warscript 0.0.1-dev.8c7ee30 → 0.0.1-dev.8d8d605

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (414) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +9 -0
  10. package/core/types/frame.lua +193 -23
  11. package/core/types/handle.lua +11 -9
  12. package/core/types/item.d.ts +1 -0
  13. package/core/types/item.lua +1 -0
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +11 -1
  22. package/core/types/tileCell.lua +97 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +4 -0
  26. package/core/types/unit.lua +4 -0
  27. package/core/util.d.ts +1 -1
  28. package/core/util.lua +18 -1
  29. package/decl/native.d.ts +1718 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/behavior.d.ts +16 -3
  33. package/engine/behavior.lua +233 -73
  34. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  35. package/engine/behaviour/ability/always-enabled.lua +31 -0
  36. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  37. package/engine/behaviour/ability/apply-buff.lua +36 -4
  38. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  39. package/engine/behaviour/ability/damage.d.ts +42 -11
  40. package/engine/behaviour/ability/damage.lua +88 -39
  41. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  42. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  43. package/engine/behaviour/ability/heal.d.ts +33 -6
  44. package/engine/behaviour/ability/heal.lua +89 -10
  45. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  46. package/engine/behaviour/ability/instant-impact.lua +4 -19
  47. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  52. package/engine/behaviour/ability/restore-mana.lua +29 -0
  53. package/engine/behaviour/ability.d.ts +29 -7
  54. package/engine/behaviour/ability.lua +148 -43
  55. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  56. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  57. package/engine/behaviour/unit.d.ts +46 -2
  58. package/engine/behaviour/unit.lua +290 -6
  59. package/engine/buff.d.ts +166 -57
  60. package/engine/buff.lua +766 -274
  61. package/engine/game-map.d.ts +7 -0
  62. package/engine/game-map.lua +32 -0
  63. package/engine/index.d.ts +2 -1
  64. package/engine/internal/ability.d.ts +27 -14
  65. package/engine/internal/ability.lua +164 -101
  66. package/engine/internal/item/ability.lua +162 -4
  67. package/engine/internal/item/fields.d.ts +12 -0
  68. package/engine/internal/item/fields.lua +33 -0
  69. package/engine/internal/item+owner.d.ts +1 -0
  70. package/engine/internal/item+owner.lua +19 -6
  71. package/engine/internal/item.d.ts +30 -18
  72. package/engine/internal/item.lua +292 -102
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  76. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  77. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  78. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  79. package/engine/internal/misc/frame-coordinates.lua +21 -0
  80. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  81. package/engine/internal/misc/get-terrain-z.lua +11 -0
  82. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  83. package/engine/internal/misc/player-local-handle.lua +5 -0
  84. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  85. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  86. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  87. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  88. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  89. package/engine/internal/object-data/evasion-probability.lua +16 -0
  90. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  91. package/engine/internal/object-data/health-bonus.lua +16 -0
  92. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/mana-bonus.lua +16 -0
  94. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  95. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  96. package/engine/internal/unit/ability.d.ts +45 -1
  97. package/engine/internal/unit/ability.lua +142 -19
  98. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  99. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  100. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  101. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  102. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  103. package/engine/internal/unit/allowed-targets.lua +9 -1
  104. package/engine/internal/unit/appearance.d.ts +15 -0
  105. package/engine/internal/unit/appearance.lua +85 -0
  106. package/engine/internal/unit/attributes.d.ts +17 -0
  107. package/engine/internal/unit/attributes.lua +46 -0
  108. package/engine/internal/unit/bag.d.ts +18 -0
  109. package/engine/internal/unit/bag.lua +63 -0
  110. package/engine/internal/unit/bonus.d.ts +12 -2
  111. package/engine/internal/unit/bonus.lua +56 -4
  112. package/engine/internal/unit/buff.d.ts +2 -2
  113. package/engine/internal/unit/buff.lua +34 -19
  114. package/engine/internal/unit/equipment.d.ts +36 -0
  115. package/engine/internal/unit/equipment.lua +169 -0
  116. package/engine/internal/unit/fly-height.d.ts +7 -0
  117. package/engine/internal/unit/fly-height.lua +20 -0
  118. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  119. package/engine/internal/unit/ignore-events-items.lua +5 -0
  120. package/engine/internal/unit/interrupts.d.ts +12 -0
  121. package/engine/internal/unit/interrupts.lua +28 -0
  122. package/engine/internal/unit/inventory.d.ts +24 -0
  123. package/engine/internal/unit/inventory.lua +77 -0
  124. package/engine/internal/unit/main-selected.d.ts +13 -0
  125. package/engine/internal/unit/main-selected.lua +36 -0
  126. package/engine/internal/unit/order.d.ts +20 -0
  127. package/engine/internal/unit/order.lua +136 -0
  128. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  129. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  130. package/engine/internal/unit/range-event.d.ts +12 -0
  131. package/engine/internal/unit/range-event.lua +90 -0
  132. package/engine/internal/unit/scale.d.ts +7 -0
  133. package/engine/internal/unit/scale.lua +20 -0
  134. package/engine/internal/unit+ability.lua +12 -3
  135. package/engine/internal/unit+bonus.lua +3 -3
  136. package/engine/internal/unit+damage.d.ts +11 -11
  137. package/engine/internal/unit+damage.lua +43 -14
  138. package/engine/internal/unit+spellSteal.lua +1 -2
  139. package/engine/internal/unit+transport.lua +4 -10
  140. package/engine/internal/unit-missile-data.lua +58 -32
  141. package/engine/internal/unit-missile-launch.lua +70 -13
  142. package/engine/internal/unit.d.ts +63 -30
  143. package/engine/internal/unit.lua +509 -291
  144. package/engine/internal/utility.lua +12 -0
  145. package/engine/lightning.d.ts +12 -5
  146. package/engine/lightning.lua +48 -14
  147. package/engine/local-client.d.ts +34 -2
  148. package/engine/local-client.lua +386 -15
  149. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  150. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  151. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  152. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  153. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  154. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  155. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  156. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  157. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  158. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  159. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  160. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  161. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  162. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  163. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  164. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  165. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  166. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  167. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  168. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  169. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  170. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  171. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  172. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  173. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  174. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  175. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  176. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  177. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  178. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  179. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  180. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  181. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  182. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  183. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  184. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  185. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  186. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  187. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  188. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  189. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  190. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  191. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  192. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  193. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  194. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  195. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  196. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  197. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  198. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  199. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  200. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  201. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  202. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  203. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  204. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  206. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  207. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  208. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  209. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  210. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  211. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  212. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  213. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  214. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  215. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  216. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  217. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  218. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  219. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  221. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  222. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  223. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  224. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  225. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  226. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  227. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  228. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  229. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  230. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  231. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  232. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  233. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  235. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  236. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  237. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  238. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  239. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  240. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  241. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  242. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  243. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  244. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  245. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  246. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  247. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  248. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  249. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  250. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  251. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  252. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  253. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  254. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  255. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  256. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  257. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  258. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  259. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  260. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  261. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  262. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  264. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  265. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  266. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  267. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  268. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  269. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  270. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  271. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  272. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  274. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  275. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  276. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  277. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  278. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  279. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  280. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  281. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  282. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  284. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  285. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  286. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  287. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  288. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  289. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  290. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  291. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  292. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  293. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  294. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  295. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  296. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  297. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  298. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  299. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  300. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  302. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  303. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  304. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  305. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  306. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  307. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  308. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  309. package/engine/object-data/entry/ability-type/web.lua +52 -0
  310. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  311. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  312. package/engine/object-data/entry/ability-type.d.ts +30 -19
  313. package/engine/object-data/entry/ability-type.lua +230 -40
  314. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  315. package/engine/object-data/entry/buff-type.d.ts +10 -12
  316. package/engine/object-data/entry/buff-type.lua +39 -29
  317. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  318. package/engine/object-data/entry/destructible-type.lua +181 -0
  319. package/engine/object-data/entry/item-type.d.ts +26 -3
  320. package/engine/object-data/entry/item-type.lua +145 -2
  321. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  322. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  323. package/engine/object-data/entry/sound-preset.lua +140 -0
  324. package/engine/object-data/entry/unit-type.d.ts +71 -6
  325. package/engine/object-data/entry/unit-type.lua +592 -93
  326. package/engine/object-data/entry/upgrade.d.ts +2 -2
  327. package/engine/object-data/entry/upgrade.lua +4 -4
  328. package/engine/object-data/entry.d.ts +19 -14
  329. package/engine/object-data/entry.lua +60 -32
  330. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  331. package/engine/object-field/ability.d.ts +28 -5
  332. package/engine/object-field/ability.lua +61 -7
  333. package/engine/object-field/item.d.ts +22 -0
  334. package/engine/object-field/item.lua +118 -0
  335. package/engine/object-field/unit.d.ts +72 -3
  336. package/engine/object-field/unit.lua +268 -7
  337. package/engine/object-field.d.ts +26 -7
  338. package/engine/object-field.lua +362 -117
  339. package/engine/random.d.ts +10 -0
  340. package/engine/random.lua +21 -0
  341. package/engine/standard/entries/ability-type.d.ts +3102 -7
  342. package/engine/standard/entries/ability-type.lua +0 -6
  343. package/engine/standard/entries/buff-type.d.ts +3 -0
  344. package/engine/standard/entries/buff-type.lua +3 -0
  345. package/engine/standard/entries/item-type.d.ts +1299 -0
  346. package/engine/standard/entries/item-type.lua +2 -0
  347. package/engine/standard/entries/sound-preset.d.ts +10 -0
  348. package/engine/standard/entries/sound-preset.lua +10 -0
  349. package/engine/standard/entries/unit-type.d.ts +5 -0
  350. package/engine/standard/entries/unit-type.lua +5 -0
  351. package/engine/standard/fields/ability.d.ts +4 -2
  352. package/engine/standard/fields/ability.lua +4 -2
  353. package/engine/standard/fields/item.d.ts +4 -0
  354. package/engine/standard/fields/item.lua +6 -0
  355. package/engine/standard/fields/unit.d.ts +12 -0
  356. package/engine/standard/fields/unit.lua +20 -0
  357. package/engine/synchronization.d.ts +11 -0
  358. package/engine/synchronization.lua +77 -0
  359. package/engine/text-tag.d.ts +36 -2
  360. package/engine/text-tag.lua +250 -10
  361. package/engine/unit.d.ts +12 -0
  362. package/engine/unit.lua +12 -0
  363. package/event.d.ts +1 -1
  364. package/index.d.ts +1 -0
  365. package/index.lua +1 -0
  366. package/lualib_bundle.lua +8 -3
  367. package/math.d.ts +2 -0
  368. package/math.lua +14 -0
  369. package/net/socket.d.ts +7 -1
  370. package/net/socket.lua +45 -4
  371. package/network.d.ts +1 -0
  372. package/network.lua +28 -3
  373. package/objutil/buff.lua +12 -11
  374. package/objutil/object.lua +1 -1
  375. package/objutil/unit.lua +8 -0
  376. package/operation.d.ts +8 -1
  377. package/operation.lua +38 -18
  378. package/package.json +3 -23
  379. package/patch-lua.d.ts +0 -0
  380. package/patch-lua.lua +25 -0
  381. package/patch-lualib.lua +1 -1
  382. package/property.d.ts +55 -0
  383. package/property.lua +374 -0
  384. package/utility/arrays.d.ts +10 -1
  385. package/utility/arrays.lua +45 -3
  386. package/utility/callback-array.d.ts +17 -0
  387. package/utility/callback-array.lua +61 -0
  388. package/utility/functions.d.ts +8 -0
  389. package/utility/functions.lua +13 -0
  390. package/utility/lazy.d.ts +2 -0
  391. package/utility/lazy.lua +14 -0
  392. package/utility/linked-map.d.ts +35 -0
  393. package/utility/linked-map.lua +107 -0
  394. package/utility/linked-set.d.ts +16 -3
  395. package/utility/linked-set.lua +54 -3
  396. package/utility/lua-maps.d.ts +15 -2
  397. package/utility/lua-maps.lua +53 -2
  398. package/utility/lua-sets.d.ts +2 -0
  399. package/utility/lua-sets.lua +7 -0
  400. package/utility/random.d.ts +102 -0
  401. package/utility/random.lua +273 -0
  402. package/utility/records.lua +20 -1
  403. package/utility/reflection.lua +11 -7
  404. package/utility/types.d.ts +4 -0
  405. package/utility/unordered-map.d.ts +27 -0
  406. package/utility/unordered-map.lua +99 -0
  407. package/core/mapbounds.d.ts +0 -8
  408. package/core/mapbounds.lua +0 -12
  409. package/core/types/order.d.ts +0 -25
  410. package/core/types/order.lua +0 -55
  411. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  412. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  413. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  414. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____evasion = require("engine.object-data.entry.ability-type.evasion")
3
+ local EvasionAbilityType = ____evasion.EvasionAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = EvasionAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.evasionProbability = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
3
+ local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = HealthBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.healthBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
3
+ local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
3
+ local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaRegenerationAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaRegenerationRateIncreaseFactor = 4
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
16
+ return ____exports
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
3
3
  import { Destructable } from "../../../core/types/destructable";
4
4
  import { Item } from "../item";
5
5
  import { Widget } from "../../../core/types/widget";
6
- import { DispatchingEvent } from "../../../event";
6
+ import { DispatchingEvent, Event } from "../../../event";
7
7
  declare module "../unit" {
8
8
  namespace Unit {
9
9
  const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
@@ -141,3 +141,47 @@ declare module "../unit" {
141
141
  const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
142
142
  }
143
143
  }
144
+ declare module "../unit" {
145
+ namespace Unit {
146
+ const abilityCommandEvent: {
147
+ readonly [abilityTypeId: number]: {
148
+ readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
149
+ };
150
+ };
151
+ }
152
+ }
153
+ declare module "../unit" {
154
+ namespace Unit {
155
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
156
+ }
157
+ }
158
+ declare module "../unit" {
159
+ namespace Unit {
160
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
161
+ }
162
+ }
163
+ declare module "../unit" {
164
+ namespace Unit {
165
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
166
+ }
167
+ }
168
+ declare module "../unit" {
169
+ namespace Unit {
170
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
171
+ }
172
+ }
173
+ declare module "../unit" {
174
+ namespace Unit {
175
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
176
+ }
177
+ }
178
+ declare module "../unit" {
179
+ namespace Unit {
180
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
181
+ }
182
+ }
183
+ declare module "../unit" {
184
+ namespace Unit {
185
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
186
+ }
187
+ }
@@ -15,8 +15,25 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
15
15
  local ____event = require("event")
16
16
  local createDispatchingEvent = ____event.createDispatchingEvent
17
17
  local DependentInitializingEvent = ____event.DependentInitializingEvent
18
+ local Event = ____event.Event
19
+ local InitializingEvent = ____event.InitializingEvent
18
20
  local ____preconditions = require("utility.preconditions")
19
21
  local checkNotNull = ____preconditions.checkNotNull
22
+ local ____lazy = require("utility.lazy")
23
+ local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
26
+ local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
31
+ local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
32
+ local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
33
+ local pseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityTypeIds
34
+ local eventInvoke = Event.invoke
35
+ local condition = Condition
36
+ local createTrigger = CreateTrigger
20
37
  local getItemAbility = BlzGetItemAbility
21
38
  local getSpellAbility = GetSpellAbility
22
39
  local getSpellAbilityId = GetSpellAbilityId
@@ -26,11 +43,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
26
43
  local getSpellTargetX = GetSpellTargetX
27
44
  local getSpellTargetY = GetSpellTargetY
28
45
  local getTriggerUnit = GetTriggerUnit
29
- local getUnitAbility = BlzGetUnitAbility
30
- local unitAddAbility = UnitAddAbility
46
+ local triggerAddCondition = TriggerAddCondition
47
+ local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
31
48
  local unitInventorySize = UnitInventorySize
32
49
  local unitItemInSlot = UnitItemInSlot
33
- local unitRemoveAbility = UnitRemoveAbility
34
50
  local function retrieveAbility(unit, ability, abilityId)
35
51
  if ability == nil then
36
52
  return __TS__New(
@@ -39,17 +55,6 @@ local function retrieveAbility(unit, ability, abilityId)
39
55
  Unit:of(unit)
40
56
  )
41
57
  end
42
- if not unitAddAbility(unit, abilityId) then
43
- if getUnitAbility(unit, abilityId) == ability then
44
- return UnitAbility:of(
45
- ability,
46
- abilityId,
47
- Unit:of(unit)
48
- )
49
- end
50
- else
51
- unitRemoveAbility(unit, abilityId)
52
- end
53
58
  for i = 0, unitInventorySize(unit) - 1 do
54
59
  local item = unitItemInSlot(unit, i)
55
60
  if getItemAbility(item, abilityId) == ability then
@@ -88,7 +93,7 @@ local function createCommonEvent(underlyingEvent)
88
93
  underlyingEvent,
89
94
  3,
90
95
  function(caster, ability)
91
- return true, caster, ability
96
+ return not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil), caster, ability
92
97
  end
93
98
  )
94
99
  end
@@ -168,7 +173,7 @@ local function createNoTargetEvent(underlyingEvent)
168
173
  underlyingEvent,
169
174
  1,
170
175
  function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
171
- if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
176
+ if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil and not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil) then
172
177
  return true, caster, ability
173
178
  else
174
179
  return false
@@ -350,20 +355,138 @@ rawset(
350
355
  extractAbilityTypeId
351
356
  )
352
357
  )
358
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
353
359
  rawset(
354
360
  Unit,
355
361
  "abilityChannelingFinishEvent",
362
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
363
+ )
364
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
365
+ rawset(
366
+ Unit,
367
+ "abilityStopEvent",
368
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
369
+ )
370
+ rawset(
371
+ Unit,
372
+ "abilityCommandEvent",
373
+ lazyRecord(function(abilityTypeId)
374
+ return lazyRecord(function(orderTypeStringId)
375
+ return __TS__New(
376
+ InitializingEvent,
377
+ function(event)
378
+ local trigger = createTrigger()
379
+ triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
380
+ triggerAddCondition(
381
+ trigger,
382
+ condition(function()
383
+ local unit = Unit:of(getTriggerUnit())
384
+ if unit ~= nil then
385
+ local ability = unit:getAbility(abilityTypeId)
386
+ if ability ~= nil then
387
+ if pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil then
388
+ ability:interruptCast()
389
+ else
390
+ eventInvoke(event, unit, ability, orderTypeStringId)
391
+ end
392
+ end
393
+ end
394
+ end)
395
+ )
396
+ end
397
+ )
398
+ end)
399
+ end)
400
+ )
401
+ local internalAbilityImpactEvent = __TS__New(Event)
402
+ local impactCallbackIdAttribute = attribute()
403
+ local function invokeImpactEvent(unit, ability, ...)
404
+ ability[impactCallbackIdAttribute] = nil
405
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
406
+ end
407
+ internalAbilityChannelingStartEvent:addListener(
408
+ 999999,
409
+ function(unit, ability, ...)
410
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
411
+ end
412
+ )
413
+ local function consumeImpactCallback(_, ability)
414
+ local impactCallbackId = ability[impactCallbackIdAttribute]
415
+ if impactCallbackId ~= nil then
416
+ consumeZeroTimerCallback(impactCallbackId)
417
+ end
418
+ end
419
+ internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
420
+ internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
421
+ rawset(
422
+ Unit,
423
+ "abilityImpactEvent",
356
424
  createDispatchingEvent(
357
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
425
+ createCommonEvent(internalAbilityImpactEvent),
358
426
  extractAbilityTypeId
359
427
  )
360
428
  )
361
429
  rawset(
362
430
  Unit,
363
- "abilityStopEvent",
431
+ "abilityWidgetTargetImpactEvent",
364
432
  createDispatchingEvent(
365
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
433
+ createWidgetTargetEvent(internalAbilityImpactEvent),
366
434
  extractAbilityTypeId
367
435
  )
368
436
  )
437
+ rawset(
438
+ Unit,
439
+ "abilityUnitTargetImpactEvent",
440
+ createDispatchingEvent(
441
+ createUnitTargetEvent(internalAbilityImpactEvent),
442
+ extractAbilityTypeId
443
+ )
444
+ )
445
+ rawset(
446
+ Unit,
447
+ "abilityItemTargetImpactEvent",
448
+ createDispatchingEvent(
449
+ createItemTargetEvent(internalAbilityImpactEvent),
450
+ extractAbilityTypeId
451
+ )
452
+ )
453
+ rawset(
454
+ Unit,
455
+ "abilityDestructibleTargetImpactEvent",
456
+ createDispatchingEvent(
457
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
458
+ extractAbilityTypeId
459
+ )
460
+ )
461
+ rawset(
462
+ Unit,
463
+ "abilityPointTargetImpactEvent",
464
+ createDispatchingEvent(
465
+ createPointTargetEvent(internalAbilityImpactEvent),
466
+ extractAbilityTypeId
467
+ )
468
+ )
469
+ rawset(
470
+ Unit,
471
+ "abilityNoTargetImpactEvent",
472
+ createDispatchingEvent(
473
+ createNoTargetEvent(internalAbilityImpactEvent),
474
+ extractAbilityTypeId
475
+ )
476
+ )
477
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
478
+ internalAbilityChannelingStartEvent:addListener(
479
+ -999999,
480
+ function(unit, ability)
481
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
482
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
483
+ eventInvoke(internalAbilityStopEvent, unit, ability)
484
+ end
485
+ end
486
+ )
487
+ local function doNothing()
488
+ end
489
+ for pseudoPassiveAbilityTypeId in pairs(pseudoPassiveAbilityTypeIds) do
490
+ Unit.abilityCommandEvent[pseudoPassiveAbilityTypeId][pseudoPassiveAbilityOrderTypeStringId]:addListener(999999, doNothing)
491
+ end
369
492
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,23 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
5
+ local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
6
+ local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
7
+ local setItemVisible = SetItemVisible
8
+ local unitRemoveItem = UnitRemoveItem
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit)
12
+ local handle = unit.handle
13
+ if unitsWithFillerItems[handle] ~= nil then
14
+ for previousSlot = 1, 6 do
15
+ local fillerItem = fillerItems[previousSlot]
16
+ unitRemoveItem(handle, fillerItem)
17
+ setItemVisible(fillerItem, false)
18
+ end
19
+ unitsWithFillerItems[handle] = nil
20
+ end
21
+ end
22
+ )
23
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,52 @@
1
+ local ____exports = {}
2
+ local ____blank = require("engine.object-data.entry.item-type.blank")
3
+ local BlankItemType = ____blank.BlankItemType
4
+ local ____arrays = require("utility.arrays")
5
+ local array = ____arrays.array
6
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
7
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
8
+ local setItemVisible = SetItemVisible
9
+ local unitAddItem = UnitAddItem
10
+ local unitItemInSlot = UnitItemInSlot
11
+ local unitRemoveItem = UnitRemoveItem
12
+ ---
13
+ -- @internal For use by internal systems only.
14
+ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
15
+ local itemType = BlankItemType:create()
16
+ itemType.name = "[Warscript/Dummy] Slot Filler"
17
+ return itemType.id
18
+ end)
19
+ ---
20
+ -- @internal For use by internal systems only.
21
+ ____exports.fillerItems = array(
22
+ 6,
23
+ function()
24
+ local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
25
+ setItemVisible(item, false)
26
+ ignoreEventsItems[item] = true
27
+ return item
28
+ end
29
+ )
30
+ ---
31
+ -- @internal For use by internal systems only.
32
+ ____exports.unitsWithFillerItems = {}
33
+ ---
34
+ -- @internal For use by internal systems only.
35
+ ____exports.unitAddItemToSlot = function(unit, item, slot)
36
+ for previousSlot = 0, slot - 1 do
37
+ if unitItemInSlot(unit, previousSlot) == nil then
38
+ unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
39
+ ____exports.unitsWithFillerItems[unit] = true
40
+ end
41
+ end
42
+ unitAddItem(unit, item)
43
+ if ____exports.unitsWithFillerItems[unit] ~= nil then
44
+ for previousSlot = 0, slot - 1 do
45
+ local fillerItem = ____exports.fillerItems[previousSlot + 1]
46
+ unitRemoveItem(unit, fillerItem)
47
+ setItemVisible(fillerItem, false)
48
+ end
49
+ ____exports.unitsWithFillerItems[unit] = nil
50
+ end
51
+ end
52
+ return ____exports
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ getAnimationDuration(this: Unit, animation: string | number): number;
5
+ setAurasEnabled(this: Unit, enabled: boolean, affectsUI?: boolean): void;
6
+ isHeroGlowAllowed: boolean;
7
+ maximumFlyHeight: number;
8
+ showsAirToGroundIndicator: boolean;
9
+ alwaysDisplaysHealth: boolean;
10
+ }
11
+ interface UnitWeapon {
12
+ resetAttack(this: UnitWeapon): void;
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,85 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local UnitWeapon = ____unit.UnitWeapon
7
+ local allowHeroGlowOnUnit = AllowHeroGlowOnUnit
8
+ local disallowHeroGlowOnUnit = DisallowHeroGlowOnUnit
9
+ local getUnitAnimationDuration = BlzGetUnitAnimationDuration
10
+ local getUnitAnimationDurationByIndex = BlzGetUnitAnimationDurationByIndex
11
+ local getUnitBooleanField = BlzGetUnitBooleanField
12
+ local getUnitRealField = BlzGetUnitRealField
13
+ local heroGlowIsAllowedOnUnit = HeroGlowIsAllowedOnUnit
14
+ local resetUnitAttack = BlzResetUnitAttack
15
+ local setUnitBooleanField = BlzSetUnitBooleanField
16
+ local setUnitRealField = BlzSetUnitRealField
17
+ local unitEnableAuras = BlzUnitEnableAuras
18
+ Unit.prototype.getAnimationDuration = function(self, animation)
19
+ if type(animation) == "number" then
20
+ return getUnitAnimationDurationByIndex(self.handle, animation)
21
+ end
22
+ return getUnitAnimationDuration(self.handle, animation)
23
+ end
24
+ Unit.prototype.setAurasEnabled = function(self, enabled, affectsUI)
25
+ if affectsUI == nil then
26
+ affectsUI = true
27
+ end
28
+ unitEnableAuras(self.handle, enabled, affectsUI)
29
+ end
30
+ __TS__ObjectDefineProperty(
31
+ Unit.prototype,
32
+ "isHeroGlowAllowed",
33
+ {
34
+ get = function(self)
35
+ return heroGlowIsAllowedOnUnit(self.handle)
36
+ end,
37
+ set = function(self, allowed)
38
+ if allowed then
39
+ allowHeroGlowOnUnit(self.handle)
40
+ else
41
+ disallowHeroGlowOnUnit(self.handle)
42
+ end
43
+ end
44
+ }
45
+ )
46
+ __TS__ObjectDefineProperty(
47
+ Unit.prototype,
48
+ "maximumFlyHeight",
49
+ {
50
+ get = function(self)
51
+ return getUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT)
52
+ end,
53
+ set = function(self, height)
54
+ setUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT, height)
55
+ end
56
+ }
57
+ )
58
+ __TS__ObjectDefineProperty(
59
+ Unit.prototype,
60
+ "showsAirToGroundIndicator",
61
+ {
62
+ get = function(self)
63
+ return getUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND)
64
+ end,
65
+ set = function(self, show)
66
+ setUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND, show)
67
+ end
68
+ }
69
+ )
70
+ __TS__ObjectDefineProperty(
71
+ Unit.prototype,
72
+ "alwaysDisplaysHealth",
73
+ {
74
+ get = function(self)
75
+ return getUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP)
76
+ end,
77
+ set = function(self, show)
78
+ setUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP, show)
79
+ end
80
+ }
81
+ )
82
+ UnitWeapon.prototype.resetAttack = function(self)
83
+ resetUnitAttack(self.unit.handle, self.index)
84
+ end
85
+ return ____exports
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ strengthBase: number;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ agilityBase: number;
10
+ }
11
+ }
12
+ declare module "../unit" {
13
+ interface Unit {
14
+ intelligenceBase: number;
15
+ }
16
+ }
17
+ export {};
@@ -0,0 +1,46 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
8
+ local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
9
+ local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
10
+ __TS__ObjectDefineProperty(
11
+ Unit.prototype,
12
+ "strengthBase",
13
+ {
14
+ get = function(self)
15
+ return STRENGTH_UNIT_FIELD:getValue(self)
16
+ end,
17
+ set = function(self, value)
18
+ STRENGTH_UNIT_FIELD:setValue(self, value)
19
+ end
20
+ }
21
+ )
22
+ __TS__ObjectDefineProperty(
23
+ Unit.prototype,
24
+ "agilityBase",
25
+ {
26
+ get = function(self)
27
+ return AGILITY_UNIT_FIELD:getValue(self)
28
+ end,
29
+ set = function(self, value)
30
+ AGILITY_UNIT_FIELD:setValue(self, value)
31
+ end
32
+ }
33
+ )
34
+ __TS__ObjectDefineProperty(
35
+ Unit.prototype,
36
+ "intelligenceBase",
37
+ {
38
+ get = function(self)
39
+ return INTELLIGENCE_UNIT_FIELD:getValue(self)
40
+ end,
41
+ set = function(self, value)
42
+ INTELLIGENCE_UNIT_FIELD:setValue(self, value)
43
+ end
44
+ }
45
+ )
46
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../item";
3
+ export interface UnitBag extends ReadonlyArray<Item | undefined> {
4
+ }
5
+ /** A live, zero-based view of a unit's bag. The engine does not expose bag-slot assignment. */
6
+ export declare class UnitBag {
7
+ constructor(handle: junit);
8
+ has(item: Item): boolean;
9
+ findSlot(item: Item): number | undefined;
10
+ protected __index(key: string | number): unknown;
11
+ protected __len(): number;
12
+ protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
13
+ }
14
+ declare module "../unit" {
15
+ interface Unit {
16
+ readonly bag: UnitBag;
17
+ }
18
+ }