warscript 0.0.1-dev.989e1a3 → 0.0.1-dev.9979c8f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.lua +47 -1
- package/core/types/sound.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability.d.ts +9 -5
- package/engine/behaviour/ability.lua +29 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.lua +13 -3
- package/engine/buff.d.ts +53 -19
- package/engine/buff.lua +268 -142
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +23 -3
- package/engine/internal/unit/fly-height.lua +3 -3
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.lua +3 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +12 -5
- package/engine/internal/unit.d.ts +2 -9
- package/engine/internal/unit.lua +79 -121
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +84 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field.d.ts +3 -1
- package/engine/object-field.lua +42 -18
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/fields/unit.d.ts +11 -6
- package/engine/standard/fields/unit.lua +12 -5
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/objutil/buff.lua +9 -7
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +2 -1
- package/utility/linked-set.lua +21 -0
- package/utility/records.lua +20 -1
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -65,123 +65,127 @@ function ApplicableBuffType.wrap(self, other)
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return __TS__New(____exports.ApplicableBuffType, other.object)
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end
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ApplicableBuffType.BASE_ID = fourCC("BHbz")
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
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local
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if applicableBuffType.
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
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postcompile(function()
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local function prepareAbilityType(abilityTypeConstructor, applicableBuffType)
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local abilityType = abilityTypeConstructor:create()
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abilityType.isInternal = true
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abilityType.levelCount = applicableBuffType.levelCount
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abilityType.buttonPositionX = 0
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abilityType.buttonPositionY = -11
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abilityType.casterAttachmentPresets = {}
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abilityType.targetEffectPresets = {}
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abilityType.casterEffectSoundPresetId = nil
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abilityType.learnLevelMinimum = 6
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abilityType.race = "other"
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abilityType.shouldCheckTechTreeDependencies = false
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abilityType.techTreeDependencies = {}
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abilityType.allowedTargetCombatClassifications = combatClassificationsOf(
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2,
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8,
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)
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abilityType.areaOfEffect = 0
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abilityType.castRange = 999999
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abilityType.cooldown = 0
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abilityType.manaCost = 0
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abilityType.buffDuration = 0
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abilityType.heroBuffDuration = 0
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return abilityType
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end
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local multilevelPhysicalPositiveApplicatorAbilityTypes = {}
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId = {}
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for applicableBuffType in pairs(compiletimeApplicableBuffTypes) do
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local applicatorAbilityTypeIdByApplicatorType = {}
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if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
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if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
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applicatorAbilityType.missProbability = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.scaleIncrease = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852101] = applicatorAbilityType.id
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end
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end
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if applicableBuffType.
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if applicableBuffType.resistanceType == 2 or applicableBuffType.resistanceType == nil then
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if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(SlowPoisonAbilityType, applicableBuffType)
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applicatorAbilityType.damagePerSecond = 0
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applicatorAbilityType.movementSpeedDecreaseFactor = 0
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applicatorAbilityType.attackSpeedDecreaseFactor = 0
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applicatorAbilityType.isDamageStacking = false
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applicatorAbilityType.isMovementSpeedFactorStacking = false
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applicatorAbilityType.isAttackSpeedFactorStacking = false
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applicatorAbilityType.isAbleToKill = false
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.receivedDamageIncreaseFactor = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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if applicatorAbilityType.levelCount > 1 then
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
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end
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applicatorAbilityTypeIdByApplicatorType[852100] = applicatorAbilityType.id
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end
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end
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if applicableBuffType.polarity == 0 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(PermanentImmolationAbilityType, applicableBuffType)
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applicatorAbilityType.levelCount = 1
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applicatorAbilityType.damagePerInterval = 0
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applicatorAbilityType.castRange = 0
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applicatorAbilityType.buffDuration = MAXIMUM_INTEGER
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applicatorAbilityType.heroBuffDuration = MAXIMUM_INTEGER
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applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[
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applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
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end
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applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
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end
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.receivedDamageIncreaseFactor = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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if applicatorAbilityType.levelCount > 1 then
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
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local applicatorUpgradeIds = {}
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local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
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for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
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local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
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local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
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local applicatorUpgrade = BlankUpgrade:create()
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applicatorUpgrade.isInternal = true
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applicatorUpgrade.levelCount = maxLevelCount - 1
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applicatorUpgrade.effects = map(
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applicatorAbilityTypeIds,
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function(applicatorAbilityTypeId)
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return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
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end
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applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
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for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
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applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
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end
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end
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applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
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end
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applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
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end
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local applicatorUpgradeIds = {}
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local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
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for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
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local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
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local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
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local applicatorUpgrade = BlankUpgrade:create()
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applicatorUpgrade.isInternal = true
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applicatorUpgrade.levelCount = maxLevelCount - 1
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applicatorUpgrade.effects = map(
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function(applicatorAbilityTypeId)
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return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
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end
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applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
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for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
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applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
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for ____, unitType in ipairs(UnitType:getAll()) do
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local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
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__TS__SparseArrayPush(
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____array_0,
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table.unpack(applicatorUpgradeIds)
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unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
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end
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table.unpack(applicatorUpgradeIds)
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unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
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end
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return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
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end))
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return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
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end),
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local EVASION_ABILITY_TYPE_IDS = postcompile(function()
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return AbilityType:getAllIdsByBaseIds(map({
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____exports.resolveCurrentAbilityDependentValue = function(ability, value)
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return value:getValue(ability)
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return value:getValue(ability, true)
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return value:getValue(ability, ability.level, true)
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package/engine/object-field.d.ts
CHANGED
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private modifiersByInstance?;
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getValue(entry: ObjectDataEntryType | InstanceType, includeModifiers?: boolean): ValueType;
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setValue(entry: ObjectDataEntryType | InstanceType, value: ValueType): boolean;
|
|
49
|
+
updateActualValue(instance: InstanceType): void;
|
|
49
50
|
applyModifier(instance: InstanceType, modifier: ObjectFieldModifier<InstanceType, ValueType>): void;
|
|
50
51
|
removeModifier(instance: InstanceType, modifier: ObjectFieldModifier<InstanceType, ValueType>): boolean;
|
|
51
52
|
removeValue(entry: ObjectDataEntryType): boolean;
|
|
@@ -87,8 +88,9 @@ export declare abstract class ObjectLevelField<ObjectDataEntryType extends Objec
|
|
|
87
88
|
protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
|
|
88
89
|
protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
|
|
89
90
|
protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
|
|
90
|
-
getValue<LevelType extends [number] | []>(entry: ObjectDataEntryType | InstanceType, ...[level]: LevelType): LevelType extends [number] ? ValueType : ValueType[];
|
|
91
|
+
getValue<LevelType extends [number, boolean?] | [boolean?]>(entry: ObjectDataEntryType | InstanceType, ...[level, includeModifiers]: LevelType): LevelType extends [number, boolean?] ? ValueType : ValueType[];
|
|
91
92
|
setValue(entry: ObjectDataEntryType | InstanceType, ...[levelOrValue, value]: [value: ObjectDataEntryLevelFieldValueSupplier<InputValueType, ValueType>] | [level: number, value: InputValueType]): boolean;
|
|
93
|
+
updateActualValue(instance: InstanceType, level?: number): void;
|
|
92
94
|
applyModifier(instance: InstanceType, modifier: ObjectLevelFieldModifier<InstanceType, ValueType>): void;
|
|
93
95
|
removeModifier(instance: InstanceType, modifier: ObjectLevelFieldModifier<InstanceType, ValueType>): boolean;
|
|
94
96
|
trySetValue(entry: ObjectDataEntryType | InstanceType, levelOrValue: number | unknown, value?: unknown): boolean;
|
package/engine/object-field.lua
CHANGED
|
@@ -139,7 +139,7 @@ function ObjectField.prototype.setValue(self, entry, value)
|
|
|
139
139
|
return true
|
|
140
140
|
end
|
|
141
141
|
originalValueByInstance[entry] = value
|
|
142
|
-
value = self:calculateActualValue(entry)
|
|
142
|
+
value = (self:calculateActualValue(entry))
|
|
143
143
|
end
|
|
144
144
|
end
|
|
145
145
|
local previousValue = self:setActualValue(entry, value)
|
|
@@ -163,6 +163,12 @@ function ObjectField.prototype.setValue(self, entry, value)
|
|
|
163
163
|
end
|
|
164
164
|
return true
|
|
165
165
|
end
|
|
166
|
+
function ObjectField.prototype.updateActualValue(self, instance)
|
|
167
|
+
local actualValue, hasModifiers = self:calculateActualValue(instance)
|
|
168
|
+
if hasModifiers then
|
|
169
|
+
self:setActualValue(instance, actualValue)
|
|
170
|
+
end
|
|
171
|
+
end
|
|
166
172
|
function ObjectField.prototype.applyModifier(self, instance, modifier)
|
|
167
173
|
local modifiersByInstance = self.modifiersByInstance
|
|
168
174
|
if modifiersByInstance == nil then
|
|
@@ -182,10 +188,7 @@ function ObjectField.prototype.applyModifier(self, instance, modifier)
|
|
|
182
188
|
____originalValueByInstance_instance_3 = self:getActualValue(instance)
|
|
183
189
|
end
|
|
184
190
|
____originalValueByInstance_4[____instance_5] = ____originalValueByInstance_instance_3
|
|
185
|
-
self:setActualValue(
|
|
186
|
-
instance,
|
|
187
|
-
self:calculateActualValue(instance)
|
|
188
|
-
)
|
|
191
|
+
self:setActualValue(instance, (self:calculateActualValue(instance)))
|
|
189
192
|
end
|
|
190
193
|
end
|
|
191
194
|
function ObjectField.prototype.removeModifier(self, instance, modifier)
|
|
@@ -193,10 +196,7 @@ function ObjectField.prototype.removeModifier(self, instance, modifier)
|
|
|
193
196
|
if modifiersByInstance ~= nil then
|
|
194
197
|
local modifiers = modifiersByInstance[instance]
|
|
195
198
|
if modifiers ~= nil and modifiers:remove(modifier) then
|
|
196
|
-
self:setActualValue(
|
|
197
|
-
instance,
|
|
198
|
-
self:calculateActualValue(instance)
|
|
199
|
-
)
|
|
199
|
+
self:setActualValue(instance, (self:calculateActualValue(instance)))
|
|
200
200
|
return true
|
|
201
201
|
end
|
|
202
202
|
end
|
|
@@ -283,10 +283,11 @@ function ObjectField.prototype.calculateActualValue(self, instance)
|
|
|
283
283
|
for modifier in pairs(modifiers) do
|
|
284
284
|
value = modifier(instance, value, originalValue)
|
|
285
285
|
end
|
|
286
|
+
return value, true
|
|
286
287
|
end
|
|
287
|
-
return value
|
|
288
|
+
return value, false
|
|
288
289
|
end
|
|
289
|
-
return self.defaultValue
|
|
290
|
+
return self.defaultValue, false
|
|
290
291
|
end
|
|
291
292
|
function ObjectField.prototype.invokeValueChangeEvent(self, ...)
|
|
292
293
|
self:invokeValueChangeEventRecursive(
|
|
@@ -402,12 +403,12 @@ ____exports.ObjectLevelField = __TS__Class()
|
|
|
402
403
|
local ObjectLevelField = ____exports.ObjectLevelField
|
|
403
404
|
ObjectLevelField.name = "ObjectLevelField"
|
|
404
405
|
__TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
|
|
405
|
-
function ObjectLevelField.prototype.getValue(self, entry, level)
|
|
406
|
+
function ObjectLevelField.prototype.getValue(self, entry, level, includeModifiers)
|
|
406
407
|
if level == nil then
|
|
407
408
|
local result = {}
|
|
408
409
|
local levelCount = self:getLevelCount(entry)
|
|
409
410
|
for i = 0, levelCount - 1 do
|
|
410
|
-
result[i + 1] = self:getValue(entry, i)
|
|
411
|
+
result[i + 1] = self:getValue(entry, i, includeModifiers)
|
|
411
412
|
end
|
|
412
413
|
return result
|
|
413
414
|
end
|
|
@@ -425,11 +426,13 @@ function ObjectLevelField.prototype.getValue(self, entry, level)
|
|
|
425
426
|
end
|
|
426
427
|
return self.defaultValue
|
|
427
428
|
end
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
429
|
+
if not includeModifiers then
|
|
430
|
+
local ____opt_22 = self.originalValueByLevelByInstance
|
|
431
|
+
local ____opt_20 = ____opt_22 and ____opt_22[entry]
|
|
432
|
+
local originalValue = ____opt_20 and ____opt_20[level]
|
|
433
|
+
if originalValue ~= nil then
|
|
434
|
+
return originalValue
|
|
435
|
+
end
|
|
433
436
|
end
|
|
434
437
|
return self:getActualValue(entry, level)
|
|
435
438
|
end
|
|
@@ -512,6 +515,27 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
|
|
|
512
515
|
end
|
|
513
516
|
return true
|
|
514
517
|
end
|
|
518
|
+
function ObjectLevelField.prototype.updateActualValue(self, instance, level)
|
|
519
|
+
local modifiersByInstance = self.modifiersByInstance
|
|
520
|
+
if modifiersByInstance == nil then
|
|
521
|
+
return
|
|
522
|
+
end
|
|
523
|
+
local modifiers = modifiersByInstance[instance]
|
|
524
|
+
if modifiers == nil or modifiers.size == 0 then
|
|
525
|
+
return
|
|
526
|
+
end
|
|
527
|
+
if level == nil then
|
|
528
|
+
for i = 0, self:getLevelCount(instance) - 1 do
|
|
529
|
+
self:updateActualValue(instance, i)
|
|
530
|
+
end
|
|
531
|
+
return
|
|
532
|
+
end
|
|
533
|
+
self:setActualValue(
|
|
534
|
+
instance,
|
|
535
|
+
level,
|
|
536
|
+
self:calculateActualValue(instance, level)
|
|
537
|
+
)
|
|
538
|
+
end
|
|
515
539
|
function ObjectLevelField.prototype.applyModifier(self, instance, modifier)
|
|
516
540
|
local modifiersByInstance = self.modifiersByInstance
|
|
517
541
|
if modifiersByInstance == nil then
|
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -28,4 +28,12 @@ ____exports.random = function(...)
|
|
|
28
28
|
...
|
|
29
29
|
))
|
|
30
30
|
end
|
|
31
|
+
____exports.shuffle = function(array)
|
|
32
|
+
for i = #array - 1, 1 do
|
|
33
|
+
local j = getRandomInt(0, i)
|
|
34
|
+
local value = array[i + 1]
|
|
35
|
+
array[i + 1] = array[j + 1]
|
|
36
|
+
array[j + 1] = value
|
|
37
|
+
end
|
|
38
|
+
end
|
|
31
39
|
return ____exports
|
|
@@ -1,7 +1,12 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { UnitClassificationsField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
|
|
3
|
-
export declare const
|
|
4
|
-
export declare const
|
|
5
|
-
export declare const
|
|
6
|
-
export declare const
|
|
7
|
-
export declare const
|
|
2
|
+
import { UnitClassificationsField, UnitFloatField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitIntegerField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
|
|
3
|
+
export declare const PROPULSION_WINDOW_UNIT_FIELD: UnitPropulsionWindowField & symbol;
|
|
4
|
+
export declare const CLASSIFICATIONS_UNIT_FIELD: UnitClassificationsField & symbol;
|
|
5
|
+
export declare const FLY_HEIGHT_UNIT_FIELD: UnitFlyHeightField & symbol;
|
|
6
|
+
export declare const SCALING_VALUE_UNIT_FIELD: UnitScalingValueField & symbol;
|
|
7
|
+
export declare const HEALTH_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
|
|
8
|
+
export declare const MANA_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
|
|
9
|
+
export declare const HEALTH_REGENERATION_TYPE_UNIT_FIELD: UnitHealthRegenerationTypeField & symbol;
|
|
10
|
+
export declare const STRENGTH_UNIT_FIELD: UnitIntegerField<number> & symbol;
|
|
11
|
+
export declare const AGILITY_UNIT_FIELD: UnitIntegerField<number> & symbol;
|
|
12
|
+
export declare const INTELLIGENCE_UNIT_FIELD: UnitIntegerField<number> & symbol;
|
|
@@ -1,13 +1,20 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____unit = require("engine.object-field.unit")
|
|
3
3
|
local UnitClassificationsField = ____unit.UnitClassificationsField
|
|
4
|
+
local UnitFloatField = ____unit.UnitFloatField
|
|
4
5
|
local UnitFlyHeightField = ____unit.UnitFlyHeightField
|
|
5
6
|
local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
|
|
7
|
+
local UnitIntegerField = ____unit.UnitIntegerField
|
|
6
8
|
local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
|
|
7
9
|
local UnitScalingValueField = ____unit.UnitScalingValueField
|
|
8
|
-
____exports.
|
|
9
|
-
____exports.
|
|
10
|
-
____exports.
|
|
11
|
-
____exports.
|
|
12
|
-
____exports.
|
|
10
|
+
____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
|
|
11
|
+
____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
|
|
12
|
+
____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
|
|
13
|
+
____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
|
|
14
|
+
____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
|
|
15
|
+
____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
|
|
16
|
+
____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
|
|
17
|
+
____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
|
|
18
|
+
____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
|
|
19
|
+
____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
|
|
13
20
|
return ____exports
|
package/engine/unit.d.ts
CHANGED
|
@@ -19,8 +19,11 @@ import "./internal/unit/invulnerability-counter";
|
|
|
19
19
|
import "./internal/unit/detach-missiles";
|
|
20
20
|
import "./internal/unit/main-selected";
|
|
21
21
|
import "./internal/unit/add-item-to-slot-init";
|
|
22
|
+
import "./internal/unit/attributes";
|
|
22
23
|
import "./internal/unit/fly-height";
|
|
23
24
|
import "./internal/unit/scale";
|
|
25
|
+
import "./internal/unit/interrupts";
|
|
26
|
+
import "./internal/unit/range-event";
|
|
24
27
|
import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
|
|
25
28
|
export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
|
|
26
29
|
export * from "./internal/unit+damage";
|
package/engine/unit.lua
CHANGED
|
@@ -19,8 +19,11 @@ require("engine.internal.unit.invulnerability-counter")
|
|
|
19
19
|
require("engine.internal.unit.detach-missiles")
|
|
20
20
|
require("engine.internal.unit.main-selected")
|
|
21
21
|
require("engine.internal.unit.add-item-to-slot-init")
|
|
22
|
+
require("engine.internal.unit.attributes")
|
|
22
23
|
require("engine.internal.unit.fly-height")
|
|
23
24
|
require("engine.internal.unit.scale")
|
|
25
|
+
require("engine.internal.unit.interrupts")
|
|
26
|
+
require("engine.internal.unit.range-event")
|
|
24
27
|
require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
|
|
25
28
|
do
|
|
26
29
|
local ____unit = require("engine.internal.unit")
|
package/lualib_bundle.lua
CHANGED
|
@@ -2241,7 +2241,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
|
|
|
2241
2241
|
end
|
|
2242
2242
|
local result = string.gsub(
|
|
2243
2243
|
trace,
|
|
2244
|
-
"(
|
|
2244
|
+
"([^%s<]+)%.lua:(%d+)",
|
|
2245
2245
|
function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
|
|
2246
2246
|
)
|
|
2247
2247
|
local function stringReplacer(____, file, line)
|
package/math.d.ts
CHANGED
|
@@ -23,6 +23,8 @@ export declare const floor: typeof math.floor;
|
|
|
23
23
|
export declare const log: typeof math.log;
|
|
24
24
|
export declare const max: typeof math.max;
|
|
25
25
|
export declare const min: typeof math.min;
|
|
26
|
+
export declare const sum: (x: number, ...numbers: number[]) => number;
|
|
27
|
+
export declare const product: (x: number, ...numbers: number[]) => number;
|
|
26
28
|
/** Returns the signum function of the argument;
|
|
27
29
|
* zero if the argument is zero,
|
|
28
30
|
* 1.0 if the argument is greater than zero,
|
package/math.lua
CHANGED
|
@@ -39,6 +39,20 @@ ____exports.floor = math.floor
|
|
|
39
39
|
____exports.log = math.log
|
|
40
40
|
____exports.max = math.max
|
|
41
41
|
____exports.min = math.min
|
|
42
|
+
____exports.sum = function(x, ...)
|
|
43
|
+
for i = 1, select("#", ...) do
|
|
44
|
+
local number = select(i, ...)
|
|
45
|
+
x = x + number
|
|
46
|
+
end
|
|
47
|
+
return x
|
|
48
|
+
end
|
|
49
|
+
____exports.product = function(x, ...)
|
|
50
|
+
for i = 1, select("#", ...) do
|
|
51
|
+
local number = select(i, ...)
|
|
52
|
+
x = x * number
|
|
53
|
+
end
|
|
54
|
+
return x
|
|
55
|
+
end
|
|
42
56
|
--- Returns the signum function of the argument;
|
|
43
57
|
-- zero if the argument is zero,
|
|
44
58
|
-- 1.0 if the argument is greater than zero,
|
package/objutil/buff.lua
CHANGED
|
@@ -29,6 +29,8 @@ local ____timer = require("core.types.timer")
|
|
|
29
29
|
local Timer = ____timer.Timer
|
|
30
30
|
local ____exception = require("exception")
|
|
31
31
|
local IllegalStateException = ____exception.IllegalStateException
|
|
32
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
33
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
32
34
|
local ____assert = _G.assert
|
|
33
35
|
local ____pairs = _G.pairs
|
|
34
36
|
____exports.BuffDefinition = __TS__Class()
|
|
@@ -461,7 +463,7 @@ local buffs = setmetatable(
|
|
|
461
463
|
{
|
|
462
464
|
__mode = "k",
|
|
463
465
|
__index = function(self, unit)
|
|
464
|
-
local ____table =
|
|
466
|
+
local ____table = __TS__New(LinkedMap)
|
|
465
467
|
self[unit] = ____table
|
|
466
468
|
return ____table
|
|
467
469
|
end
|
|
@@ -494,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
|
|
|
494
496
|
end
|
|
495
497
|
local constructor = self.constructor
|
|
496
498
|
local instances = buffs[unit]
|
|
497
|
-
local instance = instances
|
|
499
|
+
local instance = instances:get(constructor)
|
|
498
500
|
if instance then
|
|
499
501
|
instance:destroy()
|
|
500
502
|
if not instance.destroyed then
|
|
@@ -507,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
|
|
|
507
509
|
)
|
|
508
510
|
end
|
|
509
511
|
end
|
|
510
|
-
instances
|
|
512
|
+
instances:put(constructor, self)
|
|
511
513
|
if preset then
|
|
512
514
|
local unitHandle = unit.handle
|
|
513
515
|
local slowPoisonMethod = not preset.positive and not preset.magic
|
|
@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
|
|
|
586
588
|
end
|
|
587
589
|
end
|
|
588
590
|
function Buff.getInstance(self, unit)
|
|
589
|
-
return buffs[unit]
|
|
591
|
+
return buffs[unit]:get(self)
|
|
590
592
|
end
|
|
591
593
|
function Buff.isApplied(self, unit)
|
|
592
|
-
return buffs[unit]
|
|
594
|
+
return buffs[unit]:get(self) ~= nil
|
|
593
595
|
end
|
|
594
596
|
function Buff.ifApplied(self, unit, action)
|
|
595
|
-
local instance = buffs[unit]
|
|
597
|
+
local instance = buffs[unit]:get(self)
|
|
596
598
|
if instance then
|
|
597
599
|
____assert(__TS__InstanceOf(instance, self))
|
|
598
600
|
action(instance)
|
|
@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
|
|
|
615
617
|
if self.preset then
|
|
616
618
|
self.unit:removeAbility(self.preset.buffId)
|
|
617
619
|
end
|
|
618
|
-
buffs[self.unit]
|
|
620
|
+
buffs[self.unit]:remove(self.constructor)
|
|
619
621
|
self.destroyed = true
|
|
620
622
|
end
|
|
621
623
|
function Buff.prototype.onDispel(self, source)
|
package/objutil/object.lua
CHANGED
|
@@ -153,7 +153,7 @@ end
|
|
|
153
153
|
function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
|
|
154
154
|
return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
|
|
155
155
|
end
|
|
156
|
-
____exports.ObjectType = ObjectType or ({})
|
|
156
|
+
____exports.ObjectType = ____exports.ObjectType or ({})
|
|
157
157
|
____exports.ObjectType.ABILITY = 0
|
|
158
158
|
____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
|
|
159
159
|
____exports.ObjectType.ITEM = 1
|
package/operation.lua
CHANGED
|
@@ -22,10 +22,7 @@ OperationMonitor.name = "OperationMonitor"
|
|
|
22
22
|
__TS__ClassExtends(OperationMonitor, __TS__Promise)
|
|
23
23
|
function OperationMonitor.prototype.____constructor(self, operation, ...)
|
|
24
24
|
local args = {...}
|
|
25
|
-
__TS__Promise.prototype.____constructor(
|
|
26
|
-
self,
|
|
27
|
-
table.unpack(args)
|
|
28
|
-
)
|
|
25
|
+
__TS__Promise.prototype.____constructor(self, ...)
|
|
29
26
|
self.o = operation
|
|
30
27
|
end
|
|
31
28
|
function OperationMonitor.prototype.cancel(self)
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"$schema": "https://json.schemastore.org/package",
|
|
3
3
|
"name": "warscript",
|
|
4
|
-
"version": "0.0.1-dev.
|
|
4
|
+
"version": "0.0.1-dev.9979c8f",
|
|
5
5
|
"description": "A typescript library for Warcraft III using Warpack.",
|
|
6
6
|
"keywords": [
|
|
7
7
|
"warcraft",
|
|
@@ -22,13 +22,13 @@
|
|
|
22
22
|
},
|
|
23
23
|
"peerDependencies": {
|
|
24
24
|
"@warscript/language-extensions": "^0.0.1",
|
|
25
|
-
"@warscript/tstl-plugin": "^0.0.
|
|
25
|
+
"@warscript/tstl-plugin": "^0.0.6",
|
|
26
26
|
"lua-types": "^2.13.1",
|
|
27
|
-
"warpack": "0.0.1-dev.
|
|
27
|
+
"warpack": "0.0.1-dev.e490aaf"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|
|
30
|
-
"@typescript-eslint/eslint-plugin": "^8.
|
|
31
|
-
"@typescript-eslint/parser": "^8.
|
|
30
|
+
"@typescript-eslint/eslint-plugin": "^8.61.1",
|
|
31
|
+
"@typescript-eslint/parser": "^8.61.1",
|
|
32
32
|
"async": "^3.2.6",
|
|
33
33
|
"copyfiles": "^2.4.1",
|
|
34
34
|
"eslint": "^9.14.0",
|