warscript 0.0.1-dev.75f6e33 → 0.0.1-dev.76448ae

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (124) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/frame.lua +10 -12
  6. package/core/types/player.lua +3 -1
  7. package/core/types/playerCamera.d.ts +2 -0
  8. package/core/types/playerCamera.lua +79 -5
  9. package/core/types/sound.d.ts +17 -25
  10. package/core/types/sound.lua +85 -44
  11. package/core/types/timer.d.ts +8 -8
  12. package/core/types/timer.lua +25 -23
  13. package/decl/native.d.ts +844 -788
  14. package/engine/behavior.d.ts +2 -0
  15. package/engine/behavior.lua +53 -27
  16. package/engine/behaviour/ability/apply-buff.lua +1 -1
  17. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  18. package/engine/behaviour/ability/damage.d.ts +9 -3
  19. package/engine/behaviour/ability/damage.lua +26 -38
  20. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  21. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  22. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  23. package/engine/behaviour/ability/restore-mana.lua +6 -6
  24. package/engine/behaviour/ability.d.ts +5 -1
  25. package/engine/behaviour/ability.lua +26 -21
  26. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  27. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  28. package/engine/behaviour/unit.d.ts +28 -0
  29. package/engine/behaviour/unit.lua +163 -4
  30. package/engine/buff.d.ts +15 -9
  31. package/engine/buff.lua +90 -53
  32. package/engine/internal/ability.d.ts +4 -0
  33. package/engine/internal/ability.lua +23 -0
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item.d.ts +5 -2
  36. package/engine/internal/item.lua +75 -3
  37. package/engine/internal/mechanics/ability-duration.lua +1 -1
  38. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  39. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  40. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  41. package/engine/internal/misc/frame-coordinates.lua +21 -0
  42. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  43. package/engine/internal/misc/get-terrain-z.lua +11 -0
  44. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  45. package/engine/internal/misc/player-local-handle.lua +5 -0
  46. package/engine/internal/unit/ability.d.ts +35 -0
  47. package/engine/internal/unit/ability.lua +62 -0
  48. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  49. package/engine/internal/unit/allowed-targets.lua +9 -1
  50. package/engine/internal/unit/order.d.ts +20 -0
  51. package/engine/internal/unit/order.lua +136 -0
  52. package/engine/internal/unit+damage.d.ts +2 -11
  53. package/engine/internal/unit+damage.lua +10 -14
  54. package/engine/internal/unit+spellSteal.lua +1 -2
  55. package/engine/internal/unit-missile-launch.lua +9 -2
  56. package/engine/internal/unit.d.ts +29 -7
  57. package/engine/internal/unit.lua +239 -94
  58. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  59. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  60. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  61. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  62. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  63. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  64. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  65. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  66. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  67. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  68. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  69. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  70. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  71. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  72. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  73. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  74. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  75. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  76. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  77. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  78. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  79. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  80. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  81. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  82. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  83. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  84. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  85. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  86. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  87. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  88. package/engine/object-data/entry/ability-type/web.lua +52 -0
  89. package/engine/object-data/entry/ability-type.d.ts +11 -11
  90. package/engine/object-data/entry/ability-type.lua +32 -13
  91. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  92. package/engine/object-data/entry/buff-type.d.ts +5 -11
  93. package/engine/object-data/entry/buff-type.lua +11 -27
  94. package/engine/object-data/entry/sound-preset.d.ts +17 -0
  95. package/engine/object-data/entry/sound-preset.lua +104 -0
  96. package/engine/object-data/entry/unit-type.d.ts +13 -4
  97. package/engine/object-data/entry/unit-type.lua +153 -85
  98. package/engine/object-field/ability.d.ts +1 -1
  99. package/engine/object-field/unit.d.ts +57 -3
  100. package/engine/object-field/unit.lua +207 -7
  101. package/engine/object-field.d.ts +15 -4
  102. package/engine/object-field.lua +184 -90
  103. package/engine/standard/entries/buff-type.d.ts +3 -0
  104. package/engine/standard/entries/buff-type.lua +3 -0
  105. package/engine/standard/fields/unit.d.ts +4 -0
  106. package/engine/standard/fields/unit.lua +7 -0
  107. package/engine/text-tag.d.ts +36 -2
  108. package/engine/text-tag.lua +248 -10
  109. package/engine/unit.d.ts +1 -0
  110. package/engine/unit.lua +1 -0
  111. package/objutil/buff.lua +1 -2
  112. package/package.json +2 -2
  113. package/utility/arrays.d.ts +1 -0
  114. package/utility/arrays.lua +3 -0
  115. package/utility/functions.d.ts +8 -0
  116. package/utility/functions.lua +13 -0
  117. package/utility/linked-set.d.ts +1 -0
  118. package/utility/linked-set.lua +3 -0
  119. package/utility/lua-maps.d.ts +4 -0
  120. package/utility/lua-maps.lua +20 -0
  121. package/utility/lua-sets.d.ts +2 -0
  122. package/utility/lua-sets.lua +7 -0
  123. package/core/types/order.d.ts +0 -25
  124. package/core/types/order.lua +0 -55
@@ -1,9 +1,22 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
3
6
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
4
7
  local ____exports = {}
5
8
  local ____color = require("core.types.color")
6
9
  local Color = ____color.Color
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____destroyable = require("destroyable")
13
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
14
+ local ____playerCamera = require("core.types.playerCamera")
15
+ local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
16
+ local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
17
+ local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
18
+ local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
19
+ local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
7
20
  local createTextTag = CreateTextTag
8
21
  local destroyTextTag = DestroyTextTag
9
22
  local setTextTagText = SetTextTagText
@@ -17,17 +30,14 @@ local setTextTagPermanent = SetTextTagPermanent
17
30
  local setTextTagAge = SetTextTagAge
18
31
  local setTextTagLifespan = SetTextTagLifespan
19
32
  local setTextTagFadepoint = SetTextTagFadepoint
33
+ local isUnitHidden = IsUnitHidden
34
+ local isUnitLoaded = IsUnitLoaded
35
+ local isUnitVisible = IsUnitVisible
36
+ local getUnitFlyHeight = GetUnitFlyHeight
37
+ local getUnitX = GetUnitX
38
+ local getUnitY = GetUnitY
20
39
  local DEFAULT_FONT_SIZE = 0.024
21
- ____exports.TextTag = __TS__Class()
22
- local TextTag = ____exports.TextTag
23
- TextTag.name = "TextTag"
24
- function TextTag.prototype.____constructor(self, handle)
25
- self.handle = handle
26
- end
27
- function TextTag.flash(self, configuration, text, x, y, z)
28
- local textTag = createTextTag()
29
- setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
30
- setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
40
+ local function applyConfiguration(textTag, configuration)
31
41
  setTextTagFadepoint(textTag, configuration.fadepoint)
32
42
  setTextTagLifespan(textTag, configuration.lifespan)
33
43
  local color = configuration.color
@@ -42,6 +52,212 @@ function TextTag.flash(self, configuration, text, x, y, z)
42
52
  setTextTagPermanent(textTag, false)
43
53
  setTextTagVisibility(textTag, true)
44
54
  end
55
+ local unitTextTags = setmetatable({}, {__mode = "k"})
56
+ local function ensureHandle(textTag)
57
+ local handle = textTag[101]
58
+ if handle == nil then
59
+ handle = createTextTag()
60
+ applyConfiguration(handle, textTag[102])
61
+ setTextTagPermanent(handle, true)
62
+ setTextTagText(handle, textTag[103] or "", textTag[104] or DEFAULT_FONT_SIZE)
63
+ local color = textTag[105]
64
+ if color ~= nil then
65
+ setTextTagColor(
66
+ handle,
67
+ color.r,
68
+ color.g,
69
+ color.b,
70
+ color.a
71
+ )
72
+ end
73
+ local unit = textTag[100]
74
+ if unit ~= nil then
75
+ setTextTagPosUnit(handle, unit.handle, textTag[102].offsetZ)
76
+ else
77
+ setTextTagPos(handle, textTag[106] or 0, textTag[107] or 0, 0)
78
+ end
79
+ textTag[101] = handle
80
+ end
81
+ return handle
82
+ end
83
+ ____exports.TextTag = __TS__Class()
84
+ local TextTag = ____exports.TextTag
85
+ TextTag.name = "TextTag"
86
+ __TS__ClassExtends(TextTag, AbstractDestroyable)
87
+ function TextTag.prototype.____constructor(self, handle)
88
+ AbstractDestroyable.prototype.____constructor(self)
89
+ self[101] = handle
90
+ end
91
+ function TextTag.prototype.onDestroy(self)
92
+ local handle = self[101]
93
+ if handle ~= nil then
94
+ destroyTextTag(handle)
95
+ self[101] = nil
96
+ end
97
+ unitTextTags[self] = nil
98
+ return AbstractDestroyable.prototype.onDestroy(self)
99
+ end
100
+ function TextTag.flash(self, configuration, text, x, y, z)
101
+ local textTag = createTextTag()
102
+ setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
103
+ setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
104
+ applyConfiguration(textTag, configuration)
105
+ end
106
+ function TextTag.create(self, configuration, text, unit)
107
+ local textTag = __TS__New(____exports.TextTag)
108
+ textTag[100] = unit
109
+ textTag[102] = configuration
110
+ ensureHandle(textTag)
111
+ unitTextTags[textTag] = true
112
+ return textTag
113
+ end
114
+ __TS__SetDescriptor(
115
+ TextTag.prototype,
116
+ "text",
117
+ {
118
+ get = function(self)
119
+ return self[103] or ""
120
+ end,
121
+ set = function(self, text)
122
+ setTextTagText(
123
+ ensureHandle(self),
124
+ text,
125
+ self[104] or DEFAULT_FONT_SIZE
126
+ )
127
+ self[103] = text
128
+ end
129
+ },
130
+ true
131
+ )
132
+ __TS__SetDescriptor(
133
+ TextTag.prototype,
134
+ "fontSize",
135
+ {
136
+ get = function(self)
137
+ return self[104] or DEFAULT_FONT_SIZE
138
+ end,
139
+ set = function(self, fontSize)
140
+ setTextTagText(
141
+ ensureHandle(self),
142
+ self[103] or "",
143
+ DEFAULT_FONT_SIZE
144
+ )
145
+ self[104] = fontSize
146
+ end
147
+ },
148
+ true
149
+ )
150
+ __TS__SetDescriptor(
151
+ TextTag.prototype,
152
+ "color",
153
+ {
154
+ get = function(self)
155
+ return self[105] or Color.white
156
+ end,
157
+ set = function(self, color)
158
+ setTextTagColor(
159
+ ensureHandle(self),
160
+ color.r,
161
+ color.g,
162
+ color.b,
163
+ color.a
164
+ )
165
+ self[105] = color
166
+ end
167
+ },
168
+ true
169
+ )
170
+ __TS__SetDescriptor(
171
+ TextTag.prototype,
172
+ "unit",
173
+ {
174
+ get = function(self)
175
+ return self[100]
176
+ end,
177
+ set = function(self, unit)
178
+ if unit ~= nil then
179
+ setTextTagPosUnit(
180
+ ensureHandle(self),
181
+ unit.handle,
182
+ 0
183
+ )
184
+ self[106] = nil
185
+ self[107] = nil
186
+ unitTextTags[self] = true
187
+ elseif self[100] ~= nil then
188
+ local unit = self[100]
189
+ local x = unit.x
190
+ local y = unit.y
191
+ setTextTagPos(
192
+ ensureHandle(self),
193
+ x,
194
+ y,
195
+ 0
196
+ )
197
+ self[106] = x
198
+ self[107] = y
199
+ unitTextTags[self] = nil
200
+ end
201
+ self[100] = unit
202
+ end
203
+ },
204
+ true
205
+ )
206
+ __TS__SetDescriptor(
207
+ TextTag.prototype,
208
+ "x",
209
+ {
210
+ get = function(self)
211
+ local ____self__106_2 = self[106]
212
+ if ____self__106_2 == nil then
213
+ local ____opt_0 = self[100]
214
+ ____self__106_2 = ____opt_0 and ____opt_0.x
215
+ end
216
+ return ____self__106_2 or 0
217
+ end,
218
+ set = function(self, x)
219
+ local ____ensureHandle_result_6 = ensureHandle(self)
220
+ local ____x_7 = x
221
+ local ____self__107_5 = self[107]
222
+ if ____self__107_5 == nil then
223
+ local ____opt_3 = self[100]
224
+ ____self__107_5 = ____opt_3 and ____opt_3.y
225
+ end
226
+ setTextTagPos(____ensureHandle_result_6, ____x_7, ____self__107_5 or 0, 0)
227
+ self[106] = x
228
+ self[100] = nil
229
+ unitTextTags[self] = nil
230
+ end
231
+ },
232
+ true
233
+ )
234
+ __TS__SetDescriptor(
235
+ TextTag.prototype,
236
+ "y",
237
+ {
238
+ get = function(self)
239
+ local ____self__107_10 = self[107]
240
+ if ____self__107_10 == nil then
241
+ local ____opt_8 = self[100]
242
+ ____self__107_10 = ____opt_8 and ____opt_8.y
243
+ end
244
+ return ____self__107_10 or 0
245
+ end,
246
+ set = function(self, y)
247
+ local ____ensureHandle_result_14 = ensureHandle(self)
248
+ local ____self__106_13 = self[106]
249
+ if ____self__106_13 == nil then
250
+ local ____opt_11 = self[100]
251
+ ____self__106_13 = ____opt_11 and ____opt_11.x
252
+ end
253
+ setTextTagPos(____ensureHandle_result_14, ____self__106_13 or 0, y, 0)
254
+ self[107] = y
255
+ self[100] = nil
256
+ unitTextTags[self] = nil
257
+ end
258
+ },
259
+ true
260
+ )
45
261
  TextTag.BASE = {
46
262
  fadepoint = 2,
47
263
  lifespan = 3,
@@ -106,4 +322,26 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
106
322
  lifespan = 5
107
323
  }
108
324
  )
325
+ Timer.onPeriod[1 / 64]:addListener(function()
326
+ for textTag in pairs(unitTextTags) do
327
+ local unit = textTag[100].handle
328
+ local x = getUnitX(unit)
329
+ local y = getUnitY(unit)
330
+ local ____, ____, isInView = worldCoordinatesToFrame(
331
+ x,
332
+ y,
333
+ getUnitFlyHeight(unit) + getTerrainZ(x, y)
334
+ )
335
+ if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) then
336
+ setTextTagPosUnit(
337
+ ensureHandle(textTag),
338
+ unit,
339
+ textTag[102].offsetZ
340
+ )
341
+ elseif textTag[101] ~= nil then
342
+ destroyTextTag(textTag[101])
343
+ textTag[101] = nil
344
+ end
345
+ end
346
+ end)
109
347
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import "./internal/unit";
3
+ import "./internal/unit/order";
3
4
  import "./internal/unit/ability";
4
5
  import "./internal/unit/allowed-targets";
5
6
  import "./internal/unit/buff";
package/engine/unit.lua CHANGED
@@ -1,5 +1,6 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
+ require("engine.internal.unit.order")
3
4
  require("engine.internal.unit.ability")
4
5
  require("engine.internal.unit.allowed-targets")
5
6
  require("engine.internal.unit.buff")
package/objutil/buff.lua CHANGED
@@ -20,7 +20,6 @@ local AbilityDefinitionInnerFire = ____ability.AbilityDefinitionInnerFire
20
20
  local AbilityDefinitionSearingArrows = ____ability.AbilityDefinitionSearingArrows
21
21
  local AbilityDefinitionSlowPoison = ____ability.AbilityDefinitionSlowPoison
22
22
  local ____unit = require("core.types.unit")
23
- local AttackType = ____unit.AttackType
24
23
  local DamageType = ____unit.DamageType
25
24
  local Unit = ____unit.Unit
26
25
  local ____dummy = require("core.dummy")
@@ -756,7 +755,7 @@ for ____, pointDispelAbilityId in ipairs(pointDispelAbilityIds) do
756
755
  end)
757
756
  end
758
757
  Unit.onDamaging:addListener(function(source, target, event)
759
- if event.amount == 0 and event.attackType == AttackType.SPELL and event.damageType == DamageType.NORMAL and not event.isAttack then
758
+ if event.amount == 0 and event.attackType == 0 and event.damageType == DamageType.NORMAL and not event.isAttack then
760
759
  Timer:run(function()
761
760
  checkBuffs(target, true, source)
762
761
  end)
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.75f6e33",
4
+ "version": "0.0.1-dev.76448ae",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.519fc14"
27
+ "warpack": "0.0.1-dev.78d2c64"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
@@ -22,6 +22,7 @@ export declare const mapToLuaSet: {
22
22
  <T, R extends AnyNotNil>(array: readonly T[], transform: (value: T) => R): LuaSet<R>;
23
23
  <T, K extends KeysOfType<T, AnyNotNil>>(array: readonly T[], key: K): LuaSet<T[K] extends AnyNotNil ? T[K] : never>;
24
24
  };
25
+ export declare const flatten: <T>(array: readonly (readonly T[])[]) => T[];
25
26
  export declare const flatMap: {
26
27
  <T, R>(array: readonly T[], transform: (value: T) => readonly R[]): R[];
27
28
  <T, K extends KeysOfType<T, readonly any[]>>(array: readonly T[], key: K): (T[K] extends readonly (infer R)[] ? R : never)[];
@@ -3,6 +3,8 @@ local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local ____exception = require("exception")
5
5
  local IllegalArgumentException = ____exception.IllegalArgumentException
6
+ local ____functions = require("utility.functions")
7
+ local identity = ____functions.identity
6
8
  local mathMax = math.max
7
9
  local mathMin = math.min
8
10
  local select = _G.select
@@ -120,6 +122,7 @@ ____exports.mapToLuaSet = function(array, transform)
120
122
  end
121
123
  return result
122
124
  end
125
+ ____exports.flatten = function(array) return ____exports.flatMap(array, identity) end
123
126
  ____exports.flatMap = function(array, transform)
124
127
  local result = {}
125
128
  local k = 1
@@ -3,3 +3,11 @@ export declare const apply: {
3
3
  <T, ConsumerParameters extends any[]>(object: T, consumer: (value: T, ...parameters: ConsumerParameters) => void, ...parameters: ConsumerParameters): T;
4
4
  <T, ConsumerParameters extends any[], K extends KeysOfType<T, (...parameters: ConsumerParameters) => void>>(object: T, key: K, ...parameters: ConsumerParameters): T;
5
5
  };
6
+ export declare const identity: <T>(value: T) => T;
7
+ export declare const firstArgument: <T>(value: T) => T;
8
+ export declare const secondArgument: <T>(_: unknown, value: T) => T;
9
+ export declare const thirdArgument: <T>(_first: unknown, _second: unknown, value: T) => T;
10
+ export declare const increment: (value: number) => number;
11
+ export declare const or: (lhs: boolean, rhs: boolean) => boolean;
12
+ export type Transform<T, R> = (<T, R>(value: T) => R) | KeysOfType<T, R>;
13
+ export declare const transform: <T, R>(object: T, transform: Transform<T, R>) => R;
@@ -87,4 +87,17 @@ ____exports.apply = function(object, transform, ...)
87
87
  end
88
88
  return object
89
89
  end
90
+ ____exports.identity = function(value) return value end
91
+ ____exports.firstArgument = ____exports.identity
92
+ ____exports.secondArgument = function(_, value) return value end
93
+ ____exports.thirdArgument = function(_first, _second, value) return value end
94
+ ____exports.increment = function(value) return value + 1 end
95
+ ____exports["or"] = function(lhs, rhs) return lhs or rhs end
96
+ ____exports.transform = function(object, transform)
97
+ if type(transform) == "function" then
98
+ return transform(object)
99
+ else
100
+ return object[transform]
101
+ end
102
+ end
90
103
  return ____exports
@@ -50,6 +50,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
50
50
  protected __pairs(this: LinkedSet<T>): LuaIterator<T | undefined, IteratorState<T>>;
51
51
  }
52
52
  export declare const emptyLinkedSet: <T extends AnyNotNil>() => ReadonlyLinkedSet<T>;
53
+ export declare const mutableLinkedSet: <T extends AnyNotNil>() => LinkedSet<T>;
53
54
  export declare const mutableLinkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => LinkedSet<T>;
54
55
  export declare const mutableLinkedSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LinkedSet<T>;
55
56
  export declare const linkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => ReadonlyLinkedSet<T>;
@@ -177,6 +177,9 @@ local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
177
177
  ____exports.emptyLinkedSet = function()
178
178
  return EMPTY_LINKED_SET
179
179
  end
180
+ ____exports.mutableLinkedSet = function()
181
+ return __TS__New(____exports.LinkedSet)
182
+ end
180
183
  ____exports.mutableLinkedSetOf = function(...)
181
184
  local linkedSet = __TS__New(____exports.LinkedSet)
182
185
  for i = 1, select("#", ...) do
@@ -1,5 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Flatten, TupleOf } from "./types";
3
+ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K, V>;
4
+ export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
5
+ export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
3
6
  export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
4
7
  export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: LuaMap<K, V>) => LuaMap<V, K>;
5
8
  export declare const mapValues: <K extends AnyNotNil, V1, V2>(luaMap: LuaMap<K, V1>, transform: (value: V1) => V2) => LuaMap<K, V2>;
9
+ export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
@@ -1,5 +1,17 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ local setmetatable = _G.setmetatable
4
+ local weakKeysMetatable = {__mode = "k"}
5
+ local EMPTY_LUA_MAP = {}
6
+ ____exports.emptyLuaMap = function()
7
+ return EMPTY_LUA_MAP
8
+ end
9
+ ____exports.mutableLuaMap = function()
10
+ return {}
11
+ end
12
+ ____exports.mutableWeakLuaMap = function()
13
+ return setmetatable({}, weakKeysMetatable)
14
+ end
3
15
  ____exports.luaMapOf = function(...)
4
16
  local luaMap = {}
5
17
  for i = 1, select("#", ...), 2 do
@@ -22,4 +34,12 @@ ____exports.mapValues = function(luaMap, transform)
22
34
  end
23
35
  return result
24
36
  end
37
+ ____exports.getOrPut = function(luaMap, key, defaultValue)
38
+ local value = luaMap[key]
39
+ if value == nil then
40
+ value = defaultValue()
41
+ luaMap[key] = value
42
+ end
43
+ return value
44
+ end
25
45
  return ____exports
@@ -1,4 +1,6 @@
1
1
  /** @noSelfInFile */
2
+ export declare const emptyLuaSet: <T extends AnyNotNil>() => ReadonlyLuaSet<T>;
3
+ export declare const mutableLuaSet: <T extends AnyNotNil>() => LuaSet<T>;
2
4
  export declare const luaSetOf: <T extends AnyNotNil>(...elements: readonly T[]) => LuaSet<T>;
3
5
  export declare const luaSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LuaSet<T>;
4
6
  export declare const luaSetIntersection: <T extends AnyNotNil>(firstLuaSet: ReadonlyLuaSet<T>, secondLuaSet: ReadonlyLuaSet<T>) => LuaSet<T>;
@@ -1,5 +1,12 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ local EMPTY_LUA_SET = {}
4
+ ____exports.emptyLuaSet = function()
5
+ return EMPTY_LUA_SET
6
+ end
7
+ ____exports.mutableLuaSet = function()
8
+ return {}
9
+ end
3
10
  ____exports.luaSetOf = function(...)
4
11
  local luaSet = {}
5
12
  for i = 1, select("#", ...) do
@@ -1,25 +0,0 @@
1
- /** @noSelfInFile */
2
- import { Unit } from "./unit";
3
- import { Item } from "./item";
4
- import { Destructable } from "./destructable";
5
- export type Order = {
6
- id: number;
7
- startX: number;
8
- startY: number;
9
- } & ({
10
- type: "immediate";
11
- } | {
12
- type: "point";
13
- targetX: number;
14
- targetY: number;
15
- } | {
16
- type: "target";
17
- target: Unit | Item | Destructable;
18
- });
19
- declare module "../../engine/internal/unit" {
20
- interface Unit {
21
- readonly currentOrder: Order;
22
- readonly lastOrder: Order;
23
- issueOrder(order: Order): void;
24
- }
25
- }
@@ -1,55 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
- local ____exports = {}
4
- local ____unit = require("core.types.unit")
5
- local Unit = ____unit.Unit
6
- local getUnitCurrentOrder = GetUnitCurrentOrder
7
- local orders = setmetatable({}, {__mode = "k"})
8
- Unit.onImmediateOrder:addListener(function(unit, orderId)
9
- orders[unit] = {id = orderId, startX = unit.x, startY = unit.y, type = "immediate"}
10
- end)
11
- Unit.onPointOrder:addListener(function(unit, orderId, x, y)
12
- orders[unit] = {
13
- id = orderId,
14
- startX = unit.x,
15
- startY = unit.y,
16
- type = "point",
17
- targetX = x,
18
- targetY = y
19
- }
20
- end)
21
- Unit.onTargetOrder:addListener(function(unit, orderId, target)
22
- orders[unit] = {
23
- id = orderId,
24
- startX = unit.x,
25
- startY = unit.y,
26
- type = "target",
27
- target = target
28
- }
29
- end)
30
- __TS__ObjectDefineProperty(
31
- Unit.prototype,
32
- "currentOrder",
33
- {get = function(self)
34
- local currentOrderId = getUnitCurrentOrder(self.handle)
35
- local lastOrder = orders[self]
36
- return lastOrder and (lastOrder.id == currentOrderId or currentOrderId == orderId("patrolAI") and lastOrder.id == orderId("patrol")) and lastOrder or ({id = 0, type = "immediate"})
37
- end}
38
- )
39
- __TS__ObjectDefineProperty(
40
- Unit.prototype,
41
- "lastOrder",
42
- {get = function(self)
43
- return orders[self] or ({id = 0, type = "immediate"})
44
- end}
45
- )
46
- Unit.prototype.issueOrder = function(self, order)
47
- if order.type == "immediate" then
48
- IssueImmediateOrderById(self.handle, order.id)
49
- elseif order.type == "point" then
50
- IssuePointOrderById(self.handle, order.id, order.targetX, order.targetY)
51
- else
52
- IssueTargetOrderById(self.handle, order.id, order.target.handle)
53
- end
54
- end
55
- return ____exports