warscript 0.0.1-dev.671d3cf → 0.0.1-dev.6912057

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (187) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +4 -0
  8. package/core/types/frame.lua +71 -0
  9. package/core/types/sound.d.ts +17 -24
  10. package/core/types/sound.lua +99 -24
  11. package/core/types/timer.d.ts +8 -8
  12. package/core/types/timer.lua +25 -23
  13. package/core/util.d.ts +1 -1
  14. package/core/util.lua +18 -1
  15. package/decl/native.d.ts +840 -786
  16. package/engine/behavior.d.ts +4 -2
  17. package/engine/behavior.lua +59 -33
  18. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  19. package/engine/behaviour/ability/always-enabled.lua +31 -0
  20. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  21. package/engine/behaviour/ability/apply-buff.lua +32 -0
  22. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  23. package/engine/behaviour/ability/damage.d.ts +9 -3
  24. package/engine/behaviour/ability/damage.lua +26 -38
  25. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  26. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  27. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  28. package/engine/behaviour/ability/instant-impact.lua +4 -19
  29. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  30. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  31. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  33. package/engine/behaviour/ability.d.ts +20 -4
  34. package/engine/behaviour/ability.lua +111 -47
  35. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  36. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  37. package/engine/behaviour/unit.d.ts +33 -0
  38. package/engine/behaviour/unit.lua +183 -4
  39. package/engine/buff.d.ts +85 -43
  40. package/engine/buff.lua +391 -226
  41. package/engine/internal/ability.d.ts +20 -13
  42. package/engine/internal/ability.lua +103 -76
  43. package/engine/internal/item/ability.lua +162 -4
  44. package/engine/internal/item+owner.lua +2 -2
  45. package/engine/internal/item.d.ts +7 -4
  46. package/engine/internal/item.lua +131 -28
  47. package/engine/internal/mechanics/ability-duration.lua +1 -1
  48. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  49. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  50. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  51. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  52. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  53. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  54. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  55. package/engine/internal/object-data/evasion-probability.lua +16 -0
  56. package/engine/internal/unit/ability.d.ts +45 -1
  57. package/engine/internal/unit/ability.lua +98 -14
  58. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  59. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  60. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  61. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  62. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  63. package/engine/internal/unit/allowed-targets.lua +9 -1
  64. package/engine/internal/unit/bonus.d.ts +6 -2
  65. package/engine/internal/unit/bonus.lua +23 -1
  66. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  67. package/engine/internal/unit/ignore-events-items.lua +5 -0
  68. package/engine/internal/unit/item.d.ts +24 -0
  69. package/engine/internal/unit/item.lua +78 -0
  70. package/engine/internal/unit/main-selected.d.ts +13 -0
  71. package/engine/internal/unit/main-selected.lua +51 -0
  72. package/engine/internal/unit/order.d.ts +20 -0
  73. package/engine/internal/unit/order.lua +136 -0
  74. package/engine/internal/unit+ability.lua +2 -2
  75. package/engine/internal/unit+damage.d.ts +2 -11
  76. package/engine/internal/unit+damage.lua +10 -14
  77. package/engine/internal/unit+spellSteal.lua +1 -2
  78. package/engine/internal/unit-missile-launch.lua +25 -6
  79. package/engine/internal/unit.d.ts +54 -16
  80. package/engine/internal/unit.lua +369 -143
  81. package/engine/internal/utility.lua +12 -0
  82. package/engine/lightning.d.ts +12 -5
  83. package/engine/lightning.lua +48 -14
  84. package/engine/local-client.d.ts +7 -2
  85. package/engine/local-client.lua +82 -0
  86. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  87. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  88. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  89. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  90. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  91. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  92. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  93. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  94. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  95. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  96. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  97. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  98. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  99. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  100. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  101. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  102. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  103. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  104. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  105. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  106. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  107. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  108. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  109. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  110. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  111. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  112. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  113. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  114. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  115. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  116. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  117. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  118. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  119. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  120. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  121. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  122. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  123. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  124. package/engine/object-data/entry/ability-type/web.lua +52 -0
  125. package/engine/object-data/entry/ability-type.d.ts +19 -17
  126. package/engine/object-data/entry/ability-type.lua +90 -36
  127. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  128. package/engine/object-data/entry/buff-type.d.ts +6 -12
  129. package/engine/object-data/entry/buff-type.lua +13 -29
  130. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  131. package/engine/object-data/entry/item-type.d.ts +15 -1
  132. package/engine/object-data/entry/item-type.lua +93 -2
  133. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  134. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  135. package/engine/object-data/entry/sound-preset.lua +140 -0
  136. package/engine/object-data/entry/unit-type.d.ts +10 -3
  137. package/engine/object-data/entry/unit-type.lua +155 -92
  138. package/engine/object-data/entry/upgrade.d.ts +1 -1
  139. package/engine/object-data/entry/upgrade.lua +4 -4
  140. package/engine/object-data/entry.d.ts +16 -14
  141. package/engine/object-data/entry.lua +60 -32
  142. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  143. package/engine/object-field/ability.d.ts +26 -3
  144. package/engine/object-field/ability.lua +54 -1
  145. package/engine/object-field/unit.d.ts +57 -3
  146. package/engine/object-field/unit.lua +207 -7
  147. package/engine/object-field.d.ts +17 -6
  148. package/engine/object-field.lua +187 -89
  149. package/engine/standard/entries/buff-type.d.ts +3 -0
  150. package/engine/standard/entries/buff-type.lua +3 -0
  151. package/engine/standard/entries/sound-preset.d.ts +10 -0
  152. package/engine/standard/entries/sound-preset.lua +10 -0
  153. package/engine/standard/fields/ability.d.ts +2 -0
  154. package/engine/standard/fields/ability.lua +2 -0
  155. package/engine/standard/fields/unit.d.ts +4 -0
  156. package/engine/standard/fields/unit.lua +7 -0
  157. package/engine/text-tag.d.ts +36 -2
  158. package/engine/text-tag.lua +175 -10
  159. package/engine/unit.d.ts +4 -0
  160. package/engine/unit.lua +4 -0
  161. package/index.d.ts +1 -0
  162. package/index.lua +1 -0
  163. package/net/socket.d.ts +7 -1
  164. package/net/socket.lua +45 -4
  165. package/network.d.ts +1 -0
  166. package/network.lua +3 -2
  167. package/objutil/buff.lua +2 -3
  168. package/objutil/unit.lua +8 -0
  169. package/package.json +2 -2
  170. package/patch-lua.d.ts +0 -0
  171. package/patch-lua.lua +10 -0
  172. package/utility/arrays.d.ts +9 -1
  173. package/utility/arrays.lua +37 -3
  174. package/utility/functions.d.ts +6 -0
  175. package/utility/functions.lua +6 -0
  176. package/utility/lazy.d.ts +2 -0
  177. package/utility/lazy.lua +14 -0
  178. package/utility/linked-set.d.ts +12 -2
  179. package/utility/linked-set.lua +8 -2
  180. package/utility/lua-maps.d.ts +4 -0
  181. package/utility/lua-maps.lua +20 -0
  182. package/utility/lua-sets.d.ts +1 -0
  183. package/utility/lua-sets.lua +3 -0
  184. package/utility/reflection.lua +11 -7
  185. package/utility/types.d.ts +1 -0
  186. package/core/types/order.d.ts +0 -25
  187. package/core/types/order.lua +0 -55
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
12
24
  ____exports.UnitBehavior = __TS__Class()
13
25
  local UnitBehavior = ____exports.UnitBehavior
14
26
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
28
  function UnitBehavior.prototype.____constructor(self, unit)
17
29
  Behavior.prototype.____constructor(self, unit)
18
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ local unit = extractUnit(...)
64
+ if unit ~= nil then
65
+ for behavior in pairs(behaviors) do
66
+ local range = rangeByBehavior[behavior]
67
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
+ local ____self_6 = behavior
69
+ ____self_6[listenerByBehavior[behavior]](____self_6, ...)
70
+ end
71
+ end
72
+ end
73
+ end
74
+ end)
75
+ behaviors = __TS__New(LinkedSet)
76
+ behaviorsByEvent[event] = behaviors
77
+ end
78
+ behaviors:add(self)
79
+ end
80
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
81
+ end
82
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
83
+ end
84
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
85
+ end
19
86
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
87
  end
21
88
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
89
  end
90
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
91
+ end
92
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
93
+ end
23
94
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
95
  end
25
96
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +103,42 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
103
  end
33
104
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
105
  end
106
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
107
+ end
108
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
109
+ end
110
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
111
+ end
112
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
113
+ end
114
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
115
+ end
116
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
117
+ end
118
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
119
+ end
120
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
121
+ end
122
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
123
+ end
124
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
125
+ end
126
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
127
+ end
128
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
+ end
130
+ function UnitBehavior.prototype.onBuffGained(self, buff)
131
+ end
132
+ function UnitBehavior.prototype.onItemDropped(self, item)
133
+ end
134
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
135
+ end
136
+ function UnitBehavior.prototype.onItemUsed(self, item)
137
+ end
138
+ function UnitBehavior.prototype.onItemStacked(self, item)
139
+ end
140
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
141
+ end
35
142
  function UnitBehavior.prototype.onKill(self, target)
36
143
  end
37
144
  function UnitBehavior.prototype.onDeath(self, source)
@@ -45,11 +152,28 @@ __TS__SetDescriptor(
45
152
  true
46
153
  );
47
154
  (function(self)
155
+ Unit.onImmediateOrder:addListener(function(source, orderId)
156
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
157
+ end)
158
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
159
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
160
+ end)
161
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
162
+ ____exports.UnitBehavior:forAll(
163
+ source,
164
+ "onPointOrder",
165
+ orderId,
166
+ x,
167
+ y
168
+ )
169
+ end)
48
170
  Unit.autoAttackStartEvent:addListener(function(source, target)
49
171
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
172
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
50
173
  end)
51
174
  Unit.autoAttackFinishEvent:addListener(function(source, target)
52
175
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
176
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
53
177
  end)
54
178
  Unit.onDamaging:addListener(function(source, target, event)
55
179
  if source ~= nil then
@@ -63,11 +187,51 @@ __TS__SetDescriptor(
63
187
  end
64
188
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
65
189
  end)
66
- Unit.abilityGainedEvent:addListener(function(source, target)
67
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
190
+ Unit.abilityGainedEvent:addListener(function(source, ability)
191
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
192
+ end)
193
+ Unit.abilityLostEvent:addListener(function(source, ability)
194
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
195
+ end)
196
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
197
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
198
+ end)
199
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
201
+ end)
202
+ Unit.abilityImpactEvent:addListener(function(source, ability)
203
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
204
+ end)
205
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
206
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
68
207
  end)
69
- Unit.abilityLostEvent:addListener(function(source, target)
70
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
208
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
209
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
210
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
211
+ end)
212
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
213
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
214
+ end)
215
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
216
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
217
+ end)
218
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
219
+ ____exports.UnitBehavior:forAll(
220
+ source,
221
+ "onAbilityPointTargetImpact",
222
+ ability,
223
+ x,
224
+ y
225
+ )
226
+ end)
227
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
228
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
229
+ end)
230
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
231
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
232
+ end)
233
+ Unit.abilityStopEvent:addListener(function(source, ability)
234
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
71
235
  end)
72
236
  Unit.deathEvent:addListener(function(target, source)
73
237
  if source ~= nil then
@@ -75,6 +239,21 @@ __TS__SetDescriptor(
75
239
  end
76
240
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
241
  end)
242
+ Unit.itemDroppedEvent:addListener(function(unit, item)
243
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
244
+ end)
245
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
246
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
247
+ end)
248
+ Unit.itemUsedEvent:addListener(function(unit, item)
249
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
250
+ end)
251
+ Unit.itemStackedEvent:addListener(function(unit, item)
252
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
253
+ end)
254
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
+ end)
78
257
  end)(UnitBehavior)
79
258
  Unit.destroyEvent:addListener(function(unit)
80
259
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
19
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
20
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
21
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
23
  export declare class BuffUniqueGroup {
19
24
  }
20
25
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
56
  armorIncreaseFactor?: NumberParameterValueType;
52
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
61
+ damageFactor?: NumberParameterValueType;
54
62
  receivedDamageFactor?: NumberParameterValueType;
55
63
  receivedMagicDamageFactor?: NumberParameterValueType;
56
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
57
65
  maximumRemainingDuration?: NumberParameterValueType;
58
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
59
68
  stuns?: BooleanParameterValueType;
60
69
  ignoresStunImmunity?: BooleanParameterValueType;
61
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -64,6 +73,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
73
  disablesAutoAttack?: BooleanParameterValueType;
65
74
  destroysOnDamage?: BooleanParameterValueType;
66
75
  maximumAutoAttackCount?: IntegerParameterValueType;
76
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
77
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
67
78
  damageOnExpiration?: NumberParameterValueType;
68
79
  healingOnExpiration?: NumberParameterValueType;
69
80
  killsOnExpiration?: BooleanParameterValueType;
@@ -71,42 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
71
82
  uniqueGroup?: BuffUniqueGroup;
72
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
73
84
  declare const enum BuffPropertyKey {
74
- UNIT = 100,
75
- SOURCE = 101,
76
- DURATION = 102,
77
- UNIQUE_GROUP = 103,
78
- EFFECT_MODEL_PATH = 104,
79
- SPECIAL_EFFECT_MODEL_PATH = 105,
80
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
81
- MAXIMUM_DURATION = 107,
82
- MAXIMUM_REMAINING_DURATION = 108,
83
- DAMAGE_OVER_DURATION = 109,
84
- DAMAGE_PER_INTERVAL = 110,
85
- DAMAGE_INTERVAL = 111,
86
- REMAINING_DAMAGE_OVER_DURATION = 112,
87
- DAMAGE_INTERVAL_TIMER = 113,
88
- HEALING_OVER_DURATION = 114,
89
- HEALING_PER_INTERVAL = 115,
90
- HEALING_INTERVAL = 116,
91
- REMAINING_HEALING_OVER_DURATION = 117,
92
- HEALING_INTERVAL_TIMER = 118,
93
- DAMAGE_ON_EXPIRATION = 119,
94
- HEALING_ON_EXPIRATION = 120,
95
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
96
- DAMAGE_UPON_DEATH = 122,
97
- DAMAGE_UPON_DEATH_RANGE = 123,
98
- MEDIUM_DAMAGE_UPON_DEATH = 124,
99
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
100
- SMALL_DAMAGE_UPON_DEATH = 126,
101
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
102
- AUTO_ATTACK_COUNT = 128,
103
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
104
- STUNS = 130,
105
- IGNORES_STUN_IMMUNITY = 131,
106
- DISABLES_AUTO_ATTACK = 132,
107
- PROVIDES_INVULNERABILITY = 133,
108
- KILLS_ON_EXPIRATION = 134,
109
- EXPLODES_ON_EXPIRATION = 135
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
110
128
  }
111
129
  export declare const enum BuffTypeIdSelectionPolicy {
112
130
  LEAST_DURATION = 0
@@ -114,19 +132,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
114
132
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
115
133
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
116
134
  ...typeId: [ApplicableBuffTypeId] | [
117
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
135
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
118
136
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
119
137
  ],
120
- polarity: BuffPolarity,
121
- resistanceType: BuffResistanceType,
138
+ polarity: BuffPolarityParameterType,
139
+ resistanceType: BuffResistanceTypeParameterType,
122
140
  ...abilityOrParameters: [
123
- ability: Ability,
141
+ ability?: Ability,
124
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
125
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
126
144
  ];
127
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
128
146
  private _unit;
129
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
130
149
  private [BuffPropertyKey.UNIT];
131
150
  private [BuffPropertyKey.SOURCE]?;
132
151
  private [BuffPropertyKey.DURATION];
@@ -157,6 +176,11 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
157
176
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
158
177
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
159
178
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
179
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
180
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
160
184
  private [BuffPropertyKey.STUNS]?;
161
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
162
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -176,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
176
200
  private readonly _level?;
177
201
  private readonly _spellStealPriority?;
178
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
179
204
  private _bonusIdByBonusType?;
180
205
  private readonly _abilityTypeIds?;
181
206
  private _behaviors?;
@@ -203,10 +228,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
203
228
  set damageOnExpiration(damageOnExpiration: number);
204
229
  get healingOnExpiration(): number;
205
230
  set healingOnExpiration(healingOnExpiration: number);
231
+ get damageFactor(): number;
232
+ set damageFactor(damageFactor: number);
206
233
  get receivedDamageFactor(): number;
207
234
  set receivedDamageFactor(receivedDamageFactor: number);
208
235
  get armorIncrease(): number;
209
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
210
239
  get stuns(): boolean;
211
240
  set stuns(stuns: boolean);
212
241
  get ignoresStunImmunity(): boolean;
@@ -219,6 +248,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
219
248
  set killsOnExpiration(killsOnExpiration: boolean);
220
249
  get explodesOnExpiration(): boolean;
221
250
  set explodesOnExpiration(killsOnExpiration: boolean);
251
+ get maximumDamageDealtEventCount(): number;
252
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
253
+ get maximumDamageReceivedEventCount(): number;
254
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
222
255
  get maximumAutoAttackCount(): number;
223
256
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
224
257
  get durationIncreaseOnAutoAttack(): number;
@@ -227,16 +260,25 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
227
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
228
261
  get movementSpeedIncreaseFactor(): number;
229
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
230
265
  get duration(): number;
231
266
  get remainingDuration(): number;
232
267
  set remainingDuration(remainingDuration: number);
233
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
234
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
235
274
  protected onDestroy(): Destructor;
236
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
237
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
238
277
  onExpiration(): void;
239
278
  onDeath(source: Unit | undefined): void;
240
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly createdEvent: Event<[Buff<object>]>;
282
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
241
283
  }
242
284
  export {};