warscript 0.0.1-dev.6745db1 → 0.0.1-dev.685e1bc

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (136) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +61 -10
  4. package/core/types/item.d.ts +1 -0
  5. package/core/types/item.lua +1 -0
  6. package/core/types/player.d.ts +17 -1
  7. package/core/types/player.lua +67 -23
  8. package/core/types/playerCamera.lua +44 -0
  9. package/core/types/sound.lua +1 -1
  10. package/core/types/tileCell.d.ts +11 -1
  11. package/core/types/tileCell.lua +97 -0
  12. package/core/types/timer.d.ts +3 -2
  13. package/core/types/timer.lua +22 -2
  14. package/decl/native.d.ts +2 -2
  15. package/destroyable.d.ts +1 -0
  16. package/destroyable.lua +9 -0
  17. package/engine/behavior.d.ts +12 -1
  18. package/engine/behavior.lua +199 -65
  19. package/engine/behaviour/ability/apply-buff.lua +4 -4
  20. package/engine/behaviour/ability/damage.d.ts +3 -0
  21. package/engine/behaviour/ability/damage.lua +8 -2
  22. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  23. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  24. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  25. package/engine/behaviour/ability.d.ts +11 -6
  26. package/engine/behaviour/ability.lua +31 -1
  27. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  28. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  29. package/engine/behaviour/unit.d.ts +15 -5
  30. package/engine/behaviour/unit.lua +126 -22
  31. package/engine/buff.d.ts +65 -21
  32. package/engine/buff.lua +362 -179
  33. package/engine/internal/ability.d.ts +3 -1
  34. package/engine/internal/ability.lua +41 -24
  35. package/engine/internal/item/fields.d.ts +12 -0
  36. package/engine/internal/item/fields.lua +33 -0
  37. package/engine/internal/item.d.ts +11 -14
  38. package/engine/internal/item.lua +76 -70
  39. package/engine/internal/mechanics/cast-ability.lua +6 -3
  40. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  41. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  42. package/engine/internal/object-data/health-bonus.lua +16 -0
  43. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  44. package/engine/internal/object-data/mana-bonus.lua +16 -0
  45. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  46. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  47. package/engine/internal/unit/ability.d.ts +14 -14
  48. package/engine/internal/unit/ability.lua +72 -45
  49. package/engine/internal/unit/attributes.d.ts +17 -0
  50. package/engine/internal/unit/attributes.lua +46 -0
  51. package/engine/internal/unit/bonus.d.ts +6 -0
  52. package/engine/internal/unit/bonus.lua +33 -3
  53. package/engine/internal/unit/fly-height.d.ts +7 -0
  54. package/engine/internal/unit/fly-height.lua +20 -0
  55. package/engine/internal/unit/interrupts.d.ts +12 -0
  56. package/engine/internal/unit/interrupts.lua +28 -0
  57. package/engine/internal/unit/main-selected.lua +12 -27
  58. package/engine/internal/unit/range-event.d.ts +12 -0
  59. package/engine/internal/unit/range-event.lua +90 -0
  60. package/engine/internal/unit/scale.d.ts +7 -0
  61. package/engine/internal/unit/scale.lua +20 -0
  62. package/engine/internal/unit+bonus.lua +3 -3
  63. package/engine/internal/unit-missile-launch.lua +51 -20
  64. package/engine/internal/unit.d.ts +17 -21
  65. package/engine/internal/unit.lua +170 -195
  66. package/engine/local-client.d.ts +7 -0
  67. package/engine/local-client.lua +86 -1
  68. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  69. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  70. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  71. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  72. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  73. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  74. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  75. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  76. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  77. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  78. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  79. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  80. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  81. package/engine/object-data/entry/ability-type.d.ts +2 -0
  82. package/engine/object-data/entry/ability-type.lua +88 -5
  83. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  84. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  85. package/engine/object-data/entry/destructible-type.lua +155 -0
  86. package/engine/object-data/entry/unit-type.d.ts +4 -0
  87. package/engine/object-data/entry/unit-type.lua +76 -32
  88. package/engine/object-field/ability.d.ts +3 -3
  89. package/engine/object-field/ability.lua +9 -8
  90. package/engine/object-field/item.d.ts +22 -0
  91. package/engine/object-field/item.lua +118 -0
  92. package/engine/object-field/unit.d.ts +20 -5
  93. package/engine/object-field/unit.lua +61 -0
  94. package/engine/object-field.d.ts +12 -4
  95. package/engine/object-field.lua +273 -126
  96. package/engine/random.d.ts +10 -0
  97. package/engine/random.lua +21 -0
  98. package/engine/standard/fields/ability.d.ts +2 -2
  99. package/engine/standard/fields/ability.lua +2 -2
  100. package/engine/standard/fields/item.d.ts +4 -0
  101. package/engine/standard/fields/item.lua +6 -0
  102. package/engine/standard/fields/unit.d.ts +11 -3
  103. package/engine/standard/fields/unit.lua +15 -2
  104. package/engine/synchronization.d.ts +11 -0
  105. package/engine/synchronization.lua +77 -0
  106. package/engine/text-tag.lua +3 -2
  107. package/engine/unit.d.ts +5 -0
  108. package/engine/unit.lua +5 -0
  109. package/lualib_bundle.lua +1 -1
  110. package/math.d.ts +2 -0
  111. package/math.lua +14 -0
  112. package/net/socket.lua +1 -1
  113. package/objutil/buff.lua +10 -8
  114. package/objutil/object.lua +1 -1
  115. package/operation.lua +1 -4
  116. package/package.json +5 -5
  117. package/patch-lua.lua +15 -0
  118. package/patch-lualib.lua +1 -1
  119. package/utility/arrays.d.ts +1 -0
  120. package/utility/arrays.lua +8 -0
  121. package/utility/callback-array.d.ts +17 -0
  122. package/utility/callback-array.lua +61 -0
  123. package/utility/linked-map.d.ts +35 -0
  124. package/utility/linked-map.lua +107 -0
  125. package/utility/linked-set.d.ts +4 -1
  126. package/utility/linked-set.lua +46 -1
  127. package/utility/lua-maps.d.ts +11 -2
  128. package/utility/lua-maps.lua +33 -2
  129. package/utility/records.lua +20 -1
  130. package/utility/types.d.ts +3 -0
  131. package/utility/unordered-map.d.ts +27 -0
  132. package/utility/unordered-map.lua +99 -0
  133. /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
  134. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  135. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  136. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,7 +1,20 @@
1
1
  local ____exports = {}
2
2
  local ____unit = require("engine.object-field.unit")
3
3
  local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitFloatField = ____unit.UnitFloatField
5
+ local UnitFlyHeightField = ____unit.UnitFlyHeightField
6
+ local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
7
+ local UnitIntegerField = ____unit.UnitIntegerField
4
8
  local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
5
- ____exports.PROPULSION_WINDOW_UNIT_FLOAT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
6
- ____exports.UNIT_CLASSIFICATIONS_FIELD = UnitClassificationsField:create(fourCC("utyp"))
9
+ local UnitScalingValueField = ____unit.UnitScalingValueField
10
+ ____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
11
+ ____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
12
+ ____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
13
+ ____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
14
+ ____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
15
+ ____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
16
+ ____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
17
+ ____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
18
+ ____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
19
+ ____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
7
20
  return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../core/types/player";
3
+ import { Event } from "../event";
4
+ export declare const synchronizer: <T, K extends number>(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined) => ((player: Player, object: T | undefined) => Promise<T | undefined>);
5
+ export declare class ObjectBus<T, K extends number> {
6
+ private readonly getSyncId;
7
+ readonly event: Event<[Player, T | undefined]>;
8
+ private readonly syncSlider;
9
+ constructor(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined);
10
+ send(object: T | undefined): void;
11
+ }
@@ -0,0 +1,77 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Promise = ____lualib.__TS__Promise
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local ____exports = {}
6
+ local ____player = require("core.types.player")
7
+ local Player = ____player.Player
8
+ local ____math = require("math")
9
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
10
+ local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
11
+ local ____linked_2Dset = require("utility.linked-set")
12
+ local LinkedSet = ____linked_2Dset.LinkedSet
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local eventInvoke = Event.invoke
16
+ local createFrameByType = BlzCreateFrameByType
17
+ local createTrigger = CreateTrigger
18
+ local getOriginFrame = BlzGetOriginFrame
19
+ local getTriggerFrameValue = BlzGetTriggerFrameValue
20
+ local getTriggerPlayer = GetTriggerPlayer
21
+ local frameSetMinMaxValue = BlzFrameSetMinMaxValue
22
+ local frameSetValue = BlzFrameSetValue
23
+ local triggerAddAction = TriggerAddAction
24
+ local triggerRegisterFrameEvent = BlzTriggerRegisterFrameEvent
25
+ ____exports.synchronizer = function(getSyncId, getObject)
26
+ local queue = __TS__New(LinkedSet)
27
+ local socket = __TS__New(____exports.ObjectBus, getSyncId, getObject)
28
+ socket.event:addListener(function(_, object)
29
+ local ____opt_0 = queue:pop()
30
+ if ____opt_0 ~= nil then
31
+ ____opt_0(object)
32
+ end
33
+ end)
34
+ local function executor(____, resolve)
35
+ queue:add(resolve)
36
+ end
37
+ return function(player, object)
38
+ if player.isLocal then
39
+ socket:send(object)
40
+ end
41
+ return __TS__New(__TS__Promise, executor)
42
+ end
43
+ end
44
+ ____exports.ObjectBus = __TS__Class()
45
+ local ObjectBus = ____exports.ObjectBus
46
+ ObjectBus.name = "ObjectBus"
47
+ function ObjectBus.prototype.____constructor(self, getSyncId, getObject)
48
+ self.getSyncId = getSyncId
49
+ local syncSlider = createFrameByType(
50
+ "SLIDER",
51
+ "Synchronizer",
52
+ getOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
53
+ "",
54
+ 0
55
+ )
56
+ frameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
57
+ self.syncSlider = syncSlider
58
+ local event = __TS__New(Event)
59
+ local trigger = createTrigger()
60
+ triggerRegisterFrameEvent(trigger, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
61
+ triggerAddAction(
62
+ trigger,
63
+ function()
64
+ eventInvoke(
65
+ event,
66
+ Player:of(getTriggerPlayer()),
67
+ getObject(getTriggerFrameValue())
68
+ )
69
+ end
70
+ )
71
+ self.event = event
72
+ end
73
+ function ObjectBus.prototype.send(self, object)
74
+ local syncId = object ~= nil and self.getSyncId(object) or 0
75
+ frameSetValue(self.syncSlider, syncId)
76
+ end
77
+ return ____exports
@@ -36,6 +36,7 @@ local isUnitVisible = IsUnitVisible
36
36
  local getUnitFlyHeight = GetUnitFlyHeight
37
37
  local getUnitX = GetUnitX
38
38
  local getUnitY = GetUnitY
39
+ local unitAlive = UnitAlive
39
40
  local DEFAULT_FONT_SIZE = 0.024
40
41
  local function applyConfiguration(textTag, configuration)
41
42
  setTextTagFadepoint(textTag, configuration.fadepoint)
@@ -141,7 +142,7 @@ __TS__SetDescriptor(
141
142
  setTextTagText(
142
143
  ensureHandle(self),
143
144
  self[103] or "",
144
- DEFAULT_FONT_SIZE
145
+ fontSize
145
146
  )
146
147
  self[104] = fontSize
147
148
  end
@@ -333,7 +334,7 @@ Timer.onPeriod[1 / 64]:addListener(function()
333
334
  y,
334
335
  getUnitFlyHeight(unit) + getTerrainZ(x, y)
335
336
  )
336
- if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) then
337
+ if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
337
338
  setTextTagPosUnit(
338
339
  ensureHandle(textTag),
339
340
  unit,
package/engine/unit.d.ts CHANGED
@@ -19,6 +19,11 @@ import "./internal/unit/invulnerability-counter";
19
19
  import "./internal/unit/detach-missiles";
20
20
  import "./internal/unit/main-selected";
21
21
  import "./internal/unit/add-item-to-slot-init";
22
+ import "./internal/unit/attributes";
23
+ import "./internal/unit/fly-height";
24
+ import "./internal/unit/scale";
25
+ import "./internal/unit/interrupts";
26
+ import "./internal/unit/range-event";
22
27
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
23
28
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
24
29
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -19,6 +19,11 @@ require("engine.internal.unit.invulnerability-counter")
19
19
  require("engine.internal.unit.detach-missiles")
20
20
  require("engine.internal.unit.main-selected")
21
21
  require("engine.internal.unit.add-item-to-slot-init")
22
+ require("engine.internal.unit.attributes")
23
+ require("engine.internal.unit.fly-height")
24
+ require("engine.internal.unit.scale")
25
+ require("engine.internal.unit.interrupts")
26
+ require("engine.internal.unit.range-event")
22
27
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
23
28
  do
24
29
  local ____unit = require("engine.internal.unit")
package/lualib_bundle.lua CHANGED
@@ -2241,7 +2241,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
2241
2241
  end
2242
2242
  local result = string.gsub(
2243
2243
  trace,
2244
- "(%S+)%.lua:(%d+)",
2244
+ "([^%s<]+)%.lua:(%d+)",
2245
2245
  function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
2246
2246
  )
2247
2247
  local function stringReplacer(____, file, line)
package/math.d.ts CHANGED
@@ -23,6 +23,8 @@ export declare const floor: typeof math.floor;
23
23
  export declare const log: typeof math.log;
24
24
  export declare const max: typeof math.max;
25
25
  export declare const min: typeof math.min;
26
+ export declare const sum: (x: number, ...numbers: number[]) => number;
27
+ export declare const product: (x: number, ...numbers: number[]) => number;
26
28
  /** Returns the signum function of the argument;
27
29
  * zero if the argument is zero,
28
30
  * 1.0 if the argument is greater than zero,
package/math.lua CHANGED
@@ -39,6 +39,20 @@ ____exports.floor = math.floor
39
39
  ____exports.log = math.log
40
40
  ____exports.max = math.max
41
41
  ____exports.min = math.min
42
+ ____exports.sum = function(x, ...)
43
+ for i = 1, select("#", ...) do
44
+ local number = select(i, ...)
45
+ x = x + number
46
+ end
47
+ return x
48
+ end
49
+ ____exports.product = function(x, ...)
50
+ for i = 1, select("#", ...) do
51
+ local number = select(i, ...)
52
+ x = x * number
53
+ end
54
+ return x
55
+ end
42
56
  --- Returns the signum function of the argument;
43
57
  -- zero if the argument is zero,
44
58
  -- 1.0 if the argument is greater than zero,
package/net/socket.lua CHANGED
@@ -28,13 +28,13 @@ function Socket.prototype.____constructor(self)
28
28
  onReceive[self[0]]:addListener(function(sender, data)
29
29
  local chunks = chunksByPlayer[sender]
30
30
  if chunks ~= nil then
31
+ chunksByPlayer[sender] = nil
31
32
  chunks[#chunks + 1] = data
32
33
  Event.invoke(
33
34
  self.onMessage,
34
35
  sender,
35
36
  tableConcat(chunks)
36
37
  )
37
- chunksByPlayer[sender] = nil
38
38
  else
39
39
  Event.invoke(self.onMessage, sender, data)
40
40
  end
package/objutil/buff.lua CHANGED
@@ -29,6 +29,8 @@ local ____timer = require("core.types.timer")
29
29
  local Timer = ____timer.Timer
30
30
  local ____exception = require("exception")
31
31
  local IllegalStateException = ____exception.IllegalStateException
32
+ local ____linked_2Dmap = require("utility.linked-map")
33
+ local LinkedMap = ____linked_2Dmap.LinkedMap
32
34
  local ____assert = _G.assert
33
35
  local ____pairs = _G.pairs
34
36
  ____exports.BuffDefinition = __TS__Class()
@@ -461,7 +463,7 @@ local buffs = setmetatable(
461
463
  {
462
464
  __mode = "k",
463
465
  __index = function(self, unit)
464
- local ____table = {}
466
+ local ____table = __TS__New(LinkedMap)
465
467
  self[unit] = ____table
466
468
  return ____table
467
469
  end
@@ -494,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
494
496
  end
495
497
  local constructor = self.constructor
496
498
  local instances = buffs[unit]
497
- local instance = instances[constructor]
499
+ local instance = instances:get(constructor)
498
500
  if instance then
499
501
  instance:destroy()
500
502
  if not instance.destroyed then
@@ -507,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
507
509
  )
508
510
  end
509
511
  end
510
- instances[constructor] = self
512
+ instances:put(constructor, self)
511
513
  if preset then
512
514
  local unitHandle = unit.handle
513
515
  local slowPoisonMethod = not preset.positive and not preset.magic
@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
586
588
  end
587
589
  end
588
590
  function Buff.getInstance(self, unit)
589
- return buffs[unit][self]
591
+ return buffs[unit]:get(self)
590
592
  end
591
593
  function Buff.isApplied(self, unit)
592
- return buffs[unit][self] ~= nil
594
+ return buffs[unit]:get(self) ~= nil
593
595
  end
594
596
  function Buff.ifApplied(self, unit, action)
595
- local instance = buffs[unit][self]
597
+ local instance = buffs[unit]:get(self)
596
598
  if instance then
597
599
  ____assert(__TS__InstanceOf(instance, self))
598
600
  action(instance)
@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
615
617
  if self.preset then
616
618
  self.unit:removeAbility(self.preset.buffId)
617
619
  end
618
- buffs[self.unit][self.constructor] = nil
620
+ buffs[self.unit]:remove(self.constructor)
619
621
  self.destroyed = true
620
622
  end
621
623
  function Buff.prototype.onDispel(self, source)
@@ -762,7 +764,7 @@ Unit.onDamaging:addListener(function(source, target, event)
762
764
  end
763
765
  end)
764
766
  Unit.itemPickedUpEvent:addListener(function(unit, item)
765
- if item.powerup and item:hasAbility(fourCC("APdi")) then
767
+ if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
766
768
  end
767
769
  end)
768
770
  return ____exports
@@ -153,7 +153,7 @@ end
153
153
  function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
154
154
  return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
155
155
  end
156
- ____exports.ObjectType = ObjectType or ({})
156
+ ____exports.ObjectType = ____exports.ObjectType or ({})
157
157
  ____exports.ObjectType.ABILITY = 0
158
158
  ____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
159
159
  ____exports.ObjectType.ITEM = 1
package/operation.lua CHANGED
@@ -22,10 +22,7 @@ OperationMonitor.name = "OperationMonitor"
22
22
  __TS__ClassExtends(OperationMonitor, __TS__Promise)
23
23
  function OperationMonitor.prototype.____constructor(self, operation, ...)
24
24
  local args = {...}
25
- __TS__Promise.prototype.____constructor(
26
- self,
27
- table.unpack(args)
28
- )
25
+ __TS__Promise.prototype.____constructor(self, ...)
29
26
  self.o = operation
30
27
  end
31
28
  function OperationMonitor.prototype.cancel(self)
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.6745db1",
4
+ "version": "0.0.1-dev.685e1bc",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -22,13 +22,13 @@
22
22
  },
23
23
  "peerDependencies": {
24
24
  "@warscript/language-extensions": "^0.0.1",
25
- "@warscript/tstl-plugin": "^0.0.4",
25
+ "@warscript/tstl-plugin": "^0.0.6",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.78d2c64"
27
+ "warpack": "0.0.1-dev.e490aaf"
28
28
  },
29
29
  "devDependencies": {
30
- "@typescript-eslint/eslint-plugin": "^8.13.0",
31
- "@typescript-eslint/parser": "^8.13.0",
30
+ "@typescript-eslint/eslint-plugin": "^8.61.1",
31
+ "@typescript-eslint/parser": "^8.61.1",
32
32
  "async": "^3.2.6",
33
33
  "copyfiles": "^2.4.1",
34
34
  "eslint": "^9.14.0",
package/patch-lua.lua CHANGED
@@ -1,5 +1,9 @@
1
+ local error = _G.error
1
2
  local getmetatable = _G.getmetatable
2
3
  local ipairs = _G.ipairs
4
+ local select = _G.select
5
+ local tostring = _G.tostring
6
+ local tableconcat = table.concat
3
7
 
4
8
  _G.ipairs = function(t)
5
9
  local metatable = getmetatable(t)
@@ -8,3 +12,14 @@ _G.ipairs = function(t)
8
12
  end
9
13
  return ipairs(t)
10
14
  end
15
+
16
+ _G.assert = function(v, ...)
17
+ if not v then
18
+ local args = {}
19
+ for i = 1, select("#", ...) do
20
+ args[i] = tostring(select(i, ...))
21
+ end
22
+ error(tableconcat(args, " "))
23
+ end
24
+ return v, ...
25
+ end
package/patch-lualib.lua CHANGED
@@ -3,7 +3,7 @@ local lualib = _G.require("lualib_bundle")
3
3
  local next = _G.next
4
4
  local ____type = _G.type
5
5
  lualib.__TS__ArrayIsArray = function(value)
6
- return ____type(value) == "table" and (value[1] ~= nil or ({next(value)}) == nil) and value.constructor == nil
6
+ return ____type(value) == "table" and (value[1] ~= nil or (next(value)) == nil) and value.constructor == nil
7
7
  end
8
8
  local __TS__SetDescriptor = lualib.__TS__SetDescriptor
9
9
  lualib.__TS__ObjectDefineProperty = function(target, key, desc)
@@ -5,6 +5,7 @@ export declare const joinToString: <T>(array: readonly T[], separator: string, t
5
5
  export declare const arrayOfNotNull: <T>(...elements: readonly (T | undefined | null)[]) => T[];
6
6
  export declare const array: <T, N extends number>(length: N, initialize: (index: number) => T) => TupleOf<T, N>;
7
7
  export declare const toLuaSet: <T extends AnyNotNil>(array: readonly T[]) => LuaSet<T>;
8
+ export declare const contains: <T>(array: readonly T[], element: T) => boolean;
8
9
  export declare const forEach: <T, Args extends any[]>(array: readonly T[], consumerOrKey: ((value: T, ...args: Args) => void) | KeysOfType<T, (this: T, ...args: Args) => void>, ...args: Args) => void;
9
10
  export declare const all: {
10
11
  <T>(array: readonly T[], transform: (value: T) => boolean): boolean;
@@ -49,6 +49,14 @@ ____exports.toLuaSet = function(array)
49
49
  end
50
50
  return result
51
51
  end
52
+ ____exports.contains = function(array, element)
53
+ for i = 1, #array do
54
+ if array[i] == element then
55
+ return true
56
+ end
57
+ end
58
+ return false
59
+ end
52
60
  ____exports.forEach = function(array, consumerOrKey, ...)
53
61
  if type(consumerOrKey) == "function" then
54
62
  for i = 1, #array do
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ type Callback = {
3
+ readonly __callback: unique symbol;
4
+ };
5
+ export type CallbackId = number & {
6
+ readonly __callbackId: unique symbol;
7
+ };
8
+ export type CallbackArray = {
9
+ readonly __callbackArray: unique symbol;
10
+ } & Callback[];
11
+ export declare const callbackArray: () => CallbackArray;
12
+ export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args): CallbackId;
13
+ export declare function clearCallbacks(this: void, array: CallbackArray): void;
14
+ export declare function consumeCallback(this: void, array: CallbackArray, id: CallbackId): void;
15
+ export declare function consumeCallbacks(this: void, array: CallbackArray): void;
16
+ export declare function invokeCallbacks(this: void, array: CallbackArray): void;
17
+ export {};
@@ -0,0 +1,61 @@
1
+ local ____exports = {}
2
+ local safeCall, tableUnpack
3
+ function ____exports.invokeCallbacks(array)
4
+ local length = array[1] or 2
5
+ local i = 2
6
+ while i ~= length do
7
+ local callback = array[i]
8
+ i = i + 1
9
+ local argsCount = array[i]
10
+ i = i + 1
11
+ safeCall(
12
+ callback,
13
+ tableUnpack(array, i, i + argsCount - 1)
14
+ )
15
+ i = i + argsCount
16
+ end
17
+ end
18
+ safeCall = warpack.safeCall
19
+ local select = _G.select
20
+ local tableMove = table.move
21
+ tableUnpack = table.unpack
22
+ ____exports.callbackArray = function() return {} end
23
+ local function doNothing()
24
+ end
25
+ function ____exports.addCallback(array, callback, ...)
26
+ local id = array[1] or 2
27
+ local i = id
28
+ array[i] = callback
29
+ local argsCount = select("#", ...)
30
+ i = i + 1
31
+ array[i] = argsCount
32
+ for j = 1, argsCount do
33
+ i = i + 1
34
+ array[i] = (select(j, ...))
35
+ end
36
+ array[1] = i + 1
37
+ return id
38
+ end
39
+ function ____exports.clearCallbacks(array)
40
+ local length = array[1] or 2
41
+ tableMove(array, length, length + length - 2, 1)
42
+ end
43
+ function ____exports.consumeCallback(array, id)
44
+ local callback = array[id]
45
+ array[id] = doNothing
46
+ id = id + 1
47
+ local argsCount = array[id]
48
+ id = id + 1
49
+ safeCall(
50
+ callback,
51
+ tableUnpack(array, id, id + argsCount - 1)
52
+ )
53
+ end
54
+ function ____exports.consumeCallbacks(array)
55
+ local length = array[1] or 2
56
+ ____exports.invokeCallbacks(array)
57
+ local newLength = array[1] or 2
58
+ tableMove(array, length, length + newLength - 3, 2)
59
+ array[1] = newLength - length + 2
60
+ end
61
+ return ____exports
@@ -0,0 +1,35 @@
1
+ /** @noSelfInFile */
2
+ import { ReadonlyLinkedSet } from "./linked-set";
3
+ type IteratorState<K extends AnyNotNil, V> = {
4
+ n?: K;
5
+ t: LuaMap<K, K>;
6
+ v: LuaMap<K, V>;
7
+ };
8
+ type OneSidedTypeGuard = {
9
+ readonly __oneSidedTypeGuard: unique symbol;
10
+ };
11
+ export interface ReadonlyLinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
12
+ readonly keys: ReadonlyLinkedSet<K>;
13
+ get(key: K): V | undefined;
14
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
15
+ readonly size: number;
16
+ }
17
+ export interface LinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
18
+ readonly __linkedMap: unique symbol;
19
+ }
20
+ export declare class LinkedMap<K extends AnyNotNil, V> implements ReadonlyLinkedMap<K, V> {
21
+ private k;
22
+ private v;
23
+ get keys(): ReadonlyLinkedSet<K>;
24
+ get(key: K): V | undefined;
25
+ getOrPut(key: K, defaultValue: (this: void) => V): V;
26
+ put(key: K, value: V): void;
27
+ remove(key: K): boolean;
28
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
29
+ get size(): number;
30
+ protected __len(): number;
31
+ protected __pairs(this: LinkedMap<K, V>): LuaIterator<LuaMultiReturn<[K | undefined, V | undefined]>, IteratorState<K, V>>;
32
+ }
33
+ export declare const emptyLinkedMap: <K extends AnyNotNil, V>() => ReadonlyLinkedMap<K, V>;
34
+ export declare const mutableLinkedMap: <K extends AnyNotNil, V>() => LinkedMap<K, V>;
35
+ export {};
@@ -0,0 +1,107 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
+ local ____exports = {}
7
+ local ____linked_2Dset = require("utility.linked-set")
8
+ local LinkedSet = ____linked_2Dset.LinkedSet
9
+ local ____exception = require("exception")
10
+ local UnsupportedOperationException = ____exception.UnsupportedOperationException
11
+ local function linkedMapNext(state)
12
+ local n = state.n
13
+ state.n = state.t[n]
14
+ return n, state.v[n]
15
+ end
16
+ ____exports.LinkedMap = __TS__Class()
17
+ local LinkedMap = ____exports.LinkedMap
18
+ LinkedMap.name = "LinkedMap"
19
+ function LinkedMap.prototype.____constructor(self)
20
+ self.k = __TS__New(LinkedSet)
21
+ self.v = {}
22
+ end
23
+ function LinkedMap.prototype.get(self, key)
24
+ return self.v[key]
25
+ end
26
+ function LinkedMap.prototype.getOrPut(self, key, defaultValue)
27
+ local value = self.v[key]
28
+ if value ~= nil then
29
+ return value
30
+ end
31
+ value = defaultValue()
32
+ self.k:add(key)
33
+ self.v[key] = value
34
+ return value
35
+ end
36
+ function LinkedMap.prototype.put(self, key, value)
37
+ self.k:add(key)
38
+ self.v[key] = value
39
+ end
40
+ function LinkedMap.prototype.remove(self, key)
41
+ if self.k:remove(key) then
42
+ self.v[key] = nil
43
+ return true
44
+ end
45
+ return false
46
+ end
47
+ function LinkedMap.prototype.contains(self, key)
48
+ return self.keys:contains(key)
49
+ end
50
+ function LinkedMap.prototype.__len(self)
51
+ return self.keys.size
52
+ end
53
+ function LinkedMap.prototype.__pairs(self)
54
+ return linkedMapNext, {n = self.k.f, t = self.k.n, v = self.v}, nil
55
+ end
56
+ __TS__SetDescriptor(
57
+ LinkedMap.prototype,
58
+ "keys",
59
+ {get = function(self)
60
+ return self.k
61
+ end},
62
+ true
63
+ )
64
+ __TS__SetDescriptor(
65
+ LinkedMap.prototype,
66
+ "size",
67
+ {get = function(self)
68
+ return self.keys.size
69
+ end},
70
+ true
71
+ )
72
+ local emptyIteratorState = {t = {}, v = {}}
73
+ local EmptyLinkedMap = __TS__Class()
74
+ EmptyLinkedMap.name = "EmptyLinkedMap"
75
+ __TS__ClassExtends(EmptyLinkedMap, ____exports.LinkedMap)
76
+ function EmptyLinkedMap.prototype.getOrPut(self)
77
+ error(
78
+ __TS__New(UnsupportedOperationException),
79
+ 0
80
+ )
81
+ end
82
+ function EmptyLinkedMap.prototype.put(self)
83
+ error(
84
+ __TS__New(UnsupportedOperationException),
85
+ 0
86
+ )
87
+ end
88
+ function EmptyLinkedMap.prototype.remove(self)
89
+ error(
90
+ __TS__New(UnsupportedOperationException),
91
+ 0
92
+ )
93
+ end
94
+ function EmptyLinkedMap.prototype.__len(self)
95
+ return 0
96
+ end
97
+ function EmptyLinkedMap.prototype.__pairs(self)
98
+ return linkedMapNext, emptyIteratorState, nil
99
+ end
100
+ local EMPTY_LINKED_MAP = __TS__New(EmptyLinkedMap)
101
+ ____exports.emptyLinkedMap = function()
102
+ return EMPTY_LINKED_MAP
103
+ end
104
+ ____exports.mutableLinkedMap = function()
105
+ return __TS__New(____exports.LinkedMap)
106
+ end
107
+ return ____exports
@@ -14,7 +14,7 @@ export interface ReadonlyLinkedSet<T extends AnyNotNil> extends LuaPairsKeyItera
14
14
  next(key: T): T | undefined;
15
15
  previous(key: T): T | undefined;
16
16
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
17
- size: number;
17
+ readonly size: number;
18
18
  forEach<Args extends any[]>(action: (value: T, ...args: Args) => void, ...args: Args): void;
19
19
  toArray(): T[];
20
20
  sumOf(selector: ((value: T) => number) | KeysOfType<T, number>): number;
@@ -36,9 +36,11 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
36
36
  copyOf(): LinkedSet<T>;
37
37
  first(): T | undefined;
38
38
  last(): T | undefined;
39
+ pop(): T | undefined;
39
40
  next(key: T): T | undefined;
40
41
  previous(key: T): T | undefined;
41
42
  add(key: T): boolean;
43
+ protected addBefore(value: T, key: T): boolean;
42
44
  remove(key: T): boolean;
43
45
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
44
46
  clear(): void;
@@ -47,6 +49,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
47
49
  toArray(): T[];
48
50
  sumOf(selector: ((value: T) => number) | KeysOfType<T, number>): number;
49
51
  sortBy<R>(selector: ((value: T) => R) | KeysOfType<T, R>): void;
52
+ protected __len(): number;
50
53
  protected __pairs(this: LinkedSet<T>): LuaIterator<T | undefined, IteratorState<T>>;
51
54
  }
52
55
  export declare const emptyLinkedSet: <T extends AnyNotNil>() => ReadonlyLinkedSet<T>;