warscript 0.0.1-dev.9af2d1a → 0.0.1-dev.9b0216a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +29 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +9 -2
- package/engine/behaviour/ability.lua +47 -33
- package/engine/buff.d.ts +6 -1
- package/engine/buff.lua +29 -18
- package/engine/internal/ability.d.ts +13 -2
- package/engine/internal/ability.lua +76 -4
- package/engine/internal/item/ability.lua +81 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -0
- package/engine/internal/unit/item.lua +3 -8
- package/engine/internal/unit/main-selected.d.ts +6 -0
- package/engine/internal/unit/main-selected.lua +12 -1
- package/engine/internal/unit.d.ts +2 -1
- package/engine/internal/unit.lua +23 -2
- package/engine/internal/utility.lua +12 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/item-type.d.ts +2 -0
- package/engine/object-data/entry/item-type.lua +13 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +4 -1
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/package.json +1 -1
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
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@@ -7,6 +7,8 @@ local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____utility = require("engine.internal.utility")
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local findUnitItemSlot = ____utility.findUnitItemSlot
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local rawset = _G.rawset
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local ____type = _G.type
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local isItemPowerup = IsItemPowerup
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@@ -31,14 +33,7 @@ function UnitItems.prototype.____constructor(self, handle)
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handleByUnitItems[self] = handle
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end
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function UnitItems.prototype.findSlot(self, item)
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-
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local itemHandle = item.handle
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for slot = 0, unitInventorySize(handle) - 1 do
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if itemHandle == unitItemInSlot(handle, slot) then
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return slot
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end
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-
end
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-
return nil
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return findUnitItemSlot(handleByUnitItems[self], item.handle)
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end
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function UnitItems.prototype.__newindex(self, slot, item)
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local handle = handleByUnitItems[self]
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@@ -1,5 +1,11 @@
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/** @noSelfInFile */
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import { Player } from "../../../core/types/player";
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import { Event } from "../../../event";
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declare module "../unit" {
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namespace Unit {
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const mainSelectedUnitChangeEvent: Event<[Player]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const getMainSelectedOf: (player: Player) => Unit | undefined;
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@@ -1,3 +1,5 @@
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local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____player = require("core.types.player")
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local Player = ____player.Player
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@@ -8,6 +10,10 @@ local ____local_2Dclient = require("engine.local-client")
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local LocalClient = ____local_2Dclient.LocalClient
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local mainSelectedUnitChangeEvent = __TS__New(Event)
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rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
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local mainSelectedUnitByPlayer = {}
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local syncSlider = BlzCreateFrameByType(
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"SLIDER",
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@@ -27,7 +33,12 @@ BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
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TriggerAddAction(
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trg,
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function()
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-
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local player = Player:of(GetTriggerPlayer())
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local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
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if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
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mainSelectedUnitByPlayer[player] = mainSelectedUnit
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Event.invoke(mainSelectedUnitChangeEvent, player)
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end
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end
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)
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rawset(
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@@ -332,7 +332,8 @@ export declare class Unit extends Handle<junit> {
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static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
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static itemUsedEvent: UnitTriggerEvent<[Item]>;
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static itemStackedEvent: UnitTriggerEvent<[Item]>;
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-
static get
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static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
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static get itemMoveOrderEvent(): Event<[
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unit: Unit,
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item: Item,
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slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
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package/engine/internal/unit.lua
CHANGED
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@@ -2538,7 +2538,28 @@ Unit.itemStackedEvent = __TS__New(
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)
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__TS__ObjectDefineProperty(
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Unit,
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"
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"itemUseOrderEvent",
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{get = function(self)
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local event = __TS__New(Event)
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for order = orderId("useslot0"), orderId("useslot5") do
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local slot = order - orderId("useslot0")
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local function listener(unit)
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local item = unit.items[slot + 1]
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if item ~= nil then
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invoke(event, unit, item)
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end
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end
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self.onImmediateOrder[order]:addListener(listener)
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self.onTargetOrder[order]:addListener(listener)
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self.onPointOrder[order]:addListener(listener)
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end
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rawset(self, "itemUseOrderEvent", event)
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return event
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end}
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)
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__TS__ObjectDefineProperty(
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Unit,
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"itemMoveOrderEvent",
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{get = function(self)
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local event = __TS__New(Event)
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for order = orderId("moveslot0"), orderId("moveslot5") do
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@@ -2556,7 +2577,7 @@ __TS__ObjectDefineProperty(
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end
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end)
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end
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rawset(self, "
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rawset(self, "itemMoveOrderEvent", event)
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return event
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end}
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)
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@@ -1,6 +1,8 @@
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local ____exports = {}
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local getUnitAbility = BlzGetUnitAbility
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local unitAddAbility = UnitAddAbility
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local unitMakeAbilityPermanent = UnitMakeAbilityPermanent
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---
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-- @internal For use by internal systems only.
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@@ -10,4 +12,14 @@ ____exports.addInternalAbility = function(unit, abilityTypeId)
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end
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return getUnitAbility(unit, abilityTypeId)
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end
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---
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-- @internal For use by internal systems only.
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____exports.findUnitItemSlot = function(unit, item)
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for slot = 0, unitInventorySize(unit) - 1 do
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if item == unitItemInSlot(unit, slot) then
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return slot
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end
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end
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return nil
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end
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return ____exports
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@@ -4,5 +4,9 @@ export declare const enum SoundPresetName {
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ABOMINATION_PISSED = "AbominationPissed",
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ABOMINATION_READY = "AbominationReady",
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ABOMINATION_WAR_CRY = "AbominationWarcry",
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AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood"
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AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood",
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IMPALE = "Impale",
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IMPALE_HIT = "ImpaleHit",
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IMPALE_LAND = "ImpaleLand",
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IMPALE_CAST = "ImpaleCast"
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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@@ -31,7 +30,7 @@ local ____entry = require("engine.object-data.entry")
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local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local
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local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
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local ____upgrade = require("engine.object-data.entry.upgrade")
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local Upgrade = ____upgrade.Upgrade
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local castAnimationFQNByAbilityTypeId = {}
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function AbilityType.getObjectData(self, map)
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return map.objects.ability
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end
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AbilityType.idGenerator =
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ObjectDataEntryIdGenerator,
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fourCC("A000")
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)
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AbilityType.idGenerator = abilityTypeIdGenerator
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__TS__SetDescriptor(
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"channelingAnimation",
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end
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casterCastingEffectsByCaster[caster] = effects
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end
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local function
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local function handleAbilityStopCastingEvent(caster)
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local effects = casterCastingEffectsByCaster[caster]
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if effects ~= nil then
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for i = 1, #effects do
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end
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for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
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Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
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Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4,
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Unit.abilityStopEvent[abilityTypeId]:addListener(4,
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Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
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Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
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end
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local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
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return mapValues(
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@@ -1042,7 +1038,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
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end
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casterChannelingEffectsByCaster[caster] = effects
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end
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local function
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local function handleAbilityStopChannelingEvent(caster)
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local effects = casterChannelingEffectsByCaster[caster]
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if effects ~= nil then
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for i = 1, #effects do
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@@ -1053,7 +1049,7 @@ local function handleAbilityStopEventV2(caster)
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end
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for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
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Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
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Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4,
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Unit.abilityStopEvent[abilityTypeId]:addListener(4,
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Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
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Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
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end
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return ____exports
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@@ -45,6 +45,8 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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set tooltipText(tooltipText: string);
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get tooltipExtendedText(): string;
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set tooltipExtendedText(tooltipText: string);
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get cooldownGroupId(): number;
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set cooldownGroupId(cooldownGroupId: number);
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get goldCost(): number;
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set goldCost(goldCost: number);
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get lumberCost(): number;
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@@ -256,6 +256,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"cooldownGroupId",
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{
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get = function(self)
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return self:getObjectDataEntryIdField("icid")
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end,
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set = function(self, cooldownGroupId)
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self:setObjectDataEntryIdField("icid", cooldownGroupId)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"goldCost",
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@@ -1,5 +1,6 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____preconditions = require("utility.preconditions")
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local checkNotNull = ____preconditions.checkNotNull
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@@ -60,4 +61,10 @@ function ObjectDataEntryIdGenerator.prototype.next(self)
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self.id = id
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return id
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end
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---
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-- @internal For use by internal systems only.
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____exports.abilityTypeIdGenerator = __TS__New(
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____exports.ObjectDataEntryIdGenerator,
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fourCC("A000")
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)
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return ____exports
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@@ -131,4 +131,7 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
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protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
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}
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133
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
134
|
-
export declare const resolveCurrentAbilityDependentValue:
|
|
134
|
+
export declare const resolveCurrentAbilityDependentValue: {
|
|
135
|
+
<ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>): ValueType;
|
|
136
|
+
<ValueType extends boolean | number | string>(ability: Ability, value?: AbilityDependentValue<ValueType>): ValueType | undefined;
|
|
137
|
+
};
|
|
@@ -687,6 +687,8 @@ export declare const DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD: Abilit
|
|
|
687
687
|
export declare const ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD: AbilityBooleanLevelField & symbol;
|
|
688
688
|
export declare const ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD: AbilityStringLevelField & symbol;
|
|
689
689
|
export declare const CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
|
|
690
|
+
export declare const CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
691
|
+
export declare const CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
690
692
|
export declare const TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
|
|
691
693
|
export declare const TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
692
694
|
export declare const TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
@@ -698,6 +698,8 @@ ____exports.DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBoolean
|
|
|
698
698
|
____exports.ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBooleanLevelField:create(fourCC("Ntm4"))
|
|
699
699
|
____exports.ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD = AbilityStringLevelField:create(fourCC("aart"))
|
|
700
700
|
____exports.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("acat"))
|
|
701
|
+
____exports.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("acap"))
|
|
702
|
+
____exports.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("aca1"))
|
|
701
703
|
____exports.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("atat"))
|
|
702
704
|
____exports.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata0"))
|
|
703
705
|
____exports.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata1"))
|
package/package.json
CHANGED
package/utility/arrays.d.ts
CHANGED
|
@@ -32,7 +32,10 @@ export declare const flatMapToLuaSet: {
|
|
|
32
32
|
};
|
|
33
33
|
export declare const mapIndexed: <T, R>(array: readonly T[], transform: (index: number, value: T) => R) => R[];
|
|
34
34
|
export declare const associate: <T, K extends AnyNotNil, V>(array: readonly T[], keySelector: (value: T) => K, valueSelector: (value: T) => V) => LuaMap<K, V>;
|
|
35
|
-
export declare const associateBy:
|
|
35
|
+
export declare const associateBy: {
|
|
36
|
+
<K extends AnyNotNil, V>(array: readonly V[], keySelector: (value: V) => K): LuaMap<K, V>;
|
|
37
|
+
<K extends KeysOfType<V, AnyNotNil>, V>(array: readonly V[], keySelector: K): LuaMap<V[K] extends AnyNotNil ? V[K] : never, V>;
|
|
38
|
+
};
|
|
36
39
|
export declare const associateByIndexed: <K extends AnyNotNil, V>(array: readonly V[], keySelector: (index: number, value: V) => K) => LuaMap<K, V>;
|
|
37
40
|
export declare const associateWith: <K extends AnyNotNil, V>(array: readonly K[], valueSelector: (value: K) => V) => LuaMap<K, V>;
|
|
38
41
|
export declare const associateWithIndexed: <K extends AnyNotNil, V>(array: readonly K[], valueSelector: (index: number, value: K) => V) => LuaMap<K, V>;
|
|
@@ -41,6 +44,10 @@ export declare const average: (array: readonly number[]) => number;
|
|
|
41
44
|
export declare const sum: (array: readonly number[]) => number;
|
|
42
45
|
export declare const product: (array: readonly number[]) => number;
|
|
43
46
|
export declare const max: (array: readonly number[]) => number;
|
|
47
|
+
export declare const maxBy: {
|
|
48
|
+
<T, Args extends any[]>(array: readonly T[], selector: (value: T, ...args: Args) => number, ...args: Args): T | undefined;
|
|
49
|
+
<T, K extends KeysOfType<T, number>>(array: readonly T[], key: K): T | undefined;
|
|
50
|
+
};
|
|
44
51
|
export declare const intersperse: <T>(array: readonly T[], delimiter: T) => T[];
|
|
45
52
|
export declare const zip: <T, R, V>(array: readonly T[], otherArray: readonly R[], transform: (value: T, otherValue: R) => V) => V[];
|
|
46
53
|
export declare const chunked: <T>(array: readonly T[], size: number) => T[][];
|
package/utility/arrays.lua
CHANGED
|
@@ -178,9 +178,16 @@ ____exports.associate = function(array, keySelector, valueSelector)
|
|
|
178
178
|
end
|
|
179
179
|
____exports.associateBy = function(array, keySelector)
|
|
180
180
|
local result = {}
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
181
|
+
if type(keySelector) == "function" then
|
|
182
|
+
for i = 1, #array do
|
|
183
|
+
local value = array[i]
|
|
184
|
+
result[keySelector(value)] = value
|
|
185
|
+
end
|
|
186
|
+
else
|
|
187
|
+
for i = 1, #array do
|
|
188
|
+
local value = array[i]
|
|
189
|
+
result[value[keySelector]] = value
|
|
190
|
+
end
|
|
184
191
|
end
|
|
185
192
|
return result
|
|
186
193
|
end
|
|
@@ -251,6 +258,30 @@ ____exports.max = function(array)
|
|
|
251
258
|
end
|
|
252
259
|
return mathMax(table.unpack(array))
|
|
253
260
|
end
|
|
261
|
+
____exports.maxBy = function(array, selector, ...)
|
|
262
|
+
local result = nil
|
|
263
|
+
local maxValue = -math.huge
|
|
264
|
+
if type(selector) == "function" then
|
|
265
|
+
for i = 1, #array do
|
|
266
|
+
local element = array[i]
|
|
267
|
+
local value = selector(element, ...)
|
|
268
|
+
if value > maxValue then
|
|
269
|
+
result = element
|
|
270
|
+
maxValue = value
|
|
271
|
+
end
|
|
272
|
+
end
|
|
273
|
+
else
|
|
274
|
+
for i = 1, #array do
|
|
275
|
+
local element = array[i]
|
|
276
|
+
local value = element[selector]
|
|
277
|
+
if value > maxValue then
|
|
278
|
+
result = element
|
|
279
|
+
maxValue = value
|
|
280
|
+
end
|
|
281
|
+
end
|
|
282
|
+
end
|
|
283
|
+
return result
|
|
284
|
+
end
|
|
254
285
|
____exports.intersperse = function(array, delimiter)
|
|
255
286
|
local result = {}
|
|
256
287
|
local length = #array
|
package/utility/lazy.lua
ADDED
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local rawset = _G.rawset
|
|
3
|
+
local setmetatable = _G.setmetatable
|
|
4
|
+
____exports.lazyRecord = function(initializer)
|
|
5
|
+
return setmetatable(
|
|
6
|
+
{},
|
|
7
|
+
{__index = function(self, key)
|
|
8
|
+
local value = initializer(key)
|
|
9
|
+
rawset(self, key, value)
|
|
10
|
+
return value
|
|
11
|
+
end}
|
|
12
|
+
)
|
|
13
|
+
end
|
|
14
|
+
return ____exports
|