warscript 0.0.1-dev.6fe4470 → 0.0.1-dev.724bf08
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +12 -3
- package/core/types/effect.lua +56 -7
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +71 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +30 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +18 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +8 -2
- package/engine/behaviour/ability.lua +44 -34
- package/engine/behaviour/unit.d.ts +5 -0
- package/engine/behaviour/unit.lua +20 -0
- package/engine/buff.d.ts +9 -1
- package/engine/buff.lua +44 -18
- package/engine/internal/ability.d.ts +5 -12
- package/engine/internal/ability.lua +13 -74
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/bonus.d.ts +4 -2
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +84 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +23 -10
- package/engine/internal/unit.lua +101 -71
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/item-type.d.ts +12 -0
- package/engine/object-data/entry/item-type.lua +78 -0
- package/engine/object-field/ability.d.ts +4 -1
- package/engine/object-field/ability.lua +1 -1
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/package.json +1 -1
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
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@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -14,6 +15,8 @@ local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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@@ -24,21 +27,27 @@ local ____ability = require("engine.object-field.ability")
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local createBehaviorFunctionsByAbilityTypeId = {}
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local
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-
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-
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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-
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createUnitEventListener = function(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local registeredCommandEventIds = {}
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local ____class_2 = __TS__Class()
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____class_2.name = ""
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function ____class_2.prototype.____constructor(self, abilityBehavior)
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self.abilityBehavior = abilityBehavior
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end
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"art",
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{get = function(self)
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return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
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@@ -46,7 +55,7 @@ __TS__SetDescriptor(
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true
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)
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"arc",
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{get = function(self)
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return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
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true
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)
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"speed",
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{get = function(self)
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return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
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@@ -65,12 +74,32 @@ ____exports.AbilityBehavior = __TS__Class()
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local AbilityBehavior = ____exports.AbilityBehavior
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AbilityBehavior.name = "AbilityBehavior"
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__TS__ClassExtends(AbilityBehavior, Behavior)
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function AbilityBehavior.prototype.____constructor(self, ability)
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function AbilityBehavior.prototype.____constructor(self, ability, parameters)
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Behavior.prototype.____constructor(self, ability)
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if parameters and parameters.isExclusiveOnImpactHandler then
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exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
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end
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
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if orderTypeStringId == nil then
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orderTypeStringId = self.ability.orderTypeStringId
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end
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local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
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if not (registeredCommandEventIds[commandEventId] ~= nil) then
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registeredCommandEventIds[commandEventId] = true
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Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
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end
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end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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return resolveCurrentAbilityDependentValue(self.ability, value)
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget)
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Effect:flash(
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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)
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end
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function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
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Effect:flash(
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AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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@@ -104,22 +133,14 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
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)
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
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Missile:launch(
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self.missileLaunchConfig,
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source,
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target,
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invokeOnMissileArrival,
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self,
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...
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)
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end
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function AbilityBehavior.prototype.onMissileArrival(self, ...)
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end
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function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
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end
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function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
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end
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function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
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end
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function AbilityBehavior.prototype.onCastingStart(self, caster)
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end
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function AbilityBehavior.prototype.onCastingFinish(self, caster)
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end},
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true
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)
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AbilityBehavior.MissileLaunchConfig =
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AbilityBehavior.MissileLaunchConfig = ____class_2
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__TS__SetDescriptor(
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AbilityBehavior.prototype,
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"missileLaunchConfig",
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true
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);
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(function(self)
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
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Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
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Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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constructor(unit: Unit);
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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onItemStacked(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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}
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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end
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function UnitBehavior.prototype.onItemUsed(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
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function UnitBehavior.prototype.onDeath(self, source)
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Unit.itemDroppedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
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end)
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Unit.itemPickedUpEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
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end)
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Unit.itemUsedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
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end)
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Unit.itemStackedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
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end)
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____exports.UnitBehavior:forAll(unit, "destroy")
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package/engine/buff.d.ts
CHANGED
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import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
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import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
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import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
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import { EffectParameters } from "../core/types/effect";
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import { UnitBehavior } from "./behaviour/unit";
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import type { Widget } from "../core/types/widget";
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import { Destructor } from "../destroyable";
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armorIncreaseFactor?: NumberParameterValueType;
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attackSpeedIncreaseFactor?: NumberParameterValueType;
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movementSpeedIncreaseFactor?: NumberParameterValueType;
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damageFactor?: NumberParameterValueType;
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receivedDamageFactor?: NumberParameterValueType;
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receivedMagicDamageFactor?: NumberParameterValueType;
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durationIncreaseOnAutoAttack?: NumberParameterValueType;
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set damageOnExpiration(damageOnExpiration: number);
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get healingOnExpiration(): number;
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set healingOnExpiration(healingOnExpiration: number);
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get damageFactor(): number;
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set damageFactor(damageFactor: number);
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get receivedDamageFactor(): number;
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set receivedDamageFactor(receivedDamageFactor: number);
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get armorIncrease(): number;
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get duration(): number;
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get remainingDuration(): number;
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set remainingDuration(remainingDuration: number);
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flashEffect(...parameters: [
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flashEffect(...parameters: [
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...widgetOrXY: [] | [Widget] | [x: number, x: number],
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...parametersOrDuration: [] | [EffectParameters] | [number]
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]): void;
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flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
254
262
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
package/engine/buff.lua
CHANGED
|
@@ -46,6 +46,10 @@ local ____arrays = require("utility.arrays")
|
|
|
46
46
|
local forEach = ____arrays.forEach
|
|
47
47
|
local ____ability_2Dduration = require("engine.internal.mechanics.ability-duration")
|
|
48
48
|
local getAbilityDuration = ____ability_2Dduration.getAbilityDuration
|
|
49
|
+
local ____item = require("engine.internal.item")
|
|
50
|
+
local Item = ____item.Item
|
|
51
|
+
local ____destructable = require("core.types.destructable")
|
|
52
|
+
local Destructable = ____destructable.Destructable
|
|
49
53
|
local getUnitAbility = BlzGetUnitAbility
|
|
50
54
|
local stringValueByBuffTypeIdByFieldId = postcompile(function()
|
|
51
55
|
local stringValueByBuffTypeIdByFieldId = {}
|
|
@@ -94,6 +98,7 @@ local buffParametersKeys = {
|
|
|
94
98
|
armorIncreaseFactor = true,
|
|
95
99
|
attackSpeedIncreaseFactor = true,
|
|
96
100
|
movementSpeedIncreaseFactor = true,
|
|
101
|
+
damageFactor = true,
|
|
97
102
|
receivedDamageFactor = true,
|
|
98
103
|
receivedMagicDamageFactor = true,
|
|
99
104
|
durationIncreaseOnAutoAttack = true,
|
|
@@ -176,6 +181,7 @@ local buffNumberParameters = {
|
|
|
176
181
|
"attackSpeedIncreaseFactor",
|
|
177
182
|
"movementSpeedIncreaseFactor",
|
|
178
183
|
"armorIncrease",
|
|
184
|
+
"damageFactor",
|
|
179
185
|
"receivedDamageFactor",
|
|
180
186
|
"maximumAutoAttackCount",
|
|
181
187
|
"maximumDamageDealtEventCount",
|
|
@@ -480,6 +486,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
480
486
|
timer:start(duration, false, expireBuff, self)
|
|
481
487
|
self._timer = timer
|
|
482
488
|
end
|
|
489
|
+
self:onCreate()
|
|
483
490
|
end
|
|
484
491
|
function Buff.prototype.getUnitBonus(self, bonusType)
|
|
485
492
|
local ____opt_36 = self._bonusIdByBonusType
|
|
@@ -494,26 +501,30 @@ function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
|
494
501
|
end
|
|
495
502
|
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
|
|
496
503
|
end
|
|
497
|
-
function Buff.prototype.flashEffect(self,
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
local ____Effect_flash_41 = Effect.flash
|
|
501
|
-
local ____array_39 = __TS__SparseArrayNew(
|
|
502
|
-
self[104],
|
|
503
|
-
isWidgetProvided and widgetOrDuration or self._unit,
|
|
504
|
-
stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
|
|
505
|
-
)
|
|
506
|
-
local ____isWidgetProvided_38
|
|
507
|
-
if isWidgetProvided then
|
|
508
|
-
____isWidgetProvided_38 = duration
|
|
504
|
+
function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
|
|
505
|
+
if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
|
|
506
|
+
Effect:flash(self[104], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
|
|
509
507
|
else
|
|
510
|
-
|
|
508
|
+
local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
|
|
509
|
+
local ____Effect_40 = Effect
|
|
510
|
+
local ____Effect_flash_41 = Effect.flash
|
|
511
|
+
local ____array_39 = __TS__SparseArrayNew(
|
|
512
|
+
self[104],
|
|
513
|
+
isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
|
|
514
|
+
stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
|
|
515
|
+
)
|
|
516
|
+
local ____isWidgetProvided_38
|
|
517
|
+
if isWidgetProvided then
|
|
518
|
+
____isWidgetProvided_38 = yOrParametersOrDuration
|
|
519
|
+
else
|
|
520
|
+
____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
|
|
521
|
+
end
|
|
522
|
+
__TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
|
|
523
|
+
____Effect_flash_41(
|
|
524
|
+
____Effect_40,
|
|
525
|
+
__TS__SparseArraySpread(____array_39)
|
|
526
|
+
)
|
|
511
527
|
end
|
|
512
|
-
__TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
|
|
513
|
-
____Effect_flash_41(
|
|
514
|
-
____Effect_40,
|
|
515
|
-
__TS__SparseArraySpread(____array_39)
|
|
516
|
-
)
|
|
517
528
|
end
|
|
518
529
|
function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
|
|
519
530
|
local isWidgetProvided = type(widgetOrDuration) == "table"
|
|
@@ -536,6 +547,8 @@ function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
|
|
|
536
547
|
__TS__SparseArraySpread(____array_43)
|
|
537
548
|
)
|
|
538
549
|
end
|
|
550
|
+
function Buff.prototype.onCreate(self)
|
|
551
|
+
end
|
|
539
552
|
function Buff.prototype.onDestroy(self)
|
|
540
553
|
local unit = self._unit
|
|
541
554
|
if getUnitAbility(unit.handle, self.typeId) == self.handle then
|
|
@@ -888,6 +901,19 @@ __TS__SetDescriptor(
|
|
|
888
901
|
},
|
|
889
902
|
true
|
|
890
903
|
)
|
|
904
|
+
__TS__SetDescriptor(
|
|
905
|
+
Buff.prototype,
|
|
906
|
+
"damageFactor",
|
|
907
|
+
{
|
|
908
|
+
get = function(self)
|
|
909
|
+
return self:getUnitBonus(UnitBonusType.DAMAGE_FACTOR)
|
|
910
|
+
end,
|
|
911
|
+
set = function(self, damageFactor)
|
|
912
|
+
self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.DAMAGE_FACTOR, damageFactor)
|
|
913
|
+
end
|
|
914
|
+
},
|
|
915
|
+
true
|
|
916
|
+
)
|
|
891
917
|
__TS__SetDescriptor(
|
|
892
918
|
Buff.prototype,
|
|
893
919
|
"receivedDamageFactor",
|
|
@@ -4,14 +4,6 @@ import { Event } from "../../event";
|
|
|
4
4
|
import type { Item } from "../../core/types/item";
|
|
5
5
|
import type { Unit } from "./unit";
|
|
6
6
|
import type { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
7
|
-
interface Fields<K, V> {
|
|
8
|
-
set(field: K, value: V): boolean;
|
|
9
|
-
get(field: K): V;
|
|
10
|
-
has(field: K): boolean;
|
|
11
|
-
}
|
|
12
|
-
interface AbilityLevel {
|
|
13
|
-
realFields: Fields<jabilityreallevelfield, number>;
|
|
14
|
-
}
|
|
15
7
|
export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
|
|
16
8
|
export declare class AbilitySnapshot {
|
|
17
9
|
}
|
|
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
|
|
|
20
12
|
protected constructor(handle: jability, typeId: number);
|
|
21
13
|
toString(): string;
|
|
22
14
|
get parentTypeId(): number;
|
|
23
|
-
get
|
|
15
|
+
get orderTypeStringId(): string;
|
|
16
|
+
get orderTypeId(): number;
|
|
24
17
|
abstract readonly owner: Unit | Item;
|
|
25
18
|
getSnapshot(): AbilitySnapshot;
|
|
26
19
|
hasField(field: jabilityfield | number): boolean;
|
|
@@ -40,8 +33,7 @@ export declare abstract class Ability extends Handle<jability> {
|
|
|
40
33
|
setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
|
|
41
34
|
setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
|
|
42
35
|
setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
|
|
43
|
-
get
|
|
44
|
-
get levels(): readonly AbilityLevel[];
|
|
36
|
+
get levelCount(): number;
|
|
45
37
|
abstract get level(): number;
|
|
46
38
|
static get onCreate(): Event<[Ability]>;
|
|
47
39
|
static get destroyEvent(): Event<[Ability]>;
|
|
@@ -58,6 +50,8 @@ export declare class UnitAbility extends Ability {
|
|
|
58
50
|
readonly owner: Unit;
|
|
59
51
|
private readonly u;
|
|
60
52
|
constructor(handle: jability, typeId: number, owner: Unit);
|
|
53
|
+
incrementHideCounter(): void;
|
|
54
|
+
decrementHideCounter(): void;
|
|
61
55
|
get level(): number;
|
|
62
56
|
set level(v: number);
|
|
63
57
|
get cooldownRemaining(): number;
|
|
@@ -88,4 +82,3 @@ export declare class ItemAbility extends Ability {
|
|
|
88
82
|
static get onCreate(): Event<[ItemAbility]>;
|
|
89
83
|
static get onDestroy(): Event<[ItemAbility]>;
|
|
90
84
|
}
|
|
91
|
-
export {};
|
|
@@ -2,7 +2,6 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
3
3
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
4
4
|
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
-
local __TS__New = ____lualib.__TS__New
|
|
6
5
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
7
6
|
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
8
7
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
@@ -33,7 +32,7 @@ local getAbilityStringLevelField = BlzGetAbilityStringLevelField
|
|
|
33
32
|
local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
|
|
34
33
|
local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
|
|
35
34
|
local getHandleId = GetHandleId
|
|
36
|
-
local
|
|
35
|
+
local unitHideAbility = BlzUnitHideAbility
|
|
37
36
|
local match = string.match
|
|
38
37
|
local ____type = _G.type
|
|
39
38
|
local ____tostring = _G.tostring
|
|
@@ -151,55 +150,6 @@ local orders = postcompile(function()
|
|
|
151
150
|
end
|
|
152
151
|
return orders
|
|
153
152
|
end)
|
|
154
|
-
local RealFields = __TS__Class()
|
|
155
|
-
RealFields.name = "RealFields"
|
|
156
|
-
function RealFields.prototype.____constructor(self, handle)
|
|
157
|
-
self.handle = handle
|
|
158
|
-
end
|
|
159
|
-
function RealFields.prototype.set(self, field, value)
|
|
160
|
-
return BlzSetAbilityRealField(self.handle, field, value)
|
|
161
|
-
end
|
|
162
|
-
function RealFields.prototype.get(self, field)
|
|
163
|
-
return BlzGetAbilityRealField(self.handle, field)
|
|
164
|
-
end
|
|
165
|
-
function RealFields.prototype.has(self, field)
|
|
166
|
-
local handle = self.handle
|
|
167
|
-
return BlzSetAbilityRealField(
|
|
168
|
-
handle,
|
|
169
|
-
field,
|
|
170
|
-
BlzGetAbilityRealField(handle, field)
|
|
171
|
-
)
|
|
172
|
-
end
|
|
173
|
-
local RealLevelFields = __TS__Class()
|
|
174
|
-
RealLevelFields.name = "RealLevelFields"
|
|
175
|
-
function RealLevelFields.prototype.____constructor(self, handle, level)
|
|
176
|
-
self.handle = handle
|
|
177
|
-
self.level = level
|
|
178
|
-
end
|
|
179
|
-
function RealLevelFields.prototype.set(self, field, value)
|
|
180
|
-
return BlzSetAbilityRealLevelField(self.handle, field, self.level, value)
|
|
181
|
-
end
|
|
182
|
-
function RealLevelFields.prototype.get(self, field)
|
|
183
|
-
return BlzGetAbilityRealLevelField(self.handle, field, self.level)
|
|
184
|
-
end
|
|
185
|
-
function RealLevelFields.prototype.has(self, field)
|
|
186
|
-
local handle = self.handle
|
|
187
|
-
return BlzSetAbilityRealLevelField(
|
|
188
|
-
handle,
|
|
189
|
-
field,
|
|
190
|
-
0,
|
|
191
|
-
BlzGetAbilityRealLevelField(handle, field, 0)
|
|
192
|
-
)
|
|
193
|
-
end
|
|
194
|
-
local realLevelMetatable = {__index = self}
|
|
195
|
-
local levelDescriptors = {realFields = function(self, handle, level)
|
|
196
|
-
return __TS__New(RealLevelFields, handle, level)
|
|
197
|
-
end}
|
|
198
|
-
local levelMetatable = {__index = function(self, key)
|
|
199
|
-
local fields = levelDescriptors[key](levelDescriptors, self.handle, self.level)
|
|
200
|
-
rawset(self, key, fields)
|
|
201
|
-
return fields
|
|
202
|
-
end}
|
|
203
153
|
local fieldGetters = {
|
|
204
154
|
abilityintegerfield = function(ability, field)
|
|
205
155
|
return getAbilityIntegerField(ability.handle, field)
|
|
@@ -346,43 +296,26 @@ __TS__SetDescriptor(
|
|
|
346
296
|
)
|
|
347
297
|
__TS__SetDescriptor(
|
|
348
298
|
Ability.prototype,
|
|
349
|
-
"
|
|
299
|
+
"orderTypeStringId",
|
|
350
300
|
{get = function(self)
|
|
351
301
|
local field = orderIdFieldByParentTypeId[self.parentTypeId]
|
|
352
|
-
return
|
|
302
|
+
return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
|
|
353
303
|
end},
|
|
354
304
|
true
|
|
355
305
|
)
|
|
356
306
|
__TS__SetDescriptor(
|
|
357
307
|
Ability.prototype,
|
|
358
|
-
"
|
|
308
|
+
"orderTypeId",
|
|
359
309
|
{get = function(self)
|
|
360
|
-
|
|
361
|
-
rawset(self, "realFields", realFields)
|
|
362
|
-
return realFields
|
|
310
|
+
return order2orderId(self.orderTypeStringId)
|
|
363
311
|
end},
|
|
364
312
|
true
|
|
365
313
|
)
|
|
366
314
|
__TS__SetDescriptor(
|
|
367
315
|
Ability.prototype,
|
|
368
|
-
"
|
|
316
|
+
"levelCount",
|
|
369
317
|
{get = function(self)
|
|
370
|
-
|
|
371
|
-
local levels = setmetatable(
|
|
372
|
-
{},
|
|
373
|
-
{
|
|
374
|
-
__len = function(self)
|
|
375
|
-
return BlzGetAbilityIntegerField(handle, ABILITY_IF_LEVELS)
|
|
376
|
-
end,
|
|
377
|
-
__index = function(self, i)
|
|
378
|
-
local level = setmetatable({handle = handle, level = i - 1}, levelMetatable)
|
|
379
|
-
self[i] = level
|
|
380
|
-
return level
|
|
381
|
-
end
|
|
382
|
-
}
|
|
383
|
-
)
|
|
384
|
-
rawset(self, "levels", levels)
|
|
385
|
-
return levels
|
|
318
|
+
return self:getField(ABILITY_IF_LEVELS)
|
|
386
319
|
end},
|
|
387
320
|
true
|
|
388
321
|
)
|
|
@@ -433,6 +366,12 @@ function UnitAbility.prototype.____constructor(self, handle, typeId, owner)
|
|
|
433
366
|
self.owner = owner
|
|
434
367
|
self.u = owner.handle
|
|
435
368
|
end
|
|
369
|
+
function UnitAbility.prototype.incrementHideCounter(self)
|
|
370
|
+
unitHideAbility(self.u, self.typeId, true)
|
|
371
|
+
end
|
|
372
|
+
function UnitAbility.prototype.decrementHideCounter(self)
|
|
373
|
+
unitHideAbility(self.u, self.typeId, false)
|
|
374
|
+
end
|
|
436
375
|
__TS__SetDescriptor(
|
|
437
376
|
UnitAbility.prototype,
|
|
438
377
|
"level",
|
|
@@ -6,10 +6,10 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
10
10
|
ownerByItem[item] = unit
|
|
11
11
|
end)
|
|
12
|
-
Unit.
|
|
12
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
13
13
|
ownerByItem[item] = nil
|
|
14
14
|
end)
|
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15
15
|
__TS__ObjectDefineProperty(
|
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@@ -3,7 +3,7 @@ import { Ability } from "../ability";
|
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3
3
|
import { Destructable } from "../../../core/types/destructable";
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4
4
|
import { Item } from "../item";
|
|
5
5
|
import { Widget } from "../../../core/types/widget";
|
|
6
|
-
import { DispatchingEvent } from "../../../event";
|
|
6
|
+
import { DispatchingEvent, Event } from "../../../event";
|
|
7
7
|
declare module "../unit" {
|
|
8
8
|
namespace Unit {
|
|
9
9
|
const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -141,3 +141,12 @@ declare module "../unit" {
|
|
|
141
141
|
const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
|
|
142
142
|
}
|
|
143
143
|
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityCommandEvent: {
|
|
147
|
+
readonly [abilityTypeId: number]: {
|
|
148
|
+
readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
|
|
149
|
+
};
|
|
150
|
+
};
|
|
151
|
+
}
|
|
152
|
+
}
|
|
@@ -15,8 +15,15 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
|
|
|
15
15
|
local ____event = require("event")
|
|
16
16
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
17
17
|
local DependentInitializingEvent = ____event.DependentInitializingEvent
|
|
18
|
+
local Event = ____event.Event
|
|
19
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
18
20
|
local ____preconditions = require("utility.preconditions")
|
|
19
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
|
+
local ____lazy = require("utility.lazy")
|
|
23
|
+
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local eventInvoke = Event.invoke
|
|
25
|
+
local condition = Condition
|
|
26
|
+
local createTrigger = CreateTrigger
|
|
20
27
|
local getItemAbility = BlzGetItemAbility
|
|
21
28
|
local getSpellAbility = GetSpellAbility
|
|
22
29
|
local getSpellAbilityId = GetSpellAbilityId
|
|
@@ -26,11 +33,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
|
|
|
26
33
|
local getSpellTargetX = GetSpellTargetX
|
|
27
34
|
local getSpellTargetY = GetSpellTargetY
|
|
28
35
|
local getTriggerUnit = GetTriggerUnit
|
|
29
|
-
local
|
|
30
|
-
local
|
|
36
|
+
local triggerAddCondition = TriggerAddCondition
|
|
37
|
+
local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
|
|
31
38
|
local unitInventorySize = UnitInventorySize
|
|
32
39
|
local unitItemInSlot = UnitItemInSlot
|
|
33
|
-
local unitRemoveAbility = UnitRemoveAbility
|
|
34
40
|
local function retrieveAbility(unit, ability, abilityId)
|
|
35
41
|
if ability == nil then
|
|
36
42
|
return __TS__New(
|
|
@@ -39,17 +45,6 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
39
45
|
Unit:of(unit)
|
|
40
46
|
)
|
|
41
47
|
end
|
|
42
|
-
if not unitAddAbility(unit, abilityId) then
|
|
43
|
-
if getUnitAbility(unit, abilityId) == ability then
|
|
44
|
-
return UnitAbility:of(
|
|
45
|
-
ability,
|
|
46
|
-
abilityId,
|
|
47
|
-
Unit:of(unit)
|
|
48
|
-
)
|
|
49
|
-
end
|
|
50
|
-
else
|
|
51
|
-
unitRemoveAbility(unit, abilityId)
|
|
52
|
-
end
|
|
53
48
|
for i = 0, unitInventorySize(unit) - 1 do
|
|
54
49
|
local item = unitItemInSlot(unit, i)
|
|
55
50
|
if getItemAbility(item, abilityId) == ability then
|
|
@@ -366,4 +361,31 @@ rawset(
|
|
|
366
361
|
extractAbilityTypeId
|
|
367
362
|
)
|
|
368
363
|
)
|
|
364
|
+
rawset(
|
|
365
|
+
Unit,
|
|
366
|
+
"abilityCommandEvent",
|
|
367
|
+
lazyRecord(function(abilityTypeId)
|
|
368
|
+
return lazyRecord(function(orderTypeStringId)
|
|
369
|
+
return __TS__New(
|
|
370
|
+
InitializingEvent,
|
|
371
|
+
function(event)
|
|
372
|
+
local trigger = createTrigger()
|
|
373
|
+
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
374
|
+
triggerAddCondition(
|
|
375
|
+
trigger,
|
|
376
|
+
condition(function()
|
|
377
|
+
local unit = Unit:of(getTriggerUnit())
|
|
378
|
+
if unit ~= nil then
|
|
379
|
+
local ability = unit:getAbilityById(abilityTypeId)
|
|
380
|
+
if ability ~= nil then
|
|
381
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
|
+
end
|
|
383
|
+
end
|
|
384
|
+
end)
|
|
385
|
+
)
|
|
386
|
+
end
|
|
387
|
+
)
|
|
388
|
+
end)
|
|
389
|
+
end)
|
|
390
|
+
)
|
|
369
391
|
return ____exports
|
|
@@ -8,7 +8,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
8
8
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
9
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
10
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
11
|
-
export type
|
|
11
|
+
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
|
+
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
12
13
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
13
14
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
14
15
|
abilityTypeId: AbilityTypeId;
|
|
@@ -30,7 +31,8 @@ export declare namespace UnitBonusType {
|
|
|
30
31
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
31
32
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
32
33
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
|
-
const
|
|
34
|
+
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
35
|
+
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
34
36
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
35
37
|
}
|
|
36
38
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|