warscript 0.0.1-dev.7aaa070 → 0.0.1-dev.7b27dc0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +20 -7
- package/engine/behaviour/ability.d.ts +12 -3
- package/engine/behaviour/ability.lua +67 -8
- package/engine/behaviour/unit.d.ts +17 -0
- package/engine/behaviour/unit.lua +114 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +34 -24
- package/engine/internal/item/ability.lua +86 -10
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +5 -0
- package/engine/internal/unit/ability.lua +14 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +27 -4
- package/engine/internal/unit.lua +209 -48
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +6 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -55,9 +55,13 @@ export declare class UnrecognizedAbility extends Ability {
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export declare class UnitAbility extends Ability {
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readonly owner: Unit;
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private readonly u;
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private d?;
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constructor(handle: jability, typeId: number, owner: Unit);
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incrementHideCounter(): void;
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decrementHideCounter(): void;
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incrementDisableCounter(): void;
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decrementDisableCounter(): void;
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get isDisabled(): boolean;
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get level(): number;
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set level(v: number);
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get cooldownRemaining(): number;
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@@ -13,6 +13,7 @@ local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local startItemCooldown = ____ability.startItemCooldown
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local getUnitAbilityLevel = GetUnitAbilityLevel
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local setUnitAbilityLevel = SetUnitAbilityLevel
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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@@ -34,7 +35,10 @@ local getAbilityStringLevelField = BlzGetAbilityStringLevelField
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local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
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local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
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local getHandleId = GetHandleId
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local getItemBooleanField = BlzGetItemBooleanField
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local setItemBooleanField = BlzSetItemBooleanField
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local unitHideAbility = BlzUnitHideAbility
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local unitDisableAbility = BlzUnitDisableAbility
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local match = string.match
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local ____type = _G.type
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local ____tostring = _G.tostring
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@@ -399,9 +403,25 @@ end
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function UnitAbility.prototype.decrementHideCounter(self)
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unitHideAbility(self.u, self.typeId, false)
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end
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function UnitAbility.prototype.incrementDisableCounter(self)
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unitDisableAbility(self.u, self.typeId, true, false)
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self.d = (self.d or 0) + 1
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end
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function UnitAbility.prototype.decrementDisableCounter(self)
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unitDisableAbility(self.u, self.typeId, false, false)
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self.d = (self.d or 0) - 1
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end
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function UnitAbility.prototype.interruptCast(self)
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self.owner:interruptCast(self.typeId)
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end
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__TS__SetDescriptor(
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UnitAbility.prototype,
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"isDisabled",
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{get = function(self)
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return self.d ~= nil and self.d > 0
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end},
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true
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)
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__TS__SetDescriptor(
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UnitAbility.prototype,
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"level",
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local function getAbilityCooldown(_, abilityTypeId)
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return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
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end
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local function startAbilityCooldown(_, abilityTypeId, cooldown)
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startUnitAbilityCooldown(abilityActionDummy, abilityTypeId, cooldown)
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end
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local function doNothing()
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end
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____exports.ItemAbility = __TS__Class()
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local ItemAbility = ____exports.ItemAbility
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ItemAbility.name = "ItemAbility"
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)
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end
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function ItemAbility.prototype.interruptCast(self)
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local
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local
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-
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-
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local handle = self.owner.handle
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local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
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if activelyUsed then
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setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
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setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
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end
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end
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__TS__SetDescriptor(
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{
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get = function(self)
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local item = self.owner
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local
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local
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local
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return
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local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
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local ____item_handle_3 = item.handle
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local ____opt_1 = item.owner
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return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
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end,
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set = function(self, cooldownRemaining)
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local item = self.owner
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local
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local
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local
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____item_handle_11,
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____opt_9 and ____opt_9.handle,
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startAbilityCooldown,
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self.typeId,
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cooldownRemaining
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)
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local ____startItemCooldown_8 = startItemCooldown
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local ____item_handle_7 = item.handle
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local ____opt_5 = item.owner
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____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
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end
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},
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true
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local ____exports = {}
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local restoreCooldownGroup
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local ____player = require("core.types.player")
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local Player = ____player.Player
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local ____dummy = require("objutil.dummy")
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local dummyUnitId = ____dummy.dummyUnitId
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local ____utility = require("engine.internal.utility")
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local findUnitItemSlot = ____utility.findUnitItemSlot
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local ____blank = require("engine.object-data.entry.item-type.blank")
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local BlankItemType = ____blank.BlankItemType
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
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local ____math = require("math")
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
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local isItemOwned = IsItemOwned
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local isItemPowerup = IsItemPowerup
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local getItemX = GetItemX
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local getItemY = GetItemY
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
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local setItemIntegerField = BlzSetItemIntegerField
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local getItemIntegerField = BlzGetItemIntegerField
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local setItemBooleanField = BlzSetItemBooleanField
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local setItemPosition = SetItemPosition
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local unitAddItem = UnitAddItem
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local unitDropItemSlot = UnitDropItemSlot
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local unitRemoveItem = UnitRemoveItem
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local
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local unitUseItem = UnitUseItem
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local unitResetCooldown = UnitResetCooldown
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local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
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if not currentMap then
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return 0
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end
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local abilityType = currentMap.objects.ability:newObject(
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util.id2s(abilityTypeIdGenerator:next()),
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"Absk"
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)
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abilityType["bsk1+0"] = 0
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abilityType["bsk2+0"] = 0
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abilityType["bsk3+0"] = 0
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abilityType["amcs+0"] = 0
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abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
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abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
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return util.s2id(abilityType.id)
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end)
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local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
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local itemType = BlankItemType:create()
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itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
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itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
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itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
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itemType.activelyUsed = true
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return itemType.id
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end)
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---
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-- @internal For use by internal systems only.
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____exports.itemAbilityDummy = assert(CreateUnit(
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Player.neutralVictim.handle,
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dummyUnitId,
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0,
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21
64
|
0,
|
|
22
65
|
270
|
|
23
66
|
))
|
|
24
|
-
|
|
67
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
68
|
+
local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
69
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
70
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
71
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
72
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
73
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
74
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
75
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
76
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
77
|
+
end
|
|
78
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
79
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
80
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
81
|
+
end
|
|
82
|
+
end
|
|
25
83
|
---
|
|
26
84
|
-- @internal For use by internal systems only.
|
|
27
|
-
____exports.
|
|
85
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
86
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
87
|
+
end
|
|
88
|
+
---
|
|
89
|
+
-- @internal For use by internal systems only.
|
|
90
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
28
91
|
---
|
|
29
92
|
-- @internal For use by internal systems only.
|
|
30
93
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
94
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
95
|
+
if not isAlreadyIgnoredInEvents then
|
|
96
|
+
ignoreEventsItems[handle] = true
|
|
97
|
+
end
|
|
31
98
|
local isOwned = isItemOwned(handle)
|
|
32
99
|
local isPowerup
|
|
33
100
|
local x
|
|
@@ -39,16 +106,19 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
39
106
|
end
|
|
40
107
|
x = getItemX(handle)
|
|
41
108
|
y = getItemY(handle)
|
|
42
|
-
unitAddItem(
|
|
109
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
43
110
|
end
|
|
44
111
|
local result = action(handle, ...)
|
|
45
112
|
if not isOwned then
|
|
46
|
-
unitRemoveItem(
|
|
113
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
47
114
|
setItemPosition(handle, x, y)
|
|
48
115
|
if isPowerup then
|
|
49
116
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
50
117
|
end
|
|
51
118
|
end
|
|
119
|
+
if not isAlreadyIgnoredInEvents then
|
|
120
|
+
ignoreEventsItems[handle] = nil
|
|
121
|
+
end
|
|
52
122
|
return result
|
|
53
123
|
end
|
|
54
124
|
---
|
|
@@ -61,20 +131,26 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
|
61
131
|
if slot == nil then
|
|
62
132
|
return ____exports.doAbilityAction(handle, action, ...)
|
|
63
133
|
end
|
|
134
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
135
|
+
if not isAlreadyIgnoredInEvents then
|
|
136
|
+
ignoreEventsItems[handle] = true
|
|
137
|
+
end
|
|
64
138
|
local isPowerup
|
|
65
139
|
if isItemPowerup(handle) then
|
|
66
140
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
67
141
|
isPowerup = true
|
|
68
142
|
end
|
|
69
143
|
unitRemoveItem(owner, handle)
|
|
70
|
-
unitAddItem(
|
|
144
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
71
145
|
local result = action(handle, ...)
|
|
72
|
-
unitRemoveItem(
|
|
73
|
-
|
|
74
|
-
unitDropItemSlot(owner, handle, slot)
|
|
146
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
147
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
75
148
|
if isPowerup then
|
|
76
149
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
77
150
|
end
|
|
151
|
+
if not isAlreadyIgnoredInEvents then
|
|
152
|
+
ignoreEventsItems[handle] = nil
|
|
153
|
+
end
|
|
78
154
|
return result
|
|
79
155
|
end
|
|
80
156
|
return ____exports
|
|
@@ -5,8 +5,8 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
11
|
ABILITIES = 100,
|
|
12
12
|
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
|
|
|
17
17
|
constructor(handle: jitem);
|
|
18
18
|
protected onDestroy(): HandleDestructor;
|
|
19
19
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
20
|
+
get typeId(): ItemTypeId;
|
|
21
21
|
set skinId(v: number);
|
|
22
22
|
get skinId(): number;
|
|
23
23
|
set name(v: string);
|
|
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
73
|
set position(v: Vec2);
|
|
74
74
|
set charges(v: number);
|
|
75
75
|
get charges(): number;
|
|
76
|
+
consumeCharge(): boolean;
|
|
77
|
+
consumeCharges(count: number): boolean;
|
|
76
78
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
79
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
80
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
79
81
|
getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
80
82
|
get abilities(): readonly ItemAbility[];
|
|
81
|
-
static getInRange(
|
|
83
|
+
static getInRange(x: number, y: number, range: number): Item[];
|
|
82
84
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
85
|
static get onCreate(): Event<[Item]>;
|
|
84
|
-
static get
|
|
86
|
+
static get destroyEvent(): Event<[Item]>;
|
|
87
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
88
|
}
|
|
86
89
|
export {};
|
package/engine/internal/item.lua
CHANGED
|
@@ -1,20 +1,33 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
6
7
|
local __TS__Delete = ____lualib.__TS__Delete
|
|
7
8
|
local ____exports = {}
|
|
9
|
+
local invoke
|
|
8
10
|
local ____handle = require("core.types.handle")
|
|
9
11
|
local Handle = ____handle.Handle
|
|
10
12
|
local ____color = require("core.types.color")
|
|
11
13
|
local Color = ____color.Color
|
|
14
|
+
local ____event = require("event")
|
|
15
|
+
local Event = ____event.Event
|
|
12
16
|
local ____rect = require("core.types.rect")
|
|
13
17
|
local Rect = ____rect.Rect
|
|
14
18
|
local ____ability = require("engine.internal.ability")
|
|
15
19
|
local ItemAbility = ____ability.ItemAbility
|
|
16
20
|
local ____ability = require("engine.internal.item.ability")
|
|
17
21
|
local doAbilityAction = ____ability.doAbilityAction
|
|
22
|
+
local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
|
|
23
|
+
local itemAbilityDummy = ____ability.itemAbilityDummy
|
|
24
|
+
local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
|
|
25
|
+
local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
|
|
26
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
27
|
+
local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
|
|
28
|
+
local ____vec2 = require("math.vec2")
|
|
29
|
+
local distance = ____vec2.distance
|
|
30
|
+
local itemChargesChangeEvent = __TS__New(Event)
|
|
18
31
|
local itemAddAbility = BlzItemAddAbility
|
|
19
32
|
local itemRemoveAbility = BlzItemRemoveAbility
|
|
20
33
|
local getItemAbility = BlzGetItemAbility
|
|
@@ -24,10 +37,32 @@ local getAbilityId = BlzGetAbilityId
|
|
|
24
37
|
local getWidgetLife = GetWidgetLife
|
|
25
38
|
local removeItem = RemoveItem
|
|
26
39
|
local getHandleId = GetHandleId
|
|
40
|
+
local setRect = SetRect
|
|
41
|
+
local enumItemsInRect = EnumItemsInRect
|
|
42
|
+
local getEnumItem = GetEnumItem
|
|
43
|
+
local getItemTypeId = GetItemTypeId
|
|
44
|
+
local getItemX = GetItemX
|
|
45
|
+
local getItemY = GetItemY
|
|
46
|
+
local getItemCharges = GetItemCharges
|
|
47
|
+
local setItemCharges = SetItemCharges
|
|
48
|
+
local unitRemoveAbility = UnitRemoveAbility
|
|
49
|
+
local unitUseItem = UnitUseItem
|
|
50
|
+
local unitUseItemPoint = UnitUseItemPoint
|
|
51
|
+
local unitUseItemTarget = UnitUseItemTarget
|
|
52
|
+
_G.SetItemCharges = function(whichItem, charges)
|
|
53
|
+
setItemCharges(whichItem, charges)
|
|
54
|
+
invoke(
|
|
55
|
+
itemChargesChangeEvent,
|
|
56
|
+
____exports.Item:of(whichItem)
|
|
57
|
+
)
|
|
58
|
+
end
|
|
27
59
|
local getItemIntegerField = BlzGetItemIntegerField
|
|
28
60
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
29
61
|
local getItemBooleanField = BlzGetItemBooleanField
|
|
62
|
+
invoke = Event.invoke
|
|
30
63
|
local enumRect = Rect:create(0, 0, 0, 0).handle
|
|
64
|
+
---
|
|
65
|
+
-- @internal For use by internal systems only.
|
|
31
66
|
____exports.addAndGetAbility = function(handle, abilityTypeId)
|
|
32
67
|
if itemAddAbility(handle, abilityTypeId) then
|
|
33
68
|
return getItemAbility(handle, abilityTypeId)
|
|
@@ -53,6 +88,49 @@ local function getItemAbilities(handle, item)
|
|
|
53
88
|
end
|
|
54
89
|
return abilities
|
|
55
90
|
end
|
|
91
|
+
local function consumeCharge(handle)
|
|
92
|
+
do
|
|
93
|
+
local i = 0
|
|
94
|
+
local ability = getItemAbilityByIndex(handle, i)
|
|
95
|
+
while ability ~= nil do
|
|
96
|
+
unitRemoveAbility(
|
|
97
|
+
itemAbilityDummy,
|
|
98
|
+
getAbilityId(ability)
|
|
99
|
+
)
|
|
100
|
+
do
|
|
101
|
+
i = i + 1
|
|
102
|
+
ability = getItemAbilityByIndex(handle, i)
|
|
103
|
+
end
|
|
104
|
+
end
|
|
105
|
+
end
|
|
106
|
+
return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
|
|
107
|
+
end
|
|
108
|
+
local targetCollection
|
|
109
|
+
local targetCollectionNextIndex
|
|
110
|
+
local centerX
|
|
111
|
+
local centerY
|
|
112
|
+
local enumRange
|
|
113
|
+
local function collectIntoTarget()
|
|
114
|
+
local item = getEnumItem()
|
|
115
|
+
local typeId = getItemTypeId(item)
|
|
116
|
+
if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
|
|
117
|
+
targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
|
|
118
|
+
targetCollectionNextIndex = targetCollectionNextIndex + 1
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
local function collectIntoTargetRange()
|
|
122
|
+
local item = getEnumItem()
|
|
123
|
+
local typeId = getItemTypeId(item)
|
|
124
|
+
if distance(
|
|
125
|
+
getItemX(item),
|
|
126
|
+
getItemY(item),
|
|
127
|
+
centerX,
|
|
128
|
+
centerY
|
|
129
|
+
) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
|
|
130
|
+
targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
|
|
131
|
+
targetCollectionNextIndex = targetCollectionNextIndex + 1
|
|
132
|
+
end
|
|
133
|
+
end
|
|
56
134
|
____exports.Item = __TS__Class()
|
|
57
135
|
local Item = ____exports.Item
|
|
58
136
|
Item.name = "Item"
|
|
@@ -78,6 +156,36 @@ end
|
|
|
78
156
|
function Item.create(self, id, x, y, skinId)
|
|
79
157
|
return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
|
|
80
158
|
end
|
|
159
|
+
function Item.prototype.consumeCharge(self)
|
|
160
|
+
return self:consumeCharges(1)
|
|
161
|
+
end
|
|
162
|
+
function Item.prototype.consumeCharges(self, count)
|
|
163
|
+
local handle = self.handle
|
|
164
|
+
local charges = getItemCharges(handle)
|
|
165
|
+
if charges > count then
|
|
166
|
+
setItemCharges(handle, charges - count)
|
|
167
|
+
invoke(itemChargesChangeEvent, self)
|
|
168
|
+
return true
|
|
169
|
+
end
|
|
170
|
+
if charges == count then
|
|
171
|
+
if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
|
|
172
|
+
self:destroy()
|
|
173
|
+
return true
|
|
174
|
+
end
|
|
175
|
+
if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
|
|
176
|
+
setItemCharges(handle, 0)
|
|
177
|
+
invoke(itemChargesChangeEvent, self)
|
|
178
|
+
return true
|
|
179
|
+
end
|
|
180
|
+
setItemCharges(handle, 1)
|
|
181
|
+
local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
|
|
182
|
+
local ____opt_0 = self.owner
|
|
183
|
+
____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
|
|
184
|
+
invoke(itemChargesChangeEvent, self)
|
|
185
|
+
return true
|
|
186
|
+
end
|
|
187
|
+
return false
|
|
188
|
+
end
|
|
81
189
|
function Item.prototype.addAbility(self, abilityTypeId)
|
|
82
190
|
local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
|
|
83
191
|
if nativeAbility ~= nil then
|
|
@@ -111,34 +219,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
|
|
|
111
219
|
local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
|
|
112
220
|
return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
|
|
113
221
|
end
|
|
114
|
-
function Item.getInRange(self,
|
|
115
|
-
|
|
116
|
-
|
|
222
|
+
function Item.getInRange(self, x, y, range)
|
|
223
|
+
targetCollection = {}
|
|
224
|
+
targetCollectionNextIndex = 1
|
|
225
|
+
centerX = x
|
|
226
|
+
centerY = y
|
|
227
|
+
enumRange = range
|
|
228
|
+
setRect(
|
|
117
229
|
enumRect,
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
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|
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)
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-
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-
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nil,
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|
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function()
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|
-
collection[#collection + 1] = self:of(GetEnumItem())
|
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|
-
end
|
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-
)
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return collection
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enumItemsInRect(enumRect, nil, collectIntoTargetRange)
|
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+
return targetCollection
|
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|
end
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function Item.getInRect(self, rect)
|
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-
|
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|
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-
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-
|
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function()
|
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|
-
collection[#collection + 1] = self:of(GetEnumItem())
|
|
139
|
-
end
|
|
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|
-
)
|
|
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|
-
return collection
|
|
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|
+
targetCollection = {}
|
|
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|
+
targetCollectionNextIndex = 1
|
|
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|
+
enumItemsInRect(rect.handle, nil, collectIntoTarget)
|
|
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|
+
return targetCollection
|
|
142
243
|
end
|
|
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|
__TS__SetDescriptor(
|
|
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245
|
Item.prototype,
|
|
@@ -270,7 +371,7 @@ __TS__SetDescriptor(
|
|
|
270
371
|
"perishable",
|
|
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372
|
{
|
|
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373
|
get = function(self)
|
|
273
|
-
return
|
|
374
|
+
return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
|
|
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375
|
end,
|
|
275
376
|
set = function(self, v)
|
|
276
377
|
BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
|
|
@@ -526,10 +627,11 @@ __TS__SetDescriptor(
|
|
|
526
627
|
"charges",
|
|
527
628
|
{
|
|
528
629
|
get = function(self)
|
|
529
|
-
return
|
|
630
|
+
return getItemCharges(self.handle)
|
|
530
631
|
end,
|
|
531
632
|
set = function(self, v)
|
|
532
|
-
|
|
633
|
+
setItemCharges(self.handle, v)
|
|
634
|
+
invoke(itemChargesChangeEvent, self)
|
|
533
635
|
end
|
|
534
636
|
},
|
|
535
637
|
true
|
|
@@ -551,11 +653,12 @@ __TS__ObjectDefineProperty(
|
|
|
551
653
|
)
|
|
552
654
|
__TS__ObjectDefineProperty(
|
|
553
655
|
Item,
|
|
554
|
-
"
|
|
656
|
+
"destroyEvent",
|
|
555
657
|
{get = function(self)
|
|
556
658
|
return self.onDestroyEvent
|
|
557
659
|
end}
|
|
558
660
|
)
|
|
661
|
+
Item.chargesChangedEvent = itemChargesChangeEvent
|
|
559
662
|
local getManipulatedItem = GetManipulatedItem
|
|
560
663
|
local trigger = CreateTrigger()
|
|
561
664
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
|
|
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
|
|
|
8
8
|
-- @internal For use by internal systems only.
|
|
9
9
|
____exports.getAbilityDuration = function(ability, target)
|
|
10
10
|
local level = ability.level
|
|
11
|
-
return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
11
|
+
return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
12
12
|
end
|
|
13
13
|
return ____exports
|
|
@@ -1,2 +1,2 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
export
|
|
2
|
+
export {};
|
|
@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
|
|
|
10
10
|
abilityType.autoAttackSpeedIncreaseFactor = 0
|
|
11
11
|
return abilityType.id
|
|
12
12
|
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
13
15
|
____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
|
|
14
16
|
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____evasion = require("engine.object-data.entry.ability-type.evasion")
|
|
3
|
+
local EvasionAbilityType = ____evasion.EvasionAbilityType
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems.
|
|
6
|
+
____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
7
|
+
local abilityType = EvasionAbilityType:create()
|
|
8
|
+
abilityType.isInternal = true
|
|
9
|
+
abilityType.isButtonVisible = false
|
|
10
|
+
abilityType.evasionProbability = 0
|
|
11
|
+
return abilityType.id
|
|
12
|
+
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
15
|
+
____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
|
|
16
|
+
return ____exports
|
|
@@ -131,6 +131,11 @@ declare module "../unit" {
|
|
|
131
131
|
const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
132
132
|
}
|
|
133
133
|
}
|
|
134
|
+
declare module "../unit" {
|
|
135
|
+
namespace Unit {
|
|
136
|
+
const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
134
139
|
declare module "../unit" {
|
|
135
140
|
namespace Unit {
|
|
136
141
|
const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
|
|
|
21
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
22
|
local ____lazy = require("utility.lazy")
|
|
23
23
|
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local ____timer = require("core.types.timer")
|
|
25
|
+
local Timer = ____timer.Timer
|
|
24
26
|
local eventInvoke = Event.invoke
|
|
25
27
|
local condition = Condition
|
|
26
28
|
local createTrigger = CreateTrigger
|
|
@@ -345,6 +347,18 @@ rawset(
|
|
|
345
347
|
extractAbilityTypeId
|
|
346
348
|
)
|
|
347
349
|
)
|
|
350
|
+
local internalAbilityImpactEvent = __TS__New(Event)
|
|
351
|
+
internalAbilityChannelingStartEvent:addListener(function(...)
|
|
352
|
+
Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
|
|
353
|
+
end)
|
|
354
|
+
rawset(
|
|
355
|
+
Unit,
|
|
356
|
+
"abilityImpactEvent",
|
|
357
|
+
createDispatchingEvent(
|
|
358
|
+
createCommonEvent(internalAbilityImpactEvent),
|
|
359
|
+
extractAbilityTypeId
|
|
360
|
+
)
|
|
361
|
+
)
|
|
348
362
|
rawset(
|
|
349
363
|
Unit,
|
|
350
364
|
"abilityChannelingFinishEvent",
|