warscript 0.0.1-dev.738793 → 0.0.1-dev.73fbafc
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +4 -2
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +8 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +33 -1
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +2 -4
- package/engine/buff.lua +68 -83
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +135 -49
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +1 -1
- package/engine/internal/unit+damage.lua +6 -1
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +20 -8
- package/engine/internal/unit.lua +221 -101
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +11 -0
- package/engine/object-field/unit.lua +34 -0
- package/engine/object-field.d.ts +8 -5
- package/engine/object-field.lua +90 -76
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -0,0 +1,46 @@
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local ____exports = {}
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local ____records = require("utility.records")
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local invertRecord = ____records.invertRecord
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local stringByArmorType = {
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[0] = "small",
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[1] = "medium",
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[2] = "large",
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[3] = "fort",
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[4] = "normal",
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[5] = "hero",
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[6] = "divine",
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[7] = "none"
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}
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local armorTypeByString = invertRecord(stringByArmorType)
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local nativeByArmorType = {
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[0] = DEFENSE_TYPE_LIGHT,
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[1] = DEFENSE_TYPE_MEDIUM,
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[2] = DEFENSE_TYPE_LARGE,
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[3] = DEFENSE_TYPE_FORT,
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[4] = DEFENSE_TYPE_NORMAL,
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[5] = DEFENSE_TYPE_HERO,
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[6] = DEFENSE_TYPE_DIVINE,
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[7] = DEFENSE_TYPE_NONE
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}
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local armorTypeByNative = invertRecord(nativeByArmorType)
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---
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-- @internal For use by internal systems only.
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____exports.armorTypeToString = function(armorType)
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return stringByArmorType[armorType]
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end
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---
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-- @internal For use by internal systems only.
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____exports.stringToArmorType = function(____string)
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return armorTypeByString[____string] or 7
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end
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---
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-- @internal For use by internal systems only.
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____exports.armorTypeToNative = function(armorType)
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return nativeByArmorType[armorType]
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end
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---
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-- @internal For use by internal systems only.
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____exports.nativeToArmorType = function(armorType)
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return armorTypeByNative[armorType]
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end
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return ____exports
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@@ -0,0 +1,8 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class PermanentInvisibilityAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get shouldAutoAcquireAttackTargets(): boolean[];
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set shouldAutoAcquireAttackTargets(shouldAutoAcquireAttackTargets: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.PermanentInvisibilityAbilityType = __TS__Class()
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local PermanentInvisibilityAbilityType = ____exports.PermanentInvisibilityAbilityType
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PermanentInvisibilityAbilityType.name = "PermanentInvisibilityAbilityType"
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__TS__ClassExtends(PermanentInvisibilityAbilityType, AbilityType)
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PermanentInvisibilityAbilityType.BASE_ID = fourCC("Apiv")
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__TS__SetDescriptor(
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PermanentInvisibilityAbilityType.prototype,
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"shouldAutoAcquireAttackTargets",
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{
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get = function(self)
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return self:getBooleanLevelField("Gho1")
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end,
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set = function(self, shouldAutoAcquireAttackTargets)
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self:setBooleanLevelField("Gho1", shouldAutoAcquireAttackTargets)
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end
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},
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true
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)
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return ____exports
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@@ -38,6 +38,8 @@ local ____sound = require("core.types.sound")
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local isSoundLabelCustom = ____sound.isSoundLabelCustom
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local castAnimationFQNByAbilityTypeId = {}
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local isButtonVisibleFalseAbilityTypes = {}
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local casterCastingEffectPresetsByAbilityTypeId = {}
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@@ -979,9 +981,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
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4,
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function(caster, ability)
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if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
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Timer:run(
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caster:playAnimation(animationFQN)
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end)
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Timer:run(caster, "playAnimation", animationFQN)
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end
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end
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)
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end
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end
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local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
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Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
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local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
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if isSoundLabelCustom(soundPresetId) then
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if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
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Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
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end
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end)
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@@ -13,6 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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import { ArmorType } from "../auxiliary/armor-type";
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export type UnitTypeId = ObjectDataEntryId & number & {
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readonly __unitTypeId: unique symbol;
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};
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@@ -144,6 +145,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set runSpeedSD(runSpeedSD: number);
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get runSpeedHD(): number;
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set runSpeedHD(runSpeedHD: number);
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get selectionCircleHeight(): number;
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set selectionCircleHeight(height: number);
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get selectionCircleScale(): number;
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set selectionCircleScale(selectionCircleScale: number);
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get selectionCircleScaleSD(): number;
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set walkSpeedSD(walkSpeedSD: number);
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get walkSpeedHD(): number;
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set walkSpeedHD(walkSpeedHD: number);
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get armor(): number;
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set armor(armor: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorType(): ArmorType;
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set armorType(armorType: ArmorType);
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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get
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set
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get classifications(): UnitClassifications;
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set classifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get level(): number;
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set level(level: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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local stringToAttackType = ____attack_2Dtype.stringToAttackType
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local ____config = require("config")
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local WarscriptConfig = ____config.WarscriptConfig
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local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
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local armorTypeToString = ____armor_2Dtype.armorTypeToString
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local stringToArmorType = ____armor_2Dtype.stringToArmorType
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local getOrCreateUnitTypeWeapons
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____exports.UnitTypeWeapon = __TS__Class()
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local UnitTypeWeapon = ____exports.UnitTypeWeapon
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__TS__SetDescriptor(
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UnitType.prototype,
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"selectionCircleHeight",
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{
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get = function(self)
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return self:getNumberField("uslz")
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end,
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set = function(self, height)
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self:setNumberField("uslz", height)
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end
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},
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)
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__TS__SetDescriptor(
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__TS__SetDescriptor(
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UnitType.prototype,
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"armor",
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{
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get = function(self)
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return self:getNumberField("udef")
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end,
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set = function(self, armor)
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self:setNumberField("udef", armor)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitType.prototype,
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"armorType",
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{
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get = function(self)
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return stringToArmorType(self:getStringField("udty"))
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end,
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set = function(self, armorType)
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self:setStringField(
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"udty",
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armorTypeToString(armorType)
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)
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end
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},
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true
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)
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__TS__SetDescriptor(
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1227
1272
|
"combatClassifications",
|
|
@@ -1240,7 +1285,7 @@ __TS__SetDescriptor(
|
|
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1240
1285
|
)
|
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1241
1286
|
__TS__SetDescriptor(
|
|
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1287
|
UnitType.prototype,
|
|
1243
|
-
"
|
|
1288
|
+
"classifications",
|
|
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1289
|
{
|
|
1245
1290
|
get = function(self)
|
|
1246
1291
|
return stringArrayToUnitClassifications(self:getStringsField("utyp"))
|
|
@@ -1476,6 +1521,19 @@ __TS__SetDescriptor(
|
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1476
1521
|
},
|
|
1477
1522
|
true
|
|
1478
1523
|
)
|
|
1524
|
+
__TS__SetDescriptor(
|
|
1525
|
+
UnitType.prototype,
|
|
1526
|
+
"level",
|
|
1527
|
+
{
|
|
1528
|
+
get = function(self)
|
|
1529
|
+
return self:getNumberField("ulev")
|
|
1530
|
+
end,
|
|
1531
|
+
set = function(self, level)
|
|
1532
|
+
self:setNumberField("ulev", level)
|
|
1533
|
+
end
|
|
1534
|
+
},
|
|
1535
|
+
true
|
|
1536
|
+
)
|
|
1479
1537
|
__TS__SetDescriptor(
|
|
1480
1538
|
UnitType.prototype,
|
|
1481
1539
|
"manaRegenerationRate",
|
|
@@ -12,7 +12,7 @@ import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
|
|
|
12
12
|
export declare abstract class AbilityField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
13
13
|
protected get instanceClass(): typeof Ability;
|
|
14
14
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
15
|
-
protected hasNativeFieldValue(
|
|
15
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
16
16
|
static get valueChangeEvent(): ObjectFieldValueChangeEvent<ReadonlyObjectFieldType<AbilityField>>;
|
|
17
17
|
}
|
|
18
18
|
export declare class AbilityBooleanField extends AbilityField<boolean, jabilitybooleanfield> {
|
|
@@ -48,7 +48,7 @@ export declare class AbilityStringField extends AbilityField<string, jabilitystr
|
|
|
48
48
|
export declare abstract class AbilityArrayField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectArrayField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
49
49
|
protected get instanceClass(): typeof Ability;
|
|
50
50
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
51
|
-
protected hasNativeFieldValue(
|
|
51
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
52
52
|
}
|
|
53
53
|
export declare class AbilityStringArrayField extends AbilityArrayField<string, jabilitystringlevelfield> {
|
|
54
54
|
protected get defaultValue(): string;
|
|
@@ -68,7 +68,7 @@ export declare abstract class AbilityLevelField<ValueType extends number | strin
|
|
|
68
68
|
protected get instanceClass(): typeof Ability;
|
|
69
69
|
protected getLevelCount(entry: AbilityType | Ability): number;
|
|
70
70
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
71
|
-
protected hasNativeFieldValue(
|
|
71
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
72
72
|
static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<ReadonlyObjectLevelFieldType<AbilityLevelField>>;
|
|
73
73
|
}
|
|
74
74
|
export declare class AbilityBooleanLevelField extends AbilityLevelField<boolean, boolean, jabilityintegerlevelfield> {
|
|
@@ -7,6 +7,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____ability = require("engine.internal.ability")
|
|
9
9
|
local Ability = ____ability.Ability
|
|
10
|
+
local abilityTypeHasField = ____ability.abilityTypeHasField
|
|
10
11
|
local ____object_2Dfield = require("engine.object-field")
|
|
11
12
|
local ObjectArrayField = ____object_2Dfield.ObjectArrayField
|
|
12
13
|
local ObjectField = ____object_2Dfield.ObjectField
|
|
@@ -29,8 +30,8 @@ __TS__ClassExtends(AbilityField, ObjectField)
|
|
|
29
30
|
function AbilityField.prototype.getObjectDataEntryId(self, instance)
|
|
30
31
|
return instance.typeId
|
|
31
32
|
end
|
|
32
|
-
function AbilityField.prototype.hasNativeFieldValue(self,
|
|
33
|
-
return
|
|
33
|
+
function AbilityField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
34
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
34
35
|
end
|
|
35
36
|
__TS__SetDescriptor(
|
|
36
37
|
AbilityField.prototype,
|
|
@@ -197,8 +198,8 @@ __TS__ClassExtends(AbilityArrayField, ObjectArrayField)
|
|
|
197
198
|
function AbilityArrayField.prototype.getObjectDataEntryId(self, instance)
|
|
198
199
|
return instance.typeId
|
|
199
200
|
end
|
|
200
|
-
function AbilityArrayField.prototype.hasNativeFieldValue(self,
|
|
201
|
-
return
|
|
201
|
+
function AbilityArrayField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
202
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
202
203
|
end
|
|
203
204
|
__TS__SetDescriptor(
|
|
204
205
|
AbilityArrayField.prototype,
|
|
@@ -269,8 +270,8 @@ end
|
|
|
269
270
|
function AbilityLevelField.prototype.getObjectDataEntryId(self, instance)
|
|
270
271
|
return instance.typeId
|
|
271
272
|
end
|
|
272
|
-
function AbilityLevelField.prototype.hasNativeFieldValue(self,
|
|
273
|
-
return
|
|
273
|
+
function AbilityLevelField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
274
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
274
275
|
end
|
|
275
276
|
__TS__SetDescriptor(
|
|
276
277
|
AbilityLevelField.prototype,
|
|
@@ -4,6 +4,7 @@ import { ObjectField, ObjectLevelField, ObjectLevelFieldValueChangeEvent, Readon
|
|
|
4
4
|
import { UnitType, UnitTypeId } from "../object-data/entry/unit-type";
|
|
5
5
|
import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
|
|
6
6
|
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
7
|
+
import { UnitClassifications } from "../object-data/auxiliary/unit-classification";
|
|
7
8
|
export declare abstract class UnitField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = any> extends ObjectField<UnitType, Unit, ValueType, NativeFieldType> {
|
|
8
9
|
protected get instanceClass(): typeof Unit;
|
|
9
10
|
protected getObjectDataEntryId(instance: Unit): UnitTypeId;
|
|
@@ -56,4 +57,14 @@ export declare abstract class UnitEnumWeaponField<T extends number> extends Unit
|
|
|
56
57
|
export declare class UnitAttackTypeWeaponField extends UnitEnumWeaponField<AttackType> {
|
|
57
58
|
protected values: ReadonlyNonEmptyLinkedSet<AttackType>;
|
|
58
59
|
}
|
|
60
|
+
export declare class UnitClassificationsField extends UnitField<UnitClassifications, junitintegerfield> {
|
|
61
|
+
protected get defaultValue(): UnitClassifications;
|
|
62
|
+
protected getNativeFieldById(id: number): junitintegerfield;
|
|
63
|
+
protected getNativeFieldValue(instance: Unit): UnitClassifications;
|
|
64
|
+
protected setNativeFieldValue(instance: Unit, value: UnitClassifications): boolean;
|
|
65
|
+
}
|
|
66
|
+
export declare class UnitPropulsionWindowField extends UnitFloatField {
|
|
67
|
+
protected getNativeFieldValue(instance: Unit): number;
|
|
68
|
+
protected setNativeFieldValue(instance: Unit, value: number): boolean;
|
|
69
|
+
}
|
|
59
70
|
export {};
|
|
@@ -18,6 +18,8 @@ local convertUnitStringField = ConvertUnitStringField
|
|
|
18
18
|
local convertUnitWeaponIntegerField = ConvertUnitWeaponIntegerField
|
|
19
19
|
local getUnitWeaponIntegerField = BlzGetUnitWeaponIntegerField
|
|
20
20
|
local setUnitWeaponIntegerField = BlzSetUnitWeaponIntegerField
|
|
21
|
+
local getUnitPropulsionWindow = GetUnitPropWindow
|
|
22
|
+
local setUnitPropulsionWindow = SetUnitPropWindow
|
|
21
23
|
____exports.UnitField = __TS__Class()
|
|
22
24
|
local UnitField = ____exports.UnitField
|
|
23
25
|
UnitField.name = "UnitField"
|
|
@@ -215,4 +217,36 @@ function UnitAttackTypeWeaponField.prototype.____constructor(self, ...)
|
|
|
215
217
|
6
|
|
216
218
|
)
|
|
217
219
|
end
|
|
220
|
+
____exports.UnitClassificationsField = __TS__Class()
|
|
221
|
+
local UnitClassificationsField = ____exports.UnitClassificationsField
|
|
222
|
+
UnitClassificationsField.name = "UnitClassificationsField"
|
|
223
|
+
__TS__ClassExtends(UnitClassificationsField, ____exports.UnitField)
|
|
224
|
+
function UnitClassificationsField.prototype.getNativeFieldById(self, id)
|
|
225
|
+
return convertUnitIntegerField(id)
|
|
226
|
+
end
|
|
227
|
+
function UnitClassificationsField.prototype.getNativeFieldValue(self, instance)
|
|
228
|
+
return instance:getField(self.nativeField)
|
|
229
|
+
end
|
|
230
|
+
function UnitClassificationsField.prototype.setNativeFieldValue(self, instance, value)
|
|
231
|
+
return instance:setField(self.nativeField, value)
|
|
232
|
+
end
|
|
233
|
+
__TS__SetDescriptor(
|
|
234
|
+
UnitClassificationsField.prototype,
|
|
235
|
+
"defaultValue",
|
|
236
|
+
{get = function(self)
|
|
237
|
+
return 0
|
|
238
|
+
end},
|
|
239
|
+
true
|
|
240
|
+
)
|
|
241
|
+
____exports.UnitPropulsionWindowField = __TS__Class()
|
|
242
|
+
local UnitPropulsionWindowField = ____exports.UnitPropulsionWindowField
|
|
243
|
+
UnitPropulsionWindowField.name = "UnitPropulsionWindowField"
|
|
244
|
+
__TS__ClassExtends(UnitPropulsionWindowField, ____exports.UnitFloatField)
|
|
245
|
+
function UnitPropulsionWindowField.prototype.getNativeFieldValue(self, instance)
|
|
246
|
+
return getUnitPropulsionWindow(instance.handle)
|
|
247
|
+
end
|
|
248
|
+
function UnitPropulsionWindowField.prototype.setNativeFieldValue(self, instance, value)
|
|
249
|
+
setUnitPropulsionWindow(instance.handle, value)
|
|
250
|
+
return true
|
|
251
|
+
end
|
|
218
252
|
return ____exports
|
package/engine/object-field.d.ts
CHANGED
|
@@ -5,9 +5,10 @@ import { ObjectDataEntry, ObjectDataEntryIdType, ObjectDataEntryLevelFieldValueS
|
|
|
5
5
|
export type ObjectFieldId = number & {
|
|
6
6
|
readonly __objectDataEntryFieldId: unique symbol;
|
|
7
7
|
};
|
|
8
|
-
export type ObjectFieldConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (new (id: number) => T);
|
|
8
|
+
export type ObjectFieldConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (new (id: number, isGlobal?: boolean) => T);
|
|
9
9
|
export type ObjectFieldAbstractConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (abstract new (id: number) => T);
|
|
10
10
|
declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEntry, InstanceType extends AnyNotNil, ValueType, NativeFieldType> {
|
|
11
|
+
readonly isGlobal: boolean;
|
|
11
12
|
protected abstract readonly instanceClass: AbstractConstructor<InstanceType> | Function;
|
|
12
13
|
supports(instance: AnyNotNil): instance is InstanceType & {
|
|
13
14
|
readonly __oneSidedTypeGuard: unique symbol;
|
|
@@ -16,10 +17,10 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
|
|
|
16
17
|
readonly id: ObjectFieldId;
|
|
17
18
|
protected abstract getNativeFieldById(id: number): NativeFieldType;
|
|
18
19
|
protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
|
|
19
|
-
protected abstract hasNativeFieldValue(
|
|
20
|
-
hasValue(
|
|
21
|
-
constructor(id: number);
|
|
22
|
-
static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number): T & symbol;
|
|
20
|
+
protected abstract hasNativeFieldValue(objectDataEntryId: ObjectDataEntryIdType<ObjectDataEntryType>): boolean;
|
|
21
|
+
hasValue(objectDataEntryId: ObjectDataEntryIdType<ObjectDataEntryType>): boolean;
|
|
22
|
+
constructor(id: number, isGlobal?: boolean);
|
|
23
|
+
static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number, isGlobal?: boolean): T & symbol;
|
|
23
24
|
static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
|
|
24
25
|
}
|
|
25
26
|
export type ObjectFieldValueChangeEvent<T extends ObjectField<any, any, any, any> | ReadonlyObjectFieldType<ObjectField<any, any, any, any>>> = T extends ObjectField<any, infer InstanceType, infer ValueType, any> ? DispatchingEvent<[
|
|
@@ -79,6 +80,8 @@ export declare abstract class ObjectArrayField<ObjectDataEntryType extends Objec
|
|
|
79
80
|
setValue(entry: ObjectDataEntryType | InstanceType, value: ValueType[]): boolean;
|
|
80
81
|
}
|
|
81
82
|
export declare abstract class ObjectLevelField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType[], NativeFieldType> {
|
|
83
|
+
private originalValueByLevelByInstance?;
|
|
84
|
+
private modifiersByInstance?;
|
|
82
85
|
protected abstract readonly defaultValue: ValueType;
|
|
83
86
|
protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
|
|
84
87
|
protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
|