warscript 0.0.1-dev.6fc443a → 0.0.1-dev.702d52d

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/destroyable.d.ts +1 -0
  2. package/destroyable.lua +9 -0
  3. package/engine/behavior.d.ts +4 -2
  4. package/engine/behavior.lua +69 -11
  5. package/engine/behaviour/ability/apply-buff.lua +4 -4
  6. package/engine/behaviour/ability.d.ts +2 -1
  7. package/engine/behaviour/ability.lua +2 -1
  8. package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
  9. package/engine/behaviour/unit/stun-immunity.lua +5 -4
  10. package/engine/behaviour/unit.d.ts +1 -0
  11. package/engine/behaviour/unit.lua +15 -3
  12. package/engine/buff.d.ts +9 -3
  13. package/engine/buff.lua +62 -34
  14. package/engine/internal/mechanics/cast-ability.lua +6 -3
  15. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  16. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  17. package/engine/internal/unit/attributes.d.ts +17 -0
  18. package/engine/internal/unit/attributes.lua +46 -0
  19. package/engine/internal/unit/bonus.d.ts +2 -0
  20. package/engine/internal/unit/bonus.lua +10 -0
  21. package/engine/internal/unit/fly-height.lua +3 -3
  22. package/engine/internal/unit/interrupts.d.ts +12 -0
  23. package/engine/internal/unit/interrupts.lua +28 -0
  24. package/engine/internal/unit/scale.lua +3 -3
  25. package/engine/internal/unit-missile-launch.lua +12 -5
  26. package/engine/internal/unit.d.ts +1 -8
  27. package/engine/internal/unit.lua +70 -91
  28. package/engine/local-client.d.ts +1 -1
  29. package/engine/local-client.lua +4 -4
  30. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  31. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  32. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  33. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  34. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  35. package/engine/object-data/entry/destructible-type.lua +155 -0
  36. package/engine/object-data/entry/unit-type.d.ts +4 -0
  37. package/engine/object-data/entry/unit-type.lua +76 -32
  38. package/engine/object-field/unit.d.ts +7 -4
  39. package/engine/object-field/unit.lua +4 -0
  40. package/engine/object-field.d.ts +2 -0
  41. package/engine/object-field.lua +171 -115
  42. package/engine/standard/fields/ability.d.ts +2 -2
  43. package/engine/standard/fields/ability.lua +2 -2
  44. package/engine/standard/fields/unit.d.ts +11 -5
  45. package/engine/standard/fields/unit.lua +13 -4
  46. package/engine/unit.d.ts +2 -0
  47. package/engine/unit.lua +2 -0
  48. package/objutil/buff.lua +9 -7
  49. package/package.json +2 -2
  50. package/patch-lua.lua +15 -0
  51. package/utility/linked-map.d.ts +26 -0
  52. package/utility/linked-map.lua +66 -0
  53. package/utility/linked-set.lua +4 -0
  54. package/utility/records.lua +20 -1
package/destroyable.d.ts CHANGED
@@ -10,6 +10,7 @@ export interface Destroyable {
10
10
  destroy(): void;
11
11
  }
12
12
  export declare abstract class AbstractDestroyable implements Destroyable {
13
+ get isDestroyed(): boolean;
13
14
  /**
14
15
  * An overriding function should always call the super one at the end of it,
15
16
  * in the following manner: `return super.onDestroy()`.
package/destroyable.lua CHANGED
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
4
5
  local ____exports = {}
5
6
  local ____exception = require("exception")
6
7
  local IllegalStateException = ____exception.IllegalStateException
@@ -28,4 +29,12 @@ function AbstractDestroyable.prototype.destroy(self)
28
29
  end
29
30
  return true
30
31
  end
32
+ __TS__SetDescriptor(
33
+ AbstractDestroyable.prototype,
34
+ "isDestroyed",
35
+ {get = function(self)
36
+ return stateByDestroyable[self] ~= nil
37
+ end},
38
+ true
39
+ )
31
40
  return ____exports
@@ -18,9 +18,11 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
18
18
  private [BehaviorPropertyKey.PREVIOUS_BEHAVIOR]?;
19
19
  private [BehaviorPropertyKey.NEXT_BEHAVIOR]?;
20
20
  private [BehaviorPropertyKey.TIMER]?;
21
- protected constructor(object: T, priority?: BehaviorPriority);
21
+ constructor(object: T, priority?: BehaviorPriority);
22
22
  protected onDestroy(): Destructor;
23
- protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
23
+ protected registerGlobalEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
24
+ protected deregisterGlobalEvent(event: Event<any>): boolean;
25
+ protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractObject: (...args: Args) => T | undefined, listener: K): void;
24
26
  protected deregisterEvent(event: Event<any>): boolean;
25
27
  protected onPeriod(...parameters: PeriodicActionParameters): void;
26
28
  protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
@@ -57,9 +57,17 @@ local function reduceBehaviors(behaviorConstructor, object, operation, initial,
57
57
  end
58
58
  return accumulator
59
59
  end
60
+ local behaviorsByGlobalEvent = {}
61
+ local listenerByBehaviorByGlobalEvent = {}
62
+ local globalEventsByBehavior = {}
60
63
  local behaviorsByEvent = {}
61
64
  local listenerByBehaviorByEvent = {}
62
65
  local eventsByBehavior = {}
66
+ local function safeCallBehaviorListener(behavior, behaviors, listenerByBehavior, ...)
67
+ if behaviors[behavior] ~= nil then
68
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
69
+ end
70
+ end
63
71
  ____exports.Behavior = __TS__Class()
64
72
  local Behavior = ____exports.Behavior
65
73
  Behavior.name = "Behavior"
@@ -87,18 +95,32 @@ function Behavior.prototype.onDestroy(self)
87
95
  if ____opt_0 ~= nil then
88
96
  ____opt_0:destroy()
89
97
  end
90
- local events = eventsByBehavior[self]
91
- if events ~= nil then
92
- for event in pairs(events) do
93
- local ____opt_2 = behaviorsByEvent[event]
98
+ local globalEvents = globalEventsByBehavior[self]
99
+ if globalEvents ~= nil then
100
+ for event in pairs(globalEvents) do
101
+ local ____opt_2 = behaviorsByGlobalEvent[event]
94
102
  if ____opt_2 ~= nil then
95
103
  ____opt_2:remove(self)
96
104
  end
97
- local ____opt_4 = listenerByBehaviorByEvent[event]
105
+ local ____opt_4 = listenerByBehaviorByGlobalEvent[event]
98
106
  if ____opt_4 ~= nil then
99
107
  ____opt_4[self] = nil
100
108
  end
101
109
  end
110
+ globalEventsByBehavior[self] = nil
111
+ end
112
+ local events = eventsByBehavior[self]
113
+ if events ~= nil then
114
+ for event in pairs(events) do
115
+ local ____opt_6 = behaviorsByEvent[event]
116
+ if ____opt_6 ~= nil then
117
+ ____opt_6[self] = nil
118
+ end
119
+ local ____opt_8 = listenerByBehaviorByEvent[event]
120
+ if ____opt_8 ~= nil then
121
+ ____opt_8[self] = nil
122
+ end
123
+ end
102
124
  eventsByBehavior[self] = nil
103
125
  end
104
126
  local previousBehavior = self[0]
@@ -115,7 +137,35 @@ function Behavior.prototype.onDestroy(self)
115
137
  end
116
138
  return AbstractDestroyable.prototype.onDestroy(self)
117
139
  end
118
- function Behavior.prototype.registerEvent(self, event, listener)
140
+ function Behavior.prototype.registerGlobalEvent(self, event, listener)
141
+ local listenerByBehavior = getOrPut(listenerByBehaviorByGlobalEvent, event, mutableLuaMap)
142
+ listenerByBehavior[self] = listener
143
+ getOrPut(globalEventsByBehavior, self, mutableLuaSet)[event] = true
144
+ local behaviors = behaviorsByGlobalEvent[event]
145
+ if behaviors == nil then
146
+ event:addListener(function(...)
147
+ local behaviors = behaviorsByGlobalEvent[event]
148
+ if behaviors ~= nil then
149
+ for behavior in pairs(behaviors) do
150
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
151
+ end
152
+ end
153
+ end)
154
+ behaviors = __TS__New(LinkedSet)
155
+ behaviorsByGlobalEvent[event] = behaviors
156
+ end
157
+ behaviors:add(self)
158
+ end
159
+ function Behavior.prototype.deregisterGlobalEvent(self, event)
160
+ local behaviors = behaviorsByGlobalEvent[event]
161
+ if behaviors ~= nil and behaviors:remove(self) then
162
+ globalEventsByBehavior[self][event] = nil
163
+ listenerByBehaviorByGlobalEvent[event][self] = nil
164
+ return true
165
+ end
166
+ return false
167
+ end
168
+ function Behavior.prototype.registerEvent(self, event, extractObject, listener)
119
169
  local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
120
170
  listenerByBehavior[self] = listener
121
171
  getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
@@ -124,19 +174,27 @@ function Behavior.prototype.registerEvent(self, event, listener)
124
174
  event:addListener(function(...)
125
175
  local behaviors = behaviorsByEvent[event]
126
176
  if behaviors ~= nil then
127
- for behavior in pairs(behaviors) do
128
- safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
177
+ local object = extractObject(...)
178
+ if object ~= nil then
179
+ ____exports.Behavior:forAll(
180
+ object,
181
+ safeCallBehaviorListener,
182
+ behaviors,
183
+ listenerByBehavior,
184
+ ...
185
+ )
129
186
  end
130
187
  end
131
188
  end)
132
- behaviors = __TS__New(LinkedSet)
189
+ behaviors = {}
133
190
  behaviorsByEvent[event] = behaviors
134
191
  end
135
- behaviors:add(self)
192
+ behaviors[self] = true
136
193
  end
137
194
  function Behavior.prototype.deregisterEvent(self, event)
138
195
  local behaviors = behaviorsByEvent[event]
139
- if behaviors ~= nil and behaviors:remove(self) then
196
+ if behaviors ~= nil and behaviors[self] ~= nil then
197
+ behaviors[self] = nil
140
198
  eventsByBehavior[self][event] = nil
141
199
  listenerByBehaviorByEvent[event][self] = nil
142
200
  return true
@@ -27,7 +27,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
27
27
  constructorOrTypeIdOrTypeIds,
28
28
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
29
29
  polarityOrTypeIdSelectionPolicyOrResistanceType,
30
- ability,
30
+ self,
31
31
  resistanceTypeOrPolarityOrParameters
32
32
  )
33
33
  end
@@ -39,7 +39,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
39
39
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
40
40
  polarityOrTypeIdSelectionPolicyOrResistanceType,
41
41
  resistanceTypeOrPolarityOrParameters,
42
- ability,
42
+ self,
43
43
  parametersOrResistanceType
44
44
  )
45
45
  end
@@ -50,7 +50,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
50
50
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
51
51
  polarityOrTypeIdSelectionPolicyOrResistanceType,
52
52
  resistanceTypeOrPolarityOrParameters,
53
- ability,
53
+ self,
54
54
  parametersOrResistanceType
55
55
  )
56
56
  end
@@ -62,7 +62,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
62
62
  polarityOrTypeIdSelectionPolicyOrResistanceType,
63
63
  resistanceTypeOrPolarityOrParameters,
64
64
  parametersOrResistanceType,
65
- ability,
65
+ self,
66
66
  parameters
67
67
  )
68
68
  end
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
@@ -7,8 +7,9 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
12
13
  local ____ability = require("engine.internal.ability")
13
14
  local Ability = ____ability.Ability
14
15
  local ____effect = require("core.types.effect")
@@ -7,7 +7,7 @@ import { Destructor } from "../../../destroyable";
7
7
  import { BehaviorPriority } from "../../behavior";
8
8
  export type StunImmunityUnitBehaviorParameters = {
9
9
  readonly priority?: BehaviorPriority;
10
- buffTypeIds?: LuaSet<BuffTypeId>;
10
+ buffTypeIds?: readonly BuffTypeId[];
11
11
  textTagPreset?: TextTagPreset;
12
12
  textTagText?: string;
13
13
  additionalAction?: (this: void, unit: Unit) => void;
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
15
16
  local ____timer = require("core.types.timer")
16
17
  local Timer = ____timer.Timer
17
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
18
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
19
20
  AbilityType:getAllByBaseIds(map({
20
21
  "AHtb",
21
22
  "AHbh",
@@ -41,11 +42,11 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
41
42
  "ACcb"
42
43
  }, fourCC)),
43
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
44
- )
45
+ ))
45
46
  end)
46
47
  local function process(behavior)
47
48
  local hasRemovedBuffs = false
48
- for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
50
  hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
51
  end
51
52
  if hasRemovedBuffs then
@@ -51,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
51
51
  onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
52
52
  onTargetingAbilityImpact(ability: Ability, source: Unit): void;
53
53
  onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
54
55
  onItemDropped(item: Item): void;
55
56
  onItemPickedUp(item: Item): void;
56
57
  onItemUsed(item: Item): void;
@@ -21,6 +21,8 @@ local ____bonus = require("engine.internal.unit.bonus")
21
21
  local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
22
  local getUnitBonus = ____bonus.getUnitBonus
23
23
  local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local ____linked_2Dmap = require("utility.linked-map")
25
+ local LinkedMap = ____linked_2Dmap.LinkedMap
24
26
  local safeCall = warpack.safeCall
25
27
  local createBehaviorFunctionsByUnitTypeId = {}
26
28
  local behaviorsByOwningPlayerEvent = {}
@@ -79,16 +81,24 @@ function UnitBehavior.prototype.onDestroy(self)
79
81
  end
80
82
  function UnitBehavior.prototype.getUnitBonus(self, bonusType)
81
83
  local ____opt_10 = self._bonusIdByBonusType
82
- local bonusId = ____opt_10 and ____opt_10[bonusType]
84
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
83
85
  return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
84
86
  end
85
87
  function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
86
88
  local bonusIdByBonusType = self._bonusIdByBonusType
87
89
  if bonusIdByBonusType == nil then
88
- bonusIdByBonusType = {}
90
+ bonusIdByBonusType = __TS__New(LinkedMap)
89
91
  self._bonusIdByBonusType = bonusIdByBonusType
90
92
  end
91
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
93
+ bonusIdByBonusType:put(
94
+ bonusType,
95
+ addOrUpdateOrRemoveUnitBonus(
96
+ self.object,
97
+ bonusType,
98
+ bonusIdByBonusType:get(bonusType),
99
+ value
100
+ )
101
+ )
92
102
  end
93
103
  function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
94
104
  local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
@@ -193,6 +203,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
193
203
  end
194
204
  function UnitBehavior.prototype.onBuffGained(self, buff)
195
205
  end
206
+ function UnitBehavior.prototype.onBuffLost(self, buff)
207
+ end
196
208
  function UnitBehavior.prototype.onItemDropped(self, item)
197
209
  end
198
210
  function UnitBehavior.prototype.onItemPickedUp(self, item)
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -30,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
30
31
  source?: Unit;
31
32
  behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
32
33
  abilityTypeIds?: Record<AbilityTypeId, {
33
- [numberField: (AbilityNumberField | AbilityNumberLevelField) & symbol]: NumberParameterValueType;
34
- } & {
34
+ readonly fields?: [
35
+ AbilityNumberField | AbilityNumberLevelField,
36
+ NumberParameterValueType
37
+ ][];
35
38
  /** Default `true`. */
36
39
  readonly isButtonVisible?: boolean;
37
40
  /** Default is the level of the source ability or 0 if it is absent. */
@@ -56,6 +59,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
56
59
  armorIncreaseFactor?: NumberParameterValueType;
57
60
  attackSpeedIncreaseFactor?: NumberParameterValueType;
58
61
  movementSpeedIncreaseFactor?: NumberParameterValueType;
62
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
59
63
  evasionProbability?: NumberParameterValueType;
60
64
  missProbability?: NumberParameterValueType;
61
65
  damageFactor?: NumberParameterValueType;
@@ -141,7 +145,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
141
145
  polarity: BuffPolarityParameterType,
142
146
  resistanceType: BuffResistanceTypeParameterType,
143
147
  ...abilityOrParameters: [
144
- ability?: Ability,
148
+ ability?: Ability | AbilityBehavior,
145
149
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
146
150
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
147
151
  ];
@@ -264,6 +268,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
268
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
265
269
  get evasionProbability(): number;
266
270
  set evasionProbability(evasionProbability: number);
271
+ get manaRegenerationRateIncreaseFactor(): number;
272
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
267
273
  get duration(): number;
268
274
  get remainingDuration(): number;
269
275
  set remainingDuration(remainingDuration: number);
package/engine/buff.lua CHANGED
@@ -42,6 +42,7 @@ local BuffType = ____buff_2Dtype.BuffType
42
42
  local ____unit = require("engine.behaviour.unit")
43
43
  local UnitBehavior = ____unit.UnitBehavior
44
44
  local ____arrays = require("utility.arrays")
45
+ local emptyArray = ____arrays.emptyArray
45
46
  local forEach = ____arrays.forEach
46
47
  local ____event = require("event")
47
48
  local Event = ____event.Event
@@ -53,6 +54,10 @@ local ____destructable = require("core.types.destructable")
53
54
  local Destructable = ____destructable.Destructable
54
55
  local ____ability = require("engine.standard.fields.ability")
55
56
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
57
+ local ____ability = require("engine.behaviour.ability")
58
+ local AbilityBehavior = ____ability.AbilityBehavior
59
+ local ____records = require("utility.records")
60
+ local sortedKeysUnnested = ____records.sortedKeysUnnested
56
61
  local getUnitAbility = BlzGetUnitAbility
57
62
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
58
63
  local stringValueByBuffTypeIdByFieldId = {}
@@ -101,6 +106,7 @@ local buffParametersKeys = {
101
106
  armorIncreaseFactor = true,
102
107
  attackSpeedIncreaseFactor = true,
103
108
  movementSpeedIncreaseFactor = true,
109
+ manaRegenerationRateIncreaseFactor = true,
104
110
  evasionProbability = true,
105
111
  missProbability = true,
106
112
  damageFactor = true,
@@ -188,6 +194,7 @@ local buffNumberParameters = {
188
194
  "durationIncreaseOnAutoAttack",
189
195
  "attackSpeedIncreaseFactor",
190
196
  "movementSpeedIncreaseFactor",
197
+ "manaRegenerationRateIncreaseFactor",
191
198
  "evasionProbability",
192
199
  "armorIncrease",
193
200
  "damageFactor",
@@ -322,33 +329,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
322
329
  local polarity
323
330
  local resistanceType
324
331
  local ability
332
+ local abilityBehavior
325
333
  if type(typeIdOrTypeIds) ~= "number" then
326
334
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
327
335
  polarity = resistanceTypeOrPolarity
328
336
  resistanceType = abilityOrParametersOrResistanceType
329
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
337
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
338
+ abilityBehavior = parametersOrAbility
339
+ ability = abilityBehavior.ability
340
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
330
341
  ability = parametersOrAbility
331
- else
332
- ability = nil
342
+ elseif parametersOrAbility ~= nil then
333
343
  parameters = parametersOrAbility
334
344
  end
335
345
  else
336
346
  typeId = typeIdOrTypeIds
337
347
  polarity = polarityOrTypeIdSelectionPolicy
338
348
  resistanceType = resistanceTypeOrPolarity
339
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
349
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
350
+ abilityBehavior = abilityOrParametersOrResistanceType
351
+ ability = abilityBehavior.ability
352
+ parameters = parametersOrAbility
353
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
340
354
  ability = abilityOrParametersOrResistanceType
341
355
  parameters = parametersOrAbility
342
- else
343
- ability = nil
356
+ elseif abilityOrParametersOrResistanceType ~= nil then
344
357
  parameters = abilityOrParametersOrResistanceType
358
+ else
359
+ parameters = parametersOrAbility
345
360
  end
346
361
  end
362
+ self.sourceAbilityBehavior = abilityBehavior
347
363
  self.typeId = typeId
348
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
349
- parameters = ability
350
- ability = nil
351
- end
352
364
  local defaultParameters = self.constructor.defaultParameters
353
365
  local level = parameters and parameters.level or defaultParameters.level
354
366
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -459,24 +471,22 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
459
471
  abilityTypeIds = {}
460
472
  self._abilityTypeIds = abilityTypeIds
461
473
  end
462
- for abilityTypeId, abilityParameters in pairs(parametersAbilityTypeIds) do
474
+ for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
475
+ local abilityParameters = parametersAbilityTypeIds[abilityTypeId]
463
476
  local addedAbility = _unit:addAbility(abilityTypeId)
464
477
  if addedAbility ~= nil then
465
478
  _unit:makeAbilityPermanent(abilityTypeId, true)
466
479
  _unit:setAbilityLevel(abilityTypeId, 1 + (abilityParameters.level or ability and ability.level or 0))
467
- for abilityParameterKey, abilityParameterValue in pairs(abilityParameters) do
468
- if abilityParameterKey == "isButtonVisible" then
469
- if not resolveBooleanValue(ability, level, abilityParameterValue) then
470
- _unit:hideAbility(abilityTypeId, true)
471
- end
472
- elseif abilityParameterKey ~= "level" then
473
- abilityParameterKey:setValue(
474
- addedAbility,
475
- resolveNumberValue(ability, level, abilityParameterValue)
476
- )
477
- end
480
+ if abilityParameters.isButtonVisible == false then
481
+ _unit:hideAbility(abilityTypeId, true)
482
+ end
483
+ for ____, field in ipairs(abilityParameters.fields or emptyArray()) do
484
+ field[1]:setValue(
485
+ addedAbility,
486
+ resolveNumberValue(ability, level, field[2])
487
+ )
478
488
  end
479
- abilityTypeIds[abilityTypeId] = true
489
+ abilityTypeIds[#abilityTypeIds + 1] = abilityTypeId
480
490
  end
481
491
  end
482
492
  local behaviorConstructors = parameters and parameters.behaviorConstructors or defaultParameters.behaviorConstructors
@@ -488,18 +498,20 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
488
498
  self._behaviors = behaviors
489
499
  end
490
500
  end
491
- local additionalParameters = {}
492
- for key, value in pairs(parameters) do
493
- if not buffParametersKeys[key] then
494
- if ability then
495
- additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, value)
496
- else
497
- additionalParameters[key] = value
501
+ if parameters ~= nil then
502
+ local additionalParameters = {}
503
+ for ____, key in ipairs(sortedKeysUnnested(parameters)) do
504
+ if not buffParametersKeys[key] then
505
+ if ability then
506
+ additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, parameters[key])
507
+ else
508
+ additionalParameters[key] = parameters[key]
509
+ end
498
510
  end
499
511
  end
500
- end
501
- if (next(additionalParameters)) ~= nil then
502
- self.parameters = additionalParameters
512
+ if (next(additionalParameters)) ~= nil then
513
+ self.parameters = additionalParameters
514
+ end
503
515
  end
504
516
  end
505
517
  if duration ~= nil and duration > 0 then
@@ -623,7 +635,7 @@ function Buff.prototype.onDestroy(self)
623
635
  unit:decrementGhostCounter()
624
636
  end
625
637
  if self._abilityTypeIds ~= nil then
626
- for abilityTypeId in pairs(self._abilityTypeIds) do
638
+ for ____, abilityTypeId in ipairs(self._abilityTypeIds) do
627
639
  unit:removeAbility(abilityTypeId)
628
640
  end
629
641
  end
@@ -1247,6 +1259,19 @@ __TS__SetDescriptor(
1247
1259
  },
1248
1260
  true
1249
1261
  )
1262
+ __TS__SetDescriptor(
1263
+ Buff.prototype,
1264
+ "manaRegenerationRateIncreaseFactor",
1265
+ {
1266
+ get = function(self)
1267
+ return self:getUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR)
1268
+ end,
1269
+ set = function(self, manaRegenerationRateIncreaseFactor)
1270
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR, manaRegenerationRateIncreaseFactor)
1271
+ end
1272
+ },
1273
+ true
1274
+ )
1250
1275
  __TS__SetDescriptor(
1251
1276
  Buff.prototype,
1252
1277
  "duration",
@@ -1380,5 +1405,8 @@ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1380
1405
  buffCreatedEvent:addListener(function(buff)
1381
1406
  UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1382
1407
  end)
1408
+ buffBeingDestroyedEvent:addListener(function(buff)
1409
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1410
+ end)
1383
1411
  end)(Buff)
1384
1412
  return ____exports
@@ -74,9 +74,12 @@ ____exports.castAbility = function(nativeUnit, abilityTypeId, prepareAbility, ..
74
74
  unitRemoveAbility(nativeUnit, INVENTORY_ABILITY_TYPE_ID)
75
75
  if latestInventoryAbilityTypeId ~= 0 then
76
76
  unitAddAbility(nativeUnit, latestInventoryAbilityTypeId)
77
- for slot, nativeItem in pairs(nativeItemBySlot) do
78
- unitAddItem(nativeUnit, nativeItem)
79
- unitDropItemSlot(nativeUnit, nativeItem, slot)
77
+ for slot = 0, inventorySize - 1 do
78
+ local nativeItem = nativeItemBySlot[slot]
79
+ if nativeItem ~= nil then
80
+ unitAddItem(nativeUnit, nativeItem)
81
+ unitDropItemSlot(nativeUnit, nativeItem, slot)
82
+ end
80
83
  end
81
84
  end
82
85
  end
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
3
+ local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaRegenerationAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaRegenerationRateIncreaseFactor = 4
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
16
+ return ____exports
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ strengthBase: number;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ agilityBase: number;
10
+ }
11
+ }
12
+ declare module "../unit" {
13
+ interface Unit {
14
+ intelligenceBase: number;
15
+ }
16
+ }
17
+ export {};
@@ -0,0 +1,46 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
8
+ local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
9
+ local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
10
+ __TS__ObjectDefineProperty(
11
+ Unit.prototype,
12
+ "strengthBase",
13
+ {
14
+ get = function(self)
15
+ return STRENGTH_UNIT_FIELD:getValue(self)
16
+ end,
17
+ set = function(self, value)
18
+ STRENGTH_UNIT_FIELD:setValue(self, value)
19
+ end
20
+ }
21
+ )
22
+ __TS__ObjectDefineProperty(
23
+ Unit.prototype,
24
+ "agilityBase",
25
+ {
26
+ get = function(self)
27
+ return AGILITY_UNIT_FIELD:getValue(self)
28
+ end,
29
+ set = function(self, value)
30
+ AGILITY_UNIT_FIELD:setValue(self, value)
31
+ end
32
+ }
33
+ )
34
+ __TS__ObjectDefineProperty(
35
+ Unit.prototype,
36
+ "intelligenceBase",
37
+ {
38
+ get = function(self)
39
+ return INTELLIGENCE_UNIT_FIELD:getValue(self)
40
+ end,
41
+ set = function(self, value)
42
+ INTELLIGENCE_UNIT_FIELD:setValue(self, value)
43
+ end
44
+ }
45
+ )
46
+ return ____exports