warscript 0.0.1-dev.70e8500 → 0.0.1-dev.72620d4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +128 -67
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +73 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +2 -1
- package/core/types/tileCell.lua +5 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +73 -24
- package/engine/buff.lua +418 -166
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +29 -19
- package/engine/internal/unit.d.ts +15 -29
- package/engine/internal/unit.lua +189 -272
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +244 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +51 -2
- package/engine/object-data/entry/unit-type.lua +415 -37
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +44 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/internal/unit.lua
CHANGED
|
@@ -7,10 +7,10 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
7
7
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
8
8
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
9
9
|
local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
|
|
10
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
10
11
|
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
11
12
|
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
12
13
|
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
13
|
-
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
14
14
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
15
15
|
local Set = ____lualib.Set
|
|
16
16
|
local __TS__Spread = ____lualib.__TS__Spread
|
|
@@ -47,12 +47,10 @@ local checkNotNull = ____preconditions.checkNotNull
|
|
|
47
47
|
local ____constants = require("engine.constants")
|
|
48
48
|
local HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT = ____constants.HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT
|
|
49
49
|
local MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT = ____constants.MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT
|
|
50
|
-
local ____arrays = require("utility.arrays")
|
|
51
|
-
local forEach = ____arrays.forEach
|
|
52
|
-
local ____math = require("math")
|
|
53
|
-
local min = ____math.min
|
|
54
50
|
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
55
|
-
local
|
|
51
|
+
local isItemIgnoredInEvents = ____ignore_2Devents_2Ditems.isItemIgnoredInEvents
|
|
52
|
+
local ____owner_2Dcache = require("engine.internal.item.owner-cache")
|
|
53
|
+
local ownerByItem = ____owner_2Dcache.ownerByItem
|
|
56
54
|
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
57
55
|
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
58
56
|
local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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|
@@ -62,6 +60,10 @@ local ____attributes = require("attributes")
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|
|
62
60
|
local isAttribute = ____attributes.isAttribute
|
|
63
61
|
local ____ability = require("engine.internal.item.ability")
|
|
64
62
|
local doUnitAbilityAction = ____ability.doUnitAbilityAction
|
|
63
|
+
local ____synchronization = require("engine.synchronization")
|
|
64
|
+
local synchronizer = ____synchronization.synchronizer
|
|
65
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
66
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
65
67
|
local match = string.match
|
|
66
68
|
local ____tostring = _G.tostring
|
|
67
69
|
local setUnitAnimation = SetUnitAnimation
|
|
@@ -71,16 +73,12 @@ local getUnitRealField = BlzGetUnitRealField
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|
|
71
73
|
local getHeroStr = GetHeroStr
|
|
72
74
|
local getHeroAgi = GetHeroAgi
|
|
73
75
|
local getHeroInt = GetHeroInt
|
|
74
|
-
local setHeroStr = SetHeroStr
|
|
75
|
-
local setHeroAgi = SetHeroAgi
|
|
76
|
-
local setHeroInt = SetHeroInt
|
|
77
76
|
local getUnitBooleanField = BlzGetUnitBooleanField
|
|
78
77
|
local getUnitStringField = BlzGetUnitStringField
|
|
79
78
|
local setUnitIntegerField = BlzSetUnitIntegerField
|
|
80
79
|
local setUnitRealField = BlzSetUnitRealField
|
|
81
80
|
local setUnitBooleanField = BlzSetUnitBooleanField
|
|
82
81
|
local setUnitStringField = BlzSetUnitStringField
|
|
83
|
-
local setUnitScale = SetUnitScale
|
|
84
82
|
local setUnitPosition = SetUnitPosition
|
|
85
83
|
local setUnitTimeScale = SetUnitTimeScale
|
|
86
84
|
local getHandleId = GetHandleId
|
|
@@ -108,7 +106,6 @@ local getUnitWeaponStringField = BlzGetUnitWeaponStringField
|
|
|
108
106
|
local setUnitWeaponStringField = BlzSetUnitWeaponStringField
|
|
109
107
|
local getUnitAbilityLevel = GetUnitAbilityLevel
|
|
110
108
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
111
|
-
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
112
109
|
local isUnitInvisible = IsUnitInvisible
|
|
113
110
|
local isUnitVisible = IsUnitVisible
|
|
114
111
|
local getUnitX = GetUnitX
|
|
@@ -384,15 +381,27 @@ local modifiers = {
|
|
|
384
381
|
end,
|
|
385
382
|
armor = function(unit, value)
|
|
386
383
|
if UnitAddAbility(unit, armorBonusAbilityId) then
|
|
387
|
-
assert(
|
|
384
|
+
assert(
|
|
385
|
+
UnitMakeAbilityPermanent(unit, true, armorBonusAbilityId),
|
|
386
|
+
"armor bonus ability must be made permanent",
|
|
387
|
+
unit
|
|
388
|
+
)
|
|
388
389
|
end
|
|
389
|
-
local ability = assert(
|
|
390
|
-
|
|
391
|
-
ability,
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
390
|
+
local ability = assert(
|
|
391
|
+
BlzGetUnitAbility(unit, armorBonusAbilityId),
|
|
392
|
+
"armor bonus ability must be existing",
|
|
393
|
+
unit
|
|
394
|
+
)
|
|
395
|
+
assert(
|
|
396
|
+
BlzSetAbilityRealLevelField(
|
|
397
|
+
ability,
|
|
398
|
+
armorBonusField,
|
|
399
|
+
0,
|
|
400
|
+
BlzGetAbilityRealLevelField(ability, armorBonusField, 0) + value
|
|
401
|
+
),
|
|
402
|
+
"armor bonus ability field must be set",
|
|
403
|
+
unit
|
|
404
|
+
)
|
|
396
405
|
end
|
|
397
406
|
}
|
|
398
407
|
local getters = {
|
|
@@ -581,8 +590,6 @@ __TS__SetDescriptor(
|
|
|
581
590
|
},
|
|
582
591
|
true
|
|
583
592
|
)
|
|
584
|
-
local unitInventorySize = UnitInventorySize
|
|
585
|
-
local unitItemInSlot = UnitItemInSlot
|
|
586
593
|
local getItemAbility = BlzGetItemAbility
|
|
587
594
|
local getUnitAbility = BlzGetUnitAbility
|
|
588
595
|
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
@@ -600,8 +607,8 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
600
607
|
____exports.Unit:of(unit)
|
|
601
608
|
)
|
|
602
609
|
end
|
|
603
|
-
for i = 0,
|
|
604
|
-
local item =
|
|
610
|
+
for i = 0, UnitInventorySize(unit) - 1 do
|
|
611
|
+
local item = UnitItemInSlot(unit, i)
|
|
605
612
|
if getItemAbility(item, abilityId) == ability then
|
|
606
613
|
return ItemAbility:of(
|
|
607
614
|
ability,
|
|
@@ -646,26 +653,30 @@ local fieldSetters = {
|
|
|
646
653
|
}
|
|
647
654
|
local dummies = {}
|
|
648
655
|
for ____, player in ipairs(Player.all) do
|
|
649
|
-
local dummy = assert(
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
|
|
656
|
+
local dummy = assert(
|
|
657
|
+
createUnit(
|
|
658
|
+
player.handle,
|
|
659
|
+
dummyUnitId,
|
|
660
|
+
0,
|
|
661
|
+
0,
|
|
662
|
+
270
|
|
663
|
+
),
|
|
664
|
+
"dummy must be created",
|
|
665
|
+
player
|
|
666
|
+
)
|
|
656
667
|
ShowUnit(dummy, false)
|
|
657
668
|
dummies[player] = dummy
|
|
658
669
|
end
|
|
659
670
|
local function delayHealthChecksCallback(unit)
|
|
660
|
-
local counter = (unit[
|
|
671
|
+
local counter = (unit[104] or 0) - 1
|
|
661
672
|
if counter ~= 0 then
|
|
662
|
-
unit[
|
|
673
|
+
unit[104] = counter
|
|
663
674
|
return
|
|
664
675
|
end
|
|
665
|
-
unit[
|
|
666
|
-
local healthBonus = unit[
|
|
676
|
+
unit[104] = nil
|
|
677
|
+
local healthBonus = unit[105]
|
|
667
678
|
if healthBonus ~= nil then
|
|
668
|
-
unit[
|
|
679
|
+
unit[105] = nil
|
|
669
680
|
local handle = unit.handle
|
|
670
681
|
BlzSetUnitMaxHP(
|
|
671
682
|
handle,
|
|
@@ -695,41 +706,57 @@ function Unit.prototype.____constructor(self, handle)
|
|
|
695
706
|
nextSyncId = ____nextSyncId_1 + 1
|
|
696
707
|
self.syncId = ____nextSyncId_1
|
|
697
708
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
698
|
-
assert(
|
|
699
|
-
|
|
709
|
+
assert(
|
|
710
|
+
unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId),
|
|
711
|
+
"leave detection ability must be added",
|
|
712
|
+
self
|
|
713
|
+
)
|
|
714
|
+
assert(
|
|
715
|
+
unitAddAbility(handle, morphDetectAbilityId),
|
|
716
|
+
"morph detection ability must be added",
|
|
717
|
+
self
|
|
718
|
+
)
|
|
700
719
|
if unitAddAbility(
|
|
701
720
|
handle,
|
|
702
721
|
fourCC("Amrf")
|
|
703
722
|
) then
|
|
704
|
-
assert(
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
723
|
+
assert(
|
|
724
|
+
unitRemoveAbility(
|
|
725
|
+
handle,
|
|
726
|
+
fourCC("Amrf")
|
|
727
|
+
),
|
|
728
|
+
"fly ability must be removed after addition",
|
|
729
|
+
self
|
|
730
|
+
)
|
|
708
731
|
end
|
|
709
732
|
unitBySyncId[self.syncId] = self
|
|
710
733
|
local ____ = self.abilities
|
|
711
734
|
end
|
|
712
|
-
function Unit.prototype.getEvent(self,
|
|
713
|
-
self.events = self.events or (
|
|
714
|
-
local eventId = GetHandleId(
|
|
715
|
-
|
|
716
|
-
|
|
735
|
+
function Unit.prototype.getEvent(self, jevent, collector)
|
|
736
|
+
self.events = self.events or __TS__New(LinkedMap)
|
|
737
|
+
local eventId = GetHandleId(jevent)
|
|
738
|
+
local event = self.events:get(eventId)
|
|
739
|
+
if event == nil then
|
|
740
|
+
event = __TS__New(
|
|
717
741
|
TriggerEvent,
|
|
718
742
|
function(trigger)
|
|
719
|
-
TriggerRegisterUnitEvent(trigger, self.handle,
|
|
743
|
+
TriggerRegisterUnitEvent(trigger, self.handle, jevent)
|
|
720
744
|
end,
|
|
721
745
|
collector or (function() return {} end)
|
|
722
746
|
)
|
|
747
|
+
self.events:put(eventId, event)
|
|
723
748
|
end
|
|
724
|
-
return
|
|
749
|
+
return event
|
|
750
|
+
end
|
|
751
|
+
function Unit.prototype.saveData(self)
|
|
752
|
+
local handle = self.handle
|
|
753
|
+
self[108] = self[108] or getUnitX(handle)
|
|
754
|
+
self[109] = self[109] or getUnitY(handle)
|
|
755
|
+
self._owner = self._owner or Player:of(getOwningPlayer(handle))
|
|
725
756
|
end
|
|
726
757
|
function Unit.prototype.onDestroy(self)
|
|
727
758
|
local handle = self.handle
|
|
728
|
-
self
|
|
729
|
-
self[108] = getUnitY(handle)
|
|
730
|
-
if not self._owner then
|
|
731
|
-
self._owner = Player:of(getOwningPlayer(handle))
|
|
732
|
-
end
|
|
759
|
+
self:saveData()
|
|
733
760
|
local abilities = self.abilities
|
|
734
761
|
for ____, ability in ipairs(abilities) do
|
|
735
762
|
ability:destroy()
|
|
@@ -747,7 +774,9 @@ function Unit.prototype.onDestroy(self)
|
|
|
747
774
|
end
|
|
748
775
|
local eventsToDestroy = self._eventsToDestroy
|
|
749
776
|
if eventsToDestroy ~= nil then
|
|
750
|
-
|
|
777
|
+
for ____, event in ipairs(eventsToDestroy) do
|
|
778
|
+
event:destroy()
|
|
779
|
+
end
|
|
751
780
|
end
|
|
752
781
|
if getUnitAbilityLevel(handle, leaveDetectAbilityId) > 0 then
|
|
753
782
|
unitRemoveAbility(handle, leaveDetectAbilityId)
|
|
@@ -765,7 +794,11 @@ function Unit.prototype.addAttackHandler(self, condition, action)
|
|
|
765
794
|
self._attackHandlers = handlers
|
|
766
795
|
if #handlers == 1 then
|
|
767
796
|
local handle = self.handle
|
|
768
|
-
assert(
|
|
797
|
+
assert(
|
|
798
|
+
unitAddAbility(handle, attackHandlerAbilityId) and UnitMakeAbilityPermanent(handle, true, attackHandlerAbilityId),
|
|
799
|
+
"attack handler ability must be added",
|
|
800
|
+
self
|
|
801
|
+
)
|
|
769
802
|
end
|
|
770
803
|
return handler
|
|
771
804
|
end
|
|
@@ -813,13 +846,19 @@ function Unit.prototype.isInvisibleTo(self, player)
|
|
|
813
846
|
return isUnitInvisible(self.handle, player.handle)
|
|
814
847
|
end
|
|
815
848
|
function Unit.prototype.isInRangeOf(self, x, y, range)
|
|
816
|
-
local
|
|
849
|
+
local ____temp_4
|
|
817
850
|
if type(x) == "number" then
|
|
818
|
-
|
|
851
|
+
____temp_4 = isUnitInRangeXY(self.handle, x, y, range)
|
|
819
852
|
else
|
|
820
|
-
____temp_3
|
|
853
|
+
local ____temp_3
|
|
854
|
+
if __TS__InstanceOf(x, ____exports.Unit) then
|
|
855
|
+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
|
856
|
+
else
|
|
857
|
+
____temp_3 = isUnitInRangeXY(self.handle, x.x, x.y, range)
|
|
858
|
+
end
|
|
859
|
+
____temp_4 = ____temp_3
|
|
821
860
|
end
|
|
822
|
-
return
|
|
861
|
+
return ____temp_4
|
|
823
862
|
end
|
|
824
863
|
function Unit.prototype.isAllyOf(self, unit)
|
|
825
864
|
return isUnitAlly(
|
|
@@ -860,7 +899,7 @@ function Unit.prototype.chooseWeapon(self, target)
|
|
|
860
899
|
return nil
|
|
861
900
|
end
|
|
862
901
|
function Unit.prototype.delayHealthChecks(self)
|
|
863
|
-
self[
|
|
902
|
+
self[104] = (self[104] or 0) + 1
|
|
864
903
|
Timer:run(delayHealthChecksCallback, self)
|
|
865
904
|
end
|
|
866
905
|
function Unit.prototype.setPosition(self, x, y)
|
|
@@ -877,14 +916,14 @@ function Unit.prototype.kill(self)
|
|
|
877
916
|
killUnit(self.handle)
|
|
878
917
|
end
|
|
879
918
|
function Unit.prototype.revive(self, x, y, doEffect)
|
|
880
|
-
local
|
|
881
|
-
local
|
|
882
|
-
local
|
|
883
|
-
if
|
|
884
|
-
|
|
919
|
+
local ____ReviveHero_7 = ReviveHero
|
|
920
|
+
local ____array_6 = __TS__SparseArrayNew(self.handle, x, y)
|
|
921
|
+
local ____doEffect_5 = doEffect
|
|
922
|
+
if ____doEffect_5 == nil then
|
|
923
|
+
____doEffect_5 = false
|
|
885
924
|
end
|
|
886
|
-
__TS__SparseArrayPush(
|
|
887
|
-
|
|
925
|
+
__TS__SparseArrayPush(____array_6, ____doEffect_5)
|
|
926
|
+
____ReviveHero_7(__TS__SparseArraySpread(____array_6))
|
|
888
927
|
end
|
|
889
928
|
function Unit.prototype.healTarget(self, target, amount)
|
|
890
929
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -924,7 +963,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
|
|
|
924
963
|
return UnitDropItemSlot(self.handle, item.handle, slot)
|
|
925
964
|
end
|
|
926
965
|
function Unit.prototype.itemInSlot(self, slot)
|
|
927
|
-
return Item:of(
|
|
966
|
+
return Item:of(UnitItemInSlot(self.handle, slot))
|
|
928
967
|
end
|
|
929
968
|
function Unit.prototype.addAbility(self, abilityId)
|
|
930
969
|
local ability = UnitAbility:of(
|
|
@@ -978,24 +1017,6 @@ end
|
|
|
978
1017
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
979
1018
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
980
1019
|
end
|
|
981
|
-
function Unit.prototype.interruptMovement(self)
|
|
982
|
-
local handle = self.handle
|
|
983
|
-
unitDisableAbility(
|
|
984
|
-
handle,
|
|
985
|
-
fourCC("Amov"),
|
|
986
|
-
true,
|
|
987
|
-
false
|
|
988
|
-
)
|
|
989
|
-
unitDisableAbility(
|
|
990
|
-
handle,
|
|
991
|
-
fourCC("Amov"),
|
|
992
|
-
false,
|
|
993
|
-
false
|
|
994
|
-
)
|
|
995
|
-
end
|
|
996
|
-
function Unit.prototype.interruptAttack(self)
|
|
997
|
-
unitInterruptAttack(self.handle)
|
|
998
|
-
end
|
|
999
1020
|
function Unit.prototype.interruptCast(self, abilityId)
|
|
1000
1021
|
local handle = self.handle
|
|
1001
1022
|
unitDisableAbility(handle, abilityId, true, false)
|
|
@@ -1066,18 +1087,44 @@ function Unit.prototype.unpauseEx(self)
|
|
|
1066
1087
|
end
|
|
1067
1088
|
function Unit.prototype.incrementStunCounter(self)
|
|
1068
1089
|
local stunCounter = self[102] or 0
|
|
1069
|
-
if not self[101] or stunCounter >= 0 then
|
|
1090
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 0 then
|
|
1070
1091
|
BlzPauseUnitEx(self.handle, true)
|
|
1071
1092
|
end
|
|
1072
1093
|
self[102] = stunCounter + 1
|
|
1073
1094
|
end
|
|
1074
1095
|
function Unit.prototype.decrementStunCounter(self)
|
|
1075
1096
|
local stunCounter = self[102] or 0
|
|
1076
|
-
if not self[101] or stunCounter >= 1 then
|
|
1097
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 1 then
|
|
1077
1098
|
BlzPauseUnitEx(self.handle, false)
|
|
1078
1099
|
end
|
|
1079
1100
|
self[102] = stunCounter - 1
|
|
1080
1101
|
end
|
|
1102
|
+
function Unit.prototype.incrementForceStunCounter(self)
|
|
1103
|
+
local forceStunCounter = self[103] or 0
|
|
1104
|
+
if forceStunCounter == 0 then
|
|
1105
|
+
local handle = self.handle
|
|
1106
|
+
if not self[101] then
|
|
1107
|
+
for _ = self[102] or 0, -1 do
|
|
1108
|
+
BlzPauseUnitEx(handle, true)
|
|
1109
|
+
end
|
|
1110
|
+
end
|
|
1111
|
+
BlzPauseUnitEx(handle, true)
|
|
1112
|
+
end
|
|
1113
|
+
self[103] = forceStunCounter + 1
|
|
1114
|
+
end
|
|
1115
|
+
function Unit.prototype.decrementForceStunCounter(self)
|
|
1116
|
+
local forceStunCounter = self[103] or 0
|
|
1117
|
+
if forceStunCounter == 1 then
|
|
1118
|
+
local handle = self.handle
|
|
1119
|
+
if not self[101] then
|
|
1120
|
+
for _ = self[102] or 0, -1 do
|
|
1121
|
+
BlzPauseUnitEx(handle, false)
|
|
1122
|
+
end
|
|
1123
|
+
end
|
|
1124
|
+
BlzPauseUnitEx(handle, false)
|
|
1125
|
+
end
|
|
1126
|
+
self[103] = forceStunCounter - 1
|
|
1127
|
+
end
|
|
1081
1128
|
function Unit.create(self, owner, id, x, y, facing, skinId)
|
|
1082
1129
|
local handle = skinId and BlzCreateUnitWithSkin(
|
|
1083
1130
|
owner.handle,
|
|
@@ -1274,7 +1321,7 @@ __TS__SetDescriptor(
|
|
|
1274
1321
|
Unit.prototype,
|
|
1275
1322
|
"isStunned",
|
|
1276
1323
|
{get = function(self)
|
|
1277
|
-
return getUnitCurrentOrder(self.handle) ==
|
|
1324
|
+
return getUnitCurrentOrder(self.handle) == 851973
|
|
1278
1325
|
end},
|
|
1279
1326
|
true
|
|
1280
1327
|
)
|
|
@@ -1364,19 +1411,6 @@ __TS__SetDescriptor(
|
|
|
1364
1411
|
},
|
|
1365
1412
|
true
|
|
1366
1413
|
)
|
|
1367
|
-
__TS__SetDescriptor(
|
|
1368
|
-
Unit.prototype,
|
|
1369
|
-
"strengthBase",
|
|
1370
|
-
{
|
|
1371
|
-
get = function(self)
|
|
1372
|
-
return getHeroStr(self.handle, false)
|
|
1373
|
-
end,
|
|
1374
|
-
set = function(self, strengthBase)
|
|
1375
|
-
setHeroStr(self.handle, strengthBase, true)
|
|
1376
|
-
end
|
|
1377
|
-
},
|
|
1378
|
-
true
|
|
1379
|
-
)
|
|
1380
1414
|
__TS__SetDescriptor(
|
|
1381
1415
|
Unit.prototype,
|
|
1382
1416
|
"strengthBonus",
|
|
@@ -1394,19 +1428,6 @@ __TS__SetDescriptor(
|
|
|
1394
1428
|
end},
|
|
1395
1429
|
true
|
|
1396
1430
|
)
|
|
1397
|
-
__TS__SetDescriptor(
|
|
1398
|
-
Unit.prototype,
|
|
1399
|
-
"agilityBase",
|
|
1400
|
-
{
|
|
1401
|
-
get = function(self)
|
|
1402
|
-
return getHeroAgi(self.handle, false)
|
|
1403
|
-
end,
|
|
1404
|
-
set = function(self, agilityBase)
|
|
1405
|
-
setHeroAgi(self.handle, agilityBase, true)
|
|
1406
|
-
end
|
|
1407
|
-
},
|
|
1408
|
-
true
|
|
1409
|
-
)
|
|
1410
1431
|
__TS__SetDescriptor(
|
|
1411
1432
|
Unit.prototype,
|
|
1412
1433
|
"agilityBonus",
|
|
@@ -1424,19 +1445,6 @@ __TS__SetDescriptor(
|
|
|
1424
1445
|
end},
|
|
1425
1446
|
true
|
|
1426
1447
|
)
|
|
1427
|
-
__TS__SetDescriptor(
|
|
1428
|
-
Unit.prototype,
|
|
1429
|
-
"intelligenceBase",
|
|
1430
|
-
{
|
|
1431
|
-
get = function(self)
|
|
1432
|
-
return getHeroInt(self.handle, false)
|
|
1433
|
-
end,
|
|
1434
|
-
set = function(self, intelligenceBase)
|
|
1435
|
-
setHeroInt(self.handle, intelligenceBase, true)
|
|
1436
|
-
end
|
|
1437
|
-
},
|
|
1438
|
-
true
|
|
1439
|
-
)
|
|
1440
1448
|
__TS__SetDescriptor(
|
|
1441
1449
|
Unit.prototype,
|
|
1442
1450
|
"intelligenceBonus",
|
|
@@ -1485,17 +1493,17 @@ __TS__SetDescriptor(
|
|
|
1485
1493
|
"isTeamGlowVisible",
|
|
1486
1494
|
{
|
|
1487
1495
|
get = function(self)
|
|
1488
|
-
return not self[
|
|
1496
|
+
return not self[107]
|
|
1489
1497
|
end,
|
|
1490
1498
|
set = function(self, isTeamGlowVisible)
|
|
1491
1499
|
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1492
|
-
local
|
|
1500
|
+
local ____temp_8
|
|
1493
1501
|
if not isTeamGlowVisible then
|
|
1494
|
-
|
|
1502
|
+
____temp_8 = true
|
|
1495
1503
|
else
|
|
1496
|
-
|
|
1504
|
+
____temp_8 = nil
|
|
1497
1505
|
end
|
|
1498
|
-
self[
|
|
1506
|
+
self[107] = ____temp_8
|
|
1499
1507
|
end
|
|
1500
1508
|
},
|
|
1501
1509
|
true
|
|
@@ -1505,7 +1513,7 @@ __TS__SetDescriptor(
|
|
|
1505
1513
|
"color",
|
|
1506
1514
|
{set = function(self, color)
|
|
1507
1515
|
SetUnitColor(self.handle, color.handle)
|
|
1508
|
-
if self[
|
|
1516
|
+
if self[107] then
|
|
1509
1517
|
BlzShowUnitTeamGlow(self.handle, false)
|
|
1510
1518
|
end
|
|
1511
1519
|
end},
|
|
@@ -1529,14 +1537,14 @@ __TS__SetDescriptor(
|
|
|
1529
1537
|
"maxHealth",
|
|
1530
1538
|
{
|
|
1531
1539
|
get = function(self)
|
|
1532
|
-
return BlzGetUnitMaxHP(self.handle) - (self[
|
|
1540
|
+
return BlzGetUnitMaxHP(self.handle) - (self[105] or 0) - (self[106] or 0)
|
|
1533
1541
|
end,
|
|
1534
1542
|
set = function(self, maxHealth)
|
|
1535
|
-
if maxHealth < 1 and self[
|
|
1536
|
-
self[
|
|
1543
|
+
if maxHealth < 1 and self[104] ~= nil then
|
|
1544
|
+
self[105] = (self[105] or 0) + (1 - maxHealth)
|
|
1537
1545
|
maxHealth = 1
|
|
1538
1546
|
end
|
|
1539
|
-
BlzSetUnitMaxHP(self.handle, maxHealth + (self[
|
|
1547
|
+
BlzSetUnitMaxHP(self.handle, maxHealth + (self[106] or 0))
|
|
1540
1548
|
end
|
|
1541
1549
|
},
|
|
1542
1550
|
true
|
|
@@ -1578,10 +1586,10 @@ __TS__SetDescriptor(
|
|
|
1578
1586
|
"health",
|
|
1579
1587
|
{
|
|
1580
1588
|
get = function(self)
|
|
1581
|
-
return GetWidgetLife(self.handle) - (self[
|
|
1589
|
+
return GetWidgetLife(self.handle) - (self[106] or 0)
|
|
1582
1590
|
end,
|
|
1583
1591
|
set = function(self, health)
|
|
1584
|
-
SetWidgetLife(self.handle, health + (self[
|
|
1592
|
+
SetWidgetLife(self.handle, health + (self[106] or 0))
|
|
1585
1593
|
end
|
|
1586
1594
|
},
|
|
1587
1595
|
true
|
|
@@ -1657,25 +1665,12 @@ __TS__SetDescriptor(
|
|
|
1657
1665
|
},
|
|
1658
1666
|
true
|
|
1659
1667
|
)
|
|
1660
|
-
__TS__SetDescriptor(
|
|
1661
|
-
Unit.prototype,
|
|
1662
|
-
"flyHeight",
|
|
1663
|
-
{
|
|
1664
|
-
get = function(self)
|
|
1665
|
-
return getUnitFlyHeight(self.handle)
|
|
1666
|
-
end,
|
|
1667
|
-
set = function(self, v)
|
|
1668
|
-
SetUnitFlyHeight(self.handle, v, 100000)
|
|
1669
|
-
end
|
|
1670
|
-
},
|
|
1671
|
-
true
|
|
1672
|
-
)
|
|
1673
1668
|
__TS__SetDescriptor(
|
|
1674
1669
|
Unit.prototype,
|
|
1675
1670
|
"x",
|
|
1676
1671
|
{
|
|
1677
1672
|
get = function(self)
|
|
1678
|
-
return self[
|
|
1673
|
+
return self[108] or getUnitX(self.handle)
|
|
1679
1674
|
end,
|
|
1680
1675
|
set = function(self, v)
|
|
1681
1676
|
SetUnitX(self.handle, v)
|
|
@@ -1688,7 +1683,7 @@ __TS__SetDescriptor(
|
|
|
1688
1683
|
"y",
|
|
1689
1684
|
{
|
|
1690
1685
|
get = function(self)
|
|
1691
|
-
return self[
|
|
1686
|
+
return self[109] or getUnitY(self.handle)
|
|
1692
1687
|
end,
|
|
1693
1688
|
set = function(self, v)
|
|
1694
1689
|
SetUnitY(self.handle, v)
|
|
@@ -1793,14 +1788,18 @@ __TS__SetDescriptor(
|
|
|
1793
1788
|
local handle = self.handle
|
|
1794
1789
|
if isPaused and not IsUnitPaused(handle) then
|
|
1795
1790
|
self[101] = true
|
|
1796
|
-
|
|
1797
|
-
|
|
1791
|
+
if (self[103] or 0) <= 0 then
|
|
1792
|
+
for _ = self[102] or 0, -1 do
|
|
1793
|
+
BlzPauseUnitEx(handle, true)
|
|
1794
|
+
end
|
|
1798
1795
|
end
|
|
1799
1796
|
PauseUnit(handle, true)
|
|
1800
1797
|
elseif not isPaused and IsUnitPaused(handle) then
|
|
1801
1798
|
PauseUnit(handle, false)
|
|
1802
|
-
|
|
1803
|
-
|
|
1799
|
+
if (self[103] or 0) <= 0 then
|
|
1800
|
+
for _ = self[102] or 0, -1 do
|
|
1801
|
+
BlzPauseUnitEx(handle, false)
|
|
1802
|
+
end
|
|
1804
1803
|
end
|
|
1805
1804
|
self[101] = nil
|
|
1806
1805
|
end
|
|
@@ -1858,20 +1857,6 @@ __TS__SetDescriptor(
|
|
|
1858
1857
|
},
|
|
1859
1858
|
true
|
|
1860
1859
|
)
|
|
1861
|
-
__TS__SetDescriptor(
|
|
1862
|
-
Unit.prototype,
|
|
1863
|
-
"scale",
|
|
1864
|
-
{
|
|
1865
|
-
get = function(self)
|
|
1866
|
-
return getUnitRealField(self.handle, UNIT_RF_SCALING_VALUE)
|
|
1867
|
-
end,
|
|
1868
|
-
set = function(self, v)
|
|
1869
|
-
setUnitScale(self.handle, v, v, v)
|
|
1870
|
-
setUnitRealField(self.handle, UNIT_RF_SCALING_VALUE, v)
|
|
1871
|
-
end
|
|
1872
|
-
},
|
|
1873
|
-
true
|
|
1874
|
-
)
|
|
1875
1860
|
__TS__SetDescriptor(
|
|
1876
1861
|
Unit.prototype,
|
|
1877
1862
|
"timeScale",
|
|
@@ -1898,7 +1883,7 @@ __TS__SetDescriptor(
|
|
|
1898
1883
|
Unit.prototype,
|
|
1899
1884
|
"pathingCollisionRange",
|
|
1900
1885
|
{get = function(self)
|
|
1901
|
-
return 16 * (min(
|
|
1886
|
+
return 16 * (math.min(
|
|
1902
1887
|
getUnitCollisionSize(self.handle) // 16,
|
|
1903
1888
|
3
|
|
1904
1889
|
) + 1)
|
|
@@ -2008,30 +1993,6 @@ __TS__SetDescriptor(
|
|
|
2008
1993
|
end},
|
|
2009
1994
|
true
|
|
2010
1995
|
)
|
|
2011
|
-
__TS__SetDescriptor(
|
|
2012
|
-
Unit.prototype,
|
|
2013
|
-
"onUnitInRange",
|
|
2014
|
-
{get = function(self)
|
|
2015
|
-
local handle = self.handle
|
|
2016
|
-
local onUnitInRange = setmetatable(
|
|
2017
|
-
{},
|
|
2018
|
-
{__index = function(self, value)
|
|
2019
|
-
local event = __TS__New(
|
|
2020
|
-
TriggerEvent,
|
|
2021
|
-
function(trigger)
|
|
2022
|
-
TriggerRegisterUnitInRangeSimple(trigger, value, handle)
|
|
2023
|
-
end,
|
|
2024
|
-
function() return ____exports.Unit:of(handle) end
|
|
2025
|
-
)
|
|
2026
|
-
rawset(self, value, event)
|
|
2027
|
-
return event
|
|
2028
|
-
end}
|
|
2029
|
-
)
|
|
2030
|
-
rawset(self, "onUnitInRange", onUnitInRange)
|
|
2031
|
-
return onUnitInRange
|
|
2032
|
-
end},
|
|
2033
|
-
true
|
|
2034
|
-
)
|
|
2035
1996
|
__TS__SetDescriptor(
|
|
2036
1997
|
Unit.prototype,
|
|
2037
1998
|
"onManaEqual",
|
|
@@ -2167,6 +2128,11 @@ __TS__SetDescriptor(
|
|
|
2167
2128
|
end},
|
|
2168
2129
|
true
|
|
2169
2130
|
)
|
|
2131
|
+
Unit.levelChangedEvent = __TS__New(
|
|
2132
|
+
____exports.UnitTriggerEvent,
|
|
2133
|
+
EVENT_PLAYER_HERO_LEVEL,
|
|
2134
|
+
function() return ____exports.Unit:of(getTriggerUnit()) end
|
|
2135
|
+
)
|
|
2170
2136
|
Unit.deathEvent = __TS__New(
|
|
2171
2137
|
____exports.UnitTriggerEvent,
|
|
2172
2138
|
EVENT_PLAYER_UNIT_DEATH,
|
|
@@ -2184,7 +2150,7 @@ Unit.onResurrect = __TS__New(
|
|
|
2184
2150
|
____exports.Unit.deathEvent:addListener(function(unit)
|
|
2185
2151
|
dead[unit] = true
|
|
2186
2152
|
end)
|
|
2187
|
-
____exports.Unit.onImmediateOrder[
|
|
2153
|
+
____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
|
|
2188
2154
|
if dead[unit] and not IsUnitType(unit.handle, UNIT_TYPE_DEAD) then
|
|
2189
2155
|
dead[unit] = false
|
|
2190
2156
|
invoke(event, unit)
|
|
@@ -2201,7 +2167,7 @@ Unit.morphEvent = __TS__New(
|
|
|
2201
2167
|
invoke(event, unit)
|
|
2202
2168
|
end
|
|
2203
2169
|
end
|
|
2204
|
-
____exports.Unit.onImmediateOrder[
|
|
2170
|
+
____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
|
|
2205
2171
|
if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
|
|
2206
2172
|
Timer:run(ifNotLeft, unit)
|
|
2207
2173
|
end
|
|
@@ -2242,25 +2208,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2242
2208
|
InitializingEvent,
|
|
2243
2209
|
function(event)
|
|
2244
2210
|
local function listener(unit, id)
|
|
2245
|
-
local
|
|
2211
|
+
local ____GetSpellTargetUnit_result_11
|
|
2246
2212
|
if GetSpellTargetUnit() then
|
|
2247
|
-
|
|
2213
|
+
____GetSpellTargetUnit_result_11 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2248
2214
|
else
|
|
2249
|
-
local
|
|
2215
|
+
local ____GetSpellTargetItem_result_10
|
|
2250
2216
|
if GetSpellTargetItem() then
|
|
2251
|
-
|
|
2217
|
+
____GetSpellTargetItem_result_10 = Item:of(GetSpellTargetItem())
|
|
2252
2218
|
else
|
|
2253
|
-
local
|
|
2219
|
+
local ____GetSpellTargetDestructable_result_9
|
|
2254
2220
|
if GetSpellTargetDestructable() then
|
|
2255
|
-
|
|
2221
|
+
____GetSpellTargetDestructable_result_9 = Destructable:of(GetSpellTargetDestructable())
|
|
2256
2222
|
else
|
|
2257
|
-
|
|
2223
|
+
____GetSpellTargetDestructable_result_9 = nil
|
|
2258
2224
|
end
|
|
2259
|
-
|
|
2225
|
+
____GetSpellTargetItem_result_10 = ____GetSpellTargetDestructable_result_9
|
|
2260
2226
|
end
|
|
2261
|
-
|
|
2227
|
+
____GetSpellTargetUnit_result_11 = ____GetSpellTargetItem_result_10
|
|
2262
2228
|
end
|
|
2263
|
-
local target =
|
|
2229
|
+
local target = ____GetSpellTargetUnit_result_11
|
|
2264
2230
|
if target then
|
|
2265
2231
|
invoke(event, unit, id, target)
|
|
2266
2232
|
end
|
|
@@ -2628,7 +2594,7 @@ Unit.onDamage = __TS__New(
|
|
|
2628
2594
|
invoke(event, source, target, evData)
|
|
2629
2595
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2630
2596
|
local bonusHealth = math.ceil(evData.amount)
|
|
2631
|
-
target[
|
|
2597
|
+
target[106] = (target[106] or 0) + bonusHealth
|
|
2632
2598
|
BlzSetUnitMaxHP(
|
|
2633
2599
|
target.handle,
|
|
2634
2600
|
BlzGetUnitMaxHP(target.handle) + bonusHealth
|
|
@@ -2642,7 +2608,7 @@ Unit.onDamage = __TS__New(
|
|
|
2642
2608
|
evData[0],
|
|
2643
2609
|
table.unpack(evData, 1 + 1, 1 + (evData[1] or 0))
|
|
2644
2610
|
)
|
|
2645
|
-
target[
|
|
2611
|
+
target[106] = (target[106] or 0) - bonusHealth
|
|
2646
2612
|
SetWidgetLife(
|
|
2647
2613
|
target.handle,
|
|
2648
2614
|
GetWidgetLife(target.handle) - bonusHealth
|
|
@@ -2668,7 +2634,7 @@ Unit.itemDroppedEvent = __TS__New(
|
|
|
2668
2634
|
function()
|
|
2669
2635
|
local unit = getTriggerUnit()
|
|
2670
2636
|
local item = getManipulatedItem()
|
|
2671
|
-
if getUnitTypeId(unit) ~= dummyUnitId and not (
|
|
2637
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
|
|
2672
2638
|
return ____exports.Unit:of(unit), Item:of(item)
|
|
2673
2639
|
end
|
|
2674
2640
|
return IgnoreEvent
|
|
@@ -2680,10 +2646,10 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2680
2646
|
function()
|
|
2681
2647
|
local unitHandle = getTriggerUnit()
|
|
2682
2648
|
local itemHandle = getManipulatedItem()
|
|
2683
|
-
if getUnitTypeId(unitHandle) ~= dummyUnitId and not (
|
|
2649
|
+
if getUnitTypeId(unitHandle) ~= dummyUnitId and not isItemIgnoredInEvents(itemHandle) then
|
|
2684
2650
|
local unit = ____exports.Unit:of(unitHandle)
|
|
2685
2651
|
local item = Item:of(itemHandle)
|
|
2686
|
-
if item
|
|
2652
|
+
if ownerByItem[item] ~= unit then
|
|
2687
2653
|
return unit, item
|
|
2688
2654
|
end
|
|
2689
2655
|
end
|
|
@@ -2696,17 +2662,12 @@ Unit.itemUsedEvent = __TS__New(
|
|
|
2696
2662
|
function()
|
|
2697
2663
|
local unit = getTriggerUnit()
|
|
2698
2664
|
local item = getManipulatedItem()
|
|
2699
|
-
if getUnitTypeId(unit) ~= dummyUnitId and not (
|
|
2665
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
|
|
2700
2666
|
return ____exports.Unit:of(unit), Item:of(item)
|
|
2701
2667
|
end
|
|
2702
2668
|
return IgnoreEvent
|
|
2703
2669
|
end
|
|
2704
2670
|
)
|
|
2705
|
-
Unit.itemStackedEvent = __TS__New(
|
|
2706
|
-
____exports.UnitTriggerEvent,
|
|
2707
|
-
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2708
|
-
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
|
|
2709
|
-
)
|
|
2710
2671
|
__TS__ObjectDefineProperty(
|
|
2711
2672
|
Unit,
|
|
2712
2673
|
"itemChargesChangedEvent",
|
|
@@ -2722,51 +2683,6 @@ __TS__ObjectDefineProperty(
|
|
|
2722
2683
|
return event
|
|
2723
2684
|
end}
|
|
2724
2685
|
)
|
|
2725
|
-
__TS__ObjectDefineProperty(
|
|
2726
|
-
Unit,
|
|
2727
|
-
"itemUseOrderEvent",
|
|
2728
|
-
{get = function(self)
|
|
2729
|
-
local event = __TS__New(Event)
|
|
2730
|
-
for order = orderId("useslot0"), orderId("useslot5") do
|
|
2731
|
-
local slot = order - orderId("useslot0")
|
|
2732
|
-
local function listener(unit)
|
|
2733
|
-
local item = unit.items[slot + 1]
|
|
2734
|
-
if item ~= nil then
|
|
2735
|
-
invoke(event, unit, item)
|
|
2736
|
-
end
|
|
2737
|
-
end
|
|
2738
|
-
self.onImmediateOrder[order]:addListener(listener)
|
|
2739
|
-
self.onTargetOrder[order]:addListener(listener)
|
|
2740
|
-
self.onPointOrder[order]:addListener(listener)
|
|
2741
|
-
end
|
|
2742
|
-
rawset(self, "itemUseOrderEvent", event)
|
|
2743
|
-
return event
|
|
2744
|
-
end}
|
|
2745
|
-
)
|
|
2746
|
-
__TS__ObjectDefineProperty(
|
|
2747
|
-
Unit,
|
|
2748
|
-
"itemMoveOrderEvent",
|
|
2749
|
-
{get = function(self)
|
|
2750
|
-
local event = __TS__New(Event)
|
|
2751
|
-
for order = orderId("moveslot0"), orderId("moveslot5") do
|
|
2752
|
-
local slotTo = order - orderId("moveslot0")
|
|
2753
|
-
self.onTargetOrder[order]:addListener(function(unit, item)
|
|
2754
|
-
local slotFrom = unit.items:findSlot(item)
|
|
2755
|
-
if slotFrom ~= nil then
|
|
2756
|
-
invoke(
|
|
2757
|
-
event,
|
|
2758
|
-
unit,
|
|
2759
|
-
item,
|
|
2760
|
-
slotFrom,
|
|
2761
|
-
slotTo
|
|
2762
|
-
)
|
|
2763
|
-
end
|
|
2764
|
-
end)
|
|
2765
|
-
end
|
|
2766
|
-
rawset(self, "itemMoveOrderEvent", event)
|
|
2767
|
-
return event
|
|
2768
|
-
end}
|
|
2769
|
-
)
|
|
2770
2686
|
__TS__ObjectDefineProperty(
|
|
2771
2687
|
Unit,
|
|
2772
2688
|
"onCreate",
|
|
@@ -2792,6 +2708,10 @@ __TS__ObjectDefineProperty(
|
|
|
2792
2708
|
rawset(self, "destroyEvent", destroyEvent)
|
|
2793
2709
|
return destroyEvent
|
|
2794
2710
|
end}
|
|
2711
|
+
)
|
|
2712
|
+
Unit.synchronize = synchronizer(
|
|
2713
|
+
function(unit) return unit.syncId end,
|
|
2714
|
+
function(syncId) return unitBySyncId[syncId] end
|
|
2795
2715
|
);
|
|
2796
2716
|
(function(self)
|
|
2797
2717
|
local leaveAbilityIds = postcompile(function()
|
|
@@ -2809,11 +2729,7 @@ __TS__ObjectDefineProperty(
|
|
|
2809
2729
|
function(____, id) return fourCC(id) end
|
|
2810
2730
|
)
|
|
2811
2731
|
end)
|
|
2812
|
-
for ____, leaveOrderId in ipairs({
|
|
2813
|
-
orderId("undefend"),
|
|
2814
|
-
orderId("magicundefense"),
|
|
2815
|
-
orderId("unimmolation")
|
|
2816
|
-
}) do
|
|
2732
|
+
for ____, leaveOrderId in ipairs({852056, 852479, 852178}) do
|
|
2817
2733
|
____exports.Unit.onImmediateOrder[leaveOrderId]:addListener(function(unit)
|
|
2818
2734
|
local handle = unit.handle
|
|
2819
2735
|
for i = 1, #leaveAbilityIds do
|
|
@@ -2821,7 +2737,8 @@ __TS__ObjectDefineProperty(
|
|
|
2821
2737
|
return
|
|
2822
2738
|
end
|
|
2823
2739
|
end
|
|
2824
|
-
unit:
|
|
2740
|
+
unit:saveData()
|
|
2741
|
+
Timer:run(unit, "destroy")
|
|
2825
2742
|
end)
|
|
2826
2743
|
end
|
|
2827
2744
|
end)(Unit)
|