warscript 0.0.1-dev.959b9a7 → 0.0.1-dev.9d56c5c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -28,6 +28,16 @@ export declare class UnitTypeWeapon {
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  set attackType(attackType: AttackType);
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  get backSwingDuration(): number;
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  set backSwingDuration(backSwingDuration: number);
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+ get cooldown(): number;
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+ set cooldown(cooldown: number);
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+ get damage(): [minimumDamage: number, maximumDamage: number];
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+ set damage([minimumDamage, maximumDamage]: [number, number]);
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+ get damageBase(): number;
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+ set damageBase(damageBase: number);
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+ get damageDiceCount(): number;
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+ set damageDiceCount(damageDiceNumber: number);
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+ get damageDiceSideCount(): number;
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+ set damageDiceSideCount(damageDiceSideCount: number);
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  get impactDelay(): number;
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  set impactDelay(impactDelay: number);
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  get missileModelPath(): string;
@@ -122,6 +132,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set modelPathSD(modelPathSD: string);
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  get modelPathHD(): string;
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  set modelPathHD(modelPathHD: string);
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+ get runSpeed(): number;
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+ set runSpeed(runSpeed: number);
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+ get runSpeedSD(): number;
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+ set runSpeedSD(runSpeedSD: number);
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+ get runSpeedHD(): number;
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+ set runSpeedHD(runSpeedHD: number);
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  get selectionCircleScale(): number;
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  set selectionCircleScale(selectionCircleScale: number);
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  get selectionCircleScaleSD(): number;
@@ -154,6 +170,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set shadowImageXOffset(shadowImageXOffset: number);
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  get shadowImageYOffset(): number;
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  set shadowImageYOffset(shadowImageYOffset: number);
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+ get walkSpeed(): number;
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+ set walkSpeed(walkSpeed: number);
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+ get walkSpeedSD(): number;
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+ set walkSpeedSD(walkSpeedSD: number);
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+ get walkSpeedHD(): number;
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+ set walkSpeedHD(walkSpeedHD: number);
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  get armorSoundType(): ArmorSoundType;
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  set armorSoundType(armorSoundType: ArmorSoundType);
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  get armorSoundTypeSD(): ArmorSoundType;
@@ -164,9 +186,9 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set combatClassifications(combatClassifications: CombatClassifications);
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  get unitClassifications(): UnitClassifications;
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  set unitClassifications(unitClassifications: UnitClassifications);
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+ get weapons(): TupleOf<UnitTypeWeapon, 2>;
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  get firstWeapon(): UnitTypeWeapon;
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  get secondWeapon(): UnitTypeWeapon;
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- get weapons(): TupleOf<UnitTypeWeapon, 2>;
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  get flyHeight(): number;
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  set flyHeight(flyHeight: number);
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  get flyHeightMinimum(): number;
@@ -195,6 +217,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set formationRank(formationRank: number);
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  get goldCost(): number;
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  set goldCost(goldCost: number);
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+ get healthRegenerationRate(): number;
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+ set healthRegenerationRate(healthRegenerationRate: number);
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+ get manaRegenerationRate(): number;
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+ set manaRegenerationRate(manaRegenerationRate: number);
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+ get maximumHealth(): number;
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+ set maximumHealth(maximumHealth: number);
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+ get maximumMana(): number;
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+ set maximumMana(maximumMana: number);
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+ get initialMana(): number;
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+ set initialMana(initialMana: number);
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  get isStructure(): boolean;
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  set isStructure(isStructure: boolean);
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  get race(): Race;
@@ -220,4 +252,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
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  protected static generateId(): number;
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  get heroAbilityTypeIds(): AbilityTypeId[];
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  set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
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+ get properNames(): string[];
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+ set properNames(properNames: string | string[]);
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+ get properNameCount(): number;
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+ set properNameCount(properNameCount: number);
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  }
@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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  local __TS__New = ____lualib.__TS__New
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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+ local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
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  local ____exports = {}
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  local ____arrays = require("utility.arrays")
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  local arrayOfNotNull = ____arrays.arrayOfNotNull
@@ -72,21 +73,21 @@ __TS__SetDescriptor(
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  )
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  __TS__SetDescriptor(
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  UnitTypeWeapon.prototype,
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- "impactDelay",
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+ "cooldown",
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  {
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  get = function(self)
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  local ____self_4 = self.unitType
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  return ____self_4.getNumberField(
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  ____self_4,
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- "udp" .. tostring(self.index)
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+ ("ua" .. tostring(self.index)) .. "c"
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  )
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  end,
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- set = function(self, impactDelay)
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+ set = function(self, cooldown)
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  local ____self_5 = self.unitType
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  ____self_5.setNumberField(
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  ____self_5,
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- "udp" .. tostring(self.index),
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- impactDelay
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+ ("ua" .. tostring(self.index)) .. "c",
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+ cooldown
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  )
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  end
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  },
@@ -94,21 +95,42 @@ __TS__SetDescriptor(
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  )
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  __TS__SetDescriptor(
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  UnitTypeWeapon.prototype,
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- "missileModelPath",
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+ "damage",
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+ {
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+ get = function(self)
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+ local minimumDamage = self.damageBase + self.damageDiceCount
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+ local maximumDamage = self.damageBase + self.damageDiceCount * self.damageDiceSideCount
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+ return {minimumDamage, maximumDamage}
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+ end,
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+ set = function(self, ____bindingPattern0)
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+ local maximumDamage
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+ local minimumDamage
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+ minimumDamage = ____bindingPattern0[1]
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+ maximumDamage = ____bindingPattern0[2]
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+ self.damageBase = minimumDamage - 1
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+ self.damageDiceCount = 1
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+ self.damageDiceSideCount = maximumDamage - minimumDamage + 1
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+ end
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+ },
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+ true
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+ )
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+ __TS__SetDescriptor(
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+ UnitTypeWeapon.prototype,
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+ "damageBase",
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  {
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  get = function(self)
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  local ____self_6 = self.unitType
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- return ____self_6.getStringField(
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+ return ____self_6.getNumberField(
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  ____self_6,
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- ("ua" .. tostring(self.index)) .. "m"
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+ ("ua" .. tostring(self.index)) .. "b"
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  )
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  end,
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- set = function(self, missileModelPath)
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+ set = function(self, damageBase)
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  local ____self_7 = self.unitType
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- ____self_7.setStringField(
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+ ____self_7.setNumberField(
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  ____self_7,
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- ("ua" .. tostring(self.index)) .. "m",
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- missileModelPath
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+ ("ua" .. tostring(self.index)) .. "b",
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+ damageBase
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  )
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  end
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  },
@@ -116,19 +138,107 @@ __TS__SetDescriptor(
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  )
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  __TS__SetDescriptor(
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  UnitTypeWeapon.prototype,
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- "range",
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+ "damageDiceCount",
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  {
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  get = function(self)
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  local ____self_8 = self.unitType
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  return ____self_8.getNumberField(
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  ____self_8,
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- ("ua" .. tostring(self.index)) .. "r"
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+ ("ua" .. tostring(self.index)) .. "d"
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  )
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  end,
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- set = function(self, range)
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+ set = function(self, damageDiceNumber)
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  local ____self_9 = self.unitType
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  ____self_9.setNumberField(
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  ____self_9,
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+ ("ua" .. tostring(self.index)) .. "d",
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+ damageDiceNumber
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+ )
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+ end
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+ },
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+ true
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+ )
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+ __TS__SetDescriptor(
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+ UnitTypeWeapon.prototype,
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+ "damageDiceSideCount",
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+ {
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+ get = function(self)
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+ local ____self_10 = self.unitType
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+ return ____self_10.getNumberField(
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+ ____self_10,
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+ ("ua" .. tostring(self.index)) .. "s"
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+ )
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+ end,
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+ set = function(self, damageDiceSideCount)
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+ local ____self_11 = self.unitType
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+ ____self_11.setNumberField(
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+ ____self_11,
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+ ("ua" .. tostring(self.index)) .. "s",
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+ damageDiceSideCount
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+ )
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+ end
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+ },
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+ true
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+ )
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+ __TS__SetDescriptor(
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+ UnitTypeWeapon.prototype,
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+ "impactDelay",
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+ {
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+ get = function(self)
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+ local ____self_12 = self.unitType
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+ return ____self_12.getNumberField(
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+ ____self_12,
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+ "udp" .. tostring(self.index)
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+ )
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+ end,
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+ set = function(self, impactDelay)
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+ local ____self_13 = self.unitType
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+ ____self_13.setNumberField(
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+ ____self_13,
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+ "udp" .. tostring(self.index),
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+ impactDelay
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+ )
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+ end
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+ },
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+ true
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+ )
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+ __TS__SetDescriptor(
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+ UnitTypeWeapon.prototype,
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+ "missileModelPath",
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+ {
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+ get = function(self)
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+ local ____self_14 = self.unitType
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+ return ____self_14.getStringField(
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+ ____self_14,
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+ ("ua" .. tostring(self.index)) .. "m"
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+ )
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+ end,
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+ set = function(self, missileModelPath)
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+ local ____self_15 = self.unitType
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+ ____self_15.setStringField(
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+ ____self_15,
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+ ("ua" .. tostring(self.index)) .. "m",
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+ missileModelPath
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+ )
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+ end
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+ },
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+ true
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+ )
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+ __TS__SetDescriptor(
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+ UnitTypeWeapon.prototype,
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+ "range",
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+ {
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+ get = function(self)
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+ local ____self_16 = self.unitType
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+ return ____self_16.getNumberField(
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+ ____self_16,
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+ ("ua" .. tostring(self.index)) .. "r"
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+ )
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+ end,
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+ set = function(self, range)
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+ local ____self_17 = self.unitType
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+ ____self_17.setNumberField(
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+ ____self_17,
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  ("ua" .. tostring(self.index)) .. "r",
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  range
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  )
@@ -141,16 +251,16 @@ __TS__SetDescriptor(
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  "soundType",
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  {
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  get = function(self)
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- local ____self_10 = self.unitType
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- return ____self_10.getStringField(
146
- ____self_10,
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+ local ____self_18 = self.unitType
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+ return ____self_18.getStringField(
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+ ____self_18,
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  "ucs" .. tostring(self.index)
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  )
149
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  end,
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  set = function(self, soundType)
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- local ____self_11 = self.unitType
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- ____self_11.setStringField(
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- ____self_11,
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+ local ____self_19 = self.unitType
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+ ____self_19.setStringField(
263
+ ____self_19,
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  "ucs" .. tostring(self.index),
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  soundType
156
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  )
@@ -163,16 +273,16 @@ __TS__SetDescriptor(
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  "soundTypeSD",
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  {
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  get = function(self)
166
- local ____self_12 = self.unitType
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- return ____self_12.getStringField(
168
- ____self_12,
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+ local ____self_20 = self.unitType
277
+ return ____self_20.getStringField(
278
+ ____self_20,
169
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  ("ucs" .. tostring(self.index)) .. ":sd"
170
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  )
171
281
  end,
172
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  set = function(self, soundTypeSD)
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- local ____self_13 = self.unitType
174
- ____self_13.setStringField(
175
- ____self_13,
283
+ local ____self_21 = self.unitType
284
+ ____self_21.setStringField(
285
+ ____self_21,
176
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  ("ucs" .. tostring(self.index)) .. ":sd",
177
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  soundTypeSD
178
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  )
@@ -185,16 +295,16 @@ __TS__SetDescriptor(
185
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  "soundTypeHD",
186
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  {
187
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  get = function(self)
188
- local ____self_14 = self.unitType
189
- return ____self_14.getStringField(
190
- ____self_14,
298
+ local ____self_22 = self.unitType
299
+ return ____self_22.getStringField(
300
+ ____self_22,
191
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  ("ucs" .. tostring(self.index)) .. ":hd"
192
302
  )
193
303
  end,
194
304
  set = function(self, soundTypeHD)
195
- local ____self_15 = self.unitType
196
- ____self_15.setStringField(
197
- ____self_15,
305
+ local ____self_23 = self.unitType
306
+ ____self_23.setStringField(
307
+ ____self_23,
198
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  ("ucs" .. tostring(self.index)) .. ":hd",
199
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  soundTypeHD
200
310
  )
@@ -727,6 +837,45 @@ __TS__SetDescriptor(
727
837
  },
728
838
  true
729
839
  )
840
+ __TS__SetDescriptor(
841
+ UnitType.prototype,
842
+ "runSpeed",
843
+ {
844
+ get = function(self)
845
+ return self:getNumberField("urun")
846
+ end,
847
+ set = function(self, runSpeed)
848
+ self:setNumberField("urun", runSpeed)
849
+ end
850
+ },
851
+ true
852
+ )
853
+ __TS__SetDescriptor(
854
+ UnitType.prototype,
855
+ "runSpeedSD",
856
+ {
857
+ get = function(self)
858
+ return self:getNumberField("urun:sd")
859
+ end,
860
+ set = function(self, runSpeedSD)
861
+ self:setNumberField("urun:sd", runSpeedSD)
862
+ end
863
+ },
864
+ true
865
+ )
866
+ __TS__SetDescriptor(
867
+ UnitType.prototype,
868
+ "runSpeedHD",
869
+ {
870
+ get = function(self)
871
+ return self:getNumberField("urun:hd")
872
+ end,
873
+ set = function(self, runSpeedHD)
874
+ self:setNumberField("urun:hd", runSpeedHD)
875
+ end
876
+ },
877
+ true
878
+ )
730
879
  __TS__SetDescriptor(
731
880
  UnitType.prototype,
732
881
  "selectionCircleScale",
@@ -935,6 +1084,45 @@ __TS__SetDescriptor(
935
1084
  },
936
1085
  true
937
1086
  )
1087
+ __TS__SetDescriptor(
1088
+ UnitType.prototype,
1089
+ "walkSpeed",
1090
+ {
1091
+ get = function(self)
1092
+ return self:getNumberField("uwal")
1093
+ end,
1094
+ set = function(self, walkSpeed)
1095
+ self:setNumberField("uwal", walkSpeed)
1096
+ end
1097
+ },
1098
+ true
1099
+ )
1100
+ __TS__SetDescriptor(
1101
+ UnitType.prototype,
1102
+ "walkSpeedSD",
1103
+ {
1104
+ get = function(self)
1105
+ return self:getNumberField("uwal:sd")
1106
+ end,
1107
+ set = function(self, walkSpeedSD)
1108
+ self:setNumberField("uwal:sd", walkSpeedSD)
1109
+ end
1110
+ },
1111
+ true
1112
+ )
1113
+ __TS__SetDescriptor(
1114
+ UnitType.prototype,
1115
+ "walkSpeedHD",
1116
+ {
1117
+ get = function(self)
1118
+ return self:getNumberField("uwal:hd")
1119
+ end,
1120
+ set = function(self, walkSpeedHD)
1121
+ self:setNumberField("uwal:hd", walkSpeedHD)
1122
+ end
1123
+ },
1124
+ true
1125
+ )
938
1126
  __TS__SetDescriptor(
939
1127
  UnitType.prototype,
940
1128
  "armorSoundType",
@@ -1008,25 +1196,25 @@ __TS__SetDescriptor(
1008
1196
  )
1009
1197
  __TS__SetDescriptor(
1010
1198
  UnitType.prototype,
1011
- "firstWeapon",
1199
+ "weapons",
1012
1200
  {get = function(self)
1013
- return self.weapons[1]
1201
+ return getOrCreateUnitTypeWeapons(self)
1014
1202
  end},
1015
1203
  true
1016
1204
  )
1017
1205
  __TS__SetDescriptor(
1018
1206
  UnitType.prototype,
1019
- "secondWeapon",
1207
+ "firstWeapon",
1020
1208
  {get = function(self)
1021
- return self.weapons[2]
1209
+ return self.weapons[1]
1022
1210
  end},
1023
1211
  true
1024
1212
  )
1025
1213
  __TS__SetDescriptor(
1026
1214
  UnitType.prototype,
1027
- "weapons",
1215
+ "secondWeapon",
1028
1216
  {get = function(self)
1029
- return getOrCreateUnitTypeWeapons(self)
1217
+ return self.weapons[2]
1030
1218
  end},
1031
1219
  true
1032
1220
  )
@@ -1212,6 +1400,71 @@ __TS__SetDescriptor(
1212
1400
  },
1213
1401
  true
1214
1402
  )
1403
+ __TS__SetDescriptor(
1404
+ UnitType.prototype,
1405
+ "healthRegenerationRate",
1406
+ {
1407
+ get = function(self)
1408
+ return self:getNumberField("uhpr")
1409
+ end,
1410
+ set = function(self, healthRegenerationRate)
1411
+ self:setNumberField("uhpr", healthRegenerationRate)
1412
+ end
1413
+ },
1414
+ true
1415
+ )
1416
+ __TS__SetDescriptor(
1417
+ UnitType.prototype,
1418
+ "manaRegenerationRate",
1419
+ {
1420
+ get = function(self)
1421
+ return self:getNumberField("umpr")
1422
+ end,
1423
+ set = function(self, manaRegenerationRate)
1424
+ self:setNumberField("umpr", manaRegenerationRate)
1425
+ end
1426
+ },
1427
+ true
1428
+ )
1429
+ __TS__SetDescriptor(
1430
+ UnitType.prototype,
1431
+ "maximumHealth",
1432
+ {
1433
+ get = function(self)
1434
+ return self:getNumberField("uhpm")
1435
+ end,
1436
+ set = function(self, maximumHealth)
1437
+ self:setNumberField("uhpm", maximumHealth)
1438
+ end
1439
+ },
1440
+ true
1441
+ )
1442
+ __TS__SetDescriptor(
1443
+ UnitType.prototype,
1444
+ "maximumMana",
1445
+ {
1446
+ get = function(self)
1447
+ return self:getNumberField("umpm")
1448
+ end,
1449
+ set = function(self, maximumMana)
1450
+ self:setNumberField("umpm", maximumMana)
1451
+ end
1452
+ },
1453
+ true
1454
+ )
1455
+ __TS__SetDescriptor(
1456
+ UnitType.prototype,
1457
+ "initialMana",
1458
+ {
1459
+ get = function(self)
1460
+ return self:getNumberField("umpi")
1461
+ end,
1462
+ set = function(self, initialMana)
1463
+ self:setNumberField("umpi", initialMana)
1464
+ end
1465
+ },
1466
+ true
1467
+ )
1215
1468
  __TS__SetDescriptor(
1216
1469
  UnitType.prototype,
1217
1470
  "isStructure",
@@ -1306,11 +1559,11 @@ __TS__SetDescriptor(
1306
1559
  implementReadonlyNumberIndexSupplier(
1307
1560
  ____exports.UnitType,
1308
1561
  function(id)
1309
- local ____class_16 = __TS__Class()
1310
- ____class_16.name = ____class_16.name
1311
- __TS__ClassExtends(____class_16, ____exports.UnitType)
1312
- ____class_16.BASE_ID = id
1313
- return ____class_16
1562
+ local ____class_24 = __TS__Class()
1563
+ ____class_24.name = ____class_24.name
1564
+ __TS__ClassExtends(____class_24, ____exports.UnitType)
1565
+ ____class_24.BASE_ID = id
1566
+ return ____class_24
1314
1567
  end
1315
1568
  )
1316
1569
  ____exports.HeroUnitType = __TS__Class()
@@ -1337,14 +1590,45 @@ __TS__SetDescriptor(
1337
1590
  },
1338
1591
  true
1339
1592
  )
1593
+ __TS__SetDescriptor(
1594
+ HeroUnitType.prototype,
1595
+ "properNames",
1596
+ {
1597
+ get = function(self)
1598
+ return self:getStringsField("upro")
1599
+ end,
1600
+ set = function(self, properNames)
1601
+ if __TS__ArrayIsArray(properNames) then
1602
+ self:setStringsField("upro", properNames)
1603
+ self:setNumberField("upru", #properNames)
1604
+ else
1605
+ self:setStringField("upro", properNames)
1606
+ end
1607
+ end
1608
+ },
1609
+ true
1610
+ )
1611
+ __TS__SetDescriptor(
1612
+ HeroUnitType.prototype,
1613
+ "properNameCount",
1614
+ {
1615
+ get = function(self)
1616
+ return self:getNumberField("upru")
1617
+ end,
1618
+ set = function(self, properNameCount)
1619
+ self:setNumberField("upru", properNameCount)
1620
+ end
1621
+ },
1622
+ true
1623
+ )
1340
1624
  implementReadonlyNumberIndexSupplier(
1341
1625
  ____exports.HeroUnitType,
1342
1626
  function(id)
1343
- local ____class_17 = __TS__Class()
1344
- ____class_17.name = ____class_17.name
1345
- __TS__ClassExtends(____class_17, ____exports.HeroUnitType)
1346
- ____class_17.BASE_ID = id
1347
- return ____class_17
1627
+ local ____class_25 = __TS__Class()
1628
+ ____class_25.name = ____class_25.name
1629
+ __TS__ClassExtends(____class_25, ____exports.HeroUnitType)
1630
+ ____class_25.BASE_ID = id
1631
+ return ____class_25
1348
1632
  end
1349
1633
  )
1350
1634
  return ____exports
@@ -9,11 +9,31 @@ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
9
9
  export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
10
10
  export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
11
11
  export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
12
- export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
12
  export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
+ export declare const BLOOD_MAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
+ export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
+ export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
16
  export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
17
+ export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
18
+ export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
19
+ export declare const ANTONIDAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
20
+ export declare const ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
21
  export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
22
  export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
23
+ export declare const DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
24
+ export declare const HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
25
+ export declare const JAINA_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
26
+ export declare const JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
27
+ export declare const KAEL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
28
+ export declare const KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
+ export declare const LORD_GARITHOS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
+ export declare const LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
31
+ export declare const MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
32
+ export declare const MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
34
+ export declare const SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
35
+ export declare const THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
36
+ export declare const UTHER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
17
37
  export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
18
38
  export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
19
39
  export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -30,6 +50,9 @@ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnit
30
50
  export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
51
  export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
52
  export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
53
+ export declare const ZOMBIE_UNIT_TYPE_ID: StandardUnitTypeId;
54
+ export declare const ZOMBIE_FEMALE_UNIT_TYPE_ID: StandardUnitTypeId;
55
+ export declare const ARTHAS_EVIL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
56
  export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
57
  export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
58
  export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -8,11 +8,31 @@ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
8
8
  ____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
9
9
  ____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
10
10
  ____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
11
- ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
12
11
  ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
12
+ ____exports.BLOOD_MAGE_HERO_UNIT_TYPE_ID = fourCC("Hblm")
13
+ ____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
14
+ ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
13
15
  ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
16
+ ____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
17
+ ____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
18
+ ____exports.ANTONIDAS_HERO_UNIT_TYPE_ID = fourCC("Hant")
19
+ ____exports.ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID = fourCC("Hgam")
14
20
  ____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
15
21
  ____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
22
+ ____exports.DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID = fourCC("Hdgo")
23
+ ____exports.HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID = fourCC("Hhkl")
24
+ ____exports.JAINA_HERO_UNIT_TYPE_ID = fourCC("Hjai")
25
+ ____exports.JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID = fourCC("Hjnd")
26
+ ____exports.KAEL_HERO_UNIT_TYPE_ID = fourCC("Hkal")
27
+ ____exports.KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID = fourCC("Haah")
28
+ ____exports.LORD_GARITHOS_HERO_UNIT_TYPE_ID = fourCC("Hlgr")
29
+ ____exports.LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID = fourCC("Hpb1")
30
+ ____exports.MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID = fourCC("Hmgd")
31
+ ____exports.MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID = fourCC("Hmbr")
32
+ ____exports.SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID = fourCC("Hpb2")
33
+ ____exports.SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID = fourCC("Hvwd")
34
+ ____exports.THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID = fourCC("Hddt")
35
+ ____exports.UTHER_HERO_UNIT_TYPE_ID = fourCC("Huth")
16
36
  ____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
17
37
  ____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
18
38
  ____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
@@ -29,6 +49,9 @@ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
49
  ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
50
  ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
51
  ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
52
+ ____exports.ZOMBIE_UNIT_TYPE_ID = fourCC("nzom")
53
+ ____exports.ZOMBIE_FEMALE_UNIT_TYPE_ID = fourCC("nzof")
54
+ ____exports.ARTHAS_EVIL_HERO_UNIT_TYPE_ID = fourCC("Uear")
32
55
  ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
56
  ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
57
  ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")