warscript 0.0.1-dev.8a4aeae → 0.0.1-dev.8efec1a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/core/types/frame.d.ts +2 -1
- package/core/types/frame.lua +2 -0
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/instant-impact.lua +4 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +3 -2
- package/engine/behaviour/unit.lua +7 -0
- package/engine/buff.d.ts +2 -2
- package/engine/buff.lua +8 -10
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/unit/bonus.d.ts +5 -6
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +37 -10
- package/engine/internal/unit.lua +248 -88
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +0 -1
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +23 -4
- package/engine/object-data/entry/unit-type.lua +226 -52
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.lua +9 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -14
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +1 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -0,0 +1,39 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.MineAbilityType = __TS__Class()
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local MineAbilityType = ____exports.MineAbilityType
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MineAbilityType.name = "MineAbilityType"
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__TS__ClassExtends(MineAbilityType, AbilityType)
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MineAbilityType.BASE_ID = fourCC("Amin")
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__TS__SetDescriptor(
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MineAbilityType.prototype,
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"activationDelay",
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{
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get = function(self)
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return self:getNumberLevelField("Min1")
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end,
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set = function(self, activationDelay)
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self:setNumberLevelField("Min1", activationDelay)
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end
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},
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true
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)
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__TS__SetDescriptor(
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MineAbilityType.prototype,
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"invisibilityDelay",
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{
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get = function(self)
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return self:getNumberLevelField("Min2")
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end,
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set = function(self, invisibilityDelay)
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self:setNumberLevelField("Min2", invisibilityDelay)
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end
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},
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true
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)
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return ____exports
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@@ -7,8 +7,8 @@ export declare class SpiritTouchAbilityType extends AbilityType {
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set manaGain(manaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
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get manaRequirement(): number[];
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set manaRequirement(manaRequirement: ObjectDataEntryLevelFieldValueSupplier<number>);
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get maximumTargetCount(): number[];
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set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
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get maximumManaCostFactor(): number[];
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set maximumManaCostFactor(maximumManaCostFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get maximumTargetCount(): number[];
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set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -38,26 +38,26 @@ __TS__SetDescriptor(
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)
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__TS__SetDescriptor(
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SpiritTouchAbilityType.prototype,
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"
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"maximumManaCostFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Rpb5")
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end,
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set = function(self,
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self:setNumberLevelField("Rpb5",
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set = function(self, maximumManaCostFactor)
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self:setNumberLevelField("Rpb5", maximumManaCostFactor)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SpiritTouchAbilityType.prototype,
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"
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"maximumTargetCount",
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{
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get = function(self)
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return self:getNumberLevelField("Rpb6")
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end,
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set = function(self,
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self:setNumberLevelField("Rpb6",
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set = function(self, maximumTargetCount)
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self:setNumberLevelField("Rpb6", maximumTargetCount)
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end
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},
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true
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@@ -1,4 +1,3 @@
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/// <reference types="warpack-types/warpack" />
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/** @noSelfInFile */
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import { TupleOf } from "../../../utility/types";
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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@@ -28,6 +27,16 @@ export declare class UnitTypeWeapon {
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set attackType(attackType: AttackType);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceNumber: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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get missileModelPath(): string;
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set combatClassifications(combatClassifications: CombatClassifications);
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get unitClassifications(): UnitClassifications;
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set unitClassifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get flyHeight(): number;
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set flyHeight(flyHeight: number);
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get flyHeightMinimum(): number;
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set formationRank(formationRank: number);
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get goldCost(): number;
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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set maximumHealth(maximumHealth: number);
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get maximumMana(): number;
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set maximumMana(maximumMana: number);
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get initialMana(): number;
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set initialMana(initialMana: number);
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get isStructure(): boolean;
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set isStructure(isStructure: boolean);
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get race(): Race;
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set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
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get properNames(): string[];
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set properNames(properNames: string | string[]);
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get properNameCount(): number;
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set properNameCount(properNameCount: number);
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}
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{
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local ____self_4 = self.unitType
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end,
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{
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return {minimumDamage, maximumDamage}
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end,
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set = function(self, ____bindingPattern0)
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end
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("ua" .. tostring(self.index)) .. "s",
|
|
177
|
+
damageDiceSideCount
|
|
178
|
+
)
|
|
179
|
+
end
|
|
180
|
+
},
|
|
181
|
+
true
|
|
182
|
+
)
|
|
183
|
+
__TS__SetDescriptor(
|
|
184
|
+
UnitTypeWeapon.prototype,
|
|
185
|
+
"impactDelay",
|
|
186
|
+
{
|
|
187
|
+
get = function(self)
|
|
188
|
+
local ____self_12 = self.unitType
|
|
189
|
+
return ____self_12.getNumberField(
|
|
190
|
+
____self_12,
|
|
191
|
+
"udp" .. tostring(self.index)
|
|
192
|
+
)
|
|
193
|
+
end,
|
|
194
|
+
set = function(self, impactDelay)
|
|
195
|
+
local ____self_13 = self.unitType
|
|
196
|
+
____self_13.setNumberField(
|
|
197
|
+
____self_13,
|
|
198
|
+
"udp" .. tostring(self.index),
|
|
199
|
+
impactDelay
|
|
200
|
+
)
|
|
201
|
+
end
|
|
202
|
+
},
|
|
203
|
+
true
|
|
204
|
+
)
|
|
205
|
+
__TS__SetDescriptor(
|
|
206
|
+
UnitTypeWeapon.prototype,
|
|
207
|
+
"missileModelPath",
|
|
208
|
+
{
|
|
209
|
+
get = function(self)
|
|
210
|
+
local ____self_14 = self.unitType
|
|
211
|
+
return ____self_14.getStringField(
|
|
212
|
+
____self_14,
|
|
213
|
+
("ua" .. tostring(self.index)) .. "m"
|
|
214
|
+
)
|
|
215
|
+
end,
|
|
216
|
+
set = function(self, missileModelPath)
|
|
217
|
+
local ____self_15 = self.unitType
|
|
218
|
+
____self_15.setStringField(
|
|
219
|
+
____self_15,
|
|
220
|
+
("ua" .. tostring(self.index)) .. "m",
|
|
221
|
+
missileModelPath
|
|
222
|
+
)
|
|
223
|
+
end
|
|
224
|
+
},
|
|
225
|
+
true
|
|
226
|
+
)
|
|
227
|
+
__TS__SetDescriptor(
|
|
228
|
+
UnitTypeWeapon.prototype,
|
|
229
|
+
"range",
|
|
230
|
+
{
|
|
231
|
+
get = function(self)
|
|
232
|
+
local ____self_16 = self.unitType
|
|
233
|
+
return ____self_16.getNumberField(
|
|
234
|
+
____self_16,
|
|
235
|
+
("ua" .. tostring(self.index)) .. "r"
|
|
236
|
+
)
|
|
237
|
+
end,
|
|
238
|
+
set = function(self, range)
|
|
239
|
+
local ____self_17 = self.unitType
|
|
240
|
+
____self_17.setNumberField(
|
|
241
|
+
____self_17,
|
|
133
242
|
("ua" .. tostring(self.index)) .. "r",
|
|
134
243
|
range
|
|
135
244
|
)
|
|
@@ -142,16 +251,16 @@ __TS__SetDescriptor(
|
|
|
142
251
|
"soundType",
|
|
143
252
|
{
|
|
144
253
|
get = function(self)
|
|
145
|
-
local
|
|
146
|
-
return
|
|
147
|
-
|
|
254
|
+
local ____self_18 = self.unitType
|
|
255
|
+
return ____self_18.getStringField(
|
|
256
|
+
____self_18,
|
|
148
257
|
"ucs" .. tostring(self.index)
|
|
149
258
|
)
|
|
150
259
|
end,
|
|
151
260
|
set = function(self, soundType)
|
|
152
|
-
local
|
|
153
|
-
|
|
154
|
-
|
|
261
|
+
local ____self_19 = self.unitType
|
|
262
|
+
____self_19.setStringField(
|
|
263
|
+
____self_19,
|
|
155
264
|
"ucs" .. tostring(self.index),
|
|
156
265
|
soundType
|
|
157
266
|
)
|
|
@@ -164,16 +273,16 @@ __TS__SetDescriptor(
|
|
|
164
273
|
"soundTypeSD",
|
|
165
274
|
{
|
|
166
275
|
get = function(self)
|
|
167
|
-
local
|
|
168
|
-
return
|
|
169
|
-
|
|
276
|
+
local ____self_20 = self.unitType
|
|
277
|
+
return ____self_20.getStringField(
|
|
278
|
+
____self_20,
|
|
170
279
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
171
280
|
)
|
|
172
281
|
end,
|
|
173
282
|
set = function(self, soundTypeSD)
|
|
174
|
-
local
|
|
175
|
-
|
|
176
|
-
|
|
283
|
+
local ____self_21 = self.unitType
|
|
284
|
+
____self_21.setStringField(
|
|
285
|
+
____self_21,
|
|
177
286
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
178
287
|
soundTypeSD
|
|
179
288
|
)
|
|
@@ -186,16 +295,16 @@ __TS__SetDescriptor(
|
|
|
186
295
|
"soundTypeHD",
|
|
187
296
|
{
|
|
188
297
|
get = function(self)
|
|
189
|
-
local
|
|
190
|
-
return
|
|
191
|
-
|
|
298
|
+
local ____self_22 = self.unitType
|
|
299
|
+
return ____self_22.getStringField(
|
|
300
|
+
____self_22,
|
|
192
301
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
193
302
|
)
|
|
194
303
|
end,
|
|
195
304
|
set = function(self, soundTypeHD)
|
|
196
|
-
local
|
|
197
|
-
|
|
198
|
-
|
|
305
|
+
local ____self_23 = self.unitType
|
|
306
|
+
____self_23.setStringField(
|
|
307
|
+
____self_23,
|
|
199
308
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
200
309
|
soundTypeHD
|
|
201
310
|
)
|
|
@@ -1087,25 +1196,25 @@ __TS__SetDescriptor(
|
|
|
1087
1196
|
)
|
|
1088
1197
|
__TS__SetDescriptor(
|
|
1089
1198
|
UnitType.prototype,
|
|
1090
|
-
"
|
|
1199
|
+
"weapons",
|
|
1091
1200
|
{get = function(self)
|
|
1092
|
-
return self
|
|
1201
|
+
return getOrCreateUnitTypeWeapons(self)
|
|
1093
1202
|
end},
|
|
1094
1203
|
true
|
|
1095
1204
|
)
|
|
1096
1205
|
__TS__SetDescriptor(
|
|
1097
1206
|
UnitType.prototype,
|
|
1098
|
-
"
|
|
1207
|
+
"firstWeapon",
|
|
1099
1208
|
{get = function(self)
|
|
1100
|
-
return self.weapons[
|
|
1209
|
+
return self.weapons[1]
|
|
1101
1210
|
end},
|
|
1102
1211
|
true
|
|
1103
1212
|
)
|
|
1104
1213
|
__TS__SetDescriptor(
|
|
1105
1214
|
UnitType.prototype,
|
|
1106
|
-
"
|
|
1215
|
+
"secondWeapon",
|
|
1107
1216
|
{get = function(self)
|
|
1108
|
-
return
|
|
1217
|
+
return self.weapons[2]
|
|
1109
1218
|
end},
|
|
1110
1219
|
true
|
|
1111
1220
|
)
|
|
@@ -1291,6 +1400,71 @@ __TS__SetDescriptor(
|
|
|
1291
1400
|
},
|
|
1292
1401
|
true
|
|
1293
1402
|
)
|
|
1403
|
+
__TS__SetDescriptor(
|
|
1404
|
+
UnitType.prototype,
|
|
1405
|
+
"healthRegenerationRate",
|
|
1406
|
+
{
|
|
1407
|
+
get = function(self)
|
|
1408
|
+
return self:getNumberField("uhpr")
|
|
1409
|
+
end,
|
|
1410
|
+
set = function(self, healthRegenerationRate)
|
|
1411
|
+
self:setNumberField("uhpr", healthRegenerationRate)
|
|
1412
|
+
end
|
|
1413
|
+
},
|
|
1414
|
+
true
|
|
1415
|
+
)
|
|
1416
|
+
__TS__SetDescriptor(
|
|
1417
|
+
UnitType.prototype,
|
|
1418
|
+
"manaRegenerationRate",
|
|
1419
|
+
{
|
|
1420
|
+
get = function(self)
|
|
1421
|
+
return self:getNumberField("umpr")
|
|
1422
|
+
end,
|
|
1423
|
+
set = function(self, manaRegenerationRate)
|
|
1424
|
+
self:setNumberField("umpr", manaRegenerationRate)
|
|
1425
|
+
end
|
|
1426
|
+
},
|
|
1427
|
+
true
|
|
1428
|
+
)
|
|
1429
|
+
__TS__SetDescriptor(
|
|
1430
|
+
UnitType.prototype,
|
|
1431
|
+
"maximumHealth",
|
|
1432
|
+
{
|
|
1433
|
+
get = function(self)
|
|
1434
|
+
return self:getNumberField("uhpm")
|
|
1435
|
+
end,
|
|
1436
|
+
set = function(self, maximumHealth)
|
|
1437
|
+
self:setNumberField("uhpm", maximumHealth)
|
|
1438
|
+
end
|
|
1439
|
+
},
|
|
1440
|
+
true
|
|
1441
|
+
)
|
|
1442
|
+
__TS__SetDescriptor(
|
|
1443
|
+
UnitType.prototype,
|
|
1444
|
+
"maximumMana",
|
|
1445
|
+
{
|
|
1446
|
+
get = function(self)
|
|
1447
|
+
return self:getNumberField("umpm")
|
|
1448
|
+
end,
|
|
1449
|
+
set = function(self, maximumMana)
|
|
1450
|
+
self:setNumberField("umpm", maximumMana)
|
|
1451
|
+
end
|
|
1452
|
+
},
|
|
1453
|
+
true
|
|
1454
|
+
)
|
|
1455
|
+
__TS__SetDescriptor(
|
|
1456
|
+
UnitType.prototype,
|
|
1457
|
+
"initialMana",
|
|
1458
|
+
{
|
|
1459
|
+
get = function(self)
|
|
1460
|
+
return self:getNumberField("umpi")
|
|
1461
|
+
end,
|
|
1462
|
+
set = function(self, initialMana)
|
|
1463
|
+
self:setNumberField("umpi", initialMana)
|
|
1464
|
+
end
|
|
1465
|
+
},
|
|
1466
|
+
true
|
|
1467
|
+
)
|
|
1294
1468
|
__TS__SetDescriptor(
|
|
1295
1469
|
UnitType.prototype,
|
|
1296
1470
|
"isStructure",
|
|
@@ -1385,11 +1559,11 @@ __TS__SetDescriptor(
|
|
|
1385
1559
|
implementReadonlyNumberIndexSupplier(
|
|
1386
1560
|
____exports.UnitType,
|
|
1387
1561
|
function(id)
|
|
1388
|
-
local
|
|
1389
|
-
|
|
1390
|
-
__TS__ClassExtends(
|
|
1391
|
-
|
|
1392
|
-
return
|
|
1562
|
+
local ____class_24 = __TS__Class()
|
|
1563
|
+
____class_24.name = ____class_24.name
|
|
1564
|
+
__TS__ClassExtends(____class_24, ____exports.UnitType)
|
|
1565
|
+
____class_24.BASE_ID = id
|
|
1566
|
+
return ____class_24
|
|
1393
1567
|
end
|
|
1394
1568
|
)
|
|
1395
1569
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1436,13 +1610,13 @@ __TS__SetDescriptor(
|
|
|
1436
1610
|
)
|
|
1437
1611
|
__TS__SetDescriptor(
|
|
1438
1612
|
HeroUnitType.prototype,
|
|
1439
|
-
"
|
|
1613
|
+
"properNameCount",
|
|
1440
1614
|
{
|
|
1441
1615
|
get = function(self)
|
|
1442
1616
|
return self:getNumberField("upru")
|
|
1443
1617
|
end,
|
|
1444
|
-
set = function(self,
|
|
1445
|
-
self:setNumberField("upru",
|
|
1618
|
+
set = function(self, properNameCount)
|
|
1619
|
+
self:setNumberField("upru", properNameCount)
|
|
1446
1620
|
end
|
|
1447
1621
|
},
|
|
1448
1622
|
true
|
|
@@ -1450,11 +1624,11 @@ __TS__SetDescriptor(
|
|
|
1450
1624
|
implementReadonlyNumberIndexSupplier(
|
|
1451
1625
|
____exports.HeroUnitType,
|
|
1452
1626
|
function(id)
|
|
1453
|
-
local
|
|
1454
|
-
|
|
1455
|
-
__TS__ClassExtends(
|
|
1456
|
-
|
|
1457
|
-
return
|
|
1627
|
+
local ____class_25 = __TS__Class()
|
|
1628
|
+
____class_25.name = ____class_25.name
|
|
1629
|
+
__TS__ClassExtends(____class_25, ____exports.HeroUnitType)
|
|
1630
|
+
____class_25.BASE_ID = id
|
|
1631
|
+
return ____class_25
|
|
1458
1632
|
end
|
|
1459
1633
|
)
|
|
1460
1634
|
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
|
|
4
3
|
import { MutableKeys } from "../../utility/types";
|
|
@@ -10,8 +9,8 @@ export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstruc
|
|
|
10
9
|
export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
|
|
11
10
|
export type ObjectDataEntryProperties<T extends ObjectDataEntry> = Partial<T[MutableKeys<T>]>;
|
|
12
11
|
export type ObjectDataEntryLevelFieldValueSupplier<ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType> = ValueType | readonly ValueType[] | ((level: number, currentValue: InputValueType) => ValueType);
|
|
13
|
-
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | Record<string, any
|
|
14
|
-
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | Record<string, any
|
|
12
|
+
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType>(supplier: ObjectDataEntryLevelFieldValueSupplier<ValueType, InputValueType>, level: number, currentValue: InputValueType) => ValueType;
|
|
13
|
+
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | undefined | Record<string, any>, S extends T[]>(supplier: ObjectDataEntryLevelFieldValueSupplier<S>, level: number, currentValue: S) => S;
|
|
15
14
|
export declare abstract class ObjectDataEntry<Id extends ObjectDataEntryId = ObjectDataEntryId> {
|
|
16
15
|
protected readonly object: WarObject;
|
|
17
16
|
static readonly BASE_ID: ObjectDataEntryId;
|
|
@@ -114,4 +114,4 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
114
114
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
115
115
|
}
|
|
116
116
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
117
|
-
export declare const resolveCurrentAbilityDependentValue: <ValueType extends
|
|
117
|
+
export declare const resolveCurrentAbilityDependentValue: <ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>) => ValueType;
|
package/engine/object-field.d.ts
CHANGED
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____math = require("math")
|
|
3
3
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
4
|
+
local PI = ____math.PI
|
|
4
5
|
local getRandomInt = GetRandomInt
|
|
5
6
|
local getRandomReal = GetRandomReal
|
|
7
|
+
local cos = math.cos
|
|
8
|
+
local sin = math.sin
|
|
9
|
+
local sqrt = math.sqrt
|
|
6
10
|
____exports.randomAngle = function() return getRandomReal(0, 360) end
|
|
7
11
|
____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
|
|
8
12
|
____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
|
|
13
|
+
____exports.randomXY = function(centerX, centerY, range)
|
|
14
|
+
local r = range * sqrt(getRandomReal(0, 1))
|
|
15
|
+
local t = getRandomReal(0, 1) * 2 * PI
|
|
16
|
+
return centerX + r * cos(t), centerY + r * sin(t)
|
|
17
|
+
end
|
|
9
18
|
return ____exports
|