warscript 0.0.1-dev.748f04c → 0.0.1-dev.754a998
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +86 -46
- package/core/util.lua +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +18 -4
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +13 -8
- package/engine/buff.lua +81 -50
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/unit.d.ts +6 -1
- package/engine/internal/unit.lua +8 -2
- package/engine/object-data/auxiliary/attachment-preset.d.ts +6 -1
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -10
- package/engine/object-data/entry/ability-type.lua +47 -2
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/engine/object-data/entry/unit-type.lua +3 -3
- package/objutil/unit.lua +2 -2
- package/package.json +2 -2
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@@ -0,0 +1,78 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.RaiseDeadAbilityType = __TS__Class()
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local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
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RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
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__TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
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RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
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__TS__SetDescriptor(
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RaiseDeadAbilityType.prototype,
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"firstSummonedUnitCount",
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{
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get = function(self)
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return self:getNumberLevelField("Rai1")
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end,
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set = function(self, firstSummonedUnitCount)
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self:setNumberLevelField("Rai1", firstSummonedUnitCount)
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end
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},
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true
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)
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__TS__SetDescriptor(
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RaiseDeadAbilityType.prototype,
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"secondSummonedUnitCount",
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{
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get = function(self)
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return self:getNumberLevelField("Rai2")
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end,
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set = function(self, secondSummonedUnitCount)
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self:setNumberLevelField("Rai2", secondSummonedUnitCount)
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end
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},
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true
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)
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__TS__SetDescriptor(
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RaiseDeadAbilityType.prototype,
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"firstSummonedUnitTypeId",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdLevelField("Rai3")
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end,
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set = function(self, firstSummonedUnitTypeId)
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self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
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end
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},
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true
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)
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__TS__SetDescriptor(
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RaiseDeadAbilityType.prototype,
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"secondSummonedUnitTypeId",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdLevelField("Rai4")
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end,
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set = function(self, secondSummonedUnitTypeId)
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self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
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end
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},
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true
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)
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__TS__SetDescriptor(
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RaiseDeadAbilityType.prototype,
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"limitCheckUnitTypeId",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdLevelField("Raiu")
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end,
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set = function(self, limitCheckUnitTypeId)
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self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
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end
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},
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true
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)
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return ____exports
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@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
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set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
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get maximumTotalDamage(): number[];
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set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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get distance(): number[];
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set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
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get finalAreaOfEffect(): number[];
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set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -36,4 +36,30 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ShockWaveAbilityType.prototype,
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"distance",
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{
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get = function(self)
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return self:getNumberLevelField("Osh3")
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end,
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set = function(self, distance)
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self:setNumberLevelField("Osh3", distance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ShockWaveAbilityType.prototype,
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"finalAreaOfEffect",
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{
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get = function(self)
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return self:getNumberLevelField("Osh4")
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end,
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set = function(self, finalAreaOfEffect)
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self:setNumberLevelField("Osh4", finalAreaOfEffect)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,12 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class WebAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get airUnitLoweringDuration(): number[];
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set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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get airUnitHeight(): number[];
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set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
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get meleeAttackRange(): number[];
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set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.WebAbilityType = __TS__Class()
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local WebAbilityType = ____exports.WebAbilityType
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WebAbilityType.name = "WebAbilityType"
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__TS__ClassExtends(WebAbilityType, AbilityType)
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WebAbilityType.BASE_ID = fourCC("Aweb")
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"airUnitLoweringDuration",
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{
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get = function(self)
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return self:getNumberLevelField("Ens1")
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end,
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set = function(self, airUnitLoweringDuration)
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self:setNumberLevelField("Ens1", airUnitLoweringDuration)
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end
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},
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true
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)
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"airUnitHeight",
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{
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get = function(self)
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return self:getNumberLevelField("Ens2")
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end,
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set = function(self, airUnitHeight)
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self:setNumberLevelField("Ens2", airUnitHeight)
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end
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},
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true
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)
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"meleeAttackRange",
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{
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get = function(self)
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return self:getNumberLevelField("Ens3")
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end,
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set = function(self, meleeAttackRange)
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self:setNumberLevelField("Ens3", meleeAttackRange)
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end
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},
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true
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)
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return ____exports
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import { TupleOf } from "../../../utility/types";
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import { AnimationName } from "../auxiliary/animation-name";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import {
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import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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import { Race } from "../auxiliary/race";
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import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
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@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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set buttonPositionX(buttonPositionX: number);
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get buttonPositionY(): number;
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set buttonPositionY(buttonPositionY: number);
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get casterCastingEffectPresets():
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set casterCastingEffectPresets(casterCastingEffectPresets:
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get casterChannelingEffectPresets():
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get casterCastingEffectPresets(): EffectPresetWithParameters[];
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set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
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get casterChannelingEffectPresets(): EffectPresetWithParameters[];
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set casterChannelingEffectPresets(casterChannelingEffectPresets: AttachmentPresetInput[]);
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get casterAttachmentPresets(): TupleOf<
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get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
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set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
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get effectModelPaths(): string[];
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set effectModelPaths(effectModelPaths: string[]);
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@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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set missileMovementArc(missileMovementArc: number);
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get missileMovementSpeed(): number;
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set missileMovementSpeed(missileMovementSpeed: number);
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get specialAttachmentPreset():
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get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
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set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
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get targetCastingEffectPresets():
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get targetCastingEffectPresets(): EffectPresetWithParameters[];
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set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
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get targetEffectPresets(): TupleOf<
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get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
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get targetEffectPresetsSD(): TupleOf<
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get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
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get targetEffectPresetsHD(): TupleOf<
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get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
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get turnOffButtonPositionX(): number;
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set turnOffButtonPositionX(buttonPositionX: number);
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@@ -115,6 +115,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
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get casterEffectLoopingSoundPresetId(): SoundPresetId;
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set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
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get targetEffectSoundPresetId(): SoundPresetId | undefined;
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set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
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get allowedTargetCombatClassifications(): CombatClassifications[];
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set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
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get areaOfEffect(): number[];
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@@ -2,6 +2,7 @@ local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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@@ -33,11 +34,15 @@ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.u
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local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
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local ____upgrade = require("engine.object-data.entry.upgrade")
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local Upgrade = ____upgrade.Upgrade
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local castAnimationFQNByAbilityTypeId = {}
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local isButtonVisibleFalseAbilityTypes = {}
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local casterCastingEffectPresetsByAbilityTypeId = {}
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local casterChannelingEffectPresetsByAbilityTypeId = {}
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local targetCastingEffectPresetsByAbilityTypeId = {}
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local targetEffectSoundPresetByAbilityTypeId = {}
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46
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____exports.AbilityType = __TS__Class()
|
|
42
47
|
local AbilityType = ____exports.AbilityType
|
|
43
48
|
AbilityType.name = "AbilityType"
|
|
@@ -743,6 +748,19 @@ __TS__SetDescriptor(
|
|
|
743
748
|
},
|
|
744
749
|
true
|
|
745
750
|
)
|
|
751
|
+
__TS__SetDescriptor(
|
|
752
|
+
AbilityType.prototype,
|
|
753
|
+
"targetEffectSoundPresetId",
|
|
754
|
+
{
|
|
755
|
+
get = function(self)
|
|
756
|
+
return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
757
|
+
end,
|
|
758
|
+
set = function(self, targetEffectSoundPresetId)
|
|
759
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
760
|
+
end
|
|
761
|
+
},
|
|
762
|
+
true
|
|
763
|
+
)
|
|
746
764
|
__TS__SetDescriptor(
|
|
747
765
|
AbilityType.prototype,
|
|
748
766
|
"allowedTargetCombatClassifications",
|
|
@@ -967,6 +985,26 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
967
985
|
end
|
|
968
986
|
)
|
|
969
987
|
end
|
|
988
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
989
|
+
if soundPresetId ~= nil then
|
|
990
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
991
|
+
4,
|
|
992
|
+
function(caster, ability, target)
|
|
993
|
+
if __TS__InstanceOf(target, Unit) then
|
|
994
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
995
|
+
else
|
|
996
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
997
|
+
end
|
|
998
|
+
end
|
|
999
|
+
)
|
|
1000
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1001
|
+
4,
|
|
1002
|
+
function(caster, ability, x, y)
|
|
1003
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1004
|
+
end
|
|
1005
|
+
)
|
|
1006
|
+
end
|
|
1007
|
+
end
|
|
970
1008
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
971
1009
|
return mapValues(
|
|
972
1010
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -991,7 +1029,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
991
1029
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
992
1030
|
attachmentPoint = "origin"
|
|
993
1031
|
end
|
|
994
|
-
effects[i] = Effect:
|
|
1032
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint)
|
|
995
1033
|
end
|
|
996
1034
|
end
|
|
997
1035
|
casterCastingEffectsByCaster[caster] = effects
|
|
@@ -1022,10 +1060,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1022
1060
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1023
1061
|
)
|
|
1024
1062
|
end)
|
|
1063
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1064
|
+
return mapValues(
|
|
1065
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1066
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1067
|
+
)
|
|
1068
|
+
end)
|
|
1025
1069
|
local casterChannelingEffectsByCaster = {}
|
|
1026
1070
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1027
1071
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1028
1072
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1073
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1029
1074
|
local effects = {}
|
|
1030
1075
|
if effectModelPaths ~= nil then
|
|
1031
1076
|
for i = 1, #effectModelPaths do
|
|
@@ -1034,7 +1079,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1034
1079
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1035
1080
|
attachmentPoint = "origin"
|
|
1036
1081
|
end
|
|
1037
|
-
effects[i] = Effect:
|
|
1082
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1038
1083
|
end
|
|
1039
1084
|
end
|
|
1040
1085
|
casterChannelingEffectsByCaster[caster] = effects
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
3
|
+
import { SoundEax } from "../auxiliary/sound-eax";
|
|
3
4
|
export type SoundPresetId = ObjectDataEntryId & string & {
|
|
4
5
|
readonly __soundPresetId: unique symbol;
|
|
5
6
|
};
|
|
@@ -13,4 +14,20 @@ export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
|
|
|
13
14
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
14
15
|
get filePaths(): string[];
|
|
15
16
|
set filePaths(filePaths: string[]);
|
|
17
|
+
get volume(): number;
|
|
18
|
+
set volume(volume: number);
|
|
19
|
+
get pitch(): number;
|
|
20
|
+
set pitch(pitch: number);
|
|
21
|
+
get priority(): number;
|
|
22
|
+
set priority(priority: number);
|
|
23
|
+
get channel(): number;
|
|
24
|
+
set channel(channel: number);
|
|
25
|
+
get minimumDistance(): number;
|
|
26
|
+
set minimumDistance(minimumDistance: number);
|
|
27
|
+
get maximumDistance(): number;
|
|
28
|
+
set maximumDistance(maximumDistance: number);
|
|
29
|
+
get distanceCutoff(): number;
|
|
30
|
+
set distanceCutoff(distanceCutoff: number);
|
|
31
|
+
get eax(): SoundEax;
|
|
32
|
+
set eax(eax: SoundEax);
|
|
16
33
|
}
|
|
@@ -33,4 +33,108 @@ __TS__SetDescriptor(
|
|
|
33
33
|
},
|
|
34
34
|
true
|
|
35
35
|
)
|
|
36
|
+
__TS__SetDescriptor(
|
|
37
|
+
SoundPreset.prototype,
|
|
38
|
+
"volume",
|
|
39
|
+
{
|
|
40
|
+
get = function(self)
|
|
41
|
+
return self:getNumberField("Volume")
|
|
42
|
+
end,
|
|
43
|
+
set = function(self, volume)
|
|
44
|
+
self:setNumberField("Volume", volume)
|
|
45
|
+
end
|
|
46
|
+
},
|
|
47
|
+
true
|
|
48
|
+
)
|
|
49
|
+
__TS__SetDescriptor(
|
|
50
|
+
SoundPreset.prototype,
|
|
51
|
+
"pitch",
|
|
52
|
+
{
|
|
53
|
+
get = function(self)
|
|
54
|
+
return self:getNumberField("Pitch")
|
|
55
|
+
end,
|
|
56
|
+
set = function(self, pitch)
|
|
57
|
+
self:setNumberField("Pitch", pitch)
|
|
58
|
+
end
|
|
59
|
+
},
|
|
60
|
+
true
|
|
61
|
+
)
|
|
62
|
+
__TS__SetDescriptor(
|
|
63
|
+
SoundPreset.prototype,
|
|
64
|
+
"priority",
|
|
65
|
+
{
|
|
66
|
+
get = function(self)
|
|
67
|
+
return self:getNumberField("Priority")
|
|
68
|
+
end,
|
|
69
|
+
set = function(self, priority)
|
|
70
|
+
self:setNumberField("Priority", priority)
|
|
71
|
+
end
|
|
72
|
+
},
|
|
73
|
+
true
|
|
74
|
+
)
|
|
75
|
+
__TS__SetDescriptor(
|
|
76
|
+
SoundPreset.prototype,
|
|
77
|
+
"channel",
|
|
78
|
+
{
|
|
79
|
+
get = function(self)
|
|
80
|
+
return self:getNumberField("Channel")
|
|
81
|
+
end,
|
|
82
|
+
set = function(self, channel)
|
|
83
|
+
self:setNumberField("Channel", channel)
|
|
84
|
+
end
|
|
85
|
+
},
|
|
86
|
+
true
|
|
87
|
+
)
|
|
88
|
+
__TS__SetDescriptor(
|
|
89
|
+
SoundPreset.prototype,
|
|
90
|
+
"minimumDistance",
|
|
91
|
+
{
|
|
92
|
+
get = function(self)
|
|
93
|
+
return self:getNumberField("MinDistance")
|
|
94
|
+
end,
|
|
95
|
+
set = function(self, minimumDistance)
|
|
96
|
+
self:setNumberField("MinDistance", minimumDistance)
|
|
97
|
+
end
|
|
98
|
+
},
|
|
99
|
+
true
|
|
100
|
+
)
|
|
101
|
+
__TS__SetDescriptor(
|
|
102
|
+
SoundPreset.prototype,
|
|
103
|
+
"maximumDistance",
|
|
104
|
+
{
|
|
105
|
+
get = function(self)
|
|
106
|
+
return self:getNumberField("MaxDistance")
|
|
107
|
+
end,
|
|
108
|
+
set = function(self, maximumDistance)
|
|
109
|
+
self:setNumberField("MaxDistance", maximumDistance)
|
|
110
|
+
end
|
|
111
|
+
},
|
|
112
|
+
true
|
|
113
|
+
)
|
|
114
|
+
__TS__SetDescriptor(
|
|
115
|
+
SoundPreset.prototype,
|
|
116
|
+
"distanceCutoff",
|
|
117
|
+
{
|
|
118
|
+
get = function(self)
|
|
119
|
+
return self:getNumberField("DistanceCutoff")
|
|
120
|
+
end,
|
|
121
|
+
set = function(self, distanceCutoff)
|
|
122
|
+
self:setNumberField("DistanceCutoff", distanceCutoff)
|
|
123
|
+
end
|
|
124
|
+
},
|
|
125
|
+
true
|
|
126
|
+
)
|
|
127
|
+
__TS__SetDescriptor(
|
|
128
|
+
SoundPreset.prototype,
|
|
129
|
+
"eax",
|
|
130
|
+
{
|
|
131
|
+
get = function(self)
|
|
132
|
+
return self:getStringField("EAXFlags")
|
|
133
|
+
end,
|
|
134
|
+
set = function(self, eax)
|
|
135
|
+
self:setStringField("EAXFlags", eax)
|
|
136
|
+
end
|
|
137
|
+
},
|
|
138
|
+
true
|
|
139
|
+
)
|
|
36
140
|
return ____exports
|
|
@@ -810,7 +810,7 @@ __TS__SetDescriptor(
|
|
|
810
810
|
set = function(self, modelPath)
|
|
811
811
|
self:setStringField("umdl", modelPath)
|
|
812
812
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
813
|
-
self:setStringField("upor",
|
|
813
|
+
self:setStringField("upor", "")
|
|
814
814
|
end
|
|
815
815
|
end
|
|
816
816
|
},
|
|
@@ -826,7 +826,7 @@ __TS__SetDescriptor(
|
|
|
826
826
|
set = function(self, modelPathSD)
|
|
827
827
|
self:setStringField("umdl:sd", modelPathSD)
|
|
828
828
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
829
|
-
self:setStringField("upor:sd",
|
|
829
|
+
self:setStringField("upor:sd", "")
|
|
830
830
|
end
|
|
831
831
|
end
|
|
832
832
|
},
|
|
@@ -842,7 +842,7 @@ __TS__SetDescriptor(
|
|
|
842
842
|
set = function(self, modelPathHD)
|
|
843
843
|
self:setStringField("umdl:hd", modelPathHD)
|
|
844
844
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
845
|
-
self:setStringField("upor:hd",
|
|
845
|
+
self:setStringField("upor:hd", "")
|
|
846
846
|
end
|
|
847
847
|
end
|
|
848
848
|
},
|
package/objutil/unit.lua
CHANGED
|
@@ -596,7 +596,7 @@ __TS__SetDescriptor(
|
|
|
596
596
|
set = function(self, v)
|
|
597
597
|
self:setStringField("umdl", v)
|
|
598
598
|
if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
599
|
-
self:setStringField("upor",
|
|
599
|
+
self:setStringField("upor", "")
|
|
600
600
|
end
|
|
601
601
|
end
|
|
602
602
|
},
|
|
@@ -612,7 +612,7 @@ __TS__SetDescriptor(
|
|
|
612
612
|
set = function(self, v)
|
|
613
613
|
self.object:setField("umdl:hd", v)
|
|
614
614
|
if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
615
|
-
self.object:setField("upor:hd",
|
|
615
|
+
self.object:setField("upor:hd", "")
|
|
616
616
|
end
|
|
617
617
|
end
|
|
618
618
|
},
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"$schema": "https://json.schemastore.org/package",
|
|
3
3
|
"name": "warscript",
|
|
4
|
-
"version": "0.0.1-dev.
|
|
4
|
+
"version": "0.0.1-dev.754a998",
|
|
5
5
|
"description": "A typescript library for Warcraft III using Warpack.",
|
|
6
6
|
"keywords": [
|
|
7
7
|
"warcraft",
|
|
@@ -24,7 +24,7 @@
|
|
|
24
24
|
"@warscript/language-extensions": "^0.0.1",
|
|
25
25
|
"@warscript/tstl-plugin": "^0.0.4",
|
|
26
26
|
"lua-types": "^2.13.1",
|
|
27
|
-
"warpack": "0.0.1-dev.
|
|
27
|
+
"warpack": "0.0.1-dev.9a8d1de"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|
|
30
30
|
"@typescript-eslint/eslint-plugin": "^8.13.0",
|