warscript 0.0.1-dev.6912057 → 0.0.1-dev.69b6655
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +22 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +199 -65
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +18 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +42 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +127 -22
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +78 -42
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +23 -14
- package/engine/internal/item.lua +169 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +17 -22
- package/engine/internal/unit.lua +180 -206
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +394 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +141 -5
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +9 -1
- package/engine/unit.lua +9 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +2 -0
- package/utility/functions.lua +7 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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abilityType.levelCount = applicableBuffType.levelCount
|
|
74
|
+
abilityType.buttonPositionX = 0
|
|
75
|
+
abilityType.buttonPositionY = -11
|
|
76
|
+
abilityType.casterAttachmentPresets = {}
|
|
77
|
+
abilityType.targetEffectPresets = {}
|
|
78
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
79
|
+
abilityType.learnLevelMinimum = 6
|
|
80
|
+
abilityType.race = "other"
|
|
81
|
+
abilityType.shouldCheckTechTreeDependencies = false
|
|
82
|
+
abilityType.techTreeDependencies = {}
|
|
83
|
+
abilityType.allowedTargetCombatClassifications = combatClassificationsOf(
|
|
84
|
+
4,
|
|
85
|
+
2,
|
|
86
|
+
2097152,
|
|
87
|
+
8,
|
|
88
|
+
1048576,
|
|
89
|
+
16
|
|
90
|
+
)
|
|
91
|
+
abilityType.areaOfEffect = 0
|
|
92
|
+
abilityType.castRange = 999999
|
|
93
|
+
abilityType.cooldown = 0
|
|
94
|
+
abilityType.manaCost = 0
|
|
95
|
+
abilityType.buffDuration = 0
|
|
96
|
+
abilityType.heroBuffDuration = 0
|
|
97
|
+
return abilityType
|
|
98
|
+
end
|
|
99
|
+
local multilevelPhysicalPositiveApplicatorAbilityTypes = {}
|
|
100
|
+
local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId = {}
|
|
101
|
+
for applicableBuffType in pairs(compiletimeApplicableBuffTypes) do
|
|
102
|
+
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
103
|
+
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
104
|
+
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
105
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
106
|
+
applicatorAbilityType.missProbability = 0
|
|
107
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
108
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
109
|
+
end
|
|
110
|
+
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
111
|
+
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
112
|
+
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
113
|
+
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
114
|
+
applicatorAbilityType.scaleIncrease = 0
|
|
115
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
116
|
+
applicatorAbilityTypeIdByApplicatorType[852101] = applicatorAbilityType.id
|
|
117
|
+
end
|
|
108
118
|
end
|
|
109
|
-
if applicableBuffType.
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
119
|
+
if applicableBuffType.resistanceType == 2 or applicableBuffType.resistanceType == nil then
|
|
120
|
+
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
121
|
+
local applicatorAbilityType = prepareAbilityType(SlowPoisonAbilityType, applicableBuffType)
|
|
122
|
+
applicatorAbilityType.damagePerSecond = 0
|
|
123
|
+
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
125
|
+
applicatorAbilityType.isDamageStacking = false
|
|
126
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
128
|
+
applicatorAbilityType.isAbleToKill = false
|
|
129
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
130
|
+
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
131
|
+
end
|
|
132
|
+
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
133
|
+
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
134
|
+
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
136
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
137
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
138
|
+
if applicatorAbilityType.levelCount > 1 then
|
|
139
|
+
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
140
|
+
end
|
|
141
|
+
applicatorAbilityTypeIdByApplicatorType[852100] = applicatorAbilityType.id
|
|
142
|
+
end
|
|
143
|
+
end
|
|
144
|
+
if applicableBuffType.polarity == 0 or applicableBuffType.polarity == nil then
|
|
145
|
+
local applicatorAbilityType = prepareAbilityType(PermanentImmolationAbilityType, applicableBuffType)
|
|
146
|
+
applicatorAbilityType.levelCount = 1
|
|
147
|
+
applicatorAbilityType.damagePerInterval = 0
|
|
148
|
+
applicatorAbilityType.castRange = 0
|
|
149
|
+
applicatorAbilityType.buffDuration = MAXIMUM_INTEGER
|
|
150
|
+
applicatorAbilityType.heroBuffDuration = MAXIMUM_INTEGER
|
|
151
|
+
applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
|
|
114
152
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
115
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
153
|
+
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
|
116
154
|
end
|
|
155
|
+
applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
|
|
117
156
|
end
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
end
|
|
131
|
-
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
132
|
-
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
133
|
-
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
134
|
-
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
135
|
-
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
136
|
-
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
137
|
-
if applicatorAbilityType.levelCount > 1 then
|
|
138
|
-
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
157
|
+
local applicatorUpgradeIds = {}
|
|
158
|
+
local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
|
|
159
|
+
for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
|
|
160
|
+
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
161
|
+
local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
162
|
+
local applicatorUpgrade = BlankUpgrade:create()
|
|
163
|
+
applicatorUpgrade.isInternal = true
|
|
164
|
+
applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
165
|
+
applicatorUpgrade.effects = map(
|
|
166
|
+
applicatorAbilityTypeIds,
|
|
167
|
+
function(applicatorAbilityTypeId)
|
|
168
|
+
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
139
169
|
end
|
|
140
|
-
|
|
170
|
+
)
|
|
171
|
+
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
172
|
+
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
173
|
+
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
141
174
|
end
|
|
142
175
|
end
|
|
143
|
-
|
|
144
|
-
local
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
|
|
151
|
-
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
152
|
-
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
|
153
|
-
end
|
|
154
|
-
applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
|
|
155
|
-
end
|
|
156
|
-
local applicatorUpgradeIds = {}
|
|
157
|
-
local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
|
|
158
|
-
for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
|
|
159
|
-
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
160
|
-
local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
161
|
-
local applicatorUpgrade = BlankUpgrade:create()
|
|
162
|
-
applicatorUpgrade.isInternal = true
|
|
163
|
-
applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
164
|
-
applicatorUpgrade.effects = map(
|
|
165
|
-
applicatorAbilityTypeIds,
|
|
166
|
-
function(applicatorAbilityTypeId)
|
|
167
|
-
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
168
|
-
end
|
|
169
|
-
)
|
|
170
|
-
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
171
|
-
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
172
|
-
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
176
|
+
for ____, unitType in ipairs(UnitType:getAll()) do
|
|
177
|
+
local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
|
|
178
|
+
__TS__SparseArrayPush(
|
|
179
|
+
____array_0,
|
|
180
|
+
table.unpack(applicatorUpgradeIds)
|
|
181
|
+
)
|
|
182
|
+
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
173
183
|
end
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
table.unpack(applicatorUpgradeIds)
|
|
180
|
-
)
|
|
181
|
-
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
182
|
-
end
|
|
183
|
-
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
184
|
-
end))
|
|
184
|
+
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
185
|
+
end),
|
|
186
|
+
1,
|
|
187
|
+
2
|
|
188
|
+
)
|
|
185
189
|
local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
186
190
|
return AbilityType:getAllIdsByBaseIds(map({
|
|
187
191
|
"AEev",
|
|
@@ -3,9 +3,9 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId =
|
|
8
|
+
export type BuffTypeId = CustomObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
11
|
export type StandardBuffTypeId = BuffTypeId & {
|
|
@@ -24,6 +24,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
24
24
|
set iconPathSD(iconPathSD: string);
|
|
25
25
|
get iconPathHD(): string;
|
|
26
26
|
set iconPathHD(iconPathHD: string);
|
|
27
|
+
get iconPathDE(): string;
|
|
28
|
+
set iconPathDE(iconPathDE: string);
|
|
27
29
|
get isMissileHoming(): boolean;
|
|
28
30
|
set isMissileHoming(isMissileHoming: boolean);
|
|
29
31
|
get lightningTypeIds(): LightningTypeId[];
|
|
@@ -34,6 +36,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
34
36
|
set missileModelPathSD(missileModelPathSD: string);
|
|
35
37
|
get missileModelPathHD(): string;
|
|
36
38
|
set missileModelPathHD(missileModelPathHD: string);
|
|
39
|
+
get missileModelPathDE(): string;
|
|
40
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
37
41
|
get missileMovementArc(): number;
|
|
38
42
|
set missileMovementArc(missileMovementArc: number);
|
|
39
43
|
get missileMovementSpeed(): number;
|
|
@@ -78,6 +78,19 @@ __TS__SetDescriptor(
|
|
|
78
78
|
},
|
|
79
79
|
true
|
|
80
80
|
)
|
|
81
|
+
__TS__SetDescriptor(
|
|
82
|
+
BuffType.prototype,
|
|
83
|
+
"iconPathDE",
|
|
84
|
+
{
|
|
85
|
+
get = function(self)
|
|
86
|
+
return self:getStringField("fart:de")
|
|
87
|
+
end,
|
|
88
|
+
set = function(self, iconPathDE)
|
|
89
|
+
self:setStringField("fart:de", iconPathDE)
|
|
90
|
+
end
|
|
91
|
+
},
|
|
92
|
+
true
|
|
93
|
+
)
|
|
81
94
|
__TS__SetDescriptor(
|
|
82
95
|
BuffType.prototype,
|
|
83
96
|
"isMissileHoming",
|
|
@@ -143,6 +156,19 @@ __TS__SetDescriptor(
|
|
|
143
156
|
},
|
|
144
157
|
true
|
|
145
158
|
)
|
|
159
|
+
__TS__SetDescriptor(
|
|
160
|
+
BuffType.prototype,
|
|
161
|
+
"missileModelPathDE",
|
|
162
|
+
{
|
|
163
|
+
get = function(self)
|
|
164
|
+
return self:getStringField("fmat:de")
|
|
165
|
+
end,
|
|
166
|
+
set = function(self, missileModelPathDE)
|
|
167
|
+
self:setStringField("fmat:de", missileModelPathDE)
|
|
168
|
+
end
|
|
169
|
+
},
|
|
170
|
+
true
|
|
171
|
+
)
|
|
146
172
|
__TS__SetDescriptor(
|
|
147
173
|
BuffType.prototype,
|
|
148
174
|
"missileMovementArc",
|
|
@@ -1,20 +1,50 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
|
-
import { ObjectDataEntry,
|
|
5
|
-
export type DestructibleTypeId =
|
|
4
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
5
|
+
export type DestructibleTypeId = CustomObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
|
+
export type StandardDestructibleTypeId = DestructibleTypeId & {
|
|
9
|
+
readonly __standardDestructibleTypeId: unique symbol;
|
|
10
|
+
};
|
|
8
11
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|
|
12
|
+
static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
|
|
9
13
|
private static readonly idGenerator;
|
|
10
14
|
protected static generateId(): number;
|
|
11
15
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
16
|
+
get fixedFacing(): number;
|
|
17
|
+
set fixedFacing(fixedFacing: number);
|
|
18
|
+
get flyOverHeight(): number;
|
|
19
|
+
set flyOverHeight(flyOverHeight: number);
|
|
20
|
+
get modelPath(): string;
|
|
21
|
+
set modelPath(modelPath: string);
|
|
22
|
+
get modelPathSD(): string;
|
|
23
|
+
set modelPathSD(modelPathSD: string);
|
|
24
|
+
get modelPathHD(): string;
|
|
25
|
+
set modelPathHD(modelPathHD: string);
|
|
26
|
+
get modelPathDE(): string;
|
|
27
|
+
set modelPathDE(modelPathDE: string);
|
|
28
|
+
get occlusionHeight(): number;
|
|
29
|
+
set occlusionHeight(occlusionHeight: number);
|
|
12
30
|
get armorSoundType(): ArmorSoundType;
|
|
13
31
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
14
32
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
15
33
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
16
34
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
17
35
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
36
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
37
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
18
38
|
get combatClassifications(): CombatClassifications;
|
|
19
39
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
40
|
+
get cliffHeight(): number;
|
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41
|
+
set cliffHeight(cliffHeight: number);
|
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42
|
+
get isWalkable(): boolean;
|
|
43
|
+
set isWalkable(isWalkable: boolean);
|
|
44
|
+
get pathingTexturePath(): string;
|
|
45
|
+
set pathingTexturePath(pathingTexturePath: string);
|
|
46
|
+
get deadPathingTexturePath(): string;
|
|
47
|
+
set deadPathingTexturePath(deadPathingTexturePath: string);
|
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48
|
+
get name(): string;
|
|
49
|
+
set name(name: string);
|
|
20
50
|
}
|
|
@@ -11,6 +11,8 @@ local ____entry = require("engine.object-data.entry")
|
|
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11
11
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
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12
12
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
13
13
|
local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
|
|
14
|
+
local ____reflection = require("utility.reflection")
|
|
15
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
|
14
16
|
____exports.DestructibleType = __TS__Class()
|
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15
17
|
local DestructibleType = ____exports.DestructibleType
|
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16
18
|
DestructibleType.name = "DestructibleType"
|
|
@@ -25,6 +27,97 @@ DestructibleType.idGenerator = __TS__New(
|
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25
27
|
ObjectDataEntryIdGenerator,
|
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26
28
|
fourCC("D000")
|
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27
29
|
)
|
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30
|
+
__TS__SetDescriptor(
|
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31
|
+
DestructibleType.prototype,
|
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32
|
+
"fixedFacing",
|
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33
|
+
{
|
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34
|
+
get = function(self)
|
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35
|
+
return self:getNumberField("bfxr")
|
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36
|
+
end,
|
|
37
|
+
set = function(self, fixedFacing)
|
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38
|
+
self:setNumberField("bfxr", fixedFacing)
|
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39
|
+
end
|
|
40
|
+
},
|
|
41
|
+
true
|
|
42
|
+
)
|
|
43
|
+
__TS__SetDescriptor(
|
|
44
|
+
DestructibleType.prototype,
|
|
45
|
+
"flyOverHeight",
|
|
46
|
+
{
|
|
47
|
+
get = function(self)
|
|
48
|
+
return self:getNumberField("bflh")
|
|
49
|
+
end,
|
|
50
|
+
set = function(self, flyOverHeight)
|
|
51
|
+
self:setNumberField("bflh", flyOverHeight)
|
|
52
|
+
end
|
|
53
|
+
},
|
|
54
|
+
true
|
|
55
|
+
)
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
DestructibleType.prototype,
|
|
58
|
+
"modelPath",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return self:getStringField("bfil")
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, modelPath)
|
|
64
|
+
self:setStringField("bfil", modelPath)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
DestructibleType.prototype,
|
|
71
|
+
"modelPathSD",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return self:getStringField("bfil:sd")
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, modelPathSD)
|
|
77
|
+
self:setStringField("bfil:sd", modelPathSD)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
__TS__SetDescriptor(
|
|
83
|
+
DestructibleType.prototype,
|
|
84
|
+
"modelPathHD",
|
|
85
|
+
{
|
|
86
|
+
get = function(self)
|
|
87
|
+
return self:getStringField("bfil:hd")
|
|
88
|
+
end,
|
|
89
|
+
set = function(self, modelPathHD)
|
|
90
|
+
self:setStringField("bfil:hd", modelPathHD)
|
|
91
|
+
end
|
|
92
|
+
},
|
|
93
|
+
true
|
|
94
|
+
)
|
|
95
|
+
__TS__SetDescriptor(
|
|
96
|
+
DestructibleType.prototype,
|
|
97
|
+
"modelPathDE",
|
|
98
|
+
{
|
|
99
|
+
get = function(self)
|
|
100
|
+
return self:getStringField("bfil:de")
|
|
101
|
+
end,
|
|
102
|
+
set = function(self, modelPathDE)
|
|
103
|
+
self:setStringField("bfil:de", modelPathDE)
|
|
104
|
+
end
|
|
105
|
+
},
|
|
106
|
+
true
|
|
107
|
+
)
|
|
108
|
+
__TS__SetDescriptor(
|
|
109
|
+
DestructibleType.prototype,
|
|
110
|
+
"occlusionHeight",
|
|
111
|
+
{
|
|
112
|
+
get = function(self)
|
|
113
|
+
return self:getNumberField("boch")
|
|
114
|
+
end,
|
|
115
|
+
set = function(self, occlusionHeight)
|
|
116
|
+
self:setNumberField("boch", occlusionHeight)
|
|
117
|
+
end
|
|
118
|
+
},
|
|
119
|
+
true
|
|
120
|
+
)
|
|
28
121
|
__TS__SetDescriptor(
|
|
29
122
|
DestructibleType.prototype,
|
|
30
123
|
"armorSoundType",
|
|
@@ -64,6 +157,19 @@ __TS__SetDescriptor(
|
|
|
64
157
|
},
|
|
65
158
|
true
|
|
66
159
|
)
|
|
160
|
+
__TS__SetDescriptor(
|
|
161
|
+
DestructibleType.prototype,
|
|
162
|
+
"armorSoundTypeDE",
|
|
163
|
+
{
|
|
164
|
+
get = function(self)
|
|
165
|
+
return self:getStringField("barm:de")
|
|
166
|
+
end,
|
|
167
|
+
set = function(self, armorSoundTypeDE)
|
|
168
|
+
self:setStringField("barm:de", armorSoundTypeDE)
|
|
169
|
+
end
|
|
170
|
+
},
|
|
171
|
+
true
|
|
172
|
+
)
|
|
67
173
|
__TS__SetDescriptor(
|
|
68
174
|
DestructibleType.prototype,
|
|
69
175
|
"combatClassifications",
|
|
@@ -80,4 +186,79 @@ __TS__SetDescriptor(
|
|
|
80
186
|
},
|
|
81
187
|
true
|
|
82
188
|
)
|
|
189
|
+
__TS__SetDescriptor(
|
|
190
|
+
DestructibleType.prototype,
|
|
191
|
+
"cliffHeight",
|
|
192
|
+
{
|
|
193
|
+
get = function(self)
|
|
194
|
+
return self:getNumberField("bclh")
|
|
195
|
+
end,
|
|
196
|
+
set = function(self, cliffHeight)
|
|
197
|
+
self:setNumberField("bclh", cliffHeight)
|
|
198
|
+
end
|
|
199
|
+
},
|
|
200
|
+
true
|
|
201
|
+
)
|
|
202
|
+
__TS__SetDescriptor(
|
|
203
|
+
DestructibleType.prototype,
|
|
204
|
+
"isWalkable",
|
|
205
|
+
{
|
|
206
|
+
get = function(self)
|
|
207
|
+
return self:getBooleanField("bwal")
|
|
208
|
+
end,
|
|
209
|
+
set = function(self, isWalkable)
|
|
210
|
+
self:setBooleanField("bwal", isWalkable)
|
|
211
|
+
end
|
|
212
|
+
},
|
|
213
|
+
true
|
|
214
|
+
)
|
|
215
|
+
__TS__SetDescriptor(
|
|
216
|
+
DestructibleType.prototype,
|
|
217
|
+
"pathingTexturePath",
|
|
218
|
+
{
|
|
219
|
+
get = function(self)
|
|
220
|
+
return self:getStringField("bptx")
|
|
221
|
+
end,
|
|
222
|
+
set = function(self, pathingTexturePath)
|
|
223
|
+
self:setStringField("bptx", pathingTexturePath)
|
|
224
|
+
end
|
|
225
|
+
},
|
|
226
|
+
true
|
|
227
|
+
)
|
|
228
|
+
__TS__SetDescriptor(
|
|
229
|
+
DestructibleType.prototype,
|
|
230
|
+
"deadPathingTexturePath",
|
|
231
|
+
{
|
|
232
|
+
get = function(self)
|
|
233
|
+
return self:getStringField("bptd")
|
|
234
|
+
end,
|
|
235
|
+
set = function(self, deadPathingTexturePath)
|
|
236
|
+
self:setStringField("bptd", deadPathingTexturePath)
|
|
237
|
+
end
|
|
238
|
+
},
|
|
239
|
+
true
|
|
240
|
+
)
|
|
241
|
+
__TS__SetDescriptor(
|
|
242
|
+
DestructibleType.prototype,
|
|
243
|
+
"name",
|
|
244
|
+
{
|
|
245
|
+
get = function(self)
|
|
246
|
+
return self:getStringField("bnam")
|
|
247
|
+
end,
|
|
248
|
+
set = function(self, name)
|
|
249
|
+
self:setStringField("bnam", name)
|
|
250
|
+
end
|
|
251
|
+
},
|
|
252
|
+
true
|
|
253
|
+
)
|
|
254
|
+
implementReadonlyNumberIndexSupplier(
|
|
255
|
+
____exports.DestructibleType,
|
|
256
|
+
function(id)
|
|
257
|
+
local ____class_0 = __TS__Class()
|
|
258
|
+
____class_0.name = ____class_0.name
|
|
259
|
+
__TS__ClassExtends(____class_0, ____exports.DestructibleType)
|
|
260
|
+
____class_0.BASE_ID = id
|
|
261
|
+
return ____class_0
|
|
262
|
+
end
|
|
263
|
+
)
|
|
83
264
|
return ____exports
|
|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
|
-
import { ObjectDataEntry,
|
|
3
|
+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
|
|
4
4
|
import type { AbilityTypeId } from "./ability-type";
|
|
5
|
-
|
|
5
|
+
import { StandardItemTypeId } from "../../standard/entries/item-type";
|
|
6
|
+
export type ItemTypeId = (CustomObjectDataEntryId & number & {
|
|
6
7
|
readonly __itemTypeId: unique symbol;
|
|
7
|
-
};
|
|
8
|
+
}) | StandardItemTypeId;
|
|
8
9
|
export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
9
10
|
private static readonly idGenerator;
|
|
10
11
|
protected static generateId(): number;
|
|
@@ -17,24 +18,32 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
17
18
|
set iconPathSD(iconPathSD: string);
|
|
18
19
|
get iconPathHD(): string;
|
|
19
20
|
set iconPathHD(iconPathHD: string);
|
|
21
|
+
get iconPathDE(): string;
|
|
22
|
+
set iconPathDE(iconPathDE: string);
|
|
20
23
|
get modelPath(): string;
|
|
21
24
|
set modelPath(modelPath: string);
|
|
22
25
|
get modelPathSD(): string;
|
|
23
26
|
set modelPathSD(modelPathSD: string);
|
|
24
27
|
get modelPathHD(): string;
|
|
25
28
|
set modelPathHD(modelPathHD: string);
|
|
29
|
+
get modelPathDE(): string;
|
|
30
|
+
set modelPathDE(modelPathDE: string);
|
|
26
31
|
get scale(): number;
|
|
27
32
|
set scale(scale: number);
|
|
28
33
|
get scaleSD(): number;
|
|
29
34
|
set scaleSD(scaleSD: number);
|
|
30
35
|
get scaleHD(): number;
|
|
31
36
|
set scaleHD(scaleHD: number);
|
|
37
|
+
get scaleDE(): number;
|
|
38
|
+
set scaleDE(scaleDE: number);
|
|
32
39
|
get armorSoundType(): ArmorSoundType;
|
|
33
40
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
34
41
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
35
42
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
36
43
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
37
44
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
45
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
46
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
38
47
|
get description(): string;
|
|
39
48
|
set description(description: string);
|
|
40
49
|
get hotkey(): string;
|