warscript 0.0.1-dev.6745db1 → 0.0.1-dev.68702bb

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/core/types/frame.lua +14 -9
  2. package/core/types/playerCamera.lua +44 -0
  3. package/core/types/tileCell.d.ts +9 -0
  4. package/core/types/tileCell.lua +92 -0
  5. package/core/types/timer.d.ts +3 -2
  6. package/core/types/timer.lua +22 -2
  7. package/decl/native.d.ts +2 -2
  8. package/engine/behavior.d.ts +3 -0
  9. package/engine/behavior.lua +53 -0
  10. package/engine/behaviour/unit/stun-immunity.d.ts +2 -0
  11. package/engine/behaviour/unit/stun-immunity.lua +11 -2
  12. package/engine/behaviour/unit.d.ts +8 -2
  13. package/engine/behaviour/unit.lua +29 -2
  14. package/engine/buff.d.ts +0 -3
  15. package/engine/buff.lua +59 -80
  16. package/engine/internal/ability.d.ts +3 -1
  17. package/engine/internal/ability.lua +26 -9
  18. package/engine/internal/item.d.ts +13 -15
  19. package/engine/internal/item.lua +58 -49
  20. package/engine/internal/unit/ability.d.ts +14 -14
  21. package/engine/internal/unit/ability.lua +72 -45
  22. package/engine/internal/unit-missile-launch.lua +16 -10
  23. package/engine/internal/unit.d.ts +2 -2
  24. package/engine/internal/unit.lua +10 -12
  25. package/engine/object-data/entry/ability-type.lua +4 -1
  26. package/engine/object-field/ability.d.ts +3 -3
  27. package/engine/object-field/ability.lua +7 -6
  28. package/engine/object-field.d.ts +2 -2
  29. package/engine/object-field.lua +8 -6
  30. package/engine/random.d.ts +9 -0
  31. package/engine/random.lua +13 -0
  32. package/engine/text-tag.lua +1 -1
  33. package/objutil/buff.lua +1 -1
  34. package/package.json +2 -2
  35. package/patch-lualib.lua +1 -1
  36. package/utility/arrays.d.ts +1 -0
  37. package/utility/arrays.lua +8 -0
  38. package/utility/callback-array.d.ts +17 -0
  39. package/utility/callback-array.lua +61 -0
  40. package/utility/lua-maps.d.ts +11 -2
  41. package/utility/lua-maps.lua +33 -2
  42. package/utility/types.d.ts +3 -0
@@ -22,7 +22,12 @@ local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
24
  local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
25
26
  local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
26
31
  local eventInvoke = Event.invoke
27
32
  local condition = Condition
28
33
  local createTrigger = CreateTrigger
@@ -347,10 +352,65 @@ rawset(
347
352
  extractAbilityTypeId
348
353
  )
349
354
  )
355
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
356
+ rawset(
357
+ Unit,
358
+ "abilityChannelingFinishEvent",
359
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
360
+ )
361
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
362
+ rawset(
363
+ Unit,
364
+ "abilityStopEvent",
365
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
366
+ )
367
+ rawset(
368
+ Unit,
369
+ "abilityCommandEvent",
370
+ lazyRecord(function(abilityTypeId)
371
+ return lazyRecord(function(orderTypeStringId)
372
+ return __TS__New(
373
+ InitializingEvent,
374
+ function(event)
375
+ local trigger = createTrigger()
376
+ triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
377
+ triggerAddCondition(
378
+ trigger,
379
+ condition(function()
380
+ local unit = Unit:of(getTriggerUnit())
381
+ if unit ~= nil then
382
+ local ability = unit:getAbility(abilityTypeId)
383
+ if ability ~= nil then
384
+ eventInvoke(event, unit, ability, orderTypeStringId)
385
+ end
386
+ end
387
+ end)
388
+ )
389
+ end
390
+ )
391
+ end)
392
+ end)
393
+ )
350
394
  local internalAbilityImpactEvent = __TS__New(Event)
351
- internalAbilityChannelingStartEvent:addListener(function(...)
352
- Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
- end)
395
+ local impactCallbackIdAttribute = attribute()
396
+ local function invokeImpactEvent(unit, ability, ...)
397
+ ability[impactCallbackIdAttribute] = nil
398
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
399
+ end
400
+ internalAbilityChannelingStartEvent:addListener(
401
+ -999999,
402
+ function(unit, ability, ...)
403
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
404
+ end
405
+ )
406
+ local function consumeImpactCallback(_, ability)
407
+ local impactCallbackId = ability[impactCallbackIdAttribute]
408
+ if impactCallbackId ~= nil then
409
+ consumeZeroTimerCallback(impactCallbackId)
410
+ end
411
+ end
412
+ internalAbilityChannelingFinishEvent:addListener(-999999, consumeImpactCallback)
413
+ internalAbilityStopEvent:addListener(-999999, consumeImpactCallback)
354
414
  rawset(
355
415
  Unit,
356
416
  "abilityImpactEvent",
@@ -407,47 +467,14 @@ rawset(
407
467
  extractAbilityTypeId
408
468
  )
409
469
  )
410
- rawset(
411
- Unit,
412
- "abilityChannelingFinishEvent",
413
- createDispatchingEvent(
414
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
415
- extractAbilityTypeId
416
- )
417
- )
418
- rawset(
419
- Unit,
420
- "abilityStopEvent",
421
- createDispatchingEvent(
422
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
423
- extractAbilityTypeId
424
- )
425
- )
426
- rawset(
427
- Unit,
428
- "abilityCommandEvent",
429
- lazyRecord(function(abilityTypeId)
430
- return lazyRecord(function(orderTypeStringId)
431
- return __TS__New(
432
- InitializingEvent,
433
- function(event)
434
- local trigger = createTrigger()
435
- triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
436
- triggerAddCondition(
437
- trigger,
438
- condition(function()
439
- local unit = Unit:of(getTriggerUnit())
440
- if unit ~= nil then
441
- local ability = unit:getAbilityById(abilityTypeId)
442
- if ability ~= nil then
443
- eventInvoke(event, unit, ability, orderTypeStringId)
444
- end
445
- end
446
- end)
447
- )
448
- end
449
- )
450
- end)
451
- end)
470
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
471
+ internalAbilityChannelingStartEvent:addListener(
472
+ -999999,
473
+ function(unit, ability)
474
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
475
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
476
+ eventInvoke(internalAbilityStopEvent, unit, ability)
477
+ end
478
+ end
452
479
  )
453
480
  return ____exports
@@ -45,14 +45,20 @@ local function timerCallback(source, target)
45
45
  eventTimerByUnit[source] = nil
46
46
  Event.invoke(autoAttackFinishEvent, source, target)
47
47
  end
48
- Unit.autoAttackStartEvent:addListener(function(source, target)
49
- local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
50
- local timer = Timer:simple(
51
- attackPoint + min(0.001, attackPoint / 2),
52
- timerCallback,
53
- source,
54
- target
55
- )
56
- eventTimerByUnit[source] = timer
57
- end)
48
+ Unit.autoAttackStartEvent:addListener(
49
+ 4,
50
+ function(source, target)
51
+ local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
52
+ local timer = Timer:simple(
53
+ attackPoint + min(
54
+ compiletime(1 / 64),
55
+ attackPoint / 2
56
+ ),
57
+ timerCallback,
58
+ source,
59
+ target
60
+ )
61
+ eventTimerByUnit[source] = timer
62
+ end
63
+ )
58
64
  return ____exports
@@ -271,8 +271,8 @@ export declare class Unit extends Handle<junit> {
271
271
  setAbilityLevel(abilityId: number, level: number): number;
272
272
  getAbilityLevel(abilityId: number): number;
273
273
  hasAbility(abilityId: number): boolean;
274
- getAbilityById(abilityId: number): UnitAbility | undefined;
275
- removeAbility(abilityId: number): boolean;
274
+ getAbility(abilityId: number): UnitAbility | undefined;
275
+ removeAbility(abilityTypeId: number): boolean;
276
276
  hideAbility(abilityId: number, flag: boolean): void;
277
277
  getAbilityRemainingCooldown(abilityId: number): number;
278
278
  startAbilityCooldown(abilityId: number, cooldown: number): void;
@@ -935,23 +935,21 @@ end
935
935
  function Unit.prototype.hasAbility(self, abilityId)
936
936
  return getUnitAbilityLevel(self.handle, abilityId) > 0
937
937
  end
938
- function Unit.prototype.getAbilityById(self, abilityId)
938
+ function Unit.prototype.getAbility(self, abilityId)
939
939
  local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
940
940
  return UnitAbility:of(ability, abilityId, self)
941
941
  end
942
- function Unit.prototype.removeAbility(self, abilityId)
943
- if doUnitAbilityAction(self.handle, abilityId, unitRemoveAbility, abilityId) then
944
- local abilities = self.abilities
945
- for i = 1, #abilities do
946
- if abilities[i].typeId == abilityId then
947
- abilities[i]:destroy()
948
- tremove(abilities, i)
949
- return true
950
- end
942
+ function Unit.prototype.removeAbility(self, abilityTypeId)
943
+ local abilities = self.abilities
944
+ for i = 1, #abilities do
945
+ if abilities[i].typeId == abilityTypeId then
946
+ local ability = abilities[i]
947
+ tremove(abilities, i)
948
+ ability:destroy()
949
+ return true
951
950
  end
952
- return true
953
951
  end
954
- return false
952
+ return doUnitAbilityAction(self.handle, abilityTypeId, unitRemoveAbility, abilityTypeId)
955
953
  end
956
954
  function Unit.prototype.hideAbility(self, abilityId, flag)
957
955
  BlzUnitHideAbility(self.handle, abilityId, flag)
@@ -38,6 +38,8 @@ local ____sound = require("core.types.sound")
38
38
  local isSoundLabelCustom = ____sound.isSoundLabelCustom
39
39
  local Sound3D = ____sound.Sound3D
40
40
  local SoundSettings = ____sound.SoundSettings
41
+ local ____lua_2Dsets = require("utility.lua-sets")
42
+ local luaSetOf = ____lua_2Dsets.luaSetOf
41
43
  local castAnimationFQNByAbilityTypeId = {}
42
44
  local isButtonVisibleFalseAbilityTypes = {}
43
45
  local casterCastingEffectPresetsByAbilityTypeId = {}
@@ -1004,9 +1006,10 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
1004
1006
  )
1005
1007
  end
1006
1008
  end
1009
+ local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
1007
1010
  Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1008
1011
  local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1009
- if isSoundLabelCustom(soundPresetId) then
1012
+ if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
1010
1013
  Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1011
1014
  end
1012
1015
  end)
@@ -12,7 +12,7 @@ import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
12
12
  export declare abstract class AbilityField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectField<AbilityType, Ability, ValueType, NativeFieldType> {
13
13
  protected get instanceClass(): typeof Ability;
14
14
  protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
15
- protected hasNativeFieldValue(instance: Ability): boolean;
15
+ protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
16
16
  static get valueChangeEvent(): ObjectFieldValueChangeEvent<ReadonlyObjectFieldType<AbilityField>>;
17
17
  }
18
18
  export declare class AbilityBooleanField extends AbilityField<boolean, jabilitybooleanfield> {
@@ -48,7 +48,7 @@ export declare class AbilityStringField extends AbilityField<string, jabilitystr
48
48
  export declare abstract class AbilityArrayField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectArrayField<AbilityType, Ability, ValueType, NativeFieldType> {
49
49
  protected get instanceClass(): typeof Ability;
50
50
  protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
51
- protected hasNativeFieldValue(instance: Ability): boolean;
51
+ protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
52
52
  }
53
53
  export declare class AbilityStringArrayField extends AbilityArrayField<string, jabilitystringlevelfield> {
54
54
  protected get defaultValue(): string;
@@ -68,7 +68,7 @@ export declare abstract class AbilityLevelField<ValueType extends number | strin
68
68
  protected get instanceClass(): typeof Ability;
69
69
  protected getLevelCount(entry: AbilityType | Ability): number;
70
70
  protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
71
- protected hasNativeFieldValue(instance: Ability): boolean;
71
+ protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
72
72
  static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<ReadonlyObjectLevelFieldType<AbilityLevelField>>;
73
73
  }
74
74
  export declare class AbilityBooleanLevelField extends AbilityLevelField<boolean, boolean, jabilityintegerlevelfield> {
@@ -7,6 +7,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
7
7
  local ____exports = {}
8
8
  local ____ability = require("engine.internal.ability")
9
9
  local Ability = ____ability.Ability
10
+ local abilityTypeHasField = ____ability.abilityTypeHasField
10
11
  local ____object_2Dfield = require("engine.object-field")
11
12
  local ObjectArrayField = ____object_2Dfield.ObjectArrayField
12
13
  local ObjectField = ____object_2Dfield.ObjectField
@@ -29,8 +30,8 @@ __TS__ClassExtends(AbilityField, ObjectField)
29
30
  function AbilityField.prototype.getObjectDataEntryId(self, instance)
30
31
  return instance.typeId
31
32
  end
32
- function AbilityField.prototype.hasNativeFieldValue(self, instance)
33
- return instance:hasField(self.nativeField)
33
+ function AbilityField.prototype.hasNativeFieldValue(self, abilityTypeId)
34
+ return abilityTypeHasField(abilityTypeId, self.nativeField)
34
35
  end
35
36
  __TS__SetDescriptor(
36
37
  AbilityField.prototype,
@@ -197,8 +198,8 @@ __TS__ClassExtends(AbilityArrayField, ObjectArrayField)
197
198
  function AbilityArrayField.prototype.getObjectDataEntryId(self, instance)
198
199
  return instance.typeId
199
200
  end
200
- function AbilityArrayField.prototype.hasNativeFieldValue(self, instance)
201
- return instance:hasField(self.nativeField)
201
+ function AbilityArrayField.prototype.hasNativeFieldValue(self, abilityTypeId)
202
+ return abilityTypeHasField(abilityTypeId, self.nativeField)
202
203
  end
203
204
  __TS__SetDescriptor(
204
205
  AbilityArrayField.prototype,
@@ -269,8 +270,8 @@ end
269
270
  function AbilityLevelField.prototype.getObjectDataEntryId(self, instance)
270
271
  return instance.typeId
271
272
  end
272
- function AbilityLevelField.prototype.hasNativeFieldValue(self, instance)
273
- return instance:hasField(self.nativeField)
273
+ function AbilityLevelField.prototype.hasNativeFieldValue(self, abilityTypeId)
274
+ return abilityTypeHasField(abilityTypeId, self.nativeField)
274
275
  end
275
276
  __TS__SetDescriptor(
276
277
  AbilityLevelField.prototype,
@@ -17,8 +17,8 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
17
17
  readonly id: ObjectFieldId;
18
18
  protected abstract getNativeFieldById(id: number): NativeFieldType;
19
19
  protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
20
- protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
21
- hasValue(instance: InstanceType): boolean;
20
+ protected abstract hasNativeFieldValue(objectDataEntryId: ObjectDataEntryIdType<ObjectDataEntryType>): boolean;
21
+ hasValue(objectDataEntryId: ObjectDataEntryIdType<ObjectDataEntryType>): boolean;
22
22
  constructor(id: number, isGlobal?: boolean);
23
23
  static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number, isGlobal?: boolean): T & symbol;
24
24
  static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
@@ -58,9 +58,9 @@ end
58
58
  function ObjectFieldBase.prototype.supports(self, instance)
59
59
  return __TS__InstanceOf(instance, self.instanceClass)
60
60
  end
61
- function ObjectFieldBase.prototype.hasValue(self, instance)
61
+ function ObjectFieldBase.prototype.hasValue(self, objectDataEntryId)
62
62
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
63
- return self.isGlobal or defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)] ~= nil or self:hasNativeFieldValue(instance)
63
+ return self.isGlobal or defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[objectDataEntryId] ~= nil or self:hasNativeFieldValue(objectDataEntryId)
64
64
  end
65
65
  function ObjectFieldBase.create(self, id, isGlobal)
66
66
  return __TS__New(
@@ -215,8 +215,9 @@ function ObjectField.prototype.getActualValue(self, instance)
215
215
  end
216
216
  function ObjectField.prototype.setActualValue(self, instance, value)
217
217
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
218
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
218
219
  if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
219
- local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
220
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
220
221
  if defaultValue ~= nil or self.isGlobal then
221
222
  local ____self_valueByInstance_instance_3 = self.valueByInstance[instance]
222
223
  if ____self_valueByInstance_instance_3 == nil then
@@ -234,7 +235,7 @@ function ObjectField.prototype.setActualValue(self, instance, value)
234
235
  return true
235
236
  end
236
237
  end
237
- if not self:hasNativeFieldValue(instance) then
238
+ if not self:hasNativeFieldValue(objectDataEntryId) then
238
239
  return false
239
240
  end
240
241
  local previousValue = self:getNativeFieldValue(instance)
@@ -460,8 +461,9 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
460
461
  return true
461
462
  end
462
463
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
464
+ local objectDataEntryId = self:getObjectDataEntryId(entry)
463
465
  if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
464
- local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(entry)]
466
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
465
467
  if defaultValueByLevel ~= nil or self.isGlobal then
466
468
  local valueByLevel = self.valueByInstance[entry]
467
469
  if valueByLevel == nil then
@@ -490,7 +492,7 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
490
492
  return true
491
493
  end
492
494
  end
493
- if not self:hasNativeFieldValue(entry) then
495
+ if not self:hasNativeFieldValue(objectDataEntryId) then
494
496
  return false
495
497
  end
496
498
  local previousValue = self:getNativeFieldValue(entry, level)
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ import { ReadonlyNonEmptyArray } from "../utility/types";
2
3
  export declare const randomAngle: () => number;
3
4
  export declare const randomInteger: {
4
5
  (upperBound?: number): number;
@@ -9,3 +10,11 @@ export declare const randomFloat: {
9
10
  (lowerBound: number, upperBound: number): number;
10
11
  };
11
12
  export declare const randomXY: (centerX: number, centerY: number, range: number) => LuaMultiReturn<[x: number, y: number]>;
13
+ export declare const randomElement: {
14
+ <T>(array: ReadonlyNonEmptyArray<T>): T;
15
+ <T>(array: ReadonlyArray<T>): T | undefined;
16
+ };
17
+ export declare const random: {
18
+ <T>(element: T, ...elements: T[]): T;
19
+ <T>(...elements: T[]): T | undefined;
20
+ };
package/engine/random.lua CHANGED
@@ -4,6 +4,7 @@ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
4
  local PI = ____math.PI
5
5
  local getRandomInt = GetRandomInt
6
6
  local getRandomReal = GetRandomReal
7
+ local select = _G.select
7
8
  local cos = math.cos
8
9
  local sin = math.sin
9
10
  local sqrt = math.sqrt
@@ -15,4 +16,16 @@ ____exports.randomXY = function(centerX, centerY, range)
15
16
  local t = getRandomReal(0, 1) * 2 * PI
16
17
  return centerX + r * cos(t), centerY + r * sin(t)
17
18
  end
19
+ ____exports.randomElement = function(array)
20
+ return array[getRandomInt(1, #array)]
21
+ end
22
+ ____exports.random = function(...)
23
+ return (select(
24
+ getRandomInt(
25
+ 1,
26
+ select("#", ...)
27
+ ),
28
+ ...
29
+ ))
30
+ end
18
31
  return ____exports
@@ -141,7 +141,7 @@ __TS__SetDescriptor(
141
141
  setTextTagText(
142
142
  ensureHandle(self),
143
143
  self[103] or "",
144
- DEFAULT_FONT_SIZE
144
+ fontSize
145
145
  )
146
146
  self[104] = fontSize
147
147
  end
package/objutil/buff.lua CHANGED
@@ -762,7 +762,7 @@ Unit.onDamaging:addListener(function(source, target, event)
762
762
  end
763
763
  end)
764
764
  Unit.itemPickedUpEvent:addListener(function(unit, item)
765
- if item.powerup and item:hasAbility(fourCC("APdi")) then
765
+ if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
766
766
  end
767
767
  end)
768
768
  return ____exports
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.6745db1",
4
+ "version": "0.0.1-dev.68702bb",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.78d2c64"
27
+ "warpack": "0.0.1-dev.251db08"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
package/patch-lualib.lua CHANGED
@@ -3,7 +3,7 @@ local lualib = _G.require("lualib_bundle")
3
3
  local next = _G.next
4
4
  local ____type = _G.type
5
5
  lualib.__TS__ArrayIsArray = function(value)
6
- return ____type(value) == "table" and (value[1] ~= nil or ({next(value)}) == nil) and value.constructor == nil
6
+ return ____type(value) == "table" and (value[1] ~= nil or (next(value)) == nil) and value.constructor == nil
7
7
  end
8
8
  local __TS__SetDescriptor = lualib.__TS__SetDescriptor
9
9
  lualib.__TS__ObjectDefineProperty = function(target, key, desc)
@@ -5,6 +5,7 @@ export declare const joinToString: <T>(array: readonly T[], separator: string, t
5
5
  export declare const arrayOfNotNull: <T>(...elements: readonly (T | undefined | null)[]) => T[];
6
6
  export declare const array: <T, N extends number>(length: N, initialize: (index: number) => T) => TupleOf<T, N>;
7
7
  export declare const toLuaSet: <T extends AnyNotNil>(array: readonly T[]) => LuaSet<T>;
8
+ export declare const contains: <T>(array: readonly T[], element: T) => boolean;
8
9
  export declare const forEach: <T, Args extends any[]>(array: readonly T[], consumerOrKey: ((value: T, ...args: Args) => void) | KeysOfType<T, (this: T, ...args: Args) => void>, ...args: Args) => void;
9
10
  export declare const all: {
10
11
  <T>(array: readonly T[], transform: (value: T) => boolean): boolean;
@@ -49,6 +49,14 @@ ____exports.toLuaSet = function(array)
49
49
  end
50
50
  return result
51
51
  end
52
+ ____exports.contains = function(array, element)
53
+ for i = 1, #array do
54
+ if array[i] == element then
55
+ return true
56
+ end
57
+ end
58
+ return false
59
+ end
52
60
  ____exports.forEach = function(array, consumerOrKey, ...)
53
61
  if type(consumerOrKey) == "function" then
54
62
  for i = 1, #array do
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ type Callback = {
3
+ readonly __callback: unique symbol;
4
+ };
5
+ export type CallbackId = number & {
6
+ readonly __callbackId: unique symbol;
7
+ };
8
+ export type CallbackArray = {
9
+ readonly __callbackArray: unique symbol;
10
+ } & Callback[];
11
+ export declare const callbackArray: () => CallbackArray;
12
+ export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args): CallbackId;
13
+ export declare function clearCallbacks(this: void, array: CallbackArray): void;
14
+ export declare function consumeCallback(this: void, array: CallbackArray, id: CallbackId): void;
15
+ export declare function consumeCallbacks(this: void, array: CallbackArray): void;
16
+ export declare function invokeCallbacks(this: void, array: CallbackArray): void;
17
+ export {};
@@ -0,0 +1,61 @@
1
+ local ____exports = {}
2
+ local safeCall, tableUnpack
3
+ function ____exports.invokeCallbacks(array)
4
+ local length = array[1] or 2
5
+ local i = 2
6
+ while i ~= length do
7
+ local callback = array[i]
8
+ i = i + 1
9
+ local argsCount = array[i]
10
+ i = i + 1
11
+ safeCall(
12
+ callback,
13
+ tableUnpack(array, i, i + argsCount - 1)
14
+ )
15
+ i = i + argsCount
16
+ end
17
+ end
18
+ safeCall = warpack.safeCall
19
+ local select = _G.select
20
+ local tableMove = table.move
21
+ tableUnpack = table.unpack
22
+ ____exports.callbackArray = function() return {} end
23
+ local function doNothing()
24
+ end
25
+ function ____exports.addCallback(array, callback, ...)
26
+ local id = array[1] or 2
27
+ local i = id
28
+ array[i] = callback
29
+ local argsCount = select("#", ...)
30
+ i = i + 1
31
+ array[i] = argsCount
32
+ for j = 1, argsCount do
33
+ i = i + 1
34
+ array[i] = (select(j, ...))
35
+ end
36
+ array[1] = i + 1
37
+ return id
38
+ end
39
+ function ____exports.clearCallbacks(array)
40
+ local length = array[1] or 2
41
+ tableMove(array, length, length + length - 2, 1)
42
+ end
43
+ function ____exports.consumeCallback(array, id)
44
+ local callback = array[id]
45
+ array[id] = doNothing
46
+ id = id + 1
47
+ local argsCount = array[id]
48
+ id = id + 1
49
+ safeCall(
50
+ callback,
51
+ tableUnpack(array, id, id + argsCount - 1)
52
+ )
53
+ end
54
+ function ____exports.consumeCallbacks(array)
55
+ local length = array[1] or 2
56
+ ____exports.invokeCallbacks(array)
57
+ local newLength = array[1] or 2
58
+ tableMove(array, length, length + newLength - 3, 2)
59
+ array[1] = newLength - length + 2
60
+ end
61
+ return ____exports
@@ -4,6 +4,15 @@ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K
4
4
  export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
5
5
  export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
6
6
  export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
7
- export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: LuaMap<K, V>) => LuaMap<V, K>;
8
- export declare const mapValues: <K extends AnyNotNil, V1, V2>(luaMap: LuaMap<K, V1>, transform: (value: V1) => V2) => LuaMap<K, V2>;
7
+ export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: ReadonlyLuaMap<K, V | undefined | null>) => LuaMap<V, K>;
8
+ export declare const toLuaMap: <K extends PropertyKey, V>(record: Record<K, V>) => LuaMap<K, V>;
9
+ export declare const flattenKeys: <K extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<readonly K[], V> | ReadonlyLuaMap<K[], V>) => LuaMap<K, V>;
10
+ export declare const mapKeys: {
11
+ <K1 extends AnyNotNil, K2 extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<K1, V>, transform: (value: K1) => K2): LuaMap<K2, V>;
12
+ <K1 extends AnyNotNil, K2 extends keyof K1, V>(luaMap: ReadonlyLuaMap<K1, V>, key: K2): K1[K2] extends AnyNotNil ? LuaMap<K1[K2], V> : never;
13
+ };
14
+ export declare const mapValues: {
15
+ <K extends AnyNotNil, V1, V2>(luaMap: ReadonlyLuaMap<K, V1>, transform: (value: V1) => V2): LuaMap<K, V2>;
16
+ <K extends AnyNotNil, V1, V2 extends keyof V1>(luaMap: ReadonlyLuaMap<K, V1>, key: V2): LuaMap<K, V1[V2]>;
17
+ };
9
18
  export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
@@ -27,10 +27,41 @@ ____exports.luaMapInvert = function(luaMap)
27
27
  end
28
28
  return invertLuaMap
29
29
  end
30
+ ____exports.toLuaMap = function(record)
31
+ return record
32
+ end
33
+ ____exports.flattenKeys = function(luaMap)
34
+ local result = {}
35
+ for keys, value in pairs(luaMap) do
36
+ for ____, key in ipairs(keys) do
37
+ result[key] = value
38
+ end
39
+ end
40
+ return result
41
+ end
42
+ ____exports.mapKeys = function(luaMap, transform)
43
+ local result = {}
44
+ if type(transform) == "function" then
45
+ for key, value in pairs(luaMap) do
46
+ result[transform(key)] = value
47
+ end
48
+ else
49
+ for key, value in pairs(luaMap) do
50
+ result[key[transform]] = value
51
+ end
52
+ end
53
+ return result
54
+ end
30
55
  ____exports.mapValues = function(luaMap, transform)
31
56
  local result = {}
32
- for key, value in pairs(luaMap) do
33
- result[key] = transform(value)
57
+ if type(transform) == "function" then
58
+ for key, value in pairs(luaMap) do
59
+ result[key] = transform(value)
60
+ end
61
+ else
62
+ for key, value in pairs(luaMap) do
63
+ result[key] = value[transform]
64
+ end
34
65
  end
35
66
  return result
36
67
  end
@@ -37,4 +37,7 @@ export type Flatten<T extends readonly any[], A extends readonly any[] = []> = T
37
37
  export type Prohibit<T, K extends keyof any> = T & {
38
38
  [P in K]?: never;
39
39
  };
40
+ type TupleSplit<T, N extends number, O extends readonly any[] = readonly []> = O["length"] extends N ? [O, T] : T extends readonly [infer F, ...infer R] ? TupleSplit<readonly [...R], N, readonly [...O, F]> : [O, T];
41
+ export type TakeFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[0];
42
+ export type SkipFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[1];
40
43
  export {};