warscript 0.0.1-dev.724bf08 → 0.0.1-dev.738793

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (134) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +2 -3
  4. package/core/types/effect.lua +95 -48
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +99 -24
  7. package/core/types/timer.d.ts +6 -7
  8. package/core/types/timer.lua +18 -21
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +12 -1
  11. package/decl/native.d.ts +840 -786
  12. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  13. package/engine/behaviour/ability/always-enabled.lua +31 -0
  14. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  15. package/engine/behaviour/ability/apply-buff.lua +32 -0
  16. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  17. package/engine/behaviour/ability/damage.d.ts +5 -1
  18. package/engine/behaviour/ability/damage.lua +2 -2
  19. package/engine/behaviour/ability/emulate-impact.lua +12 -7
  20. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  21. package/engine/behaviour/ability.d.ts +13 -3
  22. package/engine/behaviour/ability.lua +70 -7
  23. package/engine/behaviour/unit.d.ts +2 -0
  24. package/engine/buff.d.ts +56 -41
  25. package/engine/buff.lua +295 -228
  26. package/engine/internal/ability.d.ts +11 -1
  27. package/engine/internal/ability.lua +67 -2
  28. package/engine/internal/item/ability.lua +106 -0
  29. package/engine/internal/item.d.ts +4 -3
  30. package/engine/internal/item.lua +56 -25
  31. package/engine/internal/mechanics/ability-duration.lua +1 -1
  32. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  33. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  34. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  35. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  36. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  37. package/engine/internal/object-data/evasion-probability.lua +16 -0
  38. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  39. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  40. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  41. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  42. package/engine/internal/unit/bonus.d.ts +2 -0
  43. package/engine/internal/unit/bonus.lua +17 -0
  44. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  45. package/engine/internal/unit/ignore-events-items.lua +5 -0
  46. package/engine/internal/unit/item.lua +6 -12
  47. package/engine/internal/unit+damage.d.ts +1 -10
  48. package/engine/internal/unit+damage.lua +4 -13
  49. package/engine/internal/unit+spellSteal.lua +1 -2
  50. package/engine/internal/unit.d.ts +17 -3
  51. package/engine/internal/unit.lua +117 -30
  52. package/engine/internal/utility.lua +12 -0
  53. package/engine/lightning.d.ts +12 -5
  54. package/engine/lightning.lua +48 -14
  55. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  56. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  57. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  58. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  59. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  60. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  61. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  62. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  63. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  64. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  65. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  66. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  67. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  68. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  69. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  70. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  71. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  72. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  73. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  74. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  75. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  76. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  77. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  78. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  79. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  80. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  81. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  82. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  83. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  84. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  85. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  86. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  87. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  88. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  89. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  90. package/engine/object-data/entry/ability-type/web.lua +52 -0
  91. package/engine/object-data/entry/ability-type.d.ts +19 -17
  92. package/engine/object-data/entry/ability-type.lua +89 -33
  93. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  94. package/engine/object-data/entry/buff-type.d.ts +6 -12
  95. package/engine/object-data/entry/buff-type.lua +13 -29
  96. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  97. package/engine/object-data/entry/item-type.d.ts +3 -1
  98. package/engine/object-data/entry/item-type.lua +15 -2
  99. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  100. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  101. package/engine/object-data/entry/sound-preset.lua +140 -0
  102. package/engine/object-data/entry/unit-type.d.ts +10 -3
  103. package/engine/object-data/entry/unit-type.lua +155 -92
  104. package/engine/object-data/entry/upgrade.d.ts +1 -1
  105. package/engine/object-data/entry/upgrade.lua +4 -4
  106. package/engine/object-data/entry.d.ts +16 -14
  107. package/engine/object-data/entry.lua +60 -32
  108. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  109. package/engine/object-field/ability.d.ts +6 -3
  110. package/engine/object-field/ability.lua +3 -0
  111. package/engine/object-field/unit.d.ts +46 -3
  112. package/engine/object-field/unit.lua +173 -7
  113. package/engine/object-field.d.ts +11 -3
  114. package/engine/object-field.lua +162 -76
  115. package/engine/standard/entries/buff-type.d.ts +3 -0
  116. package/engine/standard/entries/buff-type.lua +3 -0
  117. package/engine/standard/entries/sound-preset.d.ts +10 -0
  118. package/engine/standard/entries/sound-preset.lua +10 -0
  119. package/engine/unit.d.ts +1 -0
  120. package/engine/unit.lua +1 -0
  121. package/objutil/buff.lua +1 -2
  122. package/objutil/unit.lua +8 -0
  123. package/package.json +2 -2
  124. package/utility/arrays.d.ts +1 -0
  125. package/utility/arrays.lua +3 -0
  126. package/utility/functions.d.ts +1 -0
  127. package/utility/functions.lua +1 -0
  128. package/utility/linked-set.d.ts +1 -0
  129. package/utility/linked-set.lua +3 -0
  130. package/utility/lua-maps.d.ts +3 -0
  131. package/utility/lua-maps.lua +16 -0
  132. package/utility/lua-sets.d.ts +1 -0
  133. package/utility/lua-sets.lua +3 -0
  134. package/utility/reflection.lua +11 -7
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Destructor } from "../../../destroyable";
4
+ export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
5
+ protected onCreate(): void;
6
+ protected onDestroy(): Destructor;
7
+ }
@@ -0,0 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local ____exports = {}
6
+ local ____ability = require("engine.behaviour.ability")
7
+ local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____ability = require("engine.internal.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
11
+ local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
12
+ ____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
13
+ local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
14
+ AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
15
+ __TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
16
+ function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
17
+ local ability = self.ability
18
+ if not __TS__InstanceOf(ability, UnitAbility) then
19
+ return
20
+ end
21
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
22
+ end
23
+ function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
24
+ local ability = self.ability
25
+ if not __TS__InstanceOf(ability, UnitAbility) then
26
+ return AbilityBehavior.prototype.onDestroy(self)
27
+ end
28
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
29
+ return AbilityBehavior.prototype.onDestroy(self)
30
+ end
31
+ return ____exports
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
33
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
34
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
35
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
36
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.destroyEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
41
41
  ____opt_0:destroy()
42
42
  end
43
43
  self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
44
+ self.unitBehavior.sourceAbilityBehavior = self
44
45
  self:update()
45
46
  end
46
47
  function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
@@ -4,7 +4,9 @@ import { Ability } from "../../internal/ability";
4
4
  import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { Widget } from "../../../core/types/widget";
7
- import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
7
+ import { DamageType, WeaponType } from "../../internal/unit+damage";
8
+ import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
9
+ import { AttackType } from "../../object-data/auxiliary/attack-type";
8
10
  export type DamageAbilityBehaviorParameters = {
9
11
  damagePerStrength?: AbilityDependentValue<number>;
10
12
  damagePerAgility?: AbilityDependentValue<number>;
@@ -15,6 +17,8 @@ export type DamageAbilityBehaviorParameters = {
15
17
  };
16
18
  export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
17
19
  maximumDamage?: AbilityDependentValue<number>;
20
+ areaOfEffect?: AbilityDependentValue<number>;
21
+ allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
18
22
  };
19
23
  declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
20
24
  protected readonly damage: AbilityDependentValue<number>;
@@ -82,10 +82,10 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
82
82
  local parameters = self.parameters
83
83
  local targets = Unit.getAllowedTargetsInCollisionRange(
84
84
  caster,
85
- self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
85
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
86
86
  x,
87
87
  y,
88
- self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
88
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
89
89
  )
90
90
  local damage = self:calculateDamage(caster)
91
91
  local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
@@ -7,24 +7,29 @@ local AbilityBehavior = ____ability.AbilityBehavior
7
7
  local ____ability = require("engine.standard.fields.ability")
8
8
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
9
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
13
+ local ____sound = require("core.types.sound")
14
+ local Sound3D = ____sound.Sound3D
15
+ local SoundSettings = ____sound.SoundSettings
10
16
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
17
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
18
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
13
19
  __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
14
20
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
21
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
22
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
23
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
19
24
  return
20
25
  end
21
26
  caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
27
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
27
28
  self:flashCasterEffect(caster)
29
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
30
+ if soundPresetId ~= "" then
31
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
32
+ end
28
33
  AbilityBehavior:forAll(self.ability, "onImpact", caster)
29
34
  end
30
35
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
13
  export type AbilityBehaviorParameters = {
13
14
  isExclusiveOnImpactHandler?: boolean;
@@ -17,16 +18,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
18
  missileParameters?: any[];
18
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
20
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
22
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
24
- protected flashCasterEffect(widget: Widget): void;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
26
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
27
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
28
36
  private static MissileLaunchConfig;
29
37
  private get missileLaunchConfig();
38
+ protected onCreate(): void;
39
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
30
40
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
31
41
  onUnitGainAbility(_unit: Unit): void;
32
42
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
23
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
27
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
28
33
  local ____timer = require("core.types.timer")
29
34
  local Timer = ____timer.Timer
@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
41
46
  end
42
47
  end
43
48
  local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
44
50
  local ____class_2 = __TS__Class()
45
51
  ____class_2.name = ""
46
52
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -79,6 +85,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
79
85
  if parameters and parameters.isExclusiveOnImpactHandler then
80
86
  exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
81
87
  end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
82
103
  end
83
104
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
84
105
  if orderTypeStringId == nil then
@@ -93,11 +114,22 @@ end
93
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
94
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
95
116
  end
96
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
97
119
  Effect:flash(
98
120
  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
99
121
  widget,
100
- CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
101
133
  )
102
134
  end
103
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -116,23 +148,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
116
148
  ...
117
149
  )
118
150
  end
119
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
120
152
  if type(xOrWidget) == "number" then
121
153
  Effect:flash(
122
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
123
155
  xOrWidget,
124
- yOrDuration,
125
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
126
159
  )
127
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
162
  Effect:flash(
129
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
164
  xOrWidget,
131
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
132
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
133
168
  )
134
169
  end
135
170
  end
171
+ function AbilityBehavior.prototype.onCreate(self)
172
+ end
173
+ function AbilityBehavior.prototype.onValueChange(self, _value)
174
+ end
136
175
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
137
176
  end
138
177
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -200,6 +239,18 @@ __TS__SetDescriptor(
200
239
  end},
201
240
  true
202
241
  )
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
203
254
  AbilityBehavior.MissileLaunchConfig = ____class_2
204
255
  __TS__SetDescriptor(
205
256
  AbilityBehavior.prototype,
@@ -233,6 +284,18 @@ __TS__SetDescriptor(
233
284
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
234
285
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
235
286
  end)(AbilityBehavior)
287
+ local function checkBehaviorOnValueChange(behavior, field)
288
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
289
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
290
+ behavior:onValueChange(field)
291
+ end
292
+ end
293
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
294
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
295
+ end)
296
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
+ end)
236
299
  Ability.onCreate:addListener(function(ability)
237
300
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
238
301
  if createBehaviorFunctions ~= nil then
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
8
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
13
  get unit(): Unit;
12
14
  onAutoAttackStart(target: Unit): void;
13
15
  onAutoAttackFinish(target: Unit): void;
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
282
  }
268
283
  export {};