122. package/engine/internal/unit/ignore-events-items.lua +14 -0
  123. package/engine/internal/unit/interrupts.d.ts +12 -0
  124. package/engine/internal/unit/interrupts.lua +28 -0
  125. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  126. package/engine/internal/unit/inventory.lua +87 -0
  127. package/engine/internal/unit/item-container.d.ts +25 -0
  128. package/engine/internal/unit/item-container.lua +11 -0
  129. package/engine/internal/unit/item-order-events.d.ts +17 -0
  130. package/engine/internal/unit/item-order-events.lua +67 -0
  131. package/engine/internal/unit/item-slot.d.ts +27 -0
  132. package/engine/internal/unit/item-slot.lua +92 -0
  133. package/engine/internal/unit/main-selected.lua +12 -27
  134. package/engine/internal/unit/order.d.ts +20 -0
  135. package/engine/internal/unit/order.lua +136 -0
  136. package/engine/internal/unit/range-event.d.ts +12 -0
  137. package/engine/internal/unit/range-event.lua +90 -0
  138. package/engine/internal/unit/scale.d.ts +7 -0
  139. package/engine/internal/unit/scale.lua +20 -0
  140. package/engine/internal/unit+ability.d.ts +2 -1
  141. package/engine/internal/unit+ability.lua +83 -3
  142. package/engine/internal/unit+bonus.lua +3 -3
  143. package/engine/internal/unit+damage.d.ts +11 -11
  144. package/engine/internal/unit+damage.lua +43 -14
  145. package/engine/internal/unit+rally.lua +9 -31
  146. package/engine/internal/unit+spellSteal.lua +1 -2
  147. package/engine/internal/unit-missile-data.lua +96 -68
  148. package/engine/internal/unit-missile-launch.lua +65 -27
  149. package/engine/internal/unit.d.ts +45 -34
  150. package/engine/internal/unit.lua +433 -327
  151. package/engine/lightning.d.ts +12 -5
  152. package/engine/lightning.lua +52 -18
  153. package/engine/local-client.d.ts +28 -0
  154. package/engine/local-client.lua +324 -54
  155. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  156. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  157. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  158. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  159. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  160. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  161. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  162. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  163. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  164. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  165. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  166. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  167. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  168. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  169. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  170. package/engine/object-data/auxiliary/item-class.lua +2 -0
  171. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  172. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  173. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  174. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  175. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  176. package/engine/object-data/auxiliary/order-type.lua +2 -0
  177. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  178. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  179. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  180. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  181. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  182. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  183. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  184. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  185. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  186. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  187. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  188. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  189. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  190. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  191. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  192. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  193. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  194. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  195. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  196. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  197. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  198. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  199. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  200. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  201. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  202. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  203. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  204. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  205. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  206. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  207. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  208. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  209. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  210. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  211. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  212. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  213. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  214. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  215. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  216. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  217. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  218. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  219. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  220. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  221. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  222. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  223. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  224. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  225. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  226. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  228. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  229. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  230. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  231. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  232. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  233. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  234. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  235. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  236. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  237. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  238. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  239. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  240. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  241. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  242. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  243. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  244. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  245. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  246. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  247. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  248. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  249. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  250. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  251. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  252. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  253. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  254. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  255. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  256. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  257. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  258. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  259. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  260. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  261. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  262. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  263. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  264. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  265. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  266. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  267. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  268. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  269. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  270. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  271. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  272. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  273. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  274. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  275. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  276. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  277. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  278. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  279. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  280. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  281. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  282. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  283. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  284. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  285. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  286. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  287. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  288. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  289. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  290. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  291. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  292. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  293. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  294. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  295. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  296. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  297. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  298. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  300. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  301. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  302. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  303. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  304. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  305. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  306. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  307. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  308. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  309. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  310. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  311. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  312. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  313. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  314. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  315. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  316. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  317. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  318. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  319. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  320. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  321. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  322. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  323. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  324. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  325. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  326. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  327. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  328. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  330. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  331. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  332. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  333. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  334. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  335. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  336. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  337. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  338. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  339. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  340. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  341. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  342. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  343. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  344. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/web.lua +52 -0
  346. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  347. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  348. package/engine/object-data/entry/ability-type.d.ts +50 -21
  349. package/engine/object-data/entry/ability-type.lua +384 -35
  350. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  351. package/engine/object-data/entry/buff-type.d.ts +10 -12
  352. package/engine/object-data/entry/buff-type.lua +39 -29
  353. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  354. package/engine/object-data/entry/destructible-type.lua +181 -0
  355. package/engine/object-data/entry/item-type.d.ts +18 -3
  356. package/engine/object-data/entry/item-type.lua +88 -4
  357. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  358. package/engine/object-data/entry/lightning-type.lua +1 -1
  359. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  360. package/engine/object-data/entry/sound-preset.lua +140 -0
  361. package/engine/object-data/entry/unit-type.d.ts +81 -6
  362. package/engine/object-data/entry/unit-type.lua +606 -93
  363. package/engine/object-data/entry/upgrade.d.ts +2 -2
  364. package/engine/object-data/entry/upgrade.lua +4 -4
  365. package/engine/object-data/entry.d.ts +21 -14
  366. package/engine/object-data/entry.lua +68 -32
  367. package/engine/object-field/ability.d.ts +8 -5
  368. package/engine/object-field/ability.lua +10 -6
  369. package/engine/object-field/item.d.ts +22 -0
  370. package/engine/object-field/item.lua +118 -0
  371. package/engine/object-field/unit.d.ts +72 -3
  372. package/engine/object-field/unit.lua +268 -7
  373. package/engine/object-field.d.ts +26 -7
  374. package/engine/object-field.lua +362 -117
  375. package/engine/random.d.ts +10 -0
  376. package/engine/random.lua +21 -0
  377. package/engine/standard/entries/ability-type.d.ts +3102 -7
  378. package/engine/standard/entries/ability-type.lua +0 -6
  379. package/engine/standard/entries/buff-type.d.ts +48 -0
  380. package/engine/standard/entries/buff-type.lua +46 -0
  381. package/engine/standard/entries/item-type.d.ts +1299 -0
  382. package/engine/standard/entries/item-type.lua +2 -0
  383. package/engine/standard/entries/lightning-type.d.ts +42 -15
  384. package/engine/standard/entries/lightning-type.lua +0 -14
  385. package/engine/standard/entries/sound-preset.d.ts +10 -0
  386. package/engine/standard/entries/sound-preset.lua +10 -0
  387. package/engine/standard/entries/unit-type.d.ts +5 -0
  388. package/engine/standard/entries/unit-type.lua +5 -0
  389. package/engine/standard/fields/ability.d.ts +4 -4
  390. package/engine/standard/fields/ability.lua +4 -4
  391. package/engine/standard/fields/item.d.ts +4 -0
  392. package/engine/standard/fields/item.lua +6 -0
  393. package/engine/standard/fields/unit.d.ts +12 -0
  394. package/engine/standard/fields/unit.lua +20 -0
  395. package/engine/synchronization.d.ts +11 -0
  396. package/engine/synchronization.lua +77 -0
  397. package/engine/text-tag.d.ts +36 -2
  398. package/engine/text-tag.lua +250 -10
  399. package/engine/unit.d.ts +12 -1
  400. package/engine/unit.lua +12 -1
  401. package/event.d.ts +1 -1
  402. package/lualib_bundle.lua +1 -1
  403. package/math.d.ts +2 -0
  404. package/math.lua +14 -0
  405. package/net/socket.lua +1 -1
  406. package/network.lua +25 -1
  407. package/objutil/buff.lua +12 -11
  408. package/objutil/object.lua +1 -1
  409. package/objutil/unit.lua +8 -0
  410. package/operation.d.ts +8 -1
  411. package/operation.lua +38 -18
  412. package/package.json +3 -23
  413. package/patch-lua.lua +15 -0
  414. package/patch-lualib.lua +1 -1
  415. package/utility/arrays.d.ts +9 -1
  416. package/utility/arrays.lua +28 -0
  417. package/utility/callback-array.d.ts +17 -0
  418. package/utility/callback-array.lua +61 -0
  419. package/utility/functions.d.ts +8 -0
  420. package/utility/functions.lua +13 -0
  421. package/utility/linked-map.d.ts +35 -0
  422. package/utility/linked-map.lua +107 -0
  423. package/utility/linked-set.d.ts +5 -1
  424. package/utility/linked-set.lua +49 -1
  425. package/utility/lua-maps.d.ts +15 -2
  426. package/utility/lua-maps.lua +53 -2
  427. package/utility/lua-sets.d.ts +2 -0
  428. package/utility/lua-sets.lua +7 -0
  429. package/utility/random.d.ts +102 -0
  430. package/utility/random.lua +273 -0
  431. package/utility/records.lua +20 -1
  432. package/utility/reflection.lua +11 -7
  433. package/utility/types.d.ts +3 -0
  434. package/utility/unordered-map.d.ts +27 -0
  435. package/utility/unordered-map.lua +99 -0
  436. package/core/types/order.d.ts +0 -25
  437. package/core/types/order.lua +0 -55
  438. package/engine/internal/unit/item.lua +0 -79
  439. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  440. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  441. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  442. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -7,13 +7,14 @@ import { Race } from "../auxiliary/race";
7
7
  import { SoundSetName } from "../auxiliary/sound-set-name";
8
8
  import { UnitClassifications } from "../auxiliary/unit-classification";
9
9
  import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
10
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
10
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
11
11
  import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
12
12
  import type { AbilityTypeId } from "./ability-type";
13
13
  import type { UpgradeId } from "./upgrade";
14
14
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
15
15
  import { AttackType } from "../auxiliary/attack-type";
16
- export type UnitTypeId = ObjectDataEntryId & {
16
+ import { ArmorType } from "../auxiliary/armor-type";
17
+ export type UnitTypeId = CustomObjectDataEntryId & number & {
17
18
  readonly __unitTypeId: unique symbol;
18
19
  };
19
20
  export type StandardUnitTypeId = UnitTypeId & {
@@ -23,8 +24,8 @@ export declare class UnitTypeWeapon {
23
24
  private readonly unitType;
24
25
  private readonly index;
25
26
  private constructor();
26
- get attackType(): AttackType;
27
- set attackType(attackType: AttackType);
27
+ get attackType(): AttackType | undefined;
28
+ set attackType(attackType: AttackType | undefined);
28
29
  get backSwingDuration(): number;
29
30
  set backSwingDuration(backSwingDuration: number);
30
31
  get cooldown(): number;
@@ -39,8 +40,18 @@ export declare class UnitTypeWeapon {
39
40
  set damageDiceSideCount(damageDiceSideCount: number);
40
41
  get impactDelay(): number;
41
42
  set impactDelay(impactDelay: number);
43
+ get missileArc(): number;
44
+ set missileArc(missileArc: number);
42
45
  get missileModelPath(): string;
43
46
  set missileModelPath(missileModelPath: string);
47
+ get missileModelPathSD(): string;
48
+ set missileModelPathSD(missileModelPathSD: string);
49
+ get missileModelPathHD(): string;
50
+ set missileModelPathHD(missileModelPathHD: string);
51
+ get missileModelPathDE(): string;
52
+ set missileModelPathDE(missileModelPathDE: string);
53
+ get missileSpeed(): number;
54
+ set missileSpeed(missileSpeed: number);
44
55
  get range(): number;
45
56
  set range(range: number);
46
57
  get soundType(): WeaponSoundType;
@@ -49,12 +60,25 @@ export declare class UnitTypeWeapon {
49
60
  set soundTypeSD(soundTypeSD: WeaponSoundType);
50
61
  get soundTypeHD(): WeaponSoundType;
51
62
  set soundTypeHD(soundTypeHD: WeaponSoundType);
63
+ get soundTypeDE(): WeaponSoundType;
64
+ set soundTypeDE(soundTypeDE: WeaponSoundType);
52
65
  }
53
66
  export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
54
67
  static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
55
68
  protected static readonly idGenerator: ObjectDataEntryIdGenerator;
56
69
  protected static generateId(): number;
57
70
  protected static getObjectData(map: WarMap): WarObjects;
71
+ private isPortraitModelPathSet?;
72
+ /** Portrait fields a model setter emptied because no portrait was set yet. */
73
+ private autoEmptiedPortraitFields?;
74
+ private emptyPortraitForModel;
75
+ /**
76
+ * An explicit portrait wins over the automatic empty portraits of the model setters, so
77
+ * it may also be set after the models: the mode-less portrait (one portrait for every
78
+ * mode) returns the automatically emptied per-mode portraits to their defaults, a
79
+ * per-mode portrait replaces only its own mode's.
80
+ */
81
+ private setPortraitModelPathField;
58
82
  get abilityTypeIds(): AbilityTypeId[];
59
83
  set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
60
84
  get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
@@ -73,12 +97,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
73
97
  set casterUpgradeIconPath(casterUpgradeIconPath: string);
74
98
  get deathDuration(): number;
75
99
  set deathDuration(deathDuration: number);
100
+ get isDecayable(): boolean;
101
+ set isDecayable(isDecayable: boolean);
102
+ get isRaisable(): boolean;
103
+ set isRaisable(isRaisable: boolean);
104
+ private setDeathTypeFlag;
76
105
  get iconPath(): string;
77
106
  set iconPath(iconPath: string);
78
107
  get iconPathSD(): string;
79
108
  set iconPathSD(iconPathSD: string);
80
109
  get iconPathHD(): string;
81
110
  set iconPathHD(iconPathHD: string);
111
+ get iconPathDE(): string;
112
+ set iconPathDE(iconPathDE: string);
82
113
  get isMissileScalingEnabled(): boolean;
83
114
  set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
84
115
  get maximumPitchAngleDegrees(): number;
@@ -95,72 +126,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
95
126
  set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
96
127
  get missileLaunchOffsetZHD(): number;
97
128
  set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
129
+ get missileLaunchOffsetZDE(): number;
130
+ set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
98
131
  get missileLaunchSwimmingOffsetZ(): number;
99
132
  set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
100
133
  get missileLaunchSwimmingOffsetZSD(): number;
101
134
  set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
102
135
  get missileLaunchSwimmingOffsetZHD(): number;
103
136
  set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
137
+ get missileLaunchSwimmingOffsetZDE(): number;
138
+ set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
104
139
  get missileLaunchVisualOffsetX(): number;
105
140
  set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
106
141
  get missileLaunchVisualOffsetXSD(): number;
107
142
  set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
108
143
  get missileLaunchVisualOffsetXHD(): number;
109
144
  set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
145
+ get missileLaunchVisualOffsetXDE(): number;
146
+ set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
110
147
  get missileLaunchVisualOffsetY(): number;
111
148
  set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
112
149
  get missileLaunchVisualOffsetYSD(): number;
113
150
  set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
114
151
  get missileLaunchVisualOffsetYHD(): number;
115
152
  set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
153
+ get missileLaunchVisualOffsetYDE(): number;
154
+ set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
116
155
  get missileImpactOffsetZ(): number;
117
156
  set missileImpactOffsetZ(missileImpactOffsetZ: number);
118
157
  get missileImpactOffsetZSD(): number;
119
158
  set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
120
159
  get missileImpactOffsetZHD(): number;
121
160
  set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
161
+ get missileImpactOffsetZDE(): number;
162
+ set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
122
163
  get missileImpactSwimmingOffsetZ(): number;
123
164
  set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
124
165
  get missileImpactSwimmingOffsetZSD(): number;
125
166
  set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
126
167
  get missileImpactSwimmingOffsetZHD(): number;
127
168
  set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
169
+ get missileImpactSwimmingOffsetZDE(): number;
170
+ set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
128
171
  get modelPath(): string;
129
172
  set modelPath(modelPath: string);
130
173
  get modelPathSD(): string;
131
174
  set modelPathSD(modelPathSD: string);
132
175
  get modelPathHD(): string;
133
176
  set modelPathHD(modelPathHD: string);
177
+ get modelPathDE(): string;
178
+ set modelPathDE(modelPathDE: string);
179
+ get portraitModelPath(): string;
180
+ set portraitModelPath(portraitModelPath: string);
181
+ get portraitModelPathSD(): string;
182
+ set portraitModelPathSD(portraitModelPathSD: string);
183
+ get portraitModelPathHD(): string;
184
+ set portraitModelPathHD(portraitModelPathHD: string);
185
+ get portraitModelPathDE(): string;
186
+ set portraitModelPathDE(portraitModelPathDE: string);
134
187
  get runSpeed(): number;
135
188
  set runSpeed(runSpeed: number);
136
189
  get runSpeedSD(): number;
137
190
  set runSpeedSD(runSpeedSD: number);
138
191
  get runSpeedHD(): number;
139
192
  set runSpeedHD(runSpeedHD: number);
193
+ get runSpeedDE(): number;
194
+ set runSpeedDE(runSpeedDE: number);
195
+ get selectionCircleHeight(): number;
196
+ set selectionCircleHeight(height: number);
140
197
  get selectionCircleScale(): number;
141
198
  set selectionCircleScale(selectionCircleScale: number);
142
199
  get selectionCircleScaleSD(): number;
143
200
  set selectionCircleScaleSD(selectionCircleScaleSD: number);
144
201
  get selectionCircleScaleHD(): number;
145
202
  set selectionCircleScaleHD(selectionCircleScaleHD: number);
203
+ get selectionCircleScaleDE(): number;
204
+ set selectionCircleScaleDE(selectionCircleScaleDE: number);
146
205
  get scale(): number;
147
206
  set scale(scale: number);
148
207
  get scaleSD(): number;
149
208
  set scaleSD(scaleSD: number);
150
209
  get scaleHD(): number;
151
210
  set scaleHD(scaleHD: number);
211
+ get scaleDE(): number;
212
+ set scaleDE(scaleDE: number);
152
213
  get scoreScreenIconPath(): string;
153
214
  set scoreScreenIconPath(scoreScreenIconPath: string);
154
215
  get scoreScreenIconPathSD(): string;
155
216
  set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
156
217
  get scoreScreenIconPathHD(): string;
157
218
  set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
219
+ get scoreScreenIconPathDE(): string;
220
+ set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
158
221
  get specialEffectModelPath(): string;
159
222
  set specialEffectModelPath(specialEffectModelPath: string);
160
223
  get specialEffectModelPathSD(): string;
161
224
  set specialEffectModelPathSD(specialEffectModelPathSD: string);
162
225
  get specialEffectModelPathHD(): string;
163
226
  set specialEffectModelPathHD(specialEffectModelPathHD: string);
227
+ get specialEffectModelPathDE(): string;
228
+ set specialEffectModelPathDE(specialEffectModelPathDE: string);
164
229
  get shadowImageHeight(): number;
165
230
  set shadowImageHeight(shadowImageHeight: number);
166
231
  get shadowImageWidth(): number;
@@ -175,16 +240,24 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
175
240
  set walkSpeedSD(walkSpeedSD: number);
176
241
  get walkSpeedHD(): number;
177
242
  set walkSpeedHD(walkSpeedHD: number);
243
+ get walkSpeedDE(): number;
244
+ set walkSpeedDE(walkSpeedDE: number);
245
+ get armor(): number;
246
+ set armor(armor: number);
178
247
  get armorSoundType(): ArmorSoundType;
179
248
  set armorSoundType(armorSoundType: ArmorSoundType);
180
249
  get armorSoundTypeSD(): ArmorSoundType;
181
250
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
182
251
  get armorSoundTypeHD(): ArmorSoundType;
183
252
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
253
+ get armorSoundTypeDE(): ArmorSoundType;
254
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
255
+ get armorType(): ArmorType;
256
+ set armorType(armorType: ArmorType);
184
257
  get combatClassifications(): CombatClassifications;
185
258
  set combatClassifications(combatClassifications: CombatClassifications);
186
- get unitClassifications(): UnitClassifications;
187
- set unitClassifications(unitClassifications: UnitClassifications);
259
+ get classifications(): UnitClassifications;
260
+ set classifications(unitClassifications: UnitClassifications);
188
261
  get weapons(): TupleOf<UnitTypeWeapon, 2>;
189
262
  get firstWeapon(): UnitTypeWeapon;
190
263
  get secondWeapon(): UnitTypeWeapon;
@@ -218,6 +291,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
218
291
  set goldCost(goldCost: number);
219
292
  get healthRegenerationRate(): number;
220
293
  set healthRegenerationRate(healthRegenerationRate: number);
294
+ get level(): number;
295
+ set level(level: number);
221
296
  get manaRegenerationRate(): number;
222
297
  set manaRegenerationRate(manaRegenerationRate: number);
223
298
  get maximumHealth(): number;