warscript 0.0.1-dev.56d888d → 0.0.1-dev.587ef8c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +12 -3
- package/core/types/effect.lua +56 -7
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +71 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +30 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +18 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +8 -2
- package/engine/behaviour/ability.lua +45 -34
- package/engine/behaviour/unit.d.ts +5 -0
- package/engine/behaviour/unit.lua +20 -0
- package/engine/buff.d.ts +6 -1
- package/engine/buff.lua +29 -18
- package/engine/internal/ability.d.ts +5 -12
- package/engine/internal/ability.lua +13 -74
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +84 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +23 -10
- package/engine/internal/unit.lua +101 -71
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/item-type.d.ts +12 -0
- package/engine/object-data/entry/item-type.lua +78 -0
- package/engine/object-field/ability.d.ts +4 -1
- package/engine/object-field/ability.lua +1 -1
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/package.json +1 -1
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
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@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -14,6 +15,8 @@ local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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@@ -24,21 +27,27 @@ local ____ability = require("engine.object-field.ability")
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local createBehaviorFunctionsByAbilityTypeId = {}
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local
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-
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-
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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-
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createUnitEventListener = function(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local registeredCommandEventIds = {}
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local ____class_2 = __TS__Class()
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____class_2.name = ""
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function ____class_2.prototype.____constructor(self, abilityBehavior)
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self.abilityBehavior = abilityBehavior
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end
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"art",
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{get = function(self)
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return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
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@@ -46,7 +55,7 @@ __TS__SetDescriptor(
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true
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)
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"arc",
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{get = function(self)
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return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
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true
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)
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__TS__SetDescriptor(
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-
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____class_2.prototype,
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"speed",
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{get = function(self)
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return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
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@@ -65,12 +74,33 @@ ____exports.AbilityBehavior = __TS__Class()
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local AbilityBehavior = ____exports.AbilityBehavior
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AbilityBehavior.name = "AbilityBehavior"
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__TS__ClassExtends(AbilityBehavior, Behavior)
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function AbilityBehavior.prototype.____constructor(self, ability)
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function AbilityBehavior.prototype.____constructor(self, ability, parameters)
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Behavior.prototype.____constructor(self, ability)
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if parameters and parameters.isExclusiveOnImpactHandler then
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exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
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end
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
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if orderTypeStringId == nil then
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orderTypeStringId = self.ability.orderTypeStringId
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end
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local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
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if not (registeredCommandEventIds[commandEventId] ~= nil) then
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registeredCommandEventIds[commandEventId] = true
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Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
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end
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end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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return resolveCurrentAbilityDependentValue(self.ability, value)
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget)
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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attachmentPoint ~= "" and attachmentPoint or "origin"
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)
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end
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function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
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Effect:flash(
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AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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)
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
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Missile:launch(
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self.missileLaunchConfig,
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source,
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target,
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invokeOnMissileArrival,
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self,
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...
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)
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end
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function AbilityBehavior.prototype.onMissileArrival(self, ...)
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end
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function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
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end
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function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
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end
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function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
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end
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function AbilityBehavior.prototype.onCastingStart(self, caster)
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end
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function AbilityBehavior.prototype.onCastingFinish(self, caster)
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end},
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true
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)
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AbilityBehavior.MissileLaunchConfig =
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AbilityBehavior.MissileLaunchConfig = ____class_2
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__TS__SetDescriptor(
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AbilityBehavior.prototype,
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"missileLaunchConfig",
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true
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);
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(function(self)
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
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Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
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Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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constructor(unit: Unit);
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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onItemStacked(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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}
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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end
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function UnitBehavior.prototype.onItemUsed(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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____exports.UnitBehavior:forAll(target, "onDeath", source)
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Unit.itemDroppedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
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end)
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Unit.itemPickedUpEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
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end)
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Unit.itemUsedEvent:addListener(function(unit, item)
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end)
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Unit.itemStackedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
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end)
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____exports.UnitBehavior:forAll(unit, "destroy")
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package/engine/buff.d.ts
CHANGED
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import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
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import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
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import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
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import { EffectParameters } from "../core/types/effect";
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import { UnitBehavior } from "./behaviour/unit";
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import type { Widget } from "../core/types/widget";
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import { Destructor } from "../destroyable";
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get duration(): number;
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get remainingDuration(): number;
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set remainingDuration(remainingDuration: number);
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flashEffect(...parameters: [
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flashEffect(...parameters: [
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...widgetOrXY: [] | [Widget] | [x: number, x: number],
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...parametersOrDuration: [] | [EffectParameters] | [number]
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]): void;
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flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
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static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
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package/engine/buff.lua
CHANGED
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local forEach = ____arrays.forEach
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local ____ability_2Dduration = require("engine.internal.mechanics.ability-duration")
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local getAbilityDuration = ____ability_2Dduration.getAbilityDuration
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local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____destructable = require("core.types.destructable")
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local Destructable = ____destructable.Destructable
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local getUnitAbility = BlzGetUnitAbility
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local stringValueByBuffTypeIdByFieldId = postcompile(function()
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local stringValueByBuffTypeIdByFieldId = {}
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@@ -482,6 +486,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
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timer:start(duration, false, expireBuff, self)
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|
self._timer = timer
|
|
484
488
|
end
|
|
489
|
+
self:onCreate()
|
|
485
490
|
end
|
|
486
491
|
function Buff.prototype.getUnitBonus(self, bonusType)
|
|
487
492
|
local ____opt_36 = self._bonusIdByBonusType
|
|
@@ -496,26 +501,30 @@ function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
|
496
501
|
end
|
|
497
502
|
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
|
|
498
503
|
end
|
|
499
|
-
function Buff.prototype.flashEffect(self,
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
local ____Effect_flash_41 = Effect.flash
|
|
503
|
-
local ____array_39 = __TS__SparseArrayNew(
|
|
504
|
-
self[104],
|
|
505
|
-
isWidgetProvided and widgetOrDuration or self._unit,
|
|
506
|
-
stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
|
|
507
|
-
)
|
|
508
|
-
local ____isWidgetProvided_38
|
|
509
|
-
if isWidgetProvided then
|
|
510
|
-
____isWidgetProvided_38 = duration
|
|
504
|
+
function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
|
|
505
|
+
if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
|
|
506
|
+
Effect:flash(self[104], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
|
|
511
507
|
else
|
|
512
|
-
|
|
508
|
+
local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
|
|
509
|
+
local ____Effect_40 = Effect
|
|
510
|
+
local ____Effect_flash_41 = Effect.flash
|
|
511
|
+
local ____array_39 = __TS__SparseArrayNew(
|
|
512
|
+
self[104],
|
|
513
|
+
isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
|
|
514
|
+
stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
|
|
515
|
+
)
|
|
516
|
+
local ____isWidgetProvided_38
|
|
517
|
+
if isWidgetProvided then
|
|
518
|
+
____isWidgetProvided_38 = yOrParametersOrDuration
|
|
519
|
+
else
|
|
520
|
+
____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
|
|
521
|
+
end
|
|
522
|
+
__TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
|
|
523
|
+
____Effect_flash_41(
|
|
524
|
+
____Effect_40,
|
|
525
|
+
__TS__SparseArraySpread(____array_39)
|
|
526
|
+
)
|
|
513
527
|
end
|
|
514
|
-
__TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
|
|
515
|
-
____Effect_flash_41(
|
|
516
|
-
____Effect_40,
|
|
517
|
-
__TS__SparseArraySpread(____array_39)
|
|
518
|
-
)
|
|
519
528
|
end
|
|
520
529
|
function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
|
|
521
530
|
local isWidgetProvided = type(widgetOrDuration) == "table"
|
|
@@ -538,6 +547,8 @@ function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
|
|
|
538
547
|
__TS__SparseArraySpread(____array_43)
|
|
539
548
|
)
|
|
540
549
|
end
|
|
550
|
+
function Buff.prototype.onCreate(self)
|
|
551
|
+
end
|
|
541
552
|
function Buff.prototype.onDestroy(self)
|
|
542
553
|
local unit = self._unit
|
|
543
554
|
if getUnitAbility(unit.handle, self.typeId) == self.handle then
|
|
@@ -4,14 +4,6 @@ import { Event } from "../../event";
|
|
|
4
4
|
import type { Item } from "../../core/types/item";
|
|
5
5
|
import type { Unit } from "./unit";
|
|
6
6
|
import type { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
7
|
-
interface Fields<K, V> {
|
|
8
|
-
set(field: K, value: V): boolean;
|
|
9
|
-
get(field: K): V;
|
|
10
|
-
has(field: K): boolean;
|
|
11
|
-
}
|
|
12
|
-
interface AbilityLevel {
|
|
13
|
-
realFields: Fields<jabilityreallevelfield, number>;
|
|
14
|
-
}
|
|
15
7
|
export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
|
|
16
8
|
export declare class AbilitySnapshot {
|
|
17
9
|
}
|
|
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
|
|
|
20
12
|
protected constructor(handle: jability, typeId: number);
|
|
21
13
|
toString(): string;
|
|
22
14
|
get parentTypeId(): number;
|
|
23
|
-
get
|
|
15
|
+
get orderTypeStringId(): string;
|
|
16
|
+
get orderTypeId(): number;
|
|
24
17
|
abstract readonly owner: Unit | Item;
|
|
25
18
|
getSnapshot(): AbilitySnapshot;
|
|
26
19
|
hasField(field: jabilityfield | number): boolean;
|
|
@@ -40,8 +33,7 @@ export declare abstract class Ability extends Handle<jability> {
|
|
|
40
33
|
setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
|
|
41
34
|
setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
|
|
42
35
|
setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
|
|
43
|
-
get
|
|
44
|
-
get levels(): readonly AbilityLevel[];
|
|
36
|
+
get levelCount(): number;
|
|
45
37
|
abstract get level(): number;
|
|
46
38
|
static get onCreate(): Event<[Ability]>;
|
|
47
39
|
static get destroyEvent(): Event<[Ability]>;
|
|
@@ -58,6 +50,8 @@ export declare class UnitAbility extends Ability {
|
|
|
58
50
|
readonly owner: Unit;
|
|
59
51
|
private readonly u;
|
|
60
52
|
constructor(handle: jability, typeId: number, owner: Unit);
|
|
53
|
+
incrementHideCounter(): void;
|
|
54
|
+
decrementHideCounter(): void;
|
|
61
55
|
get level(): number;
|
|
62
56
|
set level(v: number);
|
|
63
57
|
get cooldownRemaining(): number;
|
|
@@ -88,4 +82,3 @@ export declare class ItemAbility extends Ability {
|
|
|
88
82
|
static get onCreate(): Event<[ItemAbility]>;
|
|
89
83
|
static get onDestroy(): Event<[ItemAbility]>;
|
|
90
84
|
}
|
|
91
|
-
export {};
|
|
@@ -2,7 +2,6 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
3
3
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
4
4
|
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
-
local __TS__New = ____lualib.__TS__New
|
|
6
5
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
7
6
|
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
8
7
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
@@ -33,7 +32,7 @@ local getAbilityStringLevelField = BlzGetAbilityStringLevelField
|
|
|
33
32
|
local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
|
|
34
33
|
local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
|
|
35
34
|
local getHandleId = GetHandleId
|
|
36
|
-
local
|
|
35
|
+
local unitHideAbility = BlzUnitHideAbility
|
|
37
36
|
local match = string.match
|
|
38
37
|
local ____type = _G.type
|
|
39
38
|
local ____tostring = _G.tostring
|
|
@@ -151,55 +150,6 @@ local orders = postcompile(function()
|
|
|
151
150
|
end
|
|
152
151
|
return orders
|
|
153
152
|
end)
|
|
154
|
-
local RealFields = __TS__Class()
|
|
155
|
-
RealFields.name = "RealFields"
|
|
156
|
-
function RealFields.prototype.____constructor(self, handle)
|
|
157
|
-
self.handle = handle
|
|
158
|
-
end
|
|
159
|
-
function RealFields.prototype.set(self, field, value)
|
|
160
|
-
return BlzSetAbilityRealField(self.handle, field, value)
|
|
161
|
-
end
|
|
162
|
-
function RealFields.prototype.get(self, field)
|
|
163
|
-
return BlzGetAbilityRealField(self.handle, field)
|
|
164
|
-
end
|
|
165
|
-
function RealFields.prototype.has(self, field)
|
|
166
|
-
local handle = self.handle
|
|
167
|
-
return BlzSetAbilityRealField(
|
|
168
|
-
handle,
|
|
169
|
-
field,
|
|
170
|
-
BlzGetAbilityRealField(handle, field)
|
|
171
|
-
)
|
|
172
|
-
end
|
|
173
|
-
local RealLevelFields = __TS__Class()
|
|
174
|
-
RealLevelFields.name = "RealLevelFields"
|
|
175
|
-
function RealLevelFields.prototype.____constructor(self, handle, level)
|
|
176
|
-
self.handle = handle
|
|
177
|
-
self.level = level
|
|
178
|
-
end
|
|
179
|
-
function RealLevelFields.prototype.set(self, field, value)
|
|
180
|
-
return BlzSetAbilityRealLevelField(self.handle, field, self.level, value)
|
|
181
|
-
end
|
|
182
|
-
function RealLevelFields.prototype.get(self, field)
|
|
183
|
-
return BlzGetAbilityRealLevelField(self.handle, field, self.level)
|
|
184
|
-
end
|
|
185
|
-
function RealLevelFields.prototype.has(self, field)
|
|
186
|
-
local handle = self.handle
|
|
187
|
-
return BlzSetAbilityRealLevelField(
|
|
188
|
-
handle,
|
|
189
|
-
field,
|
|
190
|
-
0,
|
|
191
|
-
BlzGetAbilityRealLevelField(handle, field, 0)
|
|
192
|
-
)
|
|
193
|
-
end
|
|
194
|
-
local realLevelMetatable = {__index = self}
|
|
195
|
-
local levelDescriptors = {realFields = function(self, handle, level)
|
|
196
|
-
return __TS__New(RealLevelFields, handle, level)
|
|
197
|
-
end}
|
|
198
|
-
local levelMetatable = {__index = function(self, key)
|
|
199
|
-
local fields = levelDescriptors[key](levelDescriptors, self.handle, self.level)
|
|
200
|
-
rawset(self, key, fields)
|
|
201
|
-
return fields
|
|
202
|
-
end}
|
|
203
153
|
local fieldGetters = {
|
|
204
154
|
abilityintegerfield = function(ability, field)
|
|
205
155
|
return getAbilityIntegerField(ability.handle, field)
|
|
@@ -346,43 +296,26 @@ __TS__SetDescriptor(
|
|
|
346
296
|
)
|
|
347
297
|
__TS__SetDescriptor(
|
|
348
298
|
Ability.prototype,
|
|
349
|
-
"
|
|
299
|
+
"orderTypeStringId",
|
|
350
300
|
{get = function(self)
|
|
351
301
|
local field = orderIdFieldByParentTypeId[self.parentTypeId]
|
|
352
|
-
return
|
|
302
|
+
return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
|
|
353
303
|
end},
|
|
354
304
|
true
|
|
355
305
|
)
|
|
356
306
|
__TS__SetDescriptor(
|
|
357
307
|
Ability.prototype,
|
|
358
|
-
"
|
|
308
|
+
"orderTypeId",
|
|
359
309
|
{get = function(self)
|
|
360
|
-
|
|
361
|
-
rawset(self, "realFields", realFields)
|
|
362
|
-
return realFields
|
|
310
|
+
return order2orderId(self.orderTypeStringId)
|
|
363
311
|
end},
|
|
364
312
|
true
|
|
365
313
|
)
|
|
366
314
|
__TS__SetDescriptor(
|
|
367
315
|
Ability.prototype,
|
|
368
|
-
"
|
|
316
|
+
"levelCount",
|
|
369
317
|
{get = function(self)
|
|
370
|
-
|
|
371
|
-
local levels = setmetatable(
|
|
372
|
-
{},
|
|
373
|
-
{
|
|
374
|
-
__len = function(self)
|
|
375
|
-
return BlzGetAbilityIntegerField(handle, ABILITY_IF_LEVELS)
|
|
376
|
-
end,
|
|
377
|
-
__index = function(self, i)
|
|
378
|
-
local level = setmetatable({handle = handle, level = i - 1}, levelMetatable)
|
|
379
|
-
self[i] = level
|
|
380
|
-
return level
|
|
381
|
-
end
|
|
382
|
-
}
|
|
383
|
-
)
|
|
384
|
-
rawset(self, "levels", levels)
|
|
385
|
-
return levels
|
|
318
|
+
return self:getField(ABILITY_IF_LEVELS)
|
|
386
319
|
end},
|
|
387
320
|
true
|
|
388
321
|
)
|
|
@@ -433,6 +366,12 @@ function UnitAbility.prototype.____constructor(self, handle, typeId, owner)
|
|
|
433
366
|
self.owner = owner
|
|
434
367
|
self.u = owner.handle
|
|
435
368
|
end
|
|
369
|
+
function UnitAbility.prototype.incrementHideCounter(self)
|
|
370
|
+
unitHideAbility(self.u, self.typeId, true)
|
|
371
|
+
end
|
|
372
|
+
function UnitAbility.prototype.decrementHideCounter(self)
|
|
373
|
+
unitHideAbility(self.u, self.typeId, false)
|
|
374
|
+
end
|
|
436
375
|
__TS__SetDescriptor(
|
|
437
376
|
UnitAbility.prototype,
|
|
438
377
|
"level",
|
|
@@ -6,10 +6,10 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
10
10
|
ownerByItem[item] = unit
|
|
11
11
|
end)
|
|
12
|
-
Unit.
|
|
12
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
13
13
|
ownerByItem[item] = nil
|
|
14
14
|
end)
|
|
15
15
|
__TS__ObjectDefineProperty(
|
|
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
|
|
|
3
3
|
import { Destructable } from "../../../core/types/destructable";
|
|
4
4
|
import { Item } from "../item";
|
|
5
5
|
import { Widget } from "../../../core/types/widget";
|
|
6
|
-
import { DispatchingEvent } from "../../../event";
|
|
6
|
+
import { DispatchingEvent, Event } from "../../../event";
|
|
7
7
|
declare module "../unit" {
|
|
8
8
|
namespace Unit {
|
|
9
9
|
const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -141,3 +141,12 @@ declare module "../unit" {
|
|
|
141
141
|
const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
|
|
142
142
|
}
|
|
143
143
|
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityCommandEvent: {
|
|
147
|
+
readonly [abilityTypeId: number]: {
|
|
148
|
+
readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
|
|
149
|
+
};
|
|
150
|
+
};
|
|
151
|
+
}
|
|
152
|
+
}
|
|
@@ -15,8 +15,15 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
|
|
|
15
15
|
local ____event = require("event")
|
|
16
16
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
17
17
|
local DependentInitializingEvent = ____event.DependentInitializingEvent
|
|
18
|
+
local Event = ____event.Event
|
|
19
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
18
20
|
local ____preconditions = require("utility.preconditions")
|
|
19
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
|
+
local ____lazy = require("utility.lazy")
|
|
23
|
+
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local eventInvoke = Event.invoke
|
|
25
|
+
local condition = Condition
|
|
26
|
+
local createTrigger = CreateTrigger
|
|
20
27
|
local getItemAbility = BlzGetItemAbility
|
|
21
28
|
local getSpellAbility = GetSpellAbility
|
|
22
29
|
local getSpellAbilityId = GetSpellAbilityId
|
|
@@ -26,11 +33,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
|
|
|
26
33
|
local getSpellTargetX = GetSpellTargetX
|
|
27
34
|
local getSpellTargetY = GetSpellTargetY
|
|
28
35
|
local getTriggerUnit = GetTriggerUnit
|
|
29
|
-
local
|
|
30
|
-
local
|
|
36
|
+
local triggerAddCondition = TriggerAddCondition
|
|
37
|
+
local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
|
|
31
38
|
local unitInventorySize = UnitInventorySize
|
|
32
39
|
local unitItemInSlot = UnitItemInSlot
|
|
33
|
-
local unitRemoveAbility = UnitRemoveAbility
|
|
34
40
|
local function retrieveAbility(unit, ability, abilityId)
|
|
35
41
|
if ability == nil then
|
|
36
42
|
return __TS__New(
|
|
@@ -39,17 +45,6 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
39
45
|
Unit:of(unit)
|
|
40
46
|
)
|
|
41
47
|
end
|
|
42
|
-
if not unitAddAbility(unit, abilityId) then
|
|
43
|
-
if getUnitAbility(unit, abilityId) == ability then
|
|
44
|
-
return UnitAbility:of(
|
|
45
|
-
ability,
|
|
46
|
-
abilityId,
|
|
47
|
-
Unit:of(unit)
|
|
48
|
-
)
|
|
49
|
-
end
|
|
50
|
-
else
|
|
51
|
-
unitRemoveAbility(unit, abilityId)
|
|
52
|
-
end
|
|
53
48
|
for i = 0, unitInventorySize(unit) - 1 do
|
|
54
49
|
local item = unitItemInSlot(unit, i)
|
|
55
50
|
if getItemAbility(item, abilityId) == ability then
|
|
@@ -366,4 +361,31 @@ rawset(
|
|
|
366
361
|
extractAbilityTypeId
|
|
367
362
|
)
|
|
368
363
|
)
|
|
364
|
+
rawset(
|
|
365
|
+
Unit,
|
|
366
|
+
"abilityCommandEvent",
|
|
367
|
+
lazyRecord(function(abilityTypeId)
|
|
368
|
+
return lazyRecord(function(orderTypeStringId)
|
|
369
|
+
return __TS__New(
|
|
370
|
+
InitializingEvent,
|
|
371
|
+
function(event)
|
|
372
|
+
local trigger = createTrigger()
|
|
373
|
+
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
374
|
+
triggerAddCondition(
|
|
375
|
+
trigger,
|
|
376
|
+
condition(function()
|
|
377
|
+
local unit = Unit:of(getTriggerUnit())
|
|
378
|
+
if unit ~= nil then
|
|
379
|
+
local ability = unit:getAbilityById(abilityTypeId)
|
|
380
|
+
if ability ~= nil then
|
|
381
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
|
+
end
|
|
383
|
+
end
|
|
384
|
+
end)
|
|
385
|
+
)
|
|
386
|
+
end
|
|
387
|
+
)
|
|
388
|
+
end)
|
|
389
|
+
end)
|
|
390
|
+
)
|
|
369
391
|
return ____exports
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
export interface UnitItems extends ReadonlyArray<Item | undefined> {
|
|
4
|
+
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
5
|
+
[0]: Item | undefined;
|
|
6
|
+
[1]: Item | undefined;
|
|
7
|
+
[2]: Item | undefined;
|
|
8
|
+
[3]: Item | undefined;
|
|
9
|
+
[4]: Item | undefined;
|
|
10
|
+
[5]: Item | undefined;
|
|
11
|
+
}
|
|
12
|
+
export declare class UnitItems {
|
|
13
|
+
constructor(handle: junit);
|
|
14
|
+
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
15
|
+
protected __newindex(slot: number, item: Item | undefined): void;
|
|
16
|
+
protected __index(key: string | number): unknown;
|
|
17
|
+
protected __len(): number;
|
|
18
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
19
|
+
}
|
|
20
|
+
declare module "../unit" {
|
|
21
|
+
interface Unit {
|
|
22
|
+
readonly items: UnitItems;
|
|
23
|
+
}
|
|
24
|
+
}
|