warscript 0.0.1-dev.65d0014 → 0.0.1-dev.66ce6c9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +36 -2
- package/core/util.lua +6 -1
- package/engine/behaviour/ability.d.ts +1 -0
- package/engine/behaviour/ability.lua +12 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +54 -15
- package/engine/object-data/entry/buff-type/applicable.lua +4 -4
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +16 -0
- package/engine/object-data/entry/sound-preset.lua +36 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/reflection.lua +11 -7
package/config.d.ts
ADDED
package/config.lua
ADDED
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@@ -0,0 +1,10 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/sound.d.ts
CHANGED
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@@ -64,6 +64,7 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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export declare class Sound3D extends Sound {
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static playAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): void;
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static playOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): void;
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static playFromLabel(label: string, preset: Sound3DPreset, ...positionOrUnit: [Unit] | [number, number, number?]): void;
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static createAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): Sound3D;
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static createOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): Sound3D;
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}
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package/core/types/sound.lua
CHANGED
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@@ -6,14 +6,13 @@ local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local createSound = CreateSound
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local createSoundFromLabel = CreateSoundFromLabel
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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-
local setSoundConeAngles = SetSoundConeAngles
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-
local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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@@ -153,6 +152,31 @@ local function createPreset3DSound(fileName, preset)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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local function createPreset3DSoundFromLabel(label, preset)
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local ____label_7 = label
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local ____preset_looping_5 = preset.looping
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if ____preset_looping_5 == nil then
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____preset_looping_5 = false
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end
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local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_6 == nil then
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____preset_stopWhenOutOfRange_6 = true
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end
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local sound = createSoundFromLabel(
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____label_7,
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____preset_looping_5,
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true,
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____preset_stopWhenOutOfRange_6,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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setSoundPitch(sound, preset.pitch or 1)
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setSoundDistances(sound, preset.minDistance or 600, preset.maxDistance or 8000)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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____exports.Sound = __TS__Class()
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local Sound = ____exports.Sound
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Sound.name = "Sound"
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@@ -225,6 +249,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
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startSound(sound)
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killSoundWhenDone(sound)
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end
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function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
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local sound = createPreset3DSoundFromLabel(label, preset)
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if type(unitOrX) ~= "number" then
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attachSoundToUnit(sound, unitOrX.handle)
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else
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setSoundPosition(sound, unitOrX, y or 0, z or 0)
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end
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startSound(sound)
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killSoundWhenDone(sound)
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end
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function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
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if x == nil then
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x = 0
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package/core/util.lua
CHANGED
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@@ -1,3 +1,5 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
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local ____exports = {}
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local ns = {}
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do
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@@ -14,7 +16,10 @@ do
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if type(id) == "number" then
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return id
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else
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-
local numid = string.unpack(
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local numid = string.unpack(
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">I4",
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__TS__StringPadEnd(id, 4, "\0")
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)
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return numid
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end
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end
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@@ -22,6 +22,7 @@ export declare abstract class AbilityBehavior<Parameters extends {
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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get unit(): Unit | undefined;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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@@ -237,6 +237,18 @@ __TS__SetDescriptor(
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end},
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true
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)
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__TS__SetDescriptor(
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AbilityBehavior.prototype,
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"unit",
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{get = function(self)
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local owner = self.object.owner
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if __TS__InstanceOf(owner, Unit) then
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return owner
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end
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return owner.owner
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end},
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true
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)
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AbilityBehavior.MissileLaunchConfig = ____class_2
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__TS__SetDescriptor(
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AbilityBehavior.prototype,
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@@ -1,2 +1,18 @@
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1
1
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local ____exports = {}
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local animationNames = {
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attack = true,
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birth = true,
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death = true,
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decay = true,
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dissipate = true,
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morph = true,
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portrait = true,
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sleep = true,
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spell = true,
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stand = true,
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walk = true
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}
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____exports.isAnimationName = function(value)
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return animationNames[value] ~= nil
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end
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return ____exports
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@@ -12,5 +12,5 @@ export type TechTreeDependency = {
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level: number;
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};
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export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
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export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
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export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
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export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
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@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____channel = require("engine.object-data.entry.ability-type.channel")
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local ChannelAbilityType = ____channel.ChannelAbilityType
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local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
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local isAnimationName = ____animation_2Dname.isAnimationName
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local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
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local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
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local ____timer = require("core.types.timer")
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@@ -211,7 +213,16 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
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for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
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if usesAttackAnimation then
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local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
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abilityType.channelingAnimation
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if isAnimationName(abilityType.channelingAnimation[1]) then
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if abilityType.channelingAnimation[1] ~= "attack" then
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abilityType.channelingAnimation = {"attack"}
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end
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else
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abilityType.channelingAnimation = {
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"attack",
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table.unpack(abilityType.channelingAnimation)
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}
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end
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end
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end
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return usesAttackAnimationByAbilityTypeId
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@@ -54,10 +54,10 @@ __TS__SetDescriptor(
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"plagueWardUnitTypeId",
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{
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get = function(self)
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return self:
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return self:getObjectDataEntryNumericIdLevelField("Aplu")
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end,
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set = function(self, plagueWardUnitTypeId)
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self:
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self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
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end
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},
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true
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@@ -55,7 +55,7 @@ __TS__SetDescriptor(
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get = function(self)
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local abilityUpgrades = {}
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for i = 0, 3 do
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local abilityUpgrade = self:
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local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
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for level = 0, #abilityUpgrade - 1 do
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local levelAbilityUpgrade = abilityUpgrade[level + 1]
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if #levelAbilityUpgrade == 2 then
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@@ -71,7 +71,7 @@ __TS__SetDescriptor(
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local ____opt_0 = abilityUpgrades[1]
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local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
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for i = 0, #abilityUpgrades - 1 do
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self:
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self:setObjectDataEntryNumericIdsLevelField(
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"Neg" .. tostring(3 + i),
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isArray and map(
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abilityUpgrades,
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"summonedUnitTypeId",
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{
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get = function(self)
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-
return self:
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return self:getObjectDataEntryNumericIdLevelField("Osf1")
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end,
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set = function(self, summonedUnitTypeId)
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-
self:
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self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
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22
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end
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},
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true
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"normalFormUnitTypeId",
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{
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get = function(self)
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-
return self:
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return self:getObjectDataEntryNumericIdLevelField("Eme1")
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end,
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set = function(self, normalFormUnitTypeId)
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-
self:
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self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
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end
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},
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true
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@@ -119,10 +119,10 @@ __TS__SetDescriptor(
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"alternateFormUnitTypeId",
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{
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get = function(self)
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-
return self:
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return self:getObjectDataEntryNumericIdLevelField("Emeu")
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end,
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set = function(self, alternateFormUnitTypeId)
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-
self:
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self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
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end
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},
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true
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@@ -0,0 +1,17 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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import { UnitTypeId } from "../unit-type";
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5
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export declare class RaiseDeadAbilityType extends AbilityType {
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6
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static readonly BASE_ID: AbilityTypeId;
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7
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+
get firstSummonedUnitCount(): number[];
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|
8
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set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
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|
9
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get secondSummonedUnitCount(): number[];
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10
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set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
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get firstSummonedUnitTypeId(): UnitTypeId[];
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set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
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|
+
get secondSummonedUnitTypeId(): UnitTypeId[];
|
|
14
|
+
set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
15
|
+
get limitCheckUnitTypeId(): UnitTypeId[];
|
|
16
|
+
set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
17
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseDeadAbilityType = __TS__Class()
|
|
9
|
+
local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
|
|
10
|
+
RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
|
|
11
|
+
__TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
|
|
12
|
+
RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RaiseDeadAbilityType.prototype,
|
|
15
|
+
"firstSummonedUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Rai1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, firstSummonedUnitCount)
|
|
21
|
+
self:setNumberLevelField("Rai1", firstSummonedUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RaiseDeadAbilityType.prototype,
|
|
28
|
+
"secondSummonedUnitCount",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Rai2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, secondSummonedUnitCount)
|
|
34
|
+
self:setNumberLevelField("Rai2", secondSummonedUnitCount)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RaiseDeadAbilityType.prototype,
|
|
41
|
+
"firstSummonedUnitTypeId",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, firstSummonedUnitTypeId)
|
|
47
|
+
self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RaiseDeadAbilityType.prototype,
|
|
54
|
+
"secondSummonedUnitTypeId",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, secondSummonedUnitTypeId)
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RaiseDeadAbilityType.prototype,
|
|
67
|
+
"limitCheckUnitTypeId",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getObjectDataEntryNumericIdLevelField("Raiu")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, limitCheckUnitTypeId)
|
|
73
|
+
self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -6,12 +6,12 @@ import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
|
6
6
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
|
-
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
10
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
11
10
|
import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
12
11
|
import { BuffTypeId } from "./buff-type";
|
|
13
12
|
import { LightningTypeId } from "./lightning-type";
|
|
14
|
-
|
|
13
|
+
import { SoundPresetId } from "./sound-preset";
|
|
14
|
+
export type AbilityTypeId = ObjectDataEntryId & number & {
|
|
15
15
|
readonly __abilityTypeId: unique symbol;
|
|
16
16
|
};
|
|
17
17
|
export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
|
|
@@ -111,10 +111,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
111
111
|
set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
112
112
|
get turnOffTooltipExtendedText(): string[];
|
|
113
113
|
set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
114
|
-
get
|
|
115
|
-
set
|
|
116
|
-
get
|
|
117
|
-
set
|
|
114
|
+
get casterEffectSoundPresetId(): SoundPresetId | undefined;
|
|
115
|
+
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
|
|
116
|
+
get casterEffectLoopingSoundPresetId(): SoundPresetId;
|
|
117
|
+
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
|
|
118
|
+
get targetEffectSoundPresetId(): SoundPresetId | undefined;
|
|
119
|
+
set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
|
|
118
120
|
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
119
121
|
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
120
122
|
get areaOfEffect(): number[];
|
|
@@ -2,6 +2,7 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____unit = require("engine.internal.unit")
|
|
7
8
|
local Unit = ____unit.Unit
|
|
@@ -33,11 +34,15 @@ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.u
|
|
|
33
34
|
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
34
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
35
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
|
+
local ____sound = require("core.types.sound")
|
|
38
|
+
local Sound3D = ____sound.Sound3D
|
|
39
|
+
local SoundPreset = ____sound.SoundPreset
|
|
36
40
|
local castAnimationFQNByAbilityTypeId = {}
|
|
37
41
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
38
42
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
39
43
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
40
44
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
45
|
+
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
41
46
|
____exports.AbilityType = __TS__Class()
|
|
42
47
|
local AbilityType = ____exports.AbilityType
|
|
43
48
|
AbilityType.name = "AbilityType"
|
|
@@ -271,10 +276,10 @@ __TS__SetDescriptor(
|
|
|
271
276
|
"lightningTypeIds",
|
|
272
277
|
{
|
|
273
278
|
get = function(self)
|
|
274
|
-
return self:
|
|
279
|
+
return self:getObjectDataEntryNumericIdsField("alig")
|
|
275
280
|
end,
|
|
276
281
|
set = function(self, lightningTypeIds)
|
|
277
|
-
self:
|
|
282
|
+
self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
|
|
278
283
|
end
|
|
279
284
|
},
|
|
280
285
|
true
|
|
@@ -508,7 +513,7 @@ __TS__SetDescriptor(
|
|
|
508
513
|
"techTreeDependencies",
|
|
509
514
|
{
|
|
510
515
|
get = function(self)
|
|
511
|
-
local techTreeDependencyIds = self:
|
|
516
|
+
local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
|
|
512
517
|
local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
|
|
513
518
|
return mapIndexed(
|
|
514
519
|
techTreeDependencyIds,
|
|
@@ -528,7 +533,7 @@ __TS__SetDescriptor(
|
|
|
528
533
|
map(techTreeDependencies, extractTechTreeDependencyInputLevel),
|
|
529
534
|
function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
|
|
530
535
|
)
|
|
531
|
-
self:
|
|
536
|
+
self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
|
|
532
537
|
self:setNumbersField("arqa", techTreeDependencyInternalLevels)
|
|
533
538
|
end
|
|
534
539
|
},
|
|
@@ -718,26 +723,40 @@ __TS__SetDescriptor(
|
|
|
718
723
|
)
|
|
719
724
|
__TS__SetDescriptor(
|
|
720
725
|
AbilityType.prototype,
|
|
721
|
-
"
|
|
726
|
+
"casterEffectSoundPresetId",
|
|
722
727
|
{
|
|
723
728
|
get = function(self)
|
|
724
|
-
|
|
729
|
+
local casterEffectSoundPresetId = self:getStringField("aefs")
|
|
730
|
+
return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
|
|
725
731
|
end,
|
|
726
|
-
set = function(self,
|
|
727
|
-
self:setStringField("aefs",
|
|
732
|
+
set = function(self, casterEffectSoundPresetId)
|
|
733
|
+
self:setStringField("aefs", casterEffectSoundPresetId or "")
|
|
728
734
|
end
|
|
729
735
|
},
|
|
730
736
|
true
|
|
731
737
|
)
|
|
732
738
|
__TS__SetDescriptor(
|
|
733
739
|
AbilityType.prototype,
|
|
734
|
-
"
|
|
740
|
+
"casterEffectLoopingSoundPresetId",
|
|
735
741
|
{
|
|
736
742
|
get = function(self)
|
|
737
743
|
return self:getStringField("aefl")
|
|
738
744
|
end,
|
|
739
|
-
set = function(self,
|
|
740
|
-
self:setStringField("aefl",
|
|
745
|
+
set = function(self, casterEffectLoopingSoundPresetId)
|
|
746
|
+
self:setStringField("aefl", casterEffectLoopingSoundPresetId)
|
|
747
|
+
end
|
|
748
|
+
},
|
|
749
|
+
true
|
|
750
|
+
)
|
|
751
|
+
__TS__SetDescriptor(
|
|
752
|
+
AbilityType.prototype,
|
|
753
|
+
"targetEffectSoundPresetId",
|
|
754
|
+
{
|
|
755
|
+
get = function(self)
|
|
756
|
+
return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
757
|
+
end,
|
|
758
|
+
set = function(self, targetEffectSoundPresetId)
|
|
759
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
741
760
|
end
|
|
742
761
|
},
|
|
743
762
|
true
|
|
@@ -796,10 +815,10 @@ __TS__SetDescriptor(
|
|
|
796
815
|
"buffTypeIds",
|
|
797
816
|
{
|
|
798
817
|
get = function(self)
|
|
799
|
-
return self:
|
|
818
|
+
return self:getObjectDataEntryNumericIdsLevelField("abuf")
|
|
800
819
|
end,
|
|
801
820
|
set = function(self, buffTypeIds)
|
|
802
|
-
self:
|
|
821
|
+
self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
|
|
803
822
|
end
|
|
804
823
|
},
|
|
805
824
|
true
|
|
@@ -848,10 +867,10 @@ __TS__SetDescriptor(
|
|
|
848
867
|
"effectBuffTypeIds",
|
|
849
868
|
{
|
|
850
869
|
get = function(self)
|
|
851
|
-
return self:
|
|
870
|
+
return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
852
871
|
end,
|
|
853
872
|
set = function(self, effectBuffTypeIds)
|
|
854
|
-
self:
|
|
873
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
855
874
|
end
|
|
856
875
|
},
|
|
857
876
|
true
|
|
@@ -966,6 +985,26 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
966
985
|
end
|
|
967
986
|
)
|
|
968
987
|
end
|
|
988
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
989
|
+
if soundPresetId ~= nil then
|
|
990
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
991
|
+
4,
|
|
992
|
+
function(caster, ability, target)
|
|
993
|
+
if __TS__InstanceOf(target, Unit) then
|
|
994
|
+
Sound3D:playFromLabel(soundPresetId, SoundPreset.Ability, target)
|
|
995
|
+
else
|
|
996
|
+
Sound3D:playFromLabel(soundPresetId, SoundPreset.Ability, target.x, target.y)
|
|
997
|
+
end
|
|
998
|
+
end
|
|
999
|
+
)
|
|
1000
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1001
|
+
4,
|
|
1002
|
+
function(caster, ability, x, y)
|
|
1003
|
+
Sound3D:playFromLabel(soundPresetId, SoundPreset.Ability, x, y)
|
|
1004
|
+
end
|
|
1005
|
+
)
|
|
1006
|
+
end
|
|
1007
|
+
end
|
|
969
1008
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
970
1009
|
return mapValues(
|
|
971
1010
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -74,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
74
74
|
abilityType.buttonPositionY = -11
|
|
75
75
|
abilityType.casterAttachmentPresets = {}
|
|
76
76
|
abilityType.targetEffectPresets = {}
|
|
77
|
-
abilityType.
|
|
77
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
78
78
|
abilityType.learnLevelMinimum = 6
|
|
79
79
|
abilityType.race = "other"
|
|
80
80
|
abilityType.shouldCheckTechTreeDependencies = false
|
|
@@ -104,7 +104,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
104
104
|
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
105
|
applicatorAbilityType.missProbability = 0
|
|
106
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
107
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
107
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
108
108
|
end
|
|
109
109
|
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
110
110
|
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
@@ -222,7 +222,7 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
222
222
|
---
|
|
223
223
|
-- @internal For use by internal systems only.
|
|
224
224
|
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
225
|
-
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and
|
|
225
|
+
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
|
|
226
226
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
227
227
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
228
228
|
if applicatorAbilityTypeId == nil then
|
|
@@ -274,7 +274,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
274
274
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
275
275
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
276
276
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
277
|
-
if missProbability ~= nil and applicatorType ==
|
|
277
|
+
if missProbability ~= nil and applicatorType == 852190 then
|
|
278
278
|
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
279
279
|
end
|
|
280
280
|
end,
|
|
@@ -5,7 +5,7 @@ import { Race } from "../auxiliary/race";
|
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
6
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId = ObjectDataEntryId & {
|
|
8
|
+
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
11
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
@@ -94,10 +94,10 @@ __TS__SetDescriptor(
|
|
|
94
94
|
"lightningTypeIds",
|
|
95
95
|
{
|
|
96
96
|
get = function(self)
|
|
97
|
-
return self:
|
|
97
|
+
return self:getObjectDataEntryNumericIdsField("flig")
|
|
98
98
|
end,
|
|
99
99
|
set = function(self, lightningTypeIds)
|
|
100
|
-
self:
|
|
100
|
+
self:setObjectDataEntryNumericIdsField("flig", lightningTypeIds)
|
|
101
101
|
end
|
|
102
102
|
},
|
|
103
103
|
true
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
4
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
5
|
-
export type DestructibleTypeId = ObjectDataEntryId & {
|
|
5
|
+
export type DestructibleTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|