warscript 0.0.1-dev.64cec8d → 0.0.1-dev.65d0014
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/emulate-impact.lua +4 -5
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +48 -3
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/ability.lua +16 -15
- package/engine/internal/item/ability.lua +47 -9
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit.d.ts +1 -0
- package/engine/internal/unit.lua +40 -11
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/entry/ability-type.d.ts +1 -0
- package/engine/object-data/entry/ability-type.lua +88 -21
- package/engine/object-data/entry/buff-type/applicable.lua +10 -34
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +5 -2
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/package.json +2 -2
- package/engine/object-data/entry/ability-type-effects.d.ts +0 -2
- package/engine/object-data/entry/ability-type-effects.lua +0 -89
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@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
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private buff?;
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onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
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onStop(): void;
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}
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export {};
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@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
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self.applyBuff(unit)
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end
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end
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local behaviorByBuff = {}
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____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
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local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
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ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
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__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
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local previousBuff = self.buff
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if previousBuff ~= nil then
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behaviorByBuff[previousBuff] = nil
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previousBuff:destroy()
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end
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local buff = self.applyBuff(target)
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if buff ~= nil then
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behaviorByBuff[buff] = self
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end
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self.buff = buff
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end
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
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local buff = self.buff
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if buff ~= nil then
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behaviorByBuff[buff] = nil
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buff:destroy()
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self.buff = nil
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end
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end
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Buff.destroyEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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behavior.ability:interruptCast()
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end
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end)
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return ____exports
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@@ -7,6 +7,9 @@ local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____math = require("math")
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local max = ____math.max
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
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____exports.EmulateImpactAbilityBehavior = __TS__Class()
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
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@@ -18,11 +21,7 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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return
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end
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caster.mana = caster.mana - manaCost
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-
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self.ability:interruptCast()
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else
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self.ability.cooldownRemaining = cooldown
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end
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self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
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self:flashCasterEffect(caster)
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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end
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@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
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import { Item } from "../internal/item";
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import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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import { AbilityDependentValue } from "../object-field/ability";
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import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
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import { Destructor } from "../../destroyable";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
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export type AbilityBehaviorParameters = {
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isExclusiveOnImpactHandler?: boolean;
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@@ -17,17 +18,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected onDestroy(): Destructor;
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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-
protected flashCasterEffect(widget: Widget): void;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onUnitGainAbility(_unit: Unit): void;
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onUnitLoseAbility(_unit: Unit): void;
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
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end
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end
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local registeredCommandEventIds = {}
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local subscribedValuesByAbilityBehavior = {}
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local ____class_2 = __TS__Class()
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____class_2.name = ""
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function ____class_2.prototype.____constructor(self, abilityBehavior)
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end
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self:onCreate()
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end
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function AbilityBehavior.prototype.onDestroy(self)
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subscribedValuesByAbilityBehavior[self] = nil
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return Behavior.prototype.onDestroy(self)
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end
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function AbilityBehavior.prototype.subscribe(self, value)
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if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
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local subscribedValues = subscribedValuesByAbilityBehavior[self]
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if subscribedValues == nil then
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subscribedValues = {}
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subscribedValuesByAbilityBehavior[self] = subscribedValues
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end
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subscribedValues[value] = true
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end
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
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if orderTypeStringId == nil then
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orderTypeStringId = self.ability.orderTypeStringId
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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return resolveCurrentAbilityDependentValue(self.ability, value)
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget)
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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attachmentPoint ~= "" and attachmentPoint or "origin"
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attachmentPoint ~= "" and attachmentPoint or "origin",
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...
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)
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end
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function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
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local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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attachmentPoint ~= "" and attachmentPoint or "origin",
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...
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)
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end
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function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
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duration
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)
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else
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local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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xOrWidget,
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attachmentPoint ~= "" and attachmentPoint or "origin",
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yOrDuration
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)
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end
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end
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function AbilityBehavior.prototype.onCreate(self)
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end
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function AbilityBehavior.prototype.onValueChange(self, _value)
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end
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function AbilityBehavior.prototype.onMissileArrival(self, ...)
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end
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function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
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Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
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Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
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end)(AbilityBehavior)
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local function checkBehaviorOnValueChange(behavior, field)
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local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
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if subscribedValues ~= nil and subscribedValues[field] ~= nil then
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behavior:onValueChange(field)
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end
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end
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AbilityField.valueChangeEvent:addListener(function(ability, field)
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____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
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end)
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AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
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____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
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end)
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Ability.onCreate:addListener(function(ability)
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local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
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if createBehaviorFunctions ~= nil then
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package/engine/buff.d.ts
CHANGED
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import { UnitBehavior } from "./behaviour/unit";
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import type { Widget } from "../core/types/widget";
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import { Destructor } from "../destroyable";
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import { Event } from "../event";
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export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
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type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
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type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
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armorIncreaseFactor?: NumberParameterValueType;
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attackSpeedIncreaseFactor?: NumberParameterValueType;
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movementSpeedIncreaseFactor?: NumberParameterValueType;
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evasionProbability?: NumberParameterValueType;
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missProbability?: NumberParameterValueType;
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damageFactor?: NumberParameterValueType;
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receivedDamageFactor?: NumberParameterValueType;
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receivedMagicDamageFactor?: NumberParameterValueType;
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uniqueGroup?: BuffUniqueGroup;
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
84
|
+
STATE = 100,
|
|
85
|
+
UNIT = 101,
|
|
86
|
+
SOURCE = 102,
|
|
87
|
+
DURATION = 103,
|
|
88
|
+
UNIQUE_GROUP = 104,
|
|
89
|
+
EFFECT_MODEL_PATH = 105,
|
|
90
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
91
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
92
|
+
MAXIMUM_DURATION = 108,
|
|
93
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
94
|
+
DAMAGE_OVER_DURATION = 110,
|
|
95
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
96
|
+
DAMAGE_INTERVAL = 112,
|
|
97
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
98
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
99
|
+
HEALING_OVER_DURATION = 115,
|
|
100
|
+
HEALING_PER_INTERVAL = 116,
|
|
101
|
+
HEALING_INTERVAL = 117,
|
|
102
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
103
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
104
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
105
|
+
HEALING_ON_EXPIRATION = 121,
|
|
106
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
107
|
+
DAMAGE_UPON_DEATH = 123,
|
|
108
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
109
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
111
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
113
|
+
AUTO_ATTACK_COUNT = 129,
|
|
114
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
115
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
116
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
117
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
118
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
119
|
+
STUNS = 135,
|
|
120
|
+
IGNORES_STUN_IMMUNITY = 136,
|
|
121
|
+
DISABLES_AUTO_ATTACK = 137,
|
|
122
|
+
PROVIDES_INVULNERABILITY = 138,
|
|
123
|
+
KILLS_ON_EXPIRATION = 139,
|
|
124
|
+
EXPLODES_ON_EXPIRATION = 140,
|
|
125
|
+
MISS_PROBABILITY = 141
|
|
121
126
|
}
|
|
122
127
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
128
|
LEAST_DURATION = 0
|
|
@@ -138,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
143
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
144
|
private _unit;
|
|
140
145
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
146
|
+
private [BuffPropertyKey.STATE];
|
|
141
147
|
private [BuffPropertyKey.UNIT];
|
|
142
148
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
149
|
private [BuffPropertyKey.DURATION];
|
|
@@ -191,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
197
|
private readonly _level?;
|
|
192
198
|
private readonly _spellStealPriority?;
|
|
193
199
|
private readonly _learnLevelMinimum?;
|
|
200
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
194
201
|
private _bonusIdByBonusType?;
|
|
195
202
|
private readonly _abilityTypeIds?;
|
|
196
203
|
private _behaviors?;
|
|
@@ -248,6 +255,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
255
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
256
|
get movementSpeedIncreaseFactor(): number;
|
|
250
257
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
258
|
+
get evasionProbability(): number;
|
|
259
|
+
set evasionProbability(evasionProbability: number);
|
|
251
260
|
get duration(): number;
|
|
252
261
|
get remainingDuration(): number;
|
|
253
262
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
273
|
onDeath(source: Unit | undefined): void;
|
|
265
274
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
275
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
276
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
267
277
|
}
|
|
268
278
|
export {};
|