warscript 0.0.1-dev.90f1d49 → 0.0.1-dev.91a4dce
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -2
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +40 -7
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +8 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +33 -1
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +2 -4
- package/engine/buff.lua +68 -83
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +135 -49
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +16 -7
- package/engine/internal/unit.lua +182 -86
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +11 -0
- package/engine/object-field/unit.lua +34 -0
- package/engine/object-field.d.ts +8 -5
- package/engine/object-field.lua +90 -76
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/decl/native.d.ts
CHANGED
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@@ -388,13 +388,15 @@ declare interface jmovetype extends jhandle {
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declare interface jtargetflag extends jhandle {
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__jtargetflag: never
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}
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-
declare
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+
declare type jarmortype = symbol &
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jhandle & {
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__jarmortype: never
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}
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declare interface jheroattribute extends jhandle {
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__jheroattribute: never
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}
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-
declare
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+
declare type jdefensetype = symbol &
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jhandle & {
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__jdefensetype: never
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}
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declare interface jregentype extends jhandle {
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@@ -5257,8 +5259,8 @@ declare function BlzRemoveAbilityStringLevelArrayField(
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level: number,
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value: string,
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): boolean
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-
declare function BlzGetItemAbilityByIndex(whichItem: jitem, index: number): jability |
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-
declare function BlzGetItemAbility(whichItem: jitem, abilCode: number): jability |
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declare function BlzGetItemAbilityByIndex(whichItem: jitem, index: number): jability | undefined
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declare function BlzGetItemAbility(whichItem: jitem, abilCode: number): jability | undefined
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declare function BlzItemAddAbility(whichItem: jitem, abilCode: number): boolean
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declare function BlzGetItemBooleanField(whichItem: jitem, whichField: jitembooleanfield): boolean
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declare function BlzGetItemIntegerField(whichItem: jitem, whichField: jitemintegerfield): number
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package/engine/behavior.d.ts
CHANGED
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@@ -1,5 +1,6 @@
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/** @noSelfInFile */
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import { AbstractDestroyable, Destructor } from "../destroyable";
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import { Event } from "../event";
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export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
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declare const enum BehaviorPropertyKey {
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PREVIOUS_BEHAVIOR = 0,
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@@ -13,6 +14,8 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
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private [BehaviorPropertyKey.TIMER]?;
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protected constructor(object: T);
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protected onDestroy(): Destructor;
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protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
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protected deregisterEvent(event: Event<any>): boolean;
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protected onPeriod(...parameters: PeriodicActionParameters): void;
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protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
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protected stopPeriodicAction(): void;
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@@ -24,5 +27,7 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
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static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
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}
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export {};
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package/engine/behavior.lua
CHANGED
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@@ -1,18 +1,63 @@
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local ____lualib = require("lualib_bundle")
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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-
local
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local increment = ____functions.increment
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local safeCall = warpack.safeCall
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local firstBehaviorByObject = {}
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local lastBehaviorByObject = {}
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local function invokeBehaviorOnPeriod(behavior, ...)
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behavior.onPeriod(behavior, ...)
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end
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local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
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local accumulator = initial
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local behavior = firstBehaviorByObject[object]
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if behavior ~= nil then
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if type(consumerOrKey) == "function" then
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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else
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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return accumulator
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end
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local behaviorsByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.Behavior = __TS__Class()
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local Behavior = ____exports.Behavior
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Behavior.name = "Behavior"
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@@ -35,6 +80,20 @@ function Behavior.prototype.onDestroy(self)
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if ____opt_0 ~= nil then
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____opt_0:destroy()
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end
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_2 = behaviorsByEvent[event]
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if ____opt_2 ~= nil then
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____opt_2:remove(self)
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end
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local ____opt_4 = listenerByBehaviorByEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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local previousBehavior = self[0]
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local nextBehavior = self[1]
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if previousBehavior ~= nil then
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@@ -49,6 +108,34 @@ function Behavior.prototype.onDestroy(self)
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end
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return AbstractDestroyable.prototype.onDestroy(self)
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end
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function Behavior.prototype.registerEvent(self, event, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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for behavior in pairs(behaviors) do
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function Behavior.prototype.deregisterEvent(self, event)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil and behaviors:remove(self) then
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eventsByBehavior[self][event] = nil
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listenerByBehaviorByEvent[event][self] = nil
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return true
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end
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return false
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end
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function Behavior.prototype.onPeriod(self, ...)
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end
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function Behavior.prototype.startPeriodicAction(self, interval, ...)
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@@ -151,31 +238,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
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return behaviorsCount
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end
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function Behavior.forAll(self, object, consumerOrKey, ...)
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-
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behaviorsCount = behaviorsCount + 1
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-
end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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-
return behaviorsCount
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return reduceBehaviors(
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self,
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object,
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increment,
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0,
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consumerOrKey,
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...
|
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)
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end
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function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
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return reduceBehaviors(
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self,
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object,
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operation,
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initial,
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consumerOrKey,
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...
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)
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end
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return ____exports
|
|
@@ -148,7 +148,7 @@ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
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148
148
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self.buff = nil
|
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149
149
|
end
|
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150
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end
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151
|
-
Buff.
|
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151
|
+
Buff.beingDestroyedEvent:addListener(function(buff)
|
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152
|
local behavior = behaviorByBuff[buff]
|
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153
153
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
|
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@@ -2,5 +2,5 @@
|
|
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2
2
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import { AbilityBehavior } from "../ability";
|
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3
3
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import { Unit } from "../../internal/unit";
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export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
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protected emulateImpact(caster: Unit):
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protected emulateImpact(caster: Unit): boolean;
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}
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@@ -1,9 +1,12 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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@@ -13,6 +16,10 @@ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_F
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local ____ability = require("engine.internal.ability")
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local UnitAbility = ____ability.UnitAbility
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local ____event = require("event")
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local Event = ____event.Event
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____exports.EmulateImpactAbilityBehavior = __TS__Class()
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
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@@ -20,8 +27,8 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
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function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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-
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
|
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-
return
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+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
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return false
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end
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caster.mana = caster.mana - manaCost
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34
|
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
@@ -30,6 +37,7 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
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30
37
|
if soundPresetId ~= "" then
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31
38
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Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
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39
|
end
|
|
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|
-
|
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40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
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+
return true
|
|
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42
|
end
|
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35
43
|
return ____exports
|
|
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
|
14
14
|
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
15
15
|
onImpact(caster: Unit): void;
|
|
16
16
|
}
|
|
17
|
+
export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
|
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18
|
+
private readonly polarity?;
|
|
19
|
+
private readonly resistanceType?;
|
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20
|
+
private readonly includeExpirationTimers?;
|
|
21
|
+
private readonly includeAuras?;
|
|
22
|
+
private readonly autoDispel?;
|
|
23
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
24
|
+
onUnitTargetImpact(_: Unit, target: Unit): void;
|
|
25
|
+
}
|
|
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
|
25
25
|
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
26
26
|
)
|
|
27
27
|
end
|
|
28
|
+
____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
|
|
29
|
+
local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
|
|
30
|
+
RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
|
|
31
|
+
__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
|
|
32
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
33
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
34
|
+
self.polarity = polarity
|
|
35
|
+
self.resistanceType = resistanceType
|
|
36
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
37
|
+
self.includeAuras = includeAuras
|
|
38
|
+
self.autoDispel = autoDispel
|
|
39
|
+
end
|
|
40
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
|
|
41
|
+
target:removeBuffs(
|
|
42
|
+
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
43
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
44
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
46
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
47
|
+
)
|
|
48
|
+
end
|
|
28
49
|
return ____exports
|
|
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
|
8
8
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
9
|
onImpact(caster: Unit): void;
|
|
10
10
|
}
|
|
11
|
-
export declare class
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
12
|
private readonly mana;
|
|
13
13
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
14
|
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
@@ -15,15 +15,15 @@ end
|
|
|
15
15
|
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
16
|
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
17
|
end
|
|
18
|
-
____exports.
|
|
19
|
-
local
|
|
20
|
-
|
|
21
|
-
__TS__ClassExtends(
|
|
22
|
-
function
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
23
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
24
|
self.mana = mana
|
|
25
25
|
end
|
|
26
|
-
function
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
28
|
end
|
|
29
29
|
return ____exports
|
|
@@ -5,7 +5,6 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
5
5
|
local __TS__New = ____lualib.__TS__New
|
|
6
6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
7
7
|
local ____exports = {}
|
|
8
|
-
local createUnitEventListener
|
|
9
8
|
local ____behavior = require("engine.behavior")
|
|
10
9
|
local Behavior = ____behavior.Behavior
|
|
11
10
|
local ____unit = require("engine.unit")
|
|
@@ -30,17 +29,9 @@ local ____ability = require("engine.object-field.ability")
|
|
|
30
29
|
local AbilityField = ____ability.AbilityField
|
|
31
30
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
32
31
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
33
|
-
local ____timer = require("core.types.timer")
|
|
34
|
-
local Timer = ____timer.Timer
|
|
35
32
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
36
33
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
37
|
-
local function
|
|
38
|
-
local unitEventListener = createUnitEventListener(key)
|
|
39
|
-
return function(unit, ability, ...)
|
|
40
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
41
|
-
end
|
|
42
|
-
end
|
|
43
|
-
createUnitEventListener = function(key)
|
|
34
|
+
local function createUnitEventListener(key)
|
|
44
35
|
return function(unit, ability, ...)
|
|
45
36
|
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
46
37
|
end
|
|
@@ -274,13 +265,13 @@ __TS__SetDescriptor(
|
|
|
274
265
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
275
266
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
276
267
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
277
|
-
Unit.
|
|
278
|
-
Unit.
|
|
279
|
-
Unit.
|
|
280
|
-
Unit.
|
|
281
|
-
Unit.
|
|
282
|
-
Unit.
|
|
283
|
-
Unit.
|
|
268
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
269
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
270
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
271
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
272
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
273
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
274
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
284
275
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
285
276
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
286
277
|
end)(AbilityBehavior)
|
|
@@ -8,11 +8,15 @@ export type StunImmunityUnitBehaviourParameters = {
|
|
|
8
8
|
buffTypeIds?: LuaSet<BuffTypeId>;
|
|
9
9
|
textTagPreset?: TextTagPreset;
|
|
10
10
|
textTagText?: string;
|
|
11
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
12
|
};
|
|
12
13
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
|
|
14
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
|
|
14
15
|
static defaultParameters: StunImmunityUnitBehaviourParameters;
|
|
15
|
-
constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
|
|
16
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
|
|
16
17
|
protected onDestroy(): Destructor;
|
|
17
|
-
|
|
18
|
+
onDamageReceived(): void;
|
|
19
|
+
onTargetingAbilityChannelingStart(): void;
|
|
20
|
+
onTargetingAbilityImpact(): void;
|
|
21
|
+
protected onEffect(): void;
|
|
18
22
|
}
|
|
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
|
|
|
12
12
|
local map = ____arrays.map
|
|
13
13
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
14
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
15
17
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
16
18
|
return flatMapToLuaSet(
|
|
17
19
|
AbilityType:getAllByBaseIds(map({
|
|
18
|
-
"
|
|
19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
20
|
+
"AHtb",
|
|
21
|
+
"AHbh",
|
|
22
|
+
"AOws",
|
|
23
|
+
"AOw2",
|
|
24
|
+
"AUim",
|
|
25
|
+
"Acyc",
|
|
26
|
+
"ANfb",
|
|
27
|
+
"ANsb",
|
|
28
|
+
"ANcs",
|
|
29
|
+
"ANc1",
|
|
30
|
+
"ANc2",
|
|
31
|
+
"ANc3",
|
|
32
|
+
"ACbh",
|
|
33
|
+
"ANbh",
|
|
34
|
+
"SCc1",
|
|
35
|
+
"ACcy",
|
|
36
|
+
"ANb2",
|
|
37
|
+
"Awrs",
|
|
38
|
+
"Awrh",
|
|
39
|
+
"Awrg",
|
|
40
|
+
"ACtb",
|
|
41
|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs then
|
|
52
|
+
behavior.onEffect(behavior)
|
|
53
|
+
if behavior.parameters.textTagText ~= nil then
|
|
54
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
55
|
+
end
|
|
56
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
57
|
+
if ____opt_0 ~= nil then
|
|
58
|
+
____opt_0(behavior.unit)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
40
62
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
63
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
64
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -48,20 +70,23 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
48
70
|
UnitBehavior.prototype.____constructor(self, unit)
|
|
49
71
|
self.parameters = parameters
|
|
50
72
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
73
|
+
process(self)
|
|
52
74
|
end
|
|
53
75
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
76
|
self.unit:incrementStunCounter()
|
|
55
77
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
78
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
80
|
+
process(self)
|
|
81
|
+
Timer:run(process, self)
|
|
82
|
+
end
|
|
83
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
84
|
+
process(self)
|
|
85
|
+
end
|
|
86
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
87
|
+
process(self)
|
|
88
|
+
end
|
|
89
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
90
|
end
|
|
66
91
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
92
|
return ____exports
|
|
@@ -6,23 +6,55 @@ import "../internal/unit+ability";
|
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
8
|
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
9
16
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
10
17
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
11
|
-
constructor(unit: Unit);
|
|
12
18
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
19
|
+
private _bonusIdByBonusType?;
|
|
20
|
+
constructor(unit: Unit);
|
|
21
|
+
protected onDestroy(): Destructor;
|
|
13
22
|
get unit(): Unit;
|
|
23
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
24
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
25
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
26
|
+
onImmediateOrder(orderId: number): void;
|
|
27
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
28
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
14
29
|
onAutoAttackStart(target: Unit): void;
|
|
15
30
|
onAutoAttackFinish(target: Unit): void;
|
|
31
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
32
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
16
33
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
17
34
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
18
35
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
19
36
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
20
37
|
onAbilityGained(ability: Ability): void;
|
|
21
38
|
onAbilityLost(ability: Ability): void;
|
|
39
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
40
|
+
onAbilityImpact(ability: Ability): void;
|
|
41
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
42
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
43
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
44
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
45
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
46
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
47
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
48
|
+
onAbilityStop(ability: Ability): void;
|
|
49
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
50
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
51
|
+
onBuffGained(buff: Buff): void;
|
|
22
52
|
onItemDropped(item: Item): void;
|
|
23
53
|
onItemPickedUp(item: Item): void;
|
|
24
54
|
onItemUsed(item: Item): void;
|
|
25
55
|
onItemStacked(item: Item): void;
|
|
56
|
+
onItemChargesChanged(item: Item): void;
|
|
26
57
|
onKill(target: Unit): void;
|
|
27
58
|
onDeath(source: Unit | undefined): void;
|
|
59
|
+
onOwnerChange(previousOwner: Player): void;
|
|
28
60
|
}
|