warscript 0.0.1-dev.69da8a0 → 0.0.1-dev.6c4635c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +3 -0
- package/core/types/frame.lua +83 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +63 -45
- package/engine/buff.lua +300 -237
- package/engine/internal/ability.d.ts +22 -3
- package/engine/internal/ability.lua +133 -13
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -0
- package/engine/internal/unit/item.lua +8 -4
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +18 -5
- package/engine/internal/unit.d.ts +52 -15
- package/engine/internal/unit.lua +378 -151
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.lua +14 -9
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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/** @noSelfInFile */
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import { Widget } from "../../core/types/widget";
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export declare namespace AttackType {
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const SPELL: jattacktype;
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const NORMAL: jattacktype;
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const PIERCE: jattacktype;
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const SIEGE: jattacktype;
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const MAGIC: jattacktype;
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const CHAOS: jattacktype;
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const HERO: jattacktype;
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}
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import { AttackType } from "../object-data/auxiliary/attack-type";
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export type DamageType = jdamagetype;
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export declare namespace DamageType {
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const UNKNOWN: jdamagetype;
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}
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declare module "./unit" {
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interface Unit {
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damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType): boolean;
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damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
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}
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}
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local ____dummy = require("objutil.dummy")
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local dummyUnitId = ____dummy.dummyUnitId
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local createUnit = CreateUnit
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local getOwningPlayer = GetOwningPlayer
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local showUnit = ShowUnit
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local unitDamageTarget = UnitDamageTarget
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____exports.AttackType = {}
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local AttackType = ____exports.AttackType
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do
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AttackType.SPELL = ATTACK_TYPE_NORMAL
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AttackType.NORMAL = ATTACK_TYPE_MELEE
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AttackType.PIERCE = ATTACK_TYPE_PIERCE
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AttackType.SIEGE = ATTACK_TYPE_SIEGE
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AttackType.MAGIC = ATTACK_TYPE_MAGIC
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end
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____exports.DamageType = {}
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Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType)
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Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType, metadata)
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attack = false
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attackType = 0
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end
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return unitDamageTarget(
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attackType,
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attackTypeToNative(attackType),
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weaponType
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)
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local ____unit = require("engine.internal.unit")
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local ____unit_2Bdamage = require("engine.internal.unit+damage")
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local AttackType = ____unit_2Bdamage.AttackType
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function(source, target)
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local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
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local timer = Timer:simple(
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attackPoint + min(
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timerCallback,
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end
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)
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return ____exports
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import type { UnitTypeId } from "../object-data/entry/unit-type";
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import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
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import { MovementType } from "../object-data/auxiliary/movement-type";
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import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
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import { AttackType } from "../object-data/auxiliary/attack-type";
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17
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+
import { AttributesHolder } from "../../attributes";
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export type UnitClassification = junittype;
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export declare namespace UnitClassification {
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const STRUCTURE: junittype;
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@@ -19,6 +23,7 @@ export declare namespace UnitClassification {
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const GROUND: junittype;
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const SUMMONED: junittype;
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const MECHANICAL: junittype;
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const WORKER: junittype;
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const ANCIENT: junittype;
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const SUICIDAL: junittype;
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const TAUREN: junittype;
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@@ -36,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
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readonly [id: number]: Event<[Unit, Ability, ...T]>;
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};
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type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
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-
export interface DamagingEvent {
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+
export interface DamagingEvent extends AttributesHolder {
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amount: number;
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-
attackType:
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+
attackType: AttackType;
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damageType: jdamagetype;
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weaponType: jweapontype;
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+
metadata: unknown;
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readonly isAttack: boolean;
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readonly originalAmount: number;
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readonly originalMetadata: unknown;
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+
preventRetaliation(this: DamagingEvent): void;
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}
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-
export type DamageEvent = DamagingEvent & {
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+
export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
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preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
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};
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export type AttackDamageEvent = DamagingEvent & {
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@@ -76,6 +84,8 @@ export declare class UnitWeapon {
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get allowedTargetCombatClassifications(): CombatClassifications;
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set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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@@ -94,20 +104,29 @@ export declare class UnitWeapon {
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set missileSpeed(missileSpeed: number);
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}
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declare const enum UnitPropertyKey {
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97
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-
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-
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-
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-
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-
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-
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SYNC_ID = 100,
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IS_PAUSED = 101,
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STUN_COUNTER = 102,
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DELAY_HEALTH_CHECKS_COUNTER = 103,
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DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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PREVENT_DEATH_HEALTH_BONUS = 105,
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IS_TEAM_GLOW_HIDDEN = 106,
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LAST_X = 107,
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LAST_Y = 108
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}
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|
+
export type UnitSyncId = number & {
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118
|
+
readonly __unitSyncId: unique symbol;
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|
+
};
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|
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export declare class Unit extends Handle<junit> {
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readonly syncId: UnitSyncId;
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private [UnitPropertyKey.IS_PAUSED]?;
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private [UnitPropertyKey.STUN_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
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private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
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private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
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|
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private [UnitPropertyKey.LAST_X]?;
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|
+
private [UnitPropertyKey.LAST_Y]?;
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private _owner?;
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private _timeScale?;
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private events?;
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@@ -127,7 +146,9 @@ export declare class Unit extends Handle<junit> {
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get isHero(): boolean;
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128
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get isAlive(): boolean;
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get isDead(): boolean;
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|
149
|
+
get isRemoved(): boolean;
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130
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get isIllusion(): boolean;
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|
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|
+
get isStunned(): boolean;
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|
131
152
|
get combatClassifications(): CombatClassifications;
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|
132
153
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set combatClassifications(combatClassifications: CombatClassifications);
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|
133
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hasCombatClassification(combatClassification: CombatClassification): boolean;
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|
@@ -140,16 +161,19 @@ export declare class Unit extends Handle<junit> {
|
|
|
140
161
|
isInRangeOf(unit: Unit, range: number): boolean;
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|
141
162
|
isAllyOf(unit: Unit): boolean;
|
|
142
163
|
isEnemyOf(unit: Unit): boolean;
|
|
143
|
-
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
144
|
-
|
|
164
|
+
playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
|
|
165
|
+
resetAnimation(): void;
|
|
145
166
|
queueAnimation(animation: string): void;
|
|
146
167
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
147
168
|
get firstWeapon(): UnitWeapon;
|
|
148
169
|
get secondWeapon(): UnitWeapon;
|
|
170
|
+
chooseWeapon(target: Unit): UnitWeapon | undefined;
|
|
149
171
|
get level(): number;
|
|
150
172
|
set level(v: number);
|
|
151
173
|
get xp(): number;
|
|
152
174
|
set xp(v: number);
|
|
175
|
+
get primaryAttribute(): UnitAttribute;
|
|
176
|
+
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
153
177
|
get strengthBase(): number;
|
|
154
178
|
set strengthBase(strengthBase: number);
|
|
155
179
|
get strengthBonus(): number;
|
|
@@ -224,6 +248,8 @@ export declare class Unit extends Handle<junit> {
|
|
|
224
248
|
set timeScale(v: number);
|
|
225
249
|
get collisionSize(): number;
|
|
226
250
|
get pathingCollisionRange(): number;
|
|
251
|
+
get movementType(): MovementType;
|
|
252
|
+
set movementType(movementType: MovementType);
|
|
227
253
|
set pathing(v: boolean);
|
|
228
254
|
isSelected(player: Player): boolean;
|
|
229
255
|
explode(): void;
|
|
@@ -241,17 +267,18 @@ export declare class Unit extends Handle<junit> {
|
|
|
241
267
|
dropItemTarget(item: Item, target: Widget): boolean;
|
|
242
268
|
dropItemSlot(item: Item, slot: number): boolean;
|
|
243
269
|
itemInSlot(slot: number): Item | null;
|
|
244
|
-
addAbility(abilityId: number): UnitAbility |
|
|
270
|
+
addAbility(abilityId: number): UnitAbility | undefined;
|
|
245
271
|
makeAbilityPermanent(abilityId: number, permanent: true): boolean;
|
|
246
272
|
setAbilityLevel(abilityId: number, level: number): number;
|
|
247
273
|
getAbilityLevel(abilityId: number): number;
|
|
248
274
|
hasAbility(abilityId: number): boolean;
|
|
249
|
-
|
|
250
|
-
removeAbility(
|
|
275
|
+
getAbility(abilityId: number): UnitAbility | undefined;
|
|
276
|
+
removeAbility(abilityTypeId: number): boolean;
|
|
251
277
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
252
278
|
getAbilityRemainingCooldown(abilityId: number): number;
|
|
253
279
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
254
280
|
endAbilityCooldown(abilityId: number): void;
|
|
281
|
+
interruptMovement(): void;
|
|
255
282
|
interruptAttack(): void;
|
|
256
283
|
interruptCast(abilityId: number): void;
|
|
257
284
|
getDistanceTo(target: Unit | Vec2): number;
|
|
@@ -274,6 +301,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
274
301
|
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
275
302
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
276
303
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
304
|
+
get targetAcquiredEvent(): Event;
|
|
277
305
|
get onSelect(): Event;
|
|
278
306
|
get onDeselect(): Event;
|
|
279
307
|
get onImmediateOrder(): Event<[number]>;
|
|
@@ -326,7 +354,15 @@ export declare class Unit extends Handle<junit> {
|
|
|
326
354
|
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
327
355
|
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
328
356
|
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
329
|
-
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
357
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
|
|
358
|
+
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
|
|
359
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
360
|
+
static get itemMoveOrderEvent(): Event<[
|
|
361
|
+
unit: Unit,
|
|
362
|
+
item: Item,
|
|
363
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
364
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
365
|
+
]>;
|
|
330
366
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
331
367
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
332
368
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -337,5 +373,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
337
373
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
338
374
|
setField(field: junitstringfield, value: string): boolean;
|
|
339
375
|
toString(): string;
|
|
376
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
340
377
|
}
|
|
341
378
|
export {};
|