warscript 0.0.1-dev.5dbd5af → 0.0.1-dev.5e33506
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +4 -2
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +10 -18
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +14 -6
- package/engine/buff.lua +145 -97
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +135 -49
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +1 -1
- package/engine/internal/unit+damage.lua +6 -1
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +31 -18
- package/engine/internal/unit.lua +289 -165
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +24 -1
- package/engine/object-field/unit.lua +91 -0
- package/engine/object-field.d.ts +15 -6
- package/engine/object-field.lua +258 -123
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____behavior = require("engine.behavior")
|
|
@@ -9,17 +10,151 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
|
11
12
|
require("engine.internal.unit-missile-launch")
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local safeCall = warpack.safeCall
|
|
25
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
26
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
27
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
28
|
+
local owningPlayerEventsByBehavior = {}
|
|
29
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
30
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
31
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
32
|
+
local inRangeUnitEventsByBehavior = {}
|
|
12
33
|
____exports.UnitBehavior = __TS__Class()
|
|
13
34
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
35
|
UnitBehavior.name = "UnitBehavior"
|
|
15
36
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
16
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
|
-
Behavior.prototype.____constructor(self, unit)
|
|
37
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
38
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
39
|
+
end
|
|
40
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
41
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
42
|
+
if owningPlayerEvents ~= nil then
|
|
43
|
+
for event in pairs(owningPlayerEvents) do
|
|
44
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
45
|
+
if ____opt_0 ~= nil then
|
|
46
|
+
____opt_0:remove(self)
|
|
47
|
+
end
|
|
48
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
49
|
+
if ____opt_2 ~= nil then
|
|
50
|
+
____opt_2[self] = nil
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
54
|
+
end
|
|
55
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
56
|
+
if inRangeUnitEvents ~= nil then
|
|
57
|
+
for event in pairs(inRangeUnitEvents) do
|
|
58
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
59
|
+
if ____opt_4 ~= nil then
|
|
60
|
+
____opt_4:remove(self)
|
|
61
|
+
end
|
|
62
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
63
|
+
if ____opt_6 ~= nil then
|
|
64
|
+
____opt_6[self] = nil
|
|
65
|
+
end
|
|
66
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
67
|
+
if ____opt_8 ~= nil then
|
|
68
|
+
____opt_8[self] = nil
|
|
69
|
+
end
|
|
70
|
+
end
|
|
71
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
72
|
+
end
|
|
73
|
+
if self._bonusIdByBonusType ~= nil then
|
|
74
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
75
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
76
|
+
end
|
|
77
|
+
end
|
|
78
|
+
return Behavior.prototype.onDestroy(self)
|
|
79
|
+
end
|
|
80
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
81
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
82
|
+
local bonusId = ____opt_10 and ____opt_10[bonusType]
|
|
83
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
84
|
+
end
|
|
85
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
86
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
87
|
+
if bonusIdByBonusType == nil then
|
|
88
|
+
bonusIdByBonusType = {}
|
|
89
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
90
|
+
end
|
|
91
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
92
|
+
end
|
|
93
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
94
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
95
|
+
listenerByBehavior[self] = listener
|
|
96
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
97
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
98
|
+
if behaviors == nil then
|
|
99
|
+
event:addListener(function(...)
|
|
100
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
101
|
+
if behaviors ~= nil then
|
|
102
|
+
local player = extractPlayer(...)
|
|
103
|
+
if player ~= nil then
|
|
104
|
+
for behavior in pairs(behaviors) do
|
|
105
|
+
if behavior.unit.owner == player then
|
|
106
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
end
|
|
110
|
+
end
|
|
111
|
+
end)
|
|
112
|
+
behaviors = __TS__New(LinkedSet)
|
|
113
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
114
|
+
end
|
|
115
|
+
behaviors:add(self)
|
|
116
|
+
end
|
|
117
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
118
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
119
|
+
rangeByBehavior[self] = range
|
|
120
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
121
|
+
listenerByBehavior[self] = listener
|
|
122
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
123
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
124
|
+
if behaviors == nil then
|
|
125
|
+
event:addListener(function(...)
|
|
126
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
127
|
+
if behaviors ~= nil then
|
|
128
|
+
local unit = extractUnit(...)
|
|
129
|
+
if unit ~= nil then
|
|
130
|
+
for behavior in pairs(behaviors) do
|
|
131
|
+
local range = rangeByBehavior[behavior]
|
|
132
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
133
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
134
|
+
end
|
|
135
|
+
end
|
|
136
|
+
end
|
|
137
|
+
end
|
|
138
|
+
end)
|
|
139
|
+
behaviors = __TS__New(LinkedSet)
|
|
140
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
141
|
+
end
|
|
142
|
+
behaviors:add(self)
|
|
143
|
+
end
|
|
144
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
145
|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
147
|
+
end
|
|
148
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
149
|
end
|
|
19
150
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
151
|
end
|
|
21
152
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
153
|
end
|
|
154
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
155
|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
157
|
+
end
|
|
23
158
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
159
|
end
|
|
25
160
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +167,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
167
|
end
|
|
33
168
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
169
|
end
|
|
170
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
171
|
+
end
|
|
172
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
173
|
+
end
|
|
174
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
175
|
+
end
|
|
176
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
177
|
+
end
|
|
178
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
179
|
+
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
197
|
+
end
|
|
35
198
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
199
|
end
|
|
37
200
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +203,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
203
|
end
|
|
41
204
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
205
|
end
|
|
206
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
207
|
+
end
|
|
43
208
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
209
|
end
|
|
45
210
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
211
|
end
|
|
212
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
215
|
+
local args = {...}
|
|
216
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
217
|
+
if createBehaviorFunctions == nil then
|
|
218
|
+
createBehaviorFunctions = {}
|
|
219
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
220
|
+
end
|
|
221
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
222
|
+
return __TS__New(
|
|
223
|
+
self,
|
|
224
|
+
unit,
|
|
225
|
+
table.unpack(args)
|
|
226
|
+
)
|
|
227
|
+
end
|
|
228
|
+
end
|
|
47
229
|
__TS__SetDescriptor(
|
|
48
230
|
UnitBehavior.prototype,
|
|
49
231
|
"unit",
|
|
@@ -53,11 +235,28 @@ __TS__SetDescriptor(
|
|
|
53
235
|
true
|
|
54
236
|
);
|
|
55
237
|
(function(self)
|
|
238
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
239
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
240
|
+
end)
|
|
241
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
242
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
243
|
+
end)
|
|
244
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
245
|
+
____exports.UnitBehavior:forAll(
|
|
246
|
+
source,
|
|
247
|
+
"onPointOrder",
|
|
248
|
+
orderId,
|
|
249
|
+
x,
|
|
250
|
+
y
|
|
251
|
+
)
|
|
252
|
+
end)
|
|
56
253
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
254
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
255
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
256
|
end)
|
|
59
257
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
258
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
259
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
260
|
end)
|
|
62
261
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
262
|
if source ~= nil then
|
|
@@ -71,11 +270,51 @@ __TS__SetDescriptor(
|
|
|
71
270
|
end
|
|
72
271
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
272
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
273
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
274
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
275
|
+
end)
|
|
276
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
277
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
278
|
+
end)
|
|
279
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
280
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
281
|
+
end)
|
|
282
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
283
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
284
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
285
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
286
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
287
|
+
end)
|
|
288
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
289
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
290
|
+
end)
|
|
291
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
292
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
302
|
+
____exports.UnitBehavior:forAll(
|
|
303
|
+
source,
|
|
304
|
+
"onAbilityPointTargetImpact",
|
|
305
|
+
ability,
|
|
306
|
+
x,
|
|
307
|
+
y
|
|
308
|
+
)
|
|
309
|
+
end)
|
|
310
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
311
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
312
|
+
end)
|
|
313
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
314
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
315
|
+
end)
|
|
316
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
317
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
318
|
end)
|
|
80
319
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
320
|
if source ~= nil then
|
|
@@ -95,7 +334,21 @@ __TS__SetDescriptor(
|
|
|
95
334
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
335
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
336
|
end)
|
|
337
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
338
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
339
|
+
end)
|
|
340
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
341
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
342
|
+
end)
|
|
98
343
|
end)(UnitBehavior)
|
|
344
|
+
Unit.onCreate:addListener(function(unit)
|
|
345
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
346
|
+
if createBehaviorFunctions ~= nil then
|
|
347
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
348
|
+
createBehavior(unit)
|
|
349
|
+
end
|
|
350
|
+
end
|
|
351
|
+
end)
|
|
99
352
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
353
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
354
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -79,6 +80,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
79
80
|
healingOnExpiration?: NumberParameterValueType;
|
|
80
81
|
killsOnExpiration?: BooleanParameterValueType;
|
|
81
82
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
83
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
82
84
|
uniqueGroup?: BuffUniqueGroup;
|
|
83
85
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
84
86
|
declare const enum BuffPropertyKey {
|
|
@@ -124,7 +126,9 @@ declare const enum BuffPropertyKey {
|
|
|
124
126
|
PROVIDES_INVULNERABILITY = 139,
|
|
125
127
|
KILLS_ON_EXPIRATION = 140,
|
|
126
128
|
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
-
MISS_PROBABILITY = 142
|
|
129
|
+
MISS_PROBABILITY = 142,
|
|
130
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
131
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
128
132
|
}
|
|
129
133
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
130
134
|
LEAST_DURATION = 0
|
|
@@ -138,7 +142,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
142
|
polarity: BuffPolarityParameterType,
|
|
139
143
|
resistanceType: BuffResistanceTypeParameterType,
|
|
140
144
|
...abilityOrParameters: [
|
|
141
|
-
ability?: Ability,
|
|
145
|
+
ability?: Ability | AbilityBehavior,
|
|
142
146
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
143
147
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
144
148
|
];
|
|
@@ -187,6 +191,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
191
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
188
192
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
189
193
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
195
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
190
196
|
protected static readonly defaultParameters: BuffParameters;
|
|
191
197
|
get source(): Unit;
|
|
192
198
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -201,11 +207,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
201
207
|
private readonly _spellStealPriority?;
|
|
202
208
|
private readonly _learnLevelMinimum?;
|
|
203
209
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
|
-
private _bonusIdByBonusType?;
|
|
205
210
|
private readonly _abilityTypeIds?;
|
|
206
211
|
private _behaviors?;
|
|
207
|
-
private getUnitBonus;
|
|
208
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
209
212
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
210
213
|
get level(): number;
|
|
211
214
|
get remainingDamageOverDuration(): number;
|
|
@@ -265,6 +268,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
265
268
|
get duration(): number;
|
|
266
269
|
get remainingDuration(): number;
|
|
267
270
|
set remainingDuration(remainingDuration: number);
|
|
271
|
+
get abilityCooldownFactor(): number;
|
|
272
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
273
|
+
onAbilityGained(ability: Ability): void;
|
|
274
|
+
onAbilityLost(ability: Ability): void;
|
|
268
275
|
flashEffect(...parameters: [
|
|
269
276
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
270
277
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -278,6 +285,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
278
285
|
onDeath(source: Unit | undefined): void;
|
|
279
286
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
280
287
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
-
static readonly
|
|
288
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
289
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
282
290
|
}
|
|
283
291
|
export {};
|