warscript 0.0.1-dev.7b6a4ac → 0.0.1-dev.7c9c5d2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +17 -0
- package/attributes.lua +23 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -0
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +840 -786
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +10 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +103 -41
- package/engine/buff.lua +465 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +18 -13
- package/engine/internal/ability.lua +87 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +4 -3
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +78 -18
- package/engine/internal/unit.lua +475 -167
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +47 -5
- package/engine/object-data/entry/unit-type.lua +421 -74
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -4
- package/engine/object-field.lua +162 -76
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +2 -3
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +12 -5
- package/utility/arrays.lua +37 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -3
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +4 -2
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +2 -2
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -6,9 +6,8 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local
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local
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local boundRegion = ____mapbounds.boundRegion
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local ____game_2Dmap = require("engine.game-map")
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local GameMap = ____game_2Dmap.GameMap
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local eventInvoke = Event.invoke
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local tableRemove = table.remove
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local ____assert = _G.assert
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deboard(unit)
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end
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if not unitAlive(handle) then
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unit.x =
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unit.y =
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unit.x = GameMap.worldBoundsRect.maxX
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unit.y = GameMap.worldBoundsRect.maxY
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end
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local transport = Unit:of(getTransportUnit())
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transportByUnit[unit] = transport
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eventInvoke(onBoardEvent, unit, transport)
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)
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boundRegion.onUnitEnter:addListener(function(unit)
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end)
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local luaSetOf = ____lua_2Dsets.luaSetOf
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orderId("berserk"),
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orderId("divineshield"),
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orderId("immolation"),
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orderId("moveslot3"),
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orderId("unavatar"),
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orderId("undivineshield"),
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orderId("unimmolation")
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)
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/// <reference types="@typescript-to-lua/language-extensions" />
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import { Handle, HandleDestructor } from "../../core/types/handle";
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import { Player } from "../../core/types/player";
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import { Widget } from "../../core/types/widget";
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import type { UnitTypeId } from "../object-data/entry/unit-type";
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import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
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import { MovementType } from "../object-data/auxiliary/movement-type";
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import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
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import { AttackType } from "../object-data/auxiliary/attack-type";
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import { AttributesHolder } from "../../attributes";
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export type UnitClassification = junittype;
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const WORKER: junittype;
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const SUICIDAL: junittype;
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const TAUREN: junittype;
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type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
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export interface DamagingEvent {
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export interface DamagingEvent extends AttributesHolder {
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attackType:
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attackType: AttackType;
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damageType: jdamagetype;
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metadata: unknown;
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readonly isAttack: boolean;
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readonly originalAmount: number;
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readonly originalMetadata: unknown;
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export type DamageEvent = DamagingEvent & {
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export declare class UnitWeapon {
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readonly unit: Unit;
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readonly index: 0 | 1;
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-
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-
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constructor(unit: Unit, index: 0 | 1);
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceCount: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get range(): number;
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set range(range: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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get missileArc(): number;
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set missileArc(missileArc: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileSpeed(): number;
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set missileSpeed(missileSpeed: number);
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}
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declare const enum UnitPropertyKey {
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-
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-
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SYNC_ID = 100,
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IS_PAUSED = 101,
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STUN_COUNTER = 102,
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DELAY_HEALTH_CHECKS_COUNTER = 103,
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DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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PREVENT_DEATH_HEALTH_BONUS = 105,
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IS_TEAM_GLOW_HIDDEN = 106,
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LAST_X = 107,
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LAST_Y = 108
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}
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export type UnitSyncId = number & {
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readonly __unitSyncId: unique symbol;
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};
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export declare class Unit extends Handle<junit> {
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readonly syncId: UnitSyncId;
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private [UnitPropertyKey.IS_PAUSED]?;
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private [UnitPropertyKey.STUN_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
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private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
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private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
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private [UnitPropertyKey.LAST_X]?;
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private [UnitPropertyKey.LAST_Y]?;
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private _owner?;
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private _timeScale?;
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private events?;
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@@ -107,6 +144,7 @@ export declare class Unit extends Handle<junit> {
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get isAlive(): boolean;
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get isDead(): boolean;
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get isIllusion(): boolean;
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|
+
get isStunned(): boolean;
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get combatClassifications(): CombatClassifications;
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149
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set combatClassifications(combatClassifications: CombatClassifications);
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hasCombatClassification(combatClassification: CombatClassification): boolean;
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@@ -121,12 +159,17 @@ export declare class Unit extends Handle<junit> {
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isEnemyOf(unit: Unit): boolean;
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playAnimation(animation: string, rarity?: jraritycontrol): void;
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playAnimation(animation: number): void;
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|
+
resetAnimation(): void;
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queueAnimation(animation: string): void;
|
|
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|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
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|
+
get firstWeapon(): UnitWeapon;
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|
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|
+
get secondWeapon(): UnitWeapon;
|
|
126
167
|
get level(): number;
|
|
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|
set level(v: number);
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128
169
|
get xp(): number;
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|
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|
set xp(v: number);
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|
+
get primaryAttribute(): UnitAttribute;
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|
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|
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set primaryAttribute(primaryAttribute: UnitAttribute);
|
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|
get strengthBase(): number;
|
|
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174
|
set strengthBase(strengthBase: number);
|
|
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175
|
get strengthBonus(): number;
|
|
@@ -148,6 +191,10 @@ export declare class Unit extends Handle<junit> {
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|
|
148
191
|
set color(color: PlayerColor);
|
|
149
192
|
get acquisitionRange(): number;
|
|
150
193
|
set acquisitionRange(v: number);
|
|
194
|
+
/**
|
|
195
|
+
* Keeps this unit alive even if its health becomes negative until the current game thread yields.
|
|
196
|
+
*/
|
|
197
|
+
delayHealthChecks(): void;
|
|
151
198
|
get maxHealth(): number;
|
|
152
199
|
set maxHealth(maxHealth: number);
|
|
153
200
|
get healthRegenerationRate(): number;
|
|
@@ -197,11 +244,13 @@ export declare class Unit extends Handle<junit> {
|
|
|
197
244
|
set timeScale(v: number);
|
|
198
245
|
get collisionSize(): number;
|
|
199
246
|
get pathingCollisionRange(): number;
|
|
247
|
+
get movementType(): MovementType;
|
|
248
|
+
set movementType(movementType: MovementType);
|
|
200
249
|
set pathing(v: boolean);
|
|
201
250
|
isSelected(player: Player): boolean;
|
|
202
251
|
explode(): void;
|
|
203
252
|
kill(): void;
|
|
204
|
-
revive(
|
|
253
|
+
revive(x: number, y: number, doEffect?: boolean): void;
|
|
205
254
|
healTarget(target: Widget, amount: number): void;
|
|
206
255
|
useItem(item: Item): boolean;
|
|
207
256
|
issueImmediateOrder(order: number): boolean;
|
|
@@ -222,6 +271,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
222
271
|
getAbilityById(abilityId: number): UnitAbility | undefined;
|
|
223
272
|
removeAbility(abilityId: number): boolean;
|
|
224
273
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
274
|
+
getAbilityRemainingCooldown(abilityId: number): number;
|
|
225
275
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
226
276
|
endAbilityCooldown(abilityId: number): void;
|
|
227
277
|
interruptAttack(): void;
|
|
@@ -246,6 +296,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
246
296
|
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
247
297
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
248
298
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
299
|
+
get targetAcquiredEvent(): Event;
|
|
249
300
|
get onSelect(): Event;
|
|
250
301
|
get onDeselect(): Event;
|
|
251
302
|
get onImmediateOrder(): Event<[number]>;
|
|
@@ -260,7 +311,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
260
311
|
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
261
312
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
262
313
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
263
|
-
static getSelectionOf(player: Player): Unit[];
|
|
314
|
+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
264
315
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
265
316
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
266
317
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -295,9 +346,17 @@ export declare class Unit extends Handle<junit> {
|
|
|
295
346
|
static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
|
|
296
347
|
static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
|
|
297
348
|
static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
|
|
298
|
-
static
|
|
299
|
-
static
|
|
300
|
-
static
|
|
349
|
+
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
350
|
+
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
351
|
+
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
352
|
+
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
353
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
354
|
+
static get itemMoveOrderEvent(): Event<[
|
|
355
|
+
unit: Unit,
|
|
356
|
+
item: Item,
|
|
357
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
358
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
359
|
+
]>;
|
|
301
360
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
302
361
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
303
362
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -308,5 +367,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
308
367
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
309
368
|
setField(field: junitstringfield, value: string): boolean;
|
|
310
369
|
toString(): string;
|
|
370
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
311
371
|
}
|
|
312
372
|
export {};
|