warscript 0.0.1-dev.5e8f6c0 → 0.0.1-dev.5fb7641
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +16 -2
- package/engine/behaviour/ability.d.ts +12 -3
- package/engine/behaviour/ability.lua +67 -8
- package/engine/behaviour/unit.d.ts +17 -0
- package/engine/behaviour/unit.lua +114 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +17 -2
- package/engine/internal/item/ability.lua +31 -13
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +5 -0
- package/engine/internal/unit/ability.lua +14 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +27 -4
- package/engine/internal/unit.lua +189 -43
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +6 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/text-tag.d.ts +12 -1
- package/engine/text-tag.lua +44 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
package/engine/internal/unit.lua
CHANGED
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@@ -51,12 +51,19 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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-
local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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-
local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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@@ -75,9 +82,9 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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-
local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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@@ -93,8 +100,6 @@ local getSpellTargetItem = GetSpellTargetItem
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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-
local setResourceAmount = SetResourceAmount
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-
local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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@@ -125,8 +130,6 @@ local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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-
local setUnitColor = SetUnitColor
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local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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UnitClassification.WORKER = UNIT_TYPE_PEON
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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@@ -343,6 +347,9 @@ local function dispatchAbility(event)
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}
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)
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end
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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end
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local function damageEventPreventDeath(self, callback, ...)
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if self[0] ~= nil then
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return
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@@ -354,7 +361,14 @@ local function damageEventPreventDeath(self, callback, ...)
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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local damageSetters = {
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local damageSetters = {
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amount = BlzSetEventDamage,
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attackType = function(attackType)
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return BlzSetEventAttackType(attackTypeToNative(attackType))
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end,
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damageType = BlzSetEventDamageType,
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weaponType = BlzSetEventWeaponType
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}
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local jlimitopByOperator = {
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[0] = LESS_THAN_OR_EQUAL,
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[1] = LESS_THAN_OR_EQUAL,
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@@ -432,6 +446,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"allowedTargetCombatClassifications",
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{
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get = function(self)
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return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
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end,
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set = function(self, allowedTargetCombatClassifications)
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BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"damageBase",
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end
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end
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local nextSyncId = 1
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-
local unitBySyncId = setmetatable({}, {__mode = "
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local unitBySyncId = setmetatable({}, {__mode = "v"})
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local damagingEventByTarget = setmetatable({}, {__mode = "k"})
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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end
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function Unit.prototype.onDestroy(self)
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local handle = self.handle
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self[107] = getUnitX(handle)
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self[108] = getUnitY(handle)
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if not self._owner then
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self._owner = Player:of(getOwningPlayer(handle))
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end
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@@ -787,13 +817,25 @@ function Unit.prototype.playAnimation(self, animation, rarity)
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if type(animation) == "number" then
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setUnitAnimationByIndex(self.handle, animation)
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789
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elseif rarity then
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SetUnitAnimationWithRarity(self.handle, animation, rarity)
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else
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setUnitAnimation(self.handle, animation)
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end
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end
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function Unit.prototype.resetAnimation(self)
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ResetUnitAnimation(self.handle)
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end
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function Unit.prototype.queueAnimation(self, animation)
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829
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QueueUnitAnimation(self.handle, animation)
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end
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function Unit.prototype.chooseWeapon(self, target)
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if target:isAllowedTarget(self, self.firstWeapon.allowedTargetCombatClassifications) then
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return self.firstWeapon
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end
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835
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if target:isAllowedTarget(target, self.secondWeapon.allowedTargetCombatClassifications) then
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return self.secondWeapon
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end
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return nil
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end
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function Unit.prototype.delayHealthChecks(self)
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799
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self[103] = (self[103] or 0) + 1
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@@ -806,7 +848,7 @@ function Unit.prototype.isSelected(self, player)
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return IsUnitSelected(self.handle, player.handle)
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end
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function Unit.prototype.explode(self)
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-
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SetUnitExploded(self.handle, true)
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killUnit(self.handle)
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end
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function Unit.prototype.kill(self)
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@@ -1202,6 +1244,14 @@ __TS__SetDescriptor(
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1202
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"isStunned",
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{get = function(self)
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return getUnitCurrentOrder(self.handle) == orderId("stunned")
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"combatClassifications",
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@@ -1275,6 +1325,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"primaryAttribute",
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{
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get = function(self)
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return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
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end,
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set = function(self, primaryAttribute)
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setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
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end
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},
|
|
1339
|
+
true
|
|
1340
|
+
)
|
|
1278
1341
|
__TS__SetDescriptor(
|
|
1279
1342
|
Unit.prototype,
|
|
1280
1343
|
"strengthBase",
|
|
@@ -1399,7 +1462,7 @@ __TS__SetDescriptor(
|
|
|
1399
1462
|
return not self[106]
|
|
1400
1463
|
end,
|
|
1401
1464
|
set = function(self, isTeamGlowVisible)
|
|
1402
|
-
|
|
1465
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1403
1466
|
local ____temp_6
|
|
1404
1467
|
if not isTeamGlowVisible then
|
|
1405
1468
|
____temp_6 = true
|
|
@@ -1415,9 +1478,9 @@ __TS__SetDescriptor(
|
|
|
1415
1478
|
Unit.prototype,
|
|
1416
1479
|
"color",
|
|
1417
1480
|
{set = function(self, color)
|
|
1418
|
-
|
|
1481
|
+
SetUnitColor(self.handle, color.handle)
|
|
1419
1482
|
if self[106] then
|
|
1420
|
-
|
|
1483
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1421
1484
|
end
|
|
1422
1485
|
end},
|
|
1423
1486
|
true
|
|
@@ -1586,7 +1649,7 @@ __TS__SetDescriptor(
|
|
|
1586
1649
|
"x",
|
|
1587
1650
|
{
|
|
1588
1651
|
get = function(self)
|
|
1589
|
-
return getUnitX(self.handle)
|
|
1652
|
+
return self[107] or getUnitX(self.handle)
|
|
1590
1653
|
end,
|
|
1591
1654
|
set = function(self, v)
|
|
1592
1655
|
SetUnitX(self.handle, v)
|
|
@@ -1599,7 +1662,7 @@ __TS__SetDescriptor(
|
|
|
1599
1662
|
"y",
|
|
1600
1663
|
{
|
|
1601
1664
|
get = function(self)
|
|
1602
|
-
return getUnitY(self.handle)
|
|
1665
|
+
return self[108] or getUnitY(self.handle)
|
|
1603
1666
|
end,
|
|
1604
1667
|
set = function(self, v)
|
|
1605
1668
|
SetUnitY(self.handle, v)
|
|
@@ -1685,10 +1748,10 @@ __TS__SetDescriptor(
|
|
|
1685
1748
|
"gold",
|
|
1686
1749
|
{
|
|
1687
1750
|
get = function(self)
|
|
1688
|
-
return
|
|
1751
|
+
return GetResourceAmount(self.handle)
|
|
1689
1752
|
end,
|
|
1690
1753
|
set = function(self, gold)
|
|
1691
|
-
|
|
1754
|
+
SetResourceAmount(self.handle, gold)
|
|
1692
1755
|
end
|
|
1693
1756
|
},
|
|
1694
1757
|
true
|
|
@@ -1816,6 +1879,19 @@ __TS__SetDescriptor(
|
|
|
1816
1879
|
end},
|
|
1817
1880
|
true
|
|
1818
1881
|
)
|
|
1882
|
+
__TS__SetDescriptor(
|
|
1883
|
+
Unit.prototype,
|
|
1884
|
+
"movementType",
|
|
1885
|
+
{
|
|
1886
|
+
get = function(self)
|
|
1887
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1888
|
+
end,
|
|
1889
|
+
set = function(self, movementType)
|
|
1890
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1891
|
+
end
|
|
1892
|
+
},
|
|
1893
|
+
true
|
|
1894
|
+
)
|
|
1819
1895
|
__TS__SetDescriptor(
|
|
1820
1896
|
Unit.prototype,
|
|
1821
1897
|
"pathing",
|
|
@@ -1997,6 +2073,14 @@ __TS__SetDescriptor(
|
|
|
1997
2073
|
end},
|
|
1998
2074
|
true
|
|
1999
2075
|
)
|
|
2076
|
+
__TS__SetDescriptor(
|
|
2077
|
+
Unit.prototype,
|
|
2078
|
+
"targetAcquiredEvent",
|
|
2079
|
+
{get = function(self)
|
|
2080
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2081
|
+
end},
|
|
2082
|
+
true
|
|
2083
|
+
)
|
|
2000
2084
|
__TS__SetDescriptor(
|
|
2001
2085
|
Unit.prototype,
|
|
2002
2086
|
"onSelect",
|
|
@@ -2358,13 +2442,19 @@ Unit.onDamaging = (function()
|
|
|
2358
2442
|
if source and source.typeId == dummyUnitId then
|
|
2359
2443
|
source = nil
|
|
2360
2444
|
end
|
|
2361
|
-
local target = BlzGetEventDamageTarget()
|
|
2445
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2446
|
+
local metadata = damageMetadataByTarget[target]
|
|
2447
|
+
damageMetadataByTarget[target] = nil
|
|
2362
2448
|
local data = {
|
|
2363
2449
|
amount = GetEventDamage(),
|
|
2364
|
-
attackType = BlzGetEventAttackType(),
|
|
2450
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2365
2451
|
damageType = BlzGetEventDamageType(),
|
|
2366
2452
|
weaponType = BlzGetEventWeaponType(),
|
|
2367
|
-
|
|
2453
|
+
metadata = metadata,
|
|
2454
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2455
|
+
originalAmount = GetEventDamage(),
|
|
2456
|
+
originalMetadata = metadata,
|
|
2457
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2368
2458
|
}
|
|
2369
2459
|
if data.isAttack and source then
|
|
2370
2460
|
local weapon = BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 1) and (BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 0) and -1 or 1) or 0
|
|
@@ -2378,18 +2468,36 @@ Unit.onDamaging = (function()
|
|
|
2378
2468
|
invoke(
|
|
2379
2469
|
event,
|
|
2380
2470
|
source,
|
|
2381
|
-
|
|
2471
|
+
target,
|
|
2382
2472
|
setmetatable(
|
|
2383
2473
|
{},
|
|
2384
2474
|
{
|
|
2385
2475
|
__index = data,
|
|
2386
2476
|
__newindex = function(self, key, value)
|
|
2387
|
-
damageSetters[key]
|
|
2477
|
+
local damageSetter = damageSetters[key]
|
|
2478
|
+
if damageSetter ~= nil then
|
|
2479
|
+
damageSetter(value)
|
|
2480
|
+
end
|
|
2388
2481
|
data[key] = value
|
|
2389
2482
|
end
|
|
2390
2483
|
}
|
|
2391
2484
|
)
|
|
2392
2485
|
)
|
|
2486
|
+
if data[0] and source then
|
|
2487
|
+
local sourceOwner = source.owner.handle
|
|
2488
|
+
data[1] = sourceOwner
|
|
2489
|
+
local targetOwner = target.owner.handle
|
|
2490
|
+
data[2] = targetOwner
|
|
2491
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2492
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2493
|
+
data[3] = true
|
|
2494
|
+
end
|
|
2495
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2496
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2497
|
+
data[4] = true
|
|
2498
|
+
end
|
|
2499
|
+
end
|
|
2500
|
+
damagingEventByTarget[target] = data
|
|
2393
2501
|
return
|
|
2394
2502
|
end
|
|
2395
2503
|
BlzSetEventDamage(0)
|
|
@@ -2397,7 +2505,7 @@ Unit.onDamaging = (function()
|
|
|
2397
2505
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2398
2506
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2399
2507
|
local sourceOwner = source.owner.handle
|
|
2400
|
-
local targetOwner =
|
|
2508
|
+
local targetOwner = target.owner.handle
|
|
2401
2509
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2402
2510
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2403
2511
|
Timer:run(function()
|
|
@@ -2413,23 +2521,19 @@ Unit.onDamaging = (function()
|
|
|
2413
2521
|
for ____, ____value in ipairs(source._attackHandlers) do
|
|
2414
2522
|
local condition = ____value[1]
|
|
2415
2523
|
local action = ____value[2]
|
|
2416
|
-
if condition(
|
|
2417
|
-
source,
|
|
2418
|
-
____exports.Unit:of(target),
|
|
2419
|
-
data
|
|
2420
|
-
) then
|
|
2524
|
+
if condition(source, target, data) then
|
|
2421
2525
|
action(
|
|
2422
2526
|
source,
|
|
2423
|
-
|
|
2527
|
+
target,
|
|
2424
2528
|
setmetatable(
|
|
2425
2529
|
{fire = function()
|
|
2426
2530
|
UnitDamageTarget(
|
|
2427
2531
|
source.handle,
|
|
2428
|
-
target,
|
|
2532
|
+
target.handle,
|
|
2429
2533
|
data.amount,
|
|
2430
2534
|
true,
|
|
2431
2535
|
true,
|
|
2432
|
-
data.attackType,
|
|
2536
|
+
attackTypeToNative(data.attackType),
|
|
2433
2537
|
data.damageType,
|
|
2434
2538
|
data.weaponType
|
|
2435
2539
|
)
|
|
@@ -2456,26 +2560,50 @@ Unit.onDamage = __TS__New(
|
|
|
2456
2560
|
if source and source.typeId == dummyUnitId then
|
|
2457
2561
|
source = nil
|
|
2458
2562
|
end
|
|
2563
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2564
|
+
local damagingEvent = damagingEventByTarget[target]
|
|
2565
|
+
damagingEventByTarget[target] = nil
|
|
2459
2566
|
local data = {
|
|
2460
2567
|
amount = GetEventDamage(),
|
|
2461
|
-
attackType = BlzGetEventAttackType(),
|
|
2568
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2462
2569
|
damageType = BlzGetEventDamageType(),
|
|
2463
2570
|
weaponType = BlzGetEventWeaponType(),
|
|
2571
|
+
metadata = damagingEvent and damagingEvent.metadata,
|
|
2464
2572
|
isAttack = BlzGetEventIsAttack(),
|
|
2465
|
-
originalAmount = GetEventDamage(),
|
|
2573
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
|
|
2574
|
+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
|
|
2466
2575
|
preventDeath = damageEventPreventDeath
|
|
2467
2576
|
}
|
|
2577
|
+
if damagingEvent then
|
|
2578
|
+
for key, value in pairs(damagingEvent) do
|
|
2579
|
+
if isAttribute(key) then
|
|
2580
|
+
data[key] = value
|
|
2581
|
+
end
|
|
2582
|
+
end
|
|
2583
|
+
local sourceOwner = damagingEvent[1]
|
|
2584
|
+
if sourceOwner then
|
|
2585
|
+
local targetOwner = damagingEvent[2]
|
|
2586
|
+
if damagingEvent[3] then
|
|
2587
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
|
|
2588
|
+
end
|
|
2589
|
+
if damagingEvent[4] then
|
|
2590
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
|
|
2591
|
+
end
|
|
2592
|
+
end
|
|
2593
|
+
end
|
|
2468
2594
|
local evData = setmetatable(
|
|
2469
2595
|
{},
|
|
2470
2596
|
{
|
|
2471
2597
|
__index = data,
|
|
2472
2598
|
__newindex = function(self, key, value)
|
|
2473
|
-
damageSetters[key]
|
|
2599
|
+
local damageSetter = damageSetters[key]
|
|
2600
|
+
if damageSetter ~= nil then
|
|
2601
|
+
damageSetter(value)
|
|
2602
|
+
end
|
|
2474
2603
|
data[key] = value
|
|
2475
2604
|
end
|
|
2476
2605
|
}
|
|
2477
2606
|
)
|
|
2478
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2479
2607
|
invoke(event, source, target, evData)
|
|
2480
2608
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2481
2609
|
local bonusHealth = math.ceil(evData.amount)
|
|
@@ -2518,8 +2646,9 @@ Unit.itemDroppedEvent = __TS__New(
|
|
|
2518
2646
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2519
2647
|
function()
|
|
2520
2648
|
local unit = getTriggerUnit()
|
|
2521
|
-
|
|
2522
|
-
|
|
2649
|
+
local item = getManipulatedItem()
|
|
2650
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2651
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2523
2652
|
end
|
|
2524
2653
|
return IgnoreEvent
|
|
2525
2654
|
end
|
|
@@ -2529,8 +2658,9 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2529
2658
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2530
2659
|
function()
|
|
2531
2660
|
local unit = getTriggerUnit()
|
|
2532
|
-
|
|
2533
|
-
|
|
2661
|
+
local item = getManipulatedItem()
|
|
2662
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2663
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2534
2664
|
end
|
|
2535
2665
|
return IgnoreEvent
|
|
2536
2666
|
end
|
|
@@ -2540,8 +2670,9 @@ Unit.itemUsedEvent = __TS__New(
|
|
|
2540
2670
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2541
2671
|
function()
|
|
2542
2672
|
local unit = getTriggerUnit()
|
|
2543
|
-
|
|
2544
|
-
|
|
2673
|
+
local item = getManipulatedItem()
|
|
2674
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2675
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2545
2676
|
end
|
|
2546
2677
|
return IgnoreEvent
|
|
2547
2678
|
end
|
|
@@ -2551,6 +2682,21 @@ Unit.itemStackedEvent = __TS__New(
|
|
|
2551
2682
|
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2552
2683
|
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(getManipulatedItem()) end
|
|
2553
2684
|
)
|
|
2685
|
+
__TS__ObjectDefineProperty(
|
|
2686
|
+
Unit,
|
|
2687
|
+
"itemChargesChangedEvent",
|
|
2688
|
+
{get = function(self)
|
|
2689
|
+
local event = __TS__New(Event)
|
|
2690
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2691
|
+
local unit = item.owner
|
|
2692
|
+
if unit ~= nil then
|
|
2693
|
+
invoke(event, unit, item)
|
|
2694
|
+
end
|
|
2695
|
+
end)
|
|
2696
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2697
|
+
return event
|
|
2698
|
+
end}
|
|
2699
|
+
)
|
|
2554
2700
|
__TS__ObjectDefineProperty(
|
|
2555
2701
|
Unit,
|
|
2556
2702
|
"itemUseOrderEvent",
|
package/engine/lightning.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { LightningTypeId } from "./object-data/entry/lightning-type";
|
|
3
|
-
import { Handle, HandleDestructor } from "../core/types/handle";
|
|
4
3
|
import { Unit } from "../core/types/unit";
|
|
4
|
+
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
5
5
|
declare const enum LightningPropertyKey {
|
|
6
6
|
CHECK_VISIBILITY = 100,
|
|
7
7
|
SOURCE_UNIT = 101,
|
|
@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
|
|
|
12
12
|
TARGET_X = 106,
|
|
13
13
|
TARGET_Y = 107,
|
|
14
14
|
TARGET_Z = 108,
|
|
15
|
-
DURATION = 109
|
|
15
|
+
DURATION = 109,
|
|
16
|
+
FADING = 110
|
|
16
17
|
}
|
|
17
18
|
export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
|
18
|
-
export declare class Lightning extends
|
|
19
|
+
export declare class Lightning extends AbstractDestroyable {
|
|
20
|
+
readonly handle: jlightning;
|
|
19
21
|
readonly typeId: LightningTypeId;
|
|
20
22
|
private [LightningPropertyKey.CHECK_VISIBILITY]?;
|
|
21
23
|
private [LightningPropertyKey.SOURCE_UNIT]?;
|
|
@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
27
29
|
private [LightningPropertyKey.TARGET_Y]?;
|
|
28
30
|
private [LightningPropertyKey.TARGET_Z]?;
|
|
29
31
|
private [LightningPropertyKey.DURATION]?;
|
|
32
|
+
private [LightningPropertyKey.FADING]?;
|
|
30
33
|
constructor(handle: jlightning, typeId: LightningTypeId);
|
|
31
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
32
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
33
36
|
...checkVisibility: [boolean] | [],
|
|
34
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
|
@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
46
49
|
target: Unit
|
|
47
50
|
]
|
|
48
51
|
]): T;
|
|
49
|
-
static flash(...parameters: [
|
|
52
|
+
static flash(...parameters: [
|
|
53
|
+
...parameters: Parameters<(typeof Lightning)["create"]>,
|
|
54
|
+
duration: number,
|
|
55
|
+
fading?: boolean
|
|
56
|
+
]): void;
|
|
50
57
|
}
|
|
51
58
|
export {};
|
package/engine/lightning.lua
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
local ____handle = require("core.types.handle")
|
|
6
|
-
local Handle = ____handle.Handle
|
|
7
6
|
local ____timer = require("core.types.timer")
|
|
8
7
|
local Timer = ____timer.Timer
|
|
9
8
|
local ____functions = require("utility.functions")
|
|
10
9
|
local forwardByN = ____functions.forwardByN
|
|
11
10
|
local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
|
|
12
11
|
local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
|
|
12
|
+
local ____destroyable = require("destroyable")
|
|
13
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
13
14
|
local ____type = _G.type
|
|
14
15
|
local select = _G.select
|
|
15
16
|
local cos = math.cos
|
|
@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
|
|
|
27
28
|
local getUnitFlyHeight = GetUnitFlyHeight
|
|
28
29
|
local getLocationZ = GetLocationZ
|
|
29
30
|
local moveLocation = MoveLocation
|
|
31
|
+
local getLightningColorA = GetLightningColorA
|
|
32
|
+
local getLightningColorR = GetLightningColorR
|
|
33
|
+
local getLightningColorG = GetLightningColorG
|
|
34
|
+
local getLightningColorB = GetLightningColorB
|
|
35
|
+
local setLightningColor = SetLightningColor
|
|
30
36
|
local location = Location(0, 0)
|
|
31
37
|
local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
|
|
32
38
|
local unitToPointLightnings = setmetatable({}, {__mode = "k"})
|
|
@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
|
|
|
36
42
|
____exports.Lightning = __TS__Class()
|
|
37
43
|
local Lightning = ____exports.Lightning
|
|
38
44
|
Lightning.name = "Lightning"
|
|
39
|
-
__TS__ClassExtends(Lightning,
|
|
45
|
+
__TS__ClassExtends(Lightning, AbstractDestroyable)
|
|
40
46
|
function Lightning.prototype.____constructor(self, handle, typeId)
|
|
41
|
-
|
|
47
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
48
|
+
self.handle = handle
|
|
42
49
|
self.typeId = typeId
|
|
43
50
|
end
|
|
44
51
|
function Lightning.prototype.onDestroy(self)
|
|
@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
|
|
|
46
53
|
unitToPointLightnings[self] = nil
|
|
47
54
|
pointToUnitLightnings[self] = nil
|
|
48
55
|
destroyLightning(self.handle)
|
|
49
|
-
return
|
|
56
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
50
57
|
end
|
|
51
58
|
function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
|
|
52
59
|
if type(checkVisibility) ~= "boolean" then
|
|
@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
62
69
|
)
|
|
63
70
|
end
|
|
64
71
|
if targetZ ~= nil then
|
|
65
|
-
return
|
|
72
|
+
return __TS__New(
|
|
73
|
+
self,
|
|
66
74
|
addLightningEx(
|
|
67
75
|
util.id2s(typeId),
|
|
68
76
|
checkVisibility,
|
|
@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
79
87
|
if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
|
|
80
88
|
if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
|
|
81
89
|
if ____type(sourceXOrSourceUnit) == "number" then
|
|
82
|
-
return
|
|
90
|
+
return __TS__New(
|
|
91
|
+
self,
|
|
83
92
|
addLightning(
|
|
84
93
|
util.id2s(typeId),
|
|
85
94
|
checkVisibility,
|
|
@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
92
101
|
)
|
|
93
102
|
end
|
|
94
103
|
local unit = sourceXOrSourceUnit.handle
|
|
95
|
-
local lightning =
|
|
104
|
+
local lightning = __TS__New(
|
|
105
|
+
self,
|
|
96
106
|
addLightningEx(
|
|
97
107
|
util.id2s(typeId),
|
|
98
108
|
checkVisibility,
|
|
@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
117
127
|
return lightning
|
|
118
128
|
end
|
|
119
129
|
local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
|
|
120
|
-
local lightning =
|
|
130
|
+
local lightning = __TS__New(
|
|
131
|
+
self,
|
|
121
132
|
addLightningEx(
|
|
122
133
|
util.id2s(typeId),
|
|
123
134
|
checkVisibility,
|
|
@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
146
157
|
local unit = sourceXOrSourceUnit.handle
|
|
147
158
|
moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
|
|
148
159
|
local z = getLocationZ(location)
|
|
149
|
-
local lightning =
|
|
160
|
+
local lightning = __TS__New(
|
|
161
|
+
self,
|
|
150
162
|
addLightningEx(
|
|
151
163
|
util.id2s(typeId),
|
|
152
164
|
checkVisibility,
|
|
@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
173
185
|
local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
|
|
174
186
|
moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
|
|
175
187
|
local z = getLocationZ(location)
|
|
176
|
-
local lightning =
|
|
188
|
+
local lightning = __TS__New(
|
|
189
|
+
self,
|
|
177
190
|
addLightningEx(
|
|
178
191
|
util.id2s(typeId),
|
|
179
192
|
checkVisibility,
|
|
@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
199
212
|
end
|
|
200
213
|
local sourceUnit = sourceXOrSourceUnit.handle
|
|
201
214
|
local targetUnit = sourceYOrTargetXOrTargetUnit.handle
|
|
202
|
-
local lightning =
|
|
215
|
+
local lightning = __TS__New(
|
|
216
|
+
self,
|
|
203
217
|
addLightningEx(
|
|
204
218
|
util.id2s(typeId),
|
|
205
219
|
checkVisibility,
|
|
@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
225
239
|
return lightning
|
|
226
240
|
end
|
|
227
241
|
function Lightning.flash(self, ...)
|
|
228
|
-
local
|
|
242
|
+
local parameterOrDuration, durationOrFading = select(-2, ...)
|
|
243
|
+
local hasFading = ____type(durationOrFading) ~= "number"
|
|
244
|
+
local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
|
|
229
245
|
local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
|
|
230
|
-
local duration
|
|
246
|
+
local duration
|
|
247
|
+
if hasFading then
|
|
248
|
+
duration = parameterOrDuration
|
|
249
|
+
if durationOrFading then
|
|
250
|
+
lightning[110] = true
|
|
251
|
+
end
|
|
252
|
+
else
|
|
253
|
+
duration = durationOrFading
|
|
254
|
+
end
|
|
231
255
|
lightning[109] = duration
|
|
232
256
|
temporaryLightningsCount = temporaryLightningsCount + 1
|
|
233
257
|
temporaryLightnings[temporaryLightningsCount] = lightning
|
|
@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
|
|
|
295
319
|
temporaryLightnings[temporaryLightningsCount] = nil
|
|
296
320
|
temporaryLightningsCount = temporaryLightningsCount - 1
|
|
297
321
|
else
|
|
322
|
+
if lightning[110] then
|
|
323
|
+
local handle = lightning.handle
|
|
324
|
+
setLightningColor(
|
|
325
|
+
handle,
|
|
326
|
+
getLightningColorR(handle),
|
|
327
|
+
getLightningColorG(handle),
|
|
328
|
+
getLightningColorB(handle),
|
|
329
|
+
getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
|
|
330
|
+
)
|
|
331
|
+
end
|
|
298
332
|
lightning[109] = duration - UPDATE_PERIOD
|
|
299
333
|
i = i + 1
|
|
300
334
|
end
|