warscript 0.0.1-dev.858ac09 → 0.0.1-dev.88cffdd
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +80 -44
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/engine/behaviour/ability.d.ts +4 -1
- package/engine/behaviour/ability.lua +6 -4
- package/engine/buff.d.ts +12 -7
- package/engine/buff.lua +78 -47
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +11 -11
- package/engine/object-data/entry/ability-type.lua +24 -10
- package/engine/object-data/entry/buff-type/applicable.lua +1 -0
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/package.json +2 -2
package/engine/buff.lua
CHANGED
|
@@ -109,6 +109,7 @@ local buffParametersKeys = {
|
|
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109
109
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durationIncreaseOnAutoAttack = true,
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110
110
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maximumDuration = true,
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111
111
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maximumRemainingDuration = true,
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112
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+
turnsIntoGhost = true,
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112
113
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stuns = true,
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113
114
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ignoresStunImmunity = true,
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114
115
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providesStunImmunity = true,
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@@ -174,6 +175,7 @@ local function resolveAndSetNumberValue(buff, property, ability, level, value, d
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174
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end
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175
176
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end
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local buffBooleanParameters = {
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+
"turnsIntoGhost",
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177
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"stuns",
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178
180
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"ignoresStunImmunity",
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179
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"disablesAutoAttack",
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@@ -371,7 +373,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
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371
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local missProbability = parameters and parameters.missProbability or defaultParameters.missProbability
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372
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if missProbability ~= nil then
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373
375
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missProbability = resolveNumberValue(ability, level, missProbability)
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374
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-
self[
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376
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+
self[142] = missProbability
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375
377
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end
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376
378
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local buffByTypeId = buffByTypeIdByUnit[_unit]
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377
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if buffByTypeId == nil then
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@@ -592,15 +594,21 @@ function Buff.prototype.onDestroy(self)
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592
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behavior:destroy()
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593
595
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end
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end
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595
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-
if self[
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597
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+
if self[139] then
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598
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unit:decrementInvulnerabilityCounter()
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599
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end
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600
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if self[138] then
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596
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unit:decrementDisableAutoAttackCounter()
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597
602
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end
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-
if self[
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599
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-
if self[
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603
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+
if self[136] then
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604
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+
if self[137] then
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600
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unit:decrementStunCounter()
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601
606
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end
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602
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unit:decrementStunCounter()
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603
608
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end
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609
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+
if self[135] then
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610
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unit:decrementGhostCounter()
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611
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+
end
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604
612
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if self._abilityTypeIds ~= nil then
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605
613
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for abilityTypeId in pairs(self._abilityTypeIds) do
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606
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unit:removeAbility(abilityTypeId)
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@@ -655,9 +663,9 @@ function Buff.prototype.onExpiration(self)
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655
663
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if self[121] ~= nil then
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656
664
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(self[102] or unit):healTarget(unit, self[120] or 0)
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657
665
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end
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658
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-
if self[
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666
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+
if self[141] then
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659
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unit:explode()
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660
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-
elseif self[
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668
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+
elseif self[140] then
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unit:kill()
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670
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end
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end
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@@ -963,7 +971,7 @@ __TS__SetDescriptor(
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963
971
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)
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__TS__SetDescriptor(
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Buff.prototype,
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966
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-
"
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+
"turnsIntoGhost",
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975
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{
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968
976
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get = function(self)
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local ____self__135_54 = self[135]
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@@ -972,18 +980,12 @@ __TS__SetDescriptor(
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972
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end
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return ____self__135_54
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end,
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975
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-
set = function(self,
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976
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-
if not
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977
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-
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978
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-
self.object:decrementStunCounter()
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979
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-
end
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980
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-
self.object:decrementStunCounter()
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983
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+
set = function(self, turnsIntoGhost)
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984
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+
if not turnsIntoGhost and self[135] then
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985
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+
self.object:decrementGhostCounter()
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981
986
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self[135] = nil
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982
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-
elseif
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983
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-
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984
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-
self.object:incrementStunCounter()
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985
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-
end
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986
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-
self.object:incrementStunCounter()
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987
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+
elseif turnsIntoGhost and not self[135] then
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988
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+
self.object:incrementGhostCounter()
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987
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self[135] = true
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988
990
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end
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991
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end
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@@ -992,7 +994,7 @@ __TS__SetDescriptor(
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992
994
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)
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993
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__TS__SetDescriptor(
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994
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Buff.prototype,
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995
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-
"
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997
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+
"stuns",
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996
998
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{
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997
999
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get = function(self)
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local ____self__136_55 = self[136]
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@@ -1001,16 +1003,18 @@ __TS__SetDescriptor(
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1001
1003
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end
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return ____self__136_55
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1003
1005
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end,
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1004
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-
set = function(self,
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1005
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-
if not
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1006
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-
if self[
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1006
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+
set = function(self, stuns)
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1007
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+
if not stuns and self[136] then
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1008
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+
if self[137] then
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1007
1009
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self.object:decrementStunCounter()
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1008
1010
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end
|
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1011
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+
self.object:decrementStunCounter()
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1009
1012
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self[136] = nil
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1010
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-
elseif
|
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1011
|
-
if self[
|
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1013
|
+
elseif stuns and not self[136] then
|
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1014
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+
if self[137] then
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1012
1015
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self.object:incrementStunCounter()
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1013
1016
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end
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1017
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+
self.object:incrementStunCounter()
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1014
1018
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self[136] = true
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1015
1019
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end
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1016
1020
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end
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@@ -1019,7 +1023,7 @@ __TS__SetDescriptor(
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1019
1023
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)
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1020
1024
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__TS__SetDescriptor(
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1021
1025
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Buff.prototype,
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1022
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-
"
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1026
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+
"ignoresStunImmunity",
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1023
1027
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{
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1024
1028
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get = function(self)
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1025
1029
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local ____self__137_56 = self[137]
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@@ -1028,12 +1032,16 @@ __TS__SetDescriptor(
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1028
1032
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end
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1029
1033
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return ____self__137_56
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1030
1034
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end,
|
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1031
|
-
set = function(self,
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1032
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-
if not
|
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1033
|
-
self
|
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1035
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+
set = function(self, ignoresStunImmunity)
|
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1036
|
+
if not ignoresStunImmunity and self[137] then
|
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1037
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+
if self[136] then
|
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1038
|
+
self.object:decrementStunCounter()
|
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1039
|
+
end
|
|
1034
1040
|
self[137] = nil
|
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1035
|
-
elseif
|
|
1036
|
-
self
|
|
1041
|
+
elseif ignoresStunImmunity and not self[137] then
|
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1042
|
+
if self[136] then
|
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1043
|
+
self.object:incrementStunCounter()
|
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1044
|
+
end
|
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1037
1045
|
self[137] = true
|
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1038
1046
|
end
|
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1039
1047
|
end
|
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@@ -1042,7 +1050,7 @@ __TS__SetDescriptor(
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1042
1050
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)
|
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1043
1051
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__TS__SetDescriptor(
|
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1044
1052
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Buff.prototype,
|
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1045
|
-
"
|
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1053
|
+
"disablesAutoAttack",
|
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1046
1054
|
{
|
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1047
1055
|
get = function(self)
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1048
1056
|
local ____self__138_57 = self[138]
|
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@@ -1051,12 +1059,12 @@ __TS__SetDescriptor(
|
|
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1051
1059
|
end
|
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1052
1060
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return ____self__138_57
|
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1053
1061
|
end,
|
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1054
|
-
set = function(self,
|
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1055
|
-
if not
|
|
1056
|
-
self.object:
|
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1062
|
+
set = function(self, disablesAutoAttack)
|
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1063
|
+
if not disablesAutoAttack and self[138] then
|
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1064
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+
self.object:decrementDisableAutoAttackCounter()
|
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1057
1065
|
self[138] = nil
|
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1058
|
-
elseif
|
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1059
|
-
self.object:
|
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1066
|
+
elseif disablesAutoAttack and not self[138] then
|
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1067
|
+
self.object:incrementDisableAutoAttackCounter()
|
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1060
1068
|
self[138] = true
|
|
1061
1069
|
end
|
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1062
1070
|
end
|
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@@ -1065,7 +1073,7 @@ __TS__SetDescriptor(
|
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1065
1073
|
)
|
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1066
1074
|
__TS__SetDescriptor(
|
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1067
1075
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Buff.prototype,
|
|
1068
|
-
"
|
|
1076
|
+
"providesInvulnerability",
|
|
1069
1077
|
{
|
|
1070
1078
|
get = function(self)
|
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1071
1079
|
local ____self__139_58 = self[139]
|
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@@ -1074,10 +1082,12 @@ __TS__SetDescriptor(
|
|
|
1074
1082
|
end
|
|
1075
1083
|
return ____self__139_58
|
|
1076
1084
|
end,
|
|
1077
|
-
set = function(self,
|
|
1078
|
-
if not
|
|
1085
|
+
set = function(self, providesInvulnerability)
|
|
1086
|
+
if not providesInvulnerability and self[139] then
|
|
1087
|
+
self.object:decrementInvulnerabilityCounter()
|
|
1079
1088
|
self[139] = nil
|
|
1080
|
-
elseif
|
|
1089
|
+
elseif providesInvulnerability and not self[139] then
|
|
1090
|
+
self.object:incrementInvulnerabilityCounter()
|
|
1081
1091
|
self[139] = true
|
|
1082
1092
|
end
|
|
1083
1093
|
end
|
|
@@ -1086,7 +1096,7 @@ __TS__SetDescriptor(
|
|
|
1086
1096
|
)
|
|
1087
1097
|
__TS__SetDescriptor(
|
|
1088
1098
|
Buff.prototype,
|
|
1089
|
-
"
|
|
1099
|
+
"killsOnExpiration",
|
|
1090
1100
|
{
|
|
1091
1101
|
get = function(self)
|
|
1092
1102
|
local ____self__140_59 = self[140]
|
|
@@ -1105,6 +1115,27 @@ __TS__SetDescriptor(
|
|
|
1105
1115
|
},
|
|
1106
1116
|
true
|
|
1107
1117
|
)
|
|
1118
|
+
__TS__SetDescriptor(
|
|
1119
|
+
Buff.prototype,
|
|
1120
|
+
"explodesOnExpiration",
|
|
1121
|
+
{
|
|
1122
|
+
get = function(self)
|
|
1123
|
+
local ____self__141_60 = self[141]
|
|
1124
|
+
if ____self__141_60 == nil then
|
|
1125
|
+
____self__141_60 = false
|
|
1126
|
+
end
|
|
1127
|
+
return ____self__141_60
|
|
1128
|
+
end,
|
|
1129
|
+
set = function(self, killsOnExpiration)
|
|
1130
|
+
if not killsOnExpiration and self[141] then
|
|
1131
|
+
self[141] = nil
|
|
1132
|
+
elseif killsOnExpiration and not self[141] then
|
|
1133
|
+
self[141] = true
|
|
1134
|
+
end
|
|
1135
|
+
end
|
|
1136
|
+
},
|
|
1137
|
+
true
|
|
1138
|
+
)
|
|
1108
1139
|
__TS__SetDescriptor(
|
|
1109
1140
|
Buff.prototype,
|
|
1110
1141
|
"maximumDamageDealtEventCount",
|
|
@@ -1221,13 +1252,13 @@ __TS__SetDescriptor(
|
|
|
1221
1252
|
"remainingDuration",
|
|
1222
1253
|
{
|
|
1223
1254
|
get = function(self)
|
|
1224
|
-
local
|
|
1225
|
-
return
|
|
1255
|
+
local ____opt_61 = self._timer
|
|
1256
|
+
return ____opt_61 and ____opt_61.remaining or 0
|
|
1226
1257
|
end,
|
|
1227
1258
|
set = function(self, remainingDuration)
|
|
1228
|
-
local
|
|
1229
|
-
local
|
|
1230
|
-
local remainingDurationDelta =
|
|
1259
|
+
local ____remainingDuration_65 = remainingDuration
|
|
1260
|
+
local ____opt_63 = self._timer
|
|
1261
|
+
local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
|
|
1231
1262
|
if remainingDurationDelta ~= 0 then
|
|
1232
1263
|
self[103] = self[103] + remainingDurationDelta
|
|
1233
1264
|
if remainingDuration <= 0 then
|
|
@@ -1242,7 +1273,7 @@ __TS__SetDescriptor(
|
|
|
1242
1273
|
remainingDuration,
|
|
1243
1274
|
self._spellStealPriority,
|
|
1244
1275
|
self._learnLevelMinimum,
|
|
1245
|
-
self[
|
|
1276
|
+
self[142]
|
|
1246
1277
|
) then
|
|
1247
1278
|
local timer = self._timer
|
|
1248
1279
|
if timer == nil then
|
|
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
|
|
|
8
8
|
-- @internal For use by internal systems only.
|
|
9
9
|
____exports.getAbilityDuration = function(ability, target)
|
|
10
10
|
local level = ability.level
|
|
11
|
-
return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
11
|
+
return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
12
12
|
end
|
|
13
13
|
return ____exports
|
|
@@ -2,13 +2,18 @@
|
|
|
2
2
|
import { ModelNodeName } from "./model-node-name";
|
|
3
3
|
import { ModelNodeQualifier } from "./model-node-qualifier";
|
|
4
4
|
import { Optional } from "../../../utility/types";
|
|
5
|
+
import { EffectParameters } from "../../../core/types/effect";
|
|
5
6
|
export type AttachmentPreset = {
|
|
6
7
|
modelPath: string;
|
|
7
8
|
nodeName: ModelNodeName;
|
|
8
9
|
nodeQualifiers: ModelNodeQualifier[];
|
|
9
10
|
};
|
|
10
|
-
export type
|
|
11
|
-
|
|
11
|
+
export type EffectPresetWithParameters = AttachmentPreset & {
|
|
12
|
+
parameters?: EffectParameters;
|
|
13
|
+
};
|
|
14
|
+
export type AttachmentPresetInput<T extends AttachmentPreset = AttachmentPreset> = Optional<T, "nodeName" | "nodeQualifiers"> | string;
|
|
15
|
+
export type EffectPresetWithParametersInput = AttachmentPresetInput<EffectPresetWithParameters>;
|
|
16
|
+
export declare const toEffectPreset: (effectPresetInput: EffectPresetWithParametersInput) => EffectPresetWithParameters;
|
|
12
17
|
export declare const extractAttachmentPresetInputModelPath: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
13
18
|
export declare const extractAttachmentPresetInputNodeFQN: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
14
19
|
export declare const splitAttachmentNodeFQN: (attachmentNodeFQN: string) => LuaMultiReturn<[attachmentNodeName: ModelNodeName, attachmentNodeQualifiers: ModelNodeQualifier[]]>;
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ArrayJoin = ____lualib.__TS__ArrayJoin
|
|
2
3
|
local __TS__StringSplit = ____lualib.__TS__StringSplit
|
|
3
4
|
local __TS__ArraySlice = ____lualib.__TS__ArraySlice
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
____exports.
|
|
6
|
-
return type(
|
|
6
|
+
____exports.toEffectPreset = function(effectPresetInput)
|
|
7
|
+
return type(effectPresetInput) == "string" and ({modelPath = effectPresetInput, nodeName = "origin", nodeQualifiers = {}}) or ({modelPath = effectPresetInput.modelPath, nodeName = effectPresetInput.nodeName or "origin", nodeQualifiers = effectPresetInput.nodeQualifiers or ({}), parameters = effectPresetInput.parameters})
|
|
7
8
|
end
|
|
8
9
|
____exports.extractAttachmentPresetInputModelPath = function(attachmentPresetInput)
|
|
9
10
|
return type(attachmentPresetInput) == "string" and attachmentPresetInput or (attachmentPresetInput and attachmentPresetInput.modelPath or "")
|
|
@@ -12,7 +13,7 @@ ____exports.extractAttachmentPresetInputNodeFQN = function(attachmentPresetInput
|
|
|
12
13
|
if type(attachmentPresetInput) == "string" or attachmentPresetInput == nil then
|
|
13
14
|
return ""
|
|
14
15
|
end
|
|
15
|
-
return
|
|
16
|
+
return __TS__ArrayJoin(
|
|
16
17
|
{
|
|
17
18
|
attachmentPresetInput.nodeName,
|
|
18
19
|
table.unpack(attachmentPresetInput.nodeQualifiers or ({}))
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare const enum SoundEax {
|
|
3
|
+
DEFAULT = "DefaultEAXON",
|
|
4
|
+
ACKNOWLEDGEMENTS = "HeroAcksEAX",
|
|
5
|
+
ENVIRONMENT = "DoodadsEAX",
|
|
6
|
+
DRUMS = "KotoDrumsEAX",
|
|
7
|
+
ATTACKS = "CombatSoundsEAX",
|
|
8
|
+
ABILITIES = "SpellsEAX",
|
|
9
|
+
MISSILES = "MissilesEAX"
|
|
10
|
+
}
|
|
@@ -7,4 +7,6 @@ export declare class BerserkAbilityType extends AbilityType {
|
|
|
7
7
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get attackSpeedIncreaseFactor(): number[];
|
|
9
9
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get receivedDamageIncreaseFactor(): number[];
|
|
11
|
+
set receivedDamageIncreaseFactor(receivedDamageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
12
|
}
|
|
@@ -36,4 +36,17 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BerserkAbilityType.prototype,
|
|
41
|
+
"receivedDamageIncreaseFactor",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("bsk3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, receivedDamageIncreaseFactor)
|
|
47
|
+
self:setNumberLevelField("bsk3", receivedDamageIncreaseFactor)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
39
52
|
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CarrionSwarmAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get damagePerTarget(): number[];
|
|
7
|
+
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get maximumTotalDamage(): number[];
|
|
9
|
+
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
14
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CarrionSwarmAbilityType = __TS__Class()
|
|
9
|
+
local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
|
|
10
|
+
CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
|
|
11
|
+
__TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
|
|
12
|
+
CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CarrionSwarmAbilityType.prototype,
|
|
15
|
+
"damagePerTarget",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ucs1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damagePerTarget)
|
|
21
|
+
self:setNumberLevelField("Ucs1", damagePerTarget)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CarrionSwarmAbilityType.prototype,
|
|
28
|
+
"maximumTotalDamage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ucs2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, maximumTotalDamage)
|
|
34
|
+
self:setNumberLevelField("Ucs2", maximumTotalDamage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CarrionSwarmAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ucs3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Ucs3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CarrionSwarmAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Ucs4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Ucs4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class EnsnareAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.EnsnareAbilityType = __TS__Class()
|
|
9
|
+
local EnsnareAbilityType = ____exports.EnsnareAbilityType
|
|
10
|
+
EnsnareAbilityType.name = "EnsnareAbilityType"
|
|
11
|
+
__TS__ClassExtends(EnsnareAbilityType, AbilityType)
|
|
12
|
+
EnsnareAbilityType.BASE_ID = fourCC("Aens")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
EnsnareAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
EnsnareAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
EnsnareAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class PhaseShiftAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get movementSpeedDecreaseFactor(): number[];
|
|
7
|
+
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get attackSpeedDecreaseFactor(): number[];
|
|
9
|
+
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.PhaseShiftAbilityType = __TS__Class()
|
|
9
|
+
local PhaseShiftAbilityType = ____exports.PhaseShiftAbilityType
|
|
10
|
+
PhaseShiftAbilityType.name = "PhaseShiftAbilityType"
|
|
11
|
+
__TS__ClassExtends(PhaseShiftAbilityType, AbilityType)
|
|
12
|
+
PhaseShiftAbilityType.BASE_ID = fourCC("Apsh")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
PhaseShiftAbilityType.prototype,
|
|
15
|
+
"movementSpeedDecreaseFactor",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Hbn1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, movementSpeedDecreaseFactor)
|
|
21
|
+
self:setNumberLevelField("Hbn1", movementSpeedDecreaseFactor)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
PhaseShiftAbilityType.prototype,
|
|
28
|
+
"attackSpeedDecreaseFactor",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Hbn2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, attackSpeedDecreaseFactor)
|
|
34
|
+
self:setNumberLevelField("Hbn2", attackSpeedDecreaseFactor)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
|
|
|
7
7
|
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get maximumTotalDamage(): number[];
|
|
9
9
|
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
14
|
}
|
|
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ShockWaveAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Osh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Osh3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ShockWaveAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Osh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Osh4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
39
65
|
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WebAbilityType extends AbilityType {
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5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
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|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WebAbilityType = __TS__Class()
|
|
9
|
+
local WebAbilityType = ____exports.WebAbilityType
|
|
10
|
+
WebAbilityType.name = "WebAbilityType"
|
|
11
|
+
__TS__ClassExtends(WebAbilityType, AbilityType)
|
|
12
|
+
WebAbilityType.BASE_ID = fourCC("Aweb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WebAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WebAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WebAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|