warscript 0.0.1-dev.58c74da → 0.0.1-dev.5e8f6c0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +3 -5
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +16 -2
- package/engine/behaviour/ability.lua +88 -12
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +8 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +68 -21
- package/engine/buff.lua +276 -90
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +82 -76
- package/engine/internal/item/ability.lua +90 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/bonus.d.ts +9 -8
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +79 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +52 -18
- package/engine/internal/unit.lua +338 -136
- package/engine/internal/utility.lua +12 -0
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +14 -1
- package/engine/object-data/entry/item-type.lua +91 -0
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +21 -2
- package/engine/object-data/entry/unit-type.lua +223 -49
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +21 -1
- package/engine/object-field/ability.lua +51 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +18 -0
- package/engine/standard/entries/unit-type.lua +18 -0
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +11 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -13
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -0,0 +1,13 @@
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/** @noSelfInFile */
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import { Player } from "../../../core/types/player";
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import { Event } from "../../../event";
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declare module "../unit" {
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namespace Unit {
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const mainSelectedUnitChangeEvent: Event<[Player]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const getMainSelectedOf: (player: Player) => Unit | undefined;
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}
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}
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@@ -0,0 +1,51 @@
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local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____player = require("core.types.player")
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local Player = ____player.Player
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
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local ____local_2Dclient = require("engine.local-client")
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local LocalClient = ____local_2Dclient.LocalClient
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local mainSelectedUnitChangeEvent = __TS__New(Event)
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rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
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local mainSelectedUnitByPlayer = {}
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local syncSlider = BlzCreateFrameByType(
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"SLIDER",
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"UnitSyncId",
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BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
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"",
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0
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)
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BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
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LocalClient.mainSelectedUnitChangeEvent:addListener(function()
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local ____opt_0 = LocalClient.mainSelectedUnit
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local syncId = ____opt_0 and ____opt_0.syncId
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BlzFrameSetValue(syncSlider, syncId or 0)
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end)
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local trg = CreateTrigger()
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BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
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TriggerAddAction(
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trg,
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function()
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local player = Player:of(GetTriggerPlayer())
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local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
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if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
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mainSelectedUnitByPlayer[player] = mainSelectedUnit
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Event.invoke(mainSelectedUnitChangeEvent, player)
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end
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end
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)
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rawset(
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Unit,
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"getMainSelectedOf",
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function(player)
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return mainSelectedUnitByPlayer[player]
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end
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)
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return ____exports
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end
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end
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)
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Unit.
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Unit.itemPickedUpEvent:addListener(
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0,
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function(unit, item)
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for ____, ability in ipairs(item.abilities) do
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end
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end
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)
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Unit.
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Unit.itemDroppedEvent:addListener(
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function(unit, item)
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for ____, ability in ipairs(item.abilities) do
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@@ -6,9 +6,8 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local
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local
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local boundRegion = ____mapbounds.boundRegion
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local ____game_2Dmap = require("engine.game-map")
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local GameMap = ____game_2Dmap.GameMap
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local eventInvoke = Event.invoke
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local tableRemove = table.remove
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local ____assert = _G.assert
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deboard(unit)
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end
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if not unitAlive(handle) then
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unit.x =
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unit.y =
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unit.x = GameMap.worldBoundsRect.maxX
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unit.y = GameMap.worldBoundsRect.maxY
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end
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local transport = Unit:of(getTransportUnit())
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transportByUnit[unit] = transport
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eventInvoke(onBoardEvent, unit, transport)
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end)
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)
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boundRegion.onUnitEnter:addListener(function(unit)
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if transportByUnit[unit] ~= nil and not isUnitLoaded(unit.handle) then
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deboard(unit)
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end
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end)
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Unit.deathEvent:addListener(function(unit)
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if transportByUnit[unit] ~= nil then
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deboard(unit)
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local Event = ____event.Event
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local autoAttackFinishEvent = __TS__New(Event)
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rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
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local eventTimerByUnit = {}
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local
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local instantOrderIds = luaSetOf(
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orderId("avatar"),
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orderId("berserk"),
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orderId("divineshield"),
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orderId("immolation"),
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orderId("moveslot0"),
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orderId("moveslot1"),
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orderId("moveslot2"),
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orderId("moveslot3"),
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orderId("moveslot4"),
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orderId("moveslot5"),
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orderId("unavatar"),
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orderId("undivineshield"),
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orderId("unimmolation")
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)
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local function reset(source, orderId)
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if not (instantOrderIds[orderId] ~= nil) then
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local eventTimer = eventTimerByUnit[source]
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if eventTimer then
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eventTimer:destroy()
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eventTimerByUnit[source] = nil
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end
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end
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end
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Unit.onImmediateOrder:addListener(reset)
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Event.invoke(autoAttackFinishEvent, source, target)
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end
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Unit.autoAttackStartEvent:addListener(function(source, target)
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local attackPoint = source.weapons[1].
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local attackPoint = source.weapons[1].impactDelay
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local timer = Timer:simple(attackPoint, timerCallback, source, target)
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eventTimerByUnit[source] = timer
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end)
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/// <reference types="@typescript-to-lua/language-extensions" />
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/** @noSelfInFile */
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import { Handle, HandleDestructor } from "../../core/types/handle";
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import { Player } from "../../core/types/player";
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@@ -43,6 +42,7 @@ export interface DamagingEvent {
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damageType: jdamagetype;
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weaponType: jweapontype;
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readonly isAttack: boolean;
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readonly originalAmount: number;
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}
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export type DamageEvent = DamagingEvent & {
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preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
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speed: (unit: junit, value: number) => void;
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armor: (unit: junit, value: number) => void;
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};
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export declare class UnitWeapon {
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readonly unit: Unit;
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readonly index: 0 | 1;
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constructor(unit: Unit, index: 0 | 1);
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceCount: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get range(): number;
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set range(range: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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get missileArc(): number;
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set missileArc(missileArc: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileSpeed(): number;
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set missileSpeed(missileSpeed: number);
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}
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declare const enum UnitPropertyKey {
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-
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81
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82
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83
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84
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85
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97
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SYNC_ID = 100,
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98
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+
IS_PAUSED = 101,
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99
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+
STUN_COUNTER = 102,
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100
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+
DELAY_HEALTH_CHECKS_COUNTER = 103,
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101
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+
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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102
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+
PREVENT_DEATH_HEALTH_BONUS = 105,
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103
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+
IS_TEAM_GLOW_HIDDEN = 106
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86
104
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}
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105
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+
export type UnitSyncId = number & {
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106
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+
readonly __unitSyncId: unique symbol;
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107
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+
};
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87
108
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export declare class Unit extends Handle<junit> {
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109
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+
readonly syncId: UnitSyncId;
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88
110
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private [UnitPropertyKey.IS_PAUSED]?;
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89
111
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private [UnitPropertyKey.STUN_COUNTER]?;
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90
112
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
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@@ -127,6 +149,8 @@ export declare class Unit extends Handle<junit> {
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127
149
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playAnimation(animation: number): void;
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128
150
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queueAnimation(animation: string): void;
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129
151
|
get weapons(): [UnitWeapon, UnitWeapon];
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|
152
|
+
get firstWeapon(): UnitWeapon;
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153
|
+
get secondWeapon(): UnitWeapon;
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130
154
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get level(): number;
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131
155
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set level(v: number);
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132
156
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get xp(): number;
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@@ -209,7 +233,7 @@ export declare class Unit extends Handle<junit> {
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209
233
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isSelected(player: Player): boolean;
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210
234
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explode(): void;
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|
211
235
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kill(): void;
|
|
212
|
-
revive(
|
|
236
|
+
revive(x: number, y: number, doEffect?: boolean): void;
|
|
213
237
|
healTarget(target: Widget, amount: number): void;
|
|
214
238
|
useItem(item: Item): boolean;
|
|
215
239
|
issueImmediateOrder(order: number): boolean;
|
|
@@ -230,6 +254,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
230
254
|
getAbilityById(abilityId: number): UnitAbility | undefined;
|
|
231
255
|
removeAbility(abilityId: number): boolean;
|
|
232
256
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
257
|
+
getAbilityRemainingCooldown(abilityId: number): number;
|
|
233
258
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
234
259
|
endAbilityCooldown(abilityId: number): void;
|
|
235
260
|
interruptAttack(): void;
|
|
@@ -268,7 +293,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
268
293
|
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
269
294
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
270
295
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
271
|
-
static getSelectionOf(player: Player): Unit[];
|
|
296
|
+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
272
297
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
273
298
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
274
299
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -303,9 +328,17 @@ export declare class Unit extends Handle<junit> {
|
|
|
303
328
|
static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
|
|
304
329
|
static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
|
|
305
330
|
static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
|
|
306
|
-
static
|
|
307
|
-
static
|
|
308
|
-
static
|
|
331
|
+
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
332
|
+
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
333
|
+
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
334
|
+
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
335
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
336
|
+
static get itemMoveOrderEvent(): Event<[
|
|
337
|
+
unit: Unit,
|
|
338
|
+
item: Item,
|
|
339
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
340
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
341
|
+
]>;
|
|
309
342
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
310
343
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
311
344
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -316,5 +349,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
316
349
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
317
350
|
setField(field: junitstringfield, value: string): boolean;
|
|
318
351
|
toString(): string;
|
|
352
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
319
353
|
}
|
|
320
354
|
export {};
|