warscript 0.0.1-dev.724bf08 → 0.0.1-dev.738793
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +5 -1
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability/emulate-impact.lua +12 -7
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +13 -3
- package/engine/behaviour/ability.lua +70 -7
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +67 -2
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +4 -3
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit+damage.d.ts +1 -10
- package/engine/internal/unit+damage.lua +4 -13
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit.d.ts +17 -3
- package/engine/internal/unit.lua +117 -30
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +6 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -0,0 +1,7 @@
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Destructor } from "../../../destroyable";
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export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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}
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@@ -0,0 +1,31 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.internal.ability")
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local UnitAbility = ____ability.UnitAbility
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local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
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local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
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____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
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local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
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AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
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__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
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function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
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end
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function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return AbilityBehavior.prototype.onDestroy(self)
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
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return AbilityBehavior.prototype.onDestroy(self)
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end
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return ____exports
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@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
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private buff?;
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onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
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onStop(): void;
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}
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export {};
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self.applyBuff(unit)
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end
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end
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local behaviorByBuff = {}
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____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
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local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
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ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
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__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
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local previousBuff = self.buff
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if previousBuff ~= nil then
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behaviorByBuff[previousBuff] = nil
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previousBuff:destroy()
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end
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local buff = self.applyBuff(target)
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if buff ~= nil then
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behaviorByBuff[buff] = self
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end
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self.buff = buff
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end
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
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local buff = self.buff
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if buff ~= nil then
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behaviorByBuff[buff] = nil
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buff:destroy()
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self.buff = nil
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end
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end
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Buff.destroyEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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behavior.ability:interruptCast()
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end
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end)
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return ____exports
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____opt_0:destroy()
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end
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self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
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self.unitBehavior.sourceAbilityBehavior = self
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self:update()
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end
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function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
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import { Unit } from "../../internal/unit";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { Widget } from "../../../core/types/widget";
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import {
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import { DamageType, WeaponType } from "../../internal/unit+damage";
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import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
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import { AttackType } from "../../object-data/auxiliary/attack-type";
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export type DamageAbilityBehaviorParameters = {
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damagePerAgility?: AbilityDependentValue<number>;
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};
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export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
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maximumDamage?: AbilityDependentValue<number>;
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areaOfEffect?: AbilityDependentValue<number>;
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allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
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};
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declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly damage: AbilityDependentValue<number>;
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local parameters = self.parameters
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local targets = Unit.getAllowedTargetsInCollisionRange(
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self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
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self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
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self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
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self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
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)
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local damage = self:calculateDamage(caster)
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local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____math = require("math")
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local max = ____math.max
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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____exports.EmulateImpactAbilityBehavior = __TS__Class()
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
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__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
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function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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local abilityTypeId = self.ability.typeId
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
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self:flashCasterEffect(caster)
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local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
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if soundPresetId ~= "" then
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Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
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end
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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end
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return ____exports
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.OnCommandImpactAbilityBehavior = __TS__Class()
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function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
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Unit.itemUseOrderEvent:addListener(function(unit, item)
|
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|
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for ____, ability in ipairs(item.abilities) do
|
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____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
|
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end
|
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end)
|
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return ____exports
|
|
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
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|
import { Item } from "../internal/item";
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import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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-
import { AbilityDependentValue } from "../object-field/ability";
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|
+
import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
|
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+
import { Destructor } from "../../destroyable";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
|
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export type AbilityBehaviorParameters = {
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isExclusiveOnImpactHandler?: boolean;
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@@ -17,16 +18,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected onDestroy(): Destructor;
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
|
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+
get unit(): Unit | undefined;
|
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
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protected flashCasterEffect(widget: Widget): void;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
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protected flashSpecialEffect(...args: [
|
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protected flashSpecialEffect(...args: [
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...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
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]): void;
|
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
|
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protected onCreate(): void;
|
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
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onUnitGainAbility(_unit: Unit): void;
|
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onUnitLoseAbility(_unit: Unit): void;
|
|
@@ -1,6 +1,7 @@
|
|
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1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
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5
|
local __TS__New = ____lualib.__TS__New
|
|
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6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
6
7
|
local ____exports = {}
|
|
@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
|
|
|
23
24
|
local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
|
|
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25
|
local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
|
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26
|
local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
|
+
local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
28
|
+
local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
26
29
|
local ____ability = require("engine.object-field.ability")
|
|
30
|
+
local AbilityField = ____ability.AbilityField
|
|
31
|
+
local AbilityLevelField = ____ability.AbilityLevelField
|
|
27
32
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
28
33
|
local ____timer = require("core.types.timer")
|
|
29
34
|
local Timer = ____timer.Timer
|
|
@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
|
|
|
41
46
|
end
|
|
42
47
|
end
|
|
43
48
|
local registeredCommandEventIds = {}
|
|
49
|
+
local subscribedValuesByAbilityBehavior = {}
|
|
44
50
|
local ____class_2 = __TS__Class()
|
|
45
51
|
____class_2.name = ""
|
|
46
52
|
function ____class_2.prototype.____constructor(self, abilityBehavior)
|
|
@@ -79,6 +85,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
|
79
85
|
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
80
86
|
exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
81
87
|
end
|
|
88
|
+
self:onCreate()
|
|
89
|
+
end
|
|
90
|
+
function AbilityBehavior.prototype.onDestroy(self)
|
|
91
|
+
subscribedValuesByAbilityBehavior[self] = nil
|
|
92
|
+
return Behavior.prototype.onDestroy(self)
|
|
93
|
+
end
|
|
94
|
+
function AbilityBehavior.prototype.subscribe(self, value)
|
|
95
|
+
if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
|
96
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
|
97
|
+
if subscribedValues == nil then
|
|
98
|
+
subscribedValues = {}
|
|
99
|
+
subscribedValuesByAbilityBehavior[self] = subscribedValues
|
|
100
|
+
end
|
|
101
|
+
subscribedValues[value] = true
|
|
102
|
+
end
|
|
82
103
|
end
|
|
83
104
|
function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
|
84
105
|
if orderTypeStringId == nil then
|
|
@@ -93,11 +114,22 @@ end
|
|
|
93
114
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
94
115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
95
116
|
end
|
|
96
|
-
function AbilityBehavior.prototype.flashCasterEffect(self, widget)
|
|
117
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
97
119
|
Effect:flash(
|
|
98
120
|
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
99
121
|
widget,
|
|
100
|
-
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
|
129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
|
+
widget,
|
|
131
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
101
133
|
)
|
|
102
134
|
end
|
|
103
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
@@ -116,23 +148,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
116
148
|
...
|
|
117
149
|
)
|
|
118
150
|
end
|
|
119
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
151
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
120
152
|
if type(xOrWidget) == "number" then
|
|
121
153
|
Effect:flash(
|
|
122
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
123
155
|
xOrWidget,
|
|
124
|
-
|
|
125
|
-
|
|
156
|
+
yOrParametersOrDuration,
|
|
157
|
+
durationOrParameters,
|
|
158
|
+
parameters
|
|
126
159
|
)
|
|
127
160
|
else
|
|
161
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
162
|
Effect:flash(
|
|
129
163
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
164
|
xOrWidget,
|
|
131
|
-
|
|
132
|
-
|
|
165
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
166
|
+
yOrParametersOrDuration,
|
|
167
|
+
durationOrParameters
|
|
133
168
|
)
|
|
134
169
|
end
|
|
135
170
|
end
|
|
171
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
172
|
+
end
|
|
173
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
174
|
+
end
|
|
136
175
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
137
176
|
end
|
|
138
177
|
function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
@@ -200,6 +239,18 @@ __TS__SetDescriptor(
|
|
|
200
239
|
end},
|
|
201
240
|
true
|
|
202
241
|
)
|
|
242
|
+
__TS__SetDescriptor(
|
|
243
|
+
AbilityBehavior.prototype,
|
|
244
|
+
"unit",
|
|
245
|
+
{get = function(self)
|
|
246
|
+
local owner = self.object.owner
|
|
247
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
248
|
+
return owner
|
|
249
|
+
end
|
|
250
|
+
return owner.owner
|
|
251
|
+
end},
|
|
252
|
+
true
|
|
253
|
+
)
|
|
203
254
|
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
204
255
|
__TS__SetDescriptor(
|
|
205
256
|
AbilityBehavior.prototype,
|
|
@@ -233,6 +284,18 @@ __TS__SetDescriptor(
|
|
|
233
284
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
234
285
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
235
286
|
end)(AbilityBehavior)
|
|
287
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
288
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
289
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
290
|
+
behavior:onValueChange(field)
|
|
291
|
+
end
|
|
292
|
+
end
|
|
293
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
294
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
295
|
+
end)
|
|
296
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
297
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
298
|
+
end)
|
|
236
299
|
Ability.onCreate:addListener(function(ability)
|
|
237
300
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
238
301
|
if createBehaviorFunctions ~= nil then
|
|
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
8
9
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
10
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
11
|
constructor(unit: Unit);
|
|
12
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
13
|
get unit(): Unit;
|
|
12
14
|
onAutoAttackStart(target: Unit): void;
|
|
13
15
|
onAutoAttackFinish(target: Unit): void;
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
58
61
|
damageFactor?: NumberParameterValueType;
|
|
59
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
68
|
stuns?: BooleanParameterValueType;
|
|
65
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
84
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
121
128
|
}
|
|
122
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
130
|
LEAST_DURATION = 0
|
|
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
138
|
polarity: BuffPolarityParameterType,
|
|
132
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
140
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
135
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
144
|
];
|
|
138
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
146
|
private _unit;
|
|
140
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
141
149
|
private [BuffPropertyKey.UNIT];
|
|
142
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
184
|
private [BuffPropertyKey.STUNS]?;
|
|
176
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
200
|
private readonly _level?;
|
|
192
201
|
private readonly _spellStealPriority?;
|
|
193
202
|
private readonly _learnLevelMinimum?;
|
|
203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
194
204
|
private _bonusIdByBonusType?;
|
|
195
205
|
private readonly _abilityTypeIds?;
|
|
196
206
|
private _behaviors?;
|
|
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
234
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
235
|
get armorIncrease(): number;
|
|
226
236
|
set armorIncrease(armorIncrease: number);
|
|
237
|
+
get turnsIntoGhost(): boolean;
|
|
238
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
239
|
get stuns(): boolean;
|
|
228
240
|
set stuns(stuns: boolean);
|
|
229
241
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
260
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
261
|
get movementSpeedIncreaseFactor(): number;
|
|
250
262
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
263
|
+
get evasionProbability(): number;
|
|
264
|
+
set evasionProbability(evasionProbability: number);
|
|
251
265
|
get duration(): number;
|
|
252
266
|
get remainingDuration(): number;
|
|
253
267
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
278
|
onDeath(source: Unit | undefined): void;
|
|
265
279
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
280
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
267
282
|
}
|
|
268
283
|
export {};
|