warscript 0.0.1-dev.6fe4470 → 0.0.1-dev.70e8500
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +95 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +7 -2
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +66 -45
- package/engine/buff.lua +315 -237
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +57 -18
- package/engine/internal/unit.lua +399 -162
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,6 +10,22 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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function UnitBehavior.prototype.____constructor(self, unit)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local events = eventsByBehavior[self]
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end
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end
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eventsByBehavior[self] = nil
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end
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local bonusId = ____opt_6 and ____opt_6[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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bonusIdByBonusType = {}
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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local range = rangeByBehavior[behavior]
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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end
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
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|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
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|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
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|
+
end
|
|
154
|
+
function UnitBehavior.prototype.onItemDropped(self, item)
|
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|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
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|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
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|
+
end
|
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|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
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|
+
end
|
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35
164
|
function UnitBehavior.prototype.onKill(self, target)
|
|
36
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|
end
|
|
37
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
38
167
|
end
|
|
168
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
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|
+
end
|
|
39
170
|
__TS__SetDescriptor(
|
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40
171
|
UnitBehavior.prototype,
|
|
41
172
|
"unit",
|
|
@@ -45,11 +176,28 @@ __TS__SetDescriptor(
|
|
|
45
176
|
true
|
|
46
177
|
);
|
|
47
178
|
(function(self)
|
|
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|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
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|
+
end)
|
|
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|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
184
|
+
end)
|
|
185
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
186
|
+
____exports.UnitBehavior:forAll(
|
|
187
|
+
source,
|
|
188
|
+
"onPointOrder",
|
|
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|
+
orderId,
|
|
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+
x,
|
|
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|
+
y
|
|
192
|
+
)
|
|
193
|
+
end)
|
|
48
194
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
49
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
50
197
|
end)
|
|
51
198
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
52
199
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
200
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
53
201
|
end)
|
|
54
202
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
55
203
|
if source ~= nil then
|
|
@@ -63,11 +211,51 @@ __TS__SetDescriptor(
|
|
|
63
211
|
end
|
|
64
212
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
65
213
|
end)
|
|
66
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
67
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
215
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
218
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
219
|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
221
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
222
|
+
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
225
|
+
end)
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
227
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
228
|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
68
231
|
end)
|
|
69
|
-
Unit.
|
|
70
|
-
____exports.UnitBehavior:forAll(source, "
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
255
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
|
+
end)
|
|
257
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
258
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
71
259
|
end)
|
|
72
260
|
Unit.deathEvent:addListener(function(target, source)
|
|
73
261
|
if source ~= nil then
|
|
@@ -75,6 +263,24 @@ __TS__SetDescriptor(
|
|
|
75
263
|
end
|
|
76
264
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
77
265
|
end)
|
|
266
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
267
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
268
|
+
end)
|
|
269
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
270
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
271
|
+
end)
|
|
272
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
273
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
274
|
+
end)
|
|
275
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
276
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
277
|
+
end)
|
|
278
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
279
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
78
284
|
end)(UnitBehavior)
|
|
79
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
80
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
|
|
|
8
8
|
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
10
|
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
14
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
15
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
16
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -54,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
54
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
55
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
56
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
61
|
+
damageFactor?: NumberParameterValueType;
|
|
57
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
58
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
59
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
60
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
61
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
62
68
|
stuns?: BooleanParameterValueType;
|
|
63
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
64
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -76,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
76
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
77
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
78
84
|
declare const enum BuffPropertyKey {
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
119
128
|
}
|
|
120
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
121
130
|
LEAST_DURATION = 0
|
|
@@ -129,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
129
138
|
polarity: BuffPolarityParameterType,
|
|
130
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
131
140
|
...abilityOrParameters: [
|
|
132
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
133
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
134
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
135
144
|
];
|
|
136
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
137
146
|
private _unit;
|
|
138
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
139
149
|
private [BuffPropertyKey.UNIT];
|
|
140
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
141
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -170,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
170
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
171
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
172
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
173
184
|
private [BuffPropertyKey.STUNS]?;
|
|
174
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
175
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -189,11 +200,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
189
200
|
private readonly _level?;
|
|
190
201
|
private readonly _spellStealPriority?;
|
|
191
202
|
private readonly _learnLevelMinimum?;
|
|
192
|
-
private
|
|
203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
193
204
|
private readonly _abilityTypeIds?;
|
|
194
205
|
private _behaviors?;
|
|
195
|
-
private getUnitBonus;
|
|
196
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
197
206
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
198
207
|
get level(): number;
|
|
199
208
|
get remainingDamageOverDuration(): number;
|
|
@@ -216,10 +225,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
216
225
|
set damageOnExpiration(damageOnExpiration: number);
|
|
217
226
|
get healingOnExpiration(): number;
|
|
218
227
|
set healingOnExpiration(healingOnExpiration: number);
|
|
228
|
+
get damageFactor(): number;
|
|
229
|
+
set damageFactor(damageFactor: number);
|
|
219
230
|
get receivedDamageFactor(): number;
|
|
220
231
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
221
232
|
get armorIncrease(): number;
|
|
222
233
|
set armorIncrease(armorIncrease: number);
|
|
234
|
+
get turnsIntoGhost(): boolean;
|
|
235
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
223
236
|
get stuns(): boolean;
|
|
224
237
|
set stuns(stuns: boolean);
|
|
225
238
|
get ignoresStunImmunity(): boolean;
|
|
@@ -244,11 +257,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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|
|
244
257
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
245
258
|
get movementSpeedIncreaseFactor(): number;
|
|
246
259
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
260
|
+
get evasionProbability(): number;
|
|
261
|
+
set evasionProbability(evasionProbability: number);
|
|
247
262
|
get duration(): number;
|
|
248
263
|
get remainingDuration(): number;
|
|
249
264
|
set remainingDuration(remainingDuration: number);
|
|
250
|
-
flashEffect(...parameters: [
|
|
265
|
+
flashEffect(...parameters: [
|
|
266
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
267
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
268
|
+
]): void;
|
|
251
269
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
270
|
+
protected onCreate(): void;
|
|
252
271
|
protected onDestroy(): Destructor;
|
|
253
272
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
254
273
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
|
@@ -256,5 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
256
275
|
onDeath(source: Unit | undefined): void;
|
|
257
276
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
258
277
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
278
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
279
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
259
280
|
}
|
|
260
281
|
export {};
|