warscript 0.0.1-dev.539675b → 0.0.1-dev.54c2a71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (374) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +711 -11
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.lua +5 -5
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +4 -0
  36. package/engine/behaviour/ability/damage.lua +19 -15
  37. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  38. package/engine/behaviour/ability/emulate-impact.lua +7 -5
  39. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  40. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  41. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  42. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  43. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  44. package/engine/behaviour/ability/restore-mana.lua +6 -6
  45. package/engine/behaviour/ability.d.ts +13 -6
  46. package/engine/behaviour/ability.lua +62 -16
  47. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  48. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  49. package/engine/behaviour/unit.d.ts +27 -5
  50. package/engine/behaviour/unit.lua +181 -27
  51. package/engine/buff.d.ts +75 -28
  52. package/engine/buff.lua +433 -196
  53. package/engine/index.d.ts +2 -1
  54. package/engine/internal/ability.d.ts +10 -1
  55. package/engine/internal/ability.lua +99 -47
  56. package/engine/internal/item/ability.lua +51 -1
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item/owner-cache.d.ts +5 -0
  60. package/engine/internal/item/owner-cache.lua +4 -0
  61. package/engine/internal/item+owner.d.ts +2 -0
  62. package/engine/internal/item+owner.lua +37 -8
  63. package/engine/internal/item.d.ts +27 -14
  64. package/engine/internal/item.lua +185 -82
  65. package/engine/internal/mechanics/cast-ability.lua +6 -3
  66. package/engine/internal/misc/frame-coordinates.lua +21 -0
  67. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  68. package/engine/internal/misc/get-terrain-z.lua +11 -0
  69. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  70. package/engine/internal/misc/player-local-handle.lua +5 -0
  71. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  72. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  73. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  74. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  75. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  76. package/engine/internal/object-data/health-bonus.lua +16 -0
  77. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  78. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  79. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  80. package/engine/internal/object-data/mana-bonus.lua +16 -0
  81. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  82. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  83. package/engine/internal/unit/ability.d.ts +35 -5
  84. package/engine/internal/unit/ability.lua +96 -21
  85. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  86. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  87. package/engine/internal/unit/appearance.d.ts +15 -0
  88. package/engine/internal/unit/appearance.lua +85 -0
  89. package/engine/internal/unit/attributes.d.ts +17 -0
  90. package/engine/internal/unit/attributes.lua +46 -0
  91. package/engine/internal/unit/bonus.d.ts +14 -0
  92. package/engine/internal/unit/bonus.lua +102 -8
  93. package/engine/internal/unit/buff.d.ts +2 -2
  94. package/engine/internal/unit/buff.lua +34 -19
  95. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  96. package/engine/internal/unit/equipment-inventory.lua +233 -0
  97. package/engine/internal/unit/expiration-timer.lua +1 -1
  98. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  99. package/engine/internal/unit/extended-inventory.lua +99 -0
  100. package/engine/internal/unit/fly-height.d.ts +7 -0
  101. package/engine/internal/unit/fly-height.lua +20 -0
  102. package/engine/internal/unit/ignore-events-items.lua +10 -1
  103. package/engine/internal/unit/interrupts.d.ts +12 -0
  104. package/engine/internal/unit/interrupts.lua +28 -0
  105. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  106. package/engine/internal/unit/inventory.lua +87 -0
  107. package/engine/internal/unit/item-container.d.ts +25 -0
  108. package/engine/internal/unit/item-container.lua +11 -0
  109. package/engine/internal/unit/item-order-events.d.ts +17 -0
  110. package/engine/internal/unit/item-order-events.lua +67 -0
  111. package/engine/internal/unit/item-slot.d.ts +27 -0
  112. package/engine/internal/unit/item-slot.lua +92 -0
  113. package/engine/internal/unit/main-selected.lua +12 -27
  114. package/engine/internal/unit/order.d.ts +20 -0
  115. package/engine/internal/unit/order.lua +136 -0
  116. package/engine/internal/unit/range-event.d.ts +12 -0
  117. package/engine/internal/unit/range-event.lua +90 -0
  118. package/engine/internal/unit/scale.d.ts +7 -0
  119. package/engine/internal/unit/scale.lua +20 -0
  120. package/engine/internal/unit+ability.d.ts +2 -1
  121. package/engine/internal/unit+ability.lua +73 -3
  122. package/engine/internal/unit+bonus.lua +3 -3
  123. package/engine/internal/unit+damage.d.ts +9 -0
  124. package/engine/internal/unit+damage.lua +33 -0
  125. package/engine/internal/unit+rally.lua +9 -31
  126. package/engine/internal/unit-missile-data.lua +58 -32
  127. package/engine/internal/unit-missile-launch.lua +65 -27
  128. package/engine/internal/unit.d.ts +21 -34
  129. package/engine/internal/unit.lua +254 -327
  130. package/engine/local-client.d.ts +28 -0
  131. package/engine/local-client.lua +324 -54
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  135. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  136. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  137. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  138. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  139. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  141. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  142. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  143. package/engine/object-data/auxiliary/item-class.lua +2 -0
  144. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  145. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  146. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  147. package/engine/object-data/auxiliary/order-type.lua +2 -0
  148. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  149. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  150. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  151. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  152. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  153. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  154. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  155. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  156. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  158. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  159. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  160. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  161. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  162. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  163. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  164. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  165. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  166. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  167. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  168. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  169. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  170. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  171. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  172. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  173. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  174. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  175. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  176. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  177. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  178. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  179. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  180. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  182. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  184. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  185. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  186. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  187. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  188. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  189. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  190. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  191. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  192. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  194. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  195. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  196. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  197. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  198. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  199. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  200. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  201. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  202. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  203. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  204. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  205. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  206. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  207. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  208. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  210. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  211. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  212. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  213. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  214. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  215. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  216. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  217. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  218. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  219. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  220. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  221. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  222. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  224. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  225. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  226. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  227. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  228. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  229. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  230. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  231. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  232. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  233. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  234. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  235. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  236. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  237. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  238. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  239. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  240. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  241. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  242. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  244. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  246. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  247. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  248. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  249. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  250. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  251. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  252. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  253. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  254. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  255. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  256. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  258. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  260. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  261. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  262. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  263. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  264. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  265. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  266. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  267. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  268. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  269. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  270. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  272. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  273. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  274. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  275. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  276. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  277. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  278. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  279. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  280. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  281. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  282. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  284. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  285. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  286. package/engine/object-data/entry/ability-type.d.ts +31 -6
  287. package/engine/object-data/entry/ability-type.lua +288 -12
  288. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  289. package/engine/object-data/entry/buff-type.d.ts +6 -2
  290. package/engine/object-data/entry/buff-type.lua +26 -0
  291. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  292. package/engine/object-data/entry/destructible-type.lua +181 -0
  293. package/engine/object-data/entry/item-type.d.ts +18 -3
  294. package/engine/object-data/entry/item-type.lua +84 -0
  295. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  296. package/engine/object-data/entry/lightning-type.lua +1 -1
  297. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  298. package/engine/object-data/entry/unit-type.d.ts +72 -4
  299. package/engine/object-data/entry/unit-type.lua +503 -53
  300. package/engine/object-data/entry/upgrade.d.ts +2 -2
  301. package/engine/object-data/entry.d.ts +6 -1
  302. package/engine/object-data/entry.lua +8 -0
  303. package/engine/object-field/ability.d.ts +3 -3
  304. package/engine/object-field/ability.lua +9 -8
  305. package/engine/object-field/item.d.ts +22 -0
  306. package/engine/object-field/item.lua +118 -0
  307. package/engine/object-field/unit.d.ts +31 -5
  308. package/engine/object-field/unit.lua +95 -0
  309. package/engine/object-field.d.ts +12 -4
  310. package/engine/object-field.lua +273 -126
  311. package/engine/random.d.ts +10 -0
  312. package/engine/random.lua +21 -0
  313. package/engine/standard/entries/ability-type.d.ts +3102 -7
  314. package/engine/standard/entries/ability-type.lua +0 -6
  315. package/engine/standard/entries/buff-type.d.ts +45 -0
  316. package/engine/standard/entries/buff-type.lua +43 -0
  317. package/engine/standard/entries/item-type.d.ts +1299 -0
  318. package/engine/standard/entries/item-type.lua +2 -0
  319. package/engine/standard/entries/lightning-type.d.ts +42 -15
  320. package/engine/standard/entries/lightning-type.lua +0 -14
  321. package/engine/standard/entries/unit-type.d.ts +5 -0
  322. package/engine/standard/entries/unit-type.lua +5 -0
  323. package/engine/standard/fields/ability.d.ts +2 -2
  324. package/engine/standard/fields/ability.lua +2 -2
  325. package/engine/standard/fields/item.d.ts +4 -0
  326. package/engine/standard/fields/item.lua +6 -0
  327. package/engine/standard/fields/unit.d.ts +12 -0
  328. package/engine/standard/fields/unit.lua +20 -0
  329. package/engine/synchronization.d.ts +11 -0
  330. package/engine/synchronization.lua +77 -0
  331. package/engine/text-tag.d.ts +26 -3
  332. package/engine/text-tag.lua +217 -11
  333. package/engine/unit.d.ts +11 -1
  334. package/engine/unit.lua +11 -1
  335. package/event.d.ts +1 -1
  336. package/lualib_bundle.lua +1 -1
  337. package/math.d.ts +2 -0
  338. package/math.lua +14 -0
  339. package/net/socket.lua +1 -1
  340. package/network.lua +25 -1
  341. package/objutil/buff.lua +11 -9
  342. package/objutil/object.lua +1 -1
  343. package/operation.d.ts +8 -1
  344. package/operation.lua +38 -18
  345. package/package.json +3 -23
  346. package/patch-lua.lua +15 -0
  347. package/patch-lualib.lua +1 -1
  348. package/utility/arrays.d.ts +8 -1
  349. package/utility/arrays.lua +25 -0
  350. package/utility/callback-array.d.ts +17 -0
  351. package/utility/callback-array.lua +61 -0
  352. package/utility/functions.d.ts +7 -0
  353. package/utility/functions.lua +12 -0
  354. package/utility/linked-map.d.ts +35 -0
  355. package/utility/linked-map.lua +107 -0
  356. package/utility/linked-set.d.ts +4 -1
  357. package/utility/linked-set.lua +46 -1
  358. package/utility/lua-maps.d.ts +11 -2
  359. package/utility/lua-maps.lua +33 -2
  360. package/utility/lua-sets.d.ts +1 -0
  361. package/utility/lua-sets.lua +4 -0
  362. package/utility/random.d.ts +102 -0
  363. package/utility/random.lua +273 -0
  364. package/utility/records.lua +20 -1
  365. package/utility/types.d.ts +3 -0
  366. package/utility/unordered-map.d.ts +27 -0
  367. package/utility/unordered-map.lua +99 -0
  368. package/core/types/order.d.ts +0 -26
  369. package/core/types/order.lua +0 -65
  370. package/engine/internal/unit/item.lua +0 -78
  371. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  372. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  373. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  374. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -27,7 +27,14 @@ local attackTypeToString = ____attack_2Dtype.attackTypeToString
27
27
  local stringToAttackType = ____attack_2Dtype.stringToAttackType
28
28
  local ____config = require("config")
29
29
  local WarscriptConfig = ____config.WarscriptConfig
30
+ local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
31
+ local armorTypeToString = ____armor_2Dtype.armorTypeToString
32
+ local stringToArmorType = ____armor_2Dtype.stringToArmorType
30
33
  local getOrCreateUnitTypeWeapons
34
+ --- Bit of the `udea` (death type) field: the corpse can be raised.
35
+ local DEATH_TYPE_RAISABLE = 1
36
+ --- Bit of the `udea` (death type) field: the corpse decays.
37
+ local DEATH_TYPE_DECAYABLE = 2
31
38
  ____exports.UnitTypeWeapon = __TS__Class()
32
39
  local UnitTypeWeapon = ____exports.UnitTypeWeapon
33
40
  UnitTypeWeapon.name = "UnitTypeWeapon"
@@ -213,21 +220,21 @@ __TS__SetDescriptor(
213
220
  )
214
221
  __TS__SetDescriptor(
215
222
  UnitTypeWeapon.prototype,
216
- "missileModelPath",
223
+ "missileArc",
217
224
  {
218
225
  get = function(self)
219
226
  local ____self_15 = self.unitType
220
- return ____self_15.getStringField(
227
+ return ____self_15.getNumberField(
221
228
  ____self_15,
222
- ("ua" .. tostring(self.index)) .. "m"
229
+ "uma" .. tostring(self.index)
223
230
  )
224
231
  end,
225
- set = function(self, missileModelPath)
232
+ set = function(self, missileArc)
226
233
  local ____self_16 = self.unitType
227
- ____self_16.setStringField(
234
+ ____self_16.setNumberField(
228
235
  ____self_16,
229
- ("ua" .. tostring(self.index)) .. "m",
230
- missileModelPath
236
+ "uma" .. tostring(self.index),
237
+ missileArc
231
238
  )
232
239
  end
233
240
  },
@@ -235,21 +242,21 @@ __TS__SetDescriptor(
235
242
  )
236
243
  __TS__SetDescriptor(
237
244
  UnitTypeWeapon.prototype,
238
- "range",
245
+ "missileModelPath",
239
246
  {
240
247
  get = function(self)
241
248
  local ____self_17 = self.unitType
242
- return ____self_17.getNumberField(
249
+ return ____self_17.getStringField(
243
250
  ____self_17,
244
- ("ua" .. tostring(self.index)) .. "r"
251
+ ("ua" .. tostring(self.index)) .. "m"
245
252
  )
246
253
  end,
247
- set = function(self, range)
254
+ set = function(self, missileModelPath)
248
255
  local ____self_18 = self.unitType
249
- ____self_18.setNumberField(
256
+ ____self_18.setStringField(
250
257
  ____self_18,
251
- ("ua" .. tostring(self.index)) .. "r",
252
- range
258
+ ("ua" .. tostring(self.index)) .. "m",
259
+ missileModelPath
253
260
  )
254
261
  end
255
262
  },
@@ -257,21 +264,21 @@ __TS__SetDescriptor(
257
264
  )
258
265
  __TS__SetDescriptor(
259
266
  UnitTypeWeapon.prototype,
260
- "soundType",
267
+ "missileModelPathSD",
261
268
  {
262
269
  get = function(self)
263
270
  local ____self_19 = self.unitType
264
271
  return ____self_19.getStringField(
265
272
  ____self_19,
266
- "ucs" .. tostring(self.index)
273
+ ("ua" .. tostring(self.index)) .. "m:sd"
267
274
  )
268
275
  end,
269
- set = function(self, soundType)
276
+ set = function(self, missileModelPathSD)
270
277
  local ____self_20 = self.unitType
271
278
  ____self_20.setStringField(
272
279
  ____self_20,
273
- "ucs" .. tostring(self.index),
274
- soundType
280
+ ("ua" .. tostring(self.index)) .. "m:sd",
281
+ missileModelPathSD
275
282
  )
276
283
  end
277
284
  },
@@ -279,21 +286,21 @@ __TS__SetDescriptor(
279
286
  )
280
287
  __TS__SetDescriptor(
281
288
  UnitTypeWeapon.prototype,
282
- "soundTypeSD",
289
+ "missileModelPathHD",
283
290
  {
284
291
  get = function(self)
285
292
  local ____self_21 = self.unitType
286
293
  return ____self_21.getStringField(
287
294
  ____self_21,
288
- ("ucs" .. tostring(self.index)) .. ":sd"
295
+ ("ua" .. tostring(self.index)) .. "m:hd"
289
296
  )
290
297
  end,
291
- set = function(self, soundTypeSD)
298
+ set = function(self, missileModelPathHD)
292
299
  local ____self_22 = self.unitType
293
300
  ____self_22.setStringField(
294
301
  ____self_22,
295
- ("ucs" .. tostring(self.index)) .. ":sd",
296
- soundTypeSD
302
+ ("ua" .. tostring(self.index)) .. "m:hd",
303
+ missileModelPathHD
297
304
  )
298
305
  end
299
306
  },
@@ -301,25 +308,157 @@ __TS__SetDescriptor(
301
308
  )
302
309
  __TS__SetDescriptor(
303
310
  UnitTypeWeapon.prototype,
304
- "soundTypeHD",
311
+ "missileModelPathDE",
305
312
  {
306
313
  get = function(self)
307
314
  local ____self_23 = self.unitType
308
315
  return ____self_23.getStringField(
309
316
  ____self_23,
310
- ("ucs" .. tostring(self.index)) .. ":hd"
317
+ ("ua" .. tostring(self.index)) .. "m:de"
311
318
  )
312
319
  end,
313
- set = function(self, soundTypeHD)
320
+ set = function(self, missileModelPathDE)
314
321
  local ____self_24 = self.unitType
315
322
  ____self_24.setStringField(
316
323
  ____self_24,
324
+ ("ua" .. tostring(self.index)) .. "m:de",
325
+ missileModelPathDE
326
+ )
327
+ end
328
+ },
329
+ true
330
+ )
331
+ __TS__SetDescriptor(
332
+ UnitTypeWeapon.prototype,
333
+ "missileSpeed",
334
+ {
335
+ get = function(self)
336
+ local ____self_25 = self.unitType
337
+ return ____self_25.getNumberField(
338
+ ____self_25,
339
+ ("ua" .. tostring(self.index)) .. "z"
340
+ )
341
+ end,
342
+ set = function(self, missileSpeed)
343
+ local ____self_26 = self.unitType
344
+ ____self_26.setNumberField(
345
+ ____self_26,
346
+ ("ua" .. tostring(self.index)) .. "z",
347
+ missileSpeed
348
+ )
349
+ end
350
+ },
351
+ true
352
+ )
353
+ __TS__SetDescriptor(
354
+ UnitTypeWeapon.prototype,
355
+ "range",
356
+ {
357
+ get = function(self)
358
+ local ____self_27 = self.unitType
359
+ return ____self_27.getNumberField(
360
+ ____self_27,
361
+ ("ua" .. tostring(self.index)) .. "r"
362
+ )
363
+ end,
364
+ set = function(self, range)
365
+ local ____self_28 = self.unitType
366
+ ____self_28.setNumberField(
367
+ ____self_28,
368
+ ("ua" .. tostring(self.index)) .. "r",
369
+ range
370
+ )
371
+ end
372
+ },
373
+ true
374
+ )
375
+ __TS__SetDescriptor(
376
+ UnitTypeWeapon.prototype,
377
+ "soundType",
378
+ {
379
+ get = function(self)
380
+ local ____self_29 = self.unitType
381
+ return ____self_29.getStringField(
382
+ ____self_29,
383
+ "ucs" .. tostring(self.index)
384
+ )
385
+ end,
386
+ set = function(self, soundType)
387
+ local ____self_30 = self.unitType
388
+ ____self_30.setStringField(
389
+ ____self_30,
390
+ "ucs" .. tostring(self.index),
391
+ soundType
392
+ )
393
+ end
394
+ },
395
+ true
396
+ )
397
+ __TS__SetDescriptor(
398
+ UnitTypeWeapon.prototype,
399
+ "soundTypeSD",
400
+ {
401
+ get = function(self)
402
+ local ____self_31 = self.unitType
403
+ return ____self_31.getStringField(
404
+ ____self_31,
405
+ ("ucs" .. tostring(self.index)) .. ":sd"
406
+ )
407
+ end,
408
+ set = function(self, soundTypeSD)
409
+ local ____self_32 = self.unitType
410
+ ____self_32.setStringField(
411
+ ____self_32,
412
+ ("ucs" .. tostring(self.index)) .. ":sd",
413
+ soundTypeSD
414
+ )
415
+ end
416
+ },
417
+ true
418
+ )
419
+ __TS__SetDescriptor(
420
+ UnitTypeWeapon.prototype,
421
+ "soundTypeHD",
422
+ {
423
+ get = function(self)
424
+ local ____self_33 = self.unitType
425
+ return ____self_33.getStringField(
426
+ ____self_33,
427
+ ("ucs" .. tostring(self.index)) .. ":hd"
428
+ )
429
+ end,
430
+ set = function(self, soundTypeHD)
431
+ local ____self_34 = self.unitType
432
+ ____self_34.setStringField(
433
+ ____self_34,
317
434
  ("ucs" .. tostring(self.index)) .. ":hd",
318
435
  soundTypeHD
319
436
  )
320
437
  end
321
438
  },
322
439
  true
440
+ )
441
+ __TS__SetDescriptor(
442
+ UnitTypeWeapon.prototype,
443
+ "soundTypeDE",
444
+ {
445
+ get = function(self)
446
+ local ____self_35 = self.unitType
447
+ return ____self_35.getStringField(
448
+ ____self_35,
449
+ ("ucs" .. tostring(self.index)) .. ":de"
450
+ )
451
+ end,
452
+ set = function(self, soundTypeDE)
453
+ local ____self_36 = self.unitType
454
+ ____self_36.setStringField(
455
+ ____self_36,
456
+ ("ucs" .. tostring(self.index)) .. ":de",
457
+ soundTypeDE
458
+ )
459
+ end
460
+ },
461
+ true
323
462
  );
324
463
  (function(self)
325
464
  local unitTypeWeaponsByUnitTypeId = {}
@@ -345,6 +484,36 @@ end
345
484
  function UnitType.getObjectData(self, map)
346
485
  return map.objects.unit
347
486
  end
487
+ function UnitType.prototype.emptyPortraitForModel(self, portraitField)
488
+ if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
489
+ self:setStringField(portraitField, "")
490
+ if self.autoEmptiedPortraitFields == nil then
491
+ self.autoEmptiedPortraitFields = {}
492
+ end
493
+ self.autoEmptiedPortraitFields[portraitField] = true
494
+ end
495
+ end
496
+ function UnitType.prototype.setPortraitModelPathField(self, portraitField, portraitModelPath)
497
+ local autoEmptiedPortraitFields = self.autoEmptiedPortraitFields
498
+ if autoEmptiedPortraitFields ~= nil then
499
+ if portraitField == "upor" then
500
+ for field in pairs(autoEmptiedPortraitFields) do
501
+ if field ~= portraitField then
502
+ self.object:setField(field, nil)
503
+ end
504
+ end
505
+ self.autoEmptiedPortraitFields = nil
506
+ else
507
+ autoEmptiedPortraitFields[portraitField] = nil
508
+ end
509
+ end
510
+ self:setStringField(portraitField, portraitModelPath)
511
+ self.isPortraitModelPathSet = true
512
+ end
513
+ function UnitType.prototype.setDeathTypeFlag(self, flag, value)
514
+ local deathType = self:getNumberField("udea")
515
+ self:setNumberField("udea", value and deathType | flag or deathType & ~flag)
516
+ end
348
517
  UnitType.idGenerator = __TS__New(
349
518
  ObjectDataEntryIdGenerator,
350
519
  fourCC("x000")
@@ -469,6 +638,32 @@ __TS__SetDescriptor(
469
638
  },
470
639
  true
471
640
  )
641
+ __TS__SetDescriptor(
642
+ UnitType.prototype,
643
+ "isDecayable",
644
+ {
645
+ get = function(self)
646
+ return self:getNumberField("udea") & DEATH_TYPE_DECAYABLE ~= 0
647
+ end,
648
+ set = function(self, isDecayable)
649
+ self:setDeathTypeFlag(DEATH_TYPE_DECAYABLE, isDecayable)
650
+ end
651
+ },
652
+ true
653
+ )
654
+ __TS__SetDescriptor(
655
+ UnitType.prototype,
656
+ "isRaisable",
657
+ {
658
+ get = function(self)
659
+ return self:getNumberField("udea") & DEATH_TYPE_RAISABLE ~= 0
660
+ end,
661
+ set = function(self, isRaisable)
662
+ self:setDeathTypeFlag(DEATH_TYPE_RAISABLE, isRaisable)
663
+ end
664
+ },
665
+ true
666
+ )
472
667
  __TS__SetDescriptor(
473
668
  UnitType.prototype,
474
669
  "iconPath",
@@ -508,6 +703,19 @@ __TS__SetDescriptor(
508
703
  },
509
704
  true
510
705
  )
706
+ __TS__SetDescriptor(
707
+ UnitType.prototype,
708
+ "iconPathDE",
709
+ {
710
+ get = function(self)
711
+ return self:getStringField("uico:de")
712
+ end,
713
+ set = function(self, iconPathDE)
714
+ self:setStringField("uico:de", iconPathDE)
715
+ end
716
+ },
717
+ true
718
+ )
511
719
  __TS__SetDescriptor(
512
720
  UnitType.prototype,
513
721
  "isMissileScalingEnabled",
@@ -612,6 +820,19 @@ __TS__SetDescriptor(
612
820
  },
613
821
  true
614
822
  )
823
+ __TS__SetDescriptor(
824
+ UnitType.prototype,
825
+ "missileLaunchOffsetZDE",
826
+ {
827
+ get = function(self)
828
+ return self:getNumberField("ulpz:de")
829
+ end,
830
+ set = function(self, missileLaunchOffsetZDE)
831
+ self:setNumberField("ulpz:de", missileLaunchOffsetZDE)
832
+ end
833
+ },
834
+ true
835
+ )
615
836
  __TS__SetDescriptor(
616
837
  UnitType.prototype,
617
838
  "missileLaunchSwimmingOffsetZ",
@@ -651,6 +872,19 @@ __TS__SetDescriptor(
651
872
  },
652
873
  true
653
874
  )
875
+ __TS__SetDescriptor(
876
+ UnitType.prototype,
877
+ "missileLaunchSwimmingOffsetZDE",
878
+ {
879
+ get = function(self)
880
+ return self:getNumberField("ulsz:de")
881
+ end,
882
+ set = function(self, missileLaunchSwimmingOffsetZDE)
883
+ self:setNumberField("ulsz:de", missileLaunchSwimmingOffsetZDE)
884
+ end
885
+ },
886
+ true
887
+ )
654
888
  __TS__SetDescriptor(
655
889
  UnitType.prototype,
656
890
  "missileLaunchVisualOffsetX",
@@ -690,6 +924,19 @@ __TS__SetDescriptor(
690
924
  },
691
925
  true
692
926
  )
927
+ __TS__SetDescriptor(
928
+ UnitType.prototype,
929
+ "missileLaunchVisualOffsetXDE",
930
+ {
931
+ get = function(self)
932
+ return self:getNumberField("projectileVisOffsetX:de")
933
+ end,
934
+ set = function(self, missileLaunchVisualOffsetXDE)
935
+ self:setNumberField("projectileVisOffsetX:de", missileLaunchVisualOffsetXDE)
936
+ end
937
+ },
938
+ true
939
+ )
693
940
  __TS__SetDescriptor(
694
941
  UnitType.prototype,
695
942
  "missileLaunchVisualOffsetY",
@@ -729,6 +976,19 @@ __TS__SetDescriptor(
729
976
  },
730
977
  true
731
978
  )
979
+ __TS__SetDescriptor(
980
+ UnitType.prototype,
981
+ "missileLaunchVisualOffsetYDE",
982
+ {
983
+ get = function(self)
984
+ return self:getNumberField("projectileVisOffsetY:de")
985
+ end,
986
+ set = function(self, missileLaunchVisualOffsetYDE)
987
+ self:setNumberField("projectileVisOffsetY:de", missileLaunchVisualOffsetYDE)
988
+ end
989
+ },
990
+ true
991
+ )
732
992
  __TS__SetDescriptor(
733
993
  UnitType.prototype,
734
994
  "missileImpactOffsetZ",
@@ -768,6 +1028,19 @@ __TS__SetDescriptor(
768
1028
  },
769
1029
  true
770
1030
  )
1031
+ __TS__SetDescriptor(
1032
+ UnitType.prototype,
1033
+ "missileImpactOffsetZDE",
1034
+ {
1035
+ get = function(self)
1036
+ return self:getNumberField("uimz:de")
1037
+ end,
1038
+ set = function(self, missileImpactOffsetZDE)
1039
+ self:setNumberField("uimz:de", missileImpactOffsetZDE)
1040
+ end
1041
+ },
1042
+ true
1043
+ )
771
1044
  __TS__SetDescriptor(
772
1045
  UnitType.prototype,
773
1046
  "missileImpactSwimmingOffsetZ",
@@ -807,6 +1080,19 @@ __TS__SetDescriptor(
807
1080
  },
808
1081
  true
809
1082
  )
1083
+ __TS__SetDescriptor(
1084
+ UnitType.prototype,
1085
+ "missileImpactSwimmingOffsetZDE",
1086
+ {
1087
+ get = function(self)
1088
+ return self:getNumberField("uisz:de")
1089
+ end,
1090
+ set = function(self, missileImpactSwimmingOffsetZDE)
1091
+ self:setNumberField("uisz:de", missileImpactSwimmingOffsetZDE)
1092
+ end
1093
+ },
1094
+ true
1095
+ )
810
1096
  __TS__SetDescriptor(
811
1097
  UnitType.prototype,
812
1098
  "modelPath",
@@ -816,9 +1102,7 @@ __TS__SetDescriptor(
816
1102
  end,
817
1103
  set = function(self, modelPath)
818
1104
  self:setStringField("umdl", modelPath)
819
- if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
820
- self:setStringField("upor", "")
821
- end
1105
+ self:emptyPortraitForModel("upor")
822
1106
  end
823
1107
  },
824
1108
  true
@@ -832,9 +1116,7 @@ __TS__SetDescriptor(
832
1116
  end,
833
1117
  set = function(self, modelPathSD)
834
1118
  self:setStringField("umdl:sd", modelPathSD)
835
- if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
836
- self:setStringField("upor:sd", "")
837
- end
1119
+ self:emptyPortraitForModel("upor:sd")
838
1120
  end
839
1121
  },
840
1122
  true
@@ -848,9 +1130,21 @@ __TS__SetDescriptor(
848
1130
  end,
849
1131
  set = function(self, modelPathHD)
850
1132
  self:setStringField("umdl:hd", modelPathHD)
851
- if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
852
- self:setStringField("upor:hd", "")
853
- end
1133
+ self:emptyPortraitForModel("upor:hd")
1134
+ end
1135
+ },
1136
+ true
1137
+ )
1138
+ __TS__SetDescriptor(
1139
+ UnitType.prototype,
1140
+ "modelPathDE",
1141
+ {
1142
+ get = function(self)
1143
+ return self:getStringField("umdl:de")
1144
+ end,
1145
+ set = function(self, modelPathDE)
1146
+ self:setStringField("umdl:de", modelPathDE)
1147
+ self:emptyPortraitForModel("upor:de")
854
1148
  end
855
1149
  },
856
1150
  true
@@ -863,8 +1157,7 @@ __TS__SetDescriptor(
863
1157
  return self:getStringField("upor")
864
1158
  end,
865
1159
  set = function(self, portraitModelPath)
866
- self:setStringField("upor", portraitModelPath)
867
- self.isPortraitModelPathSet = true
1160
+ self:setPortraitModelPathField("upor", portraitModelPath)
868
1161
  end
869
1162
  },
870
1163
  true
@@ -877,8 +1170,7 @@ __TS__SetDescriptor(
877
1170
  return self:getStringField("upor:sd")
878
1171
  end,
879
1172
  set = function(self, portraitModelPathSD)
880
- self:setStringField("upor:sd", portraitModelPathSD)
881
- self.isPortraitModelPathSet = true
1173
+ self:setPortraitModelPathField("upor:sd", portraitModelPathSD)
882
1174
  end
883
1175
  },
884
1176
  true
@@ -891,8 +1183,20 @@ __TS__SetDescriptor(
891
1183
  return self:getStringField("upor:hd")
892
1184
  end,
893
1185
  set = function(self, portraitModelPathHD)
894
- self:setStringField("upor:hd", portraitModelPathHD)
895
- self.isPortraitModelPathSet = true
1186
+ self:setPortraitModelPathField("upor:hd", portraitModelPathHD)
1187
+ end
1188
+ },
1189
+ true
1190
+ )
1191
+ __TS__SetDescriptor(
1192
+ UnitType.prototype,
1193
+ "portraitModelPathDE",
1194
+ {
1195
+ get = function(self)
1196
+ return self:getStringField("upor:de")
1197
+ end,
1198
+ set = function(self, portraitModelPathDE)
1199
+ self:setPortraitModelPathField("upor:de", portraitModelPathDE)
896
1200
  end
897
1201
  },
898
1202
  true
@@ -936,6 +1240,32 @@ __TS__SetDescriptor(
936
1240
  },
937
1241
  true
938
1242
  )
1243
+ __TS__SetDescriptor(
1244
+ UnitType.prototype,
1245
+ "runSpeedDE",
1246
+ {
1247
+ get = function(self)
1248
+ return self:getNumberField("urun:de")
1249
+ end,
1250
+ set = function(self, runSpeedDE)
1251
+ self:setNumberField("urun:de", runSpeedDE)
1252
+ end
1253
+ },
1254
+ true
1255
+ )
1256
+ __TS__SetDescriptor(
1257
+ UnitType.prototype,
1258
+ "selectionCircleHeight",
1259
+ {
1260
+ get = function(self)
1261
+ return self:getNumberField("uslz")
1262
+ end,
1263
+ set = function(self, height)
1264
+ self:setNumberField("uslz", height)
1265
+ end
1266
+ },
1267
+ true
1268
+ )
939
1269
  __TS__SetDescriptor(
940
1270
  UnitType.prototype,
941
1271
  "selectionCircleScale",
@@ -975,6 +1305,19 @@ __TS__SetDescriptor(
975
1305
  },
976
1306
  true
977
1307
  )
1308
+ __TS__SetDescriptor(
1309
+ UnitType.prototype,
1310
+ "selectionCircleScaleDE",
1311
+ {
1312
+ get = function(self)
1313
+ return self:getNumberField("ussc:de")
1314
+ end,
1315
+ set = function(self, selectionCircleScaleDE)
1316
+ self:setNumberField("ussc:de", selectionCircleScaleDE)
1317
+ end
1318
+ },
1319
+ true
1320
+ )
978
1321
  __TS__SetDescriptor(
979
1322
  UnitType.prototype,
980
1323
  "scale",
@@ -1014,6 +1357,19 @@ __TS__SetDescriptor(
1014
1357
  },
1015
1358
  true
1016
1359
  )
1360
+ __TS__SetDescriptor(
1361
+ UnitType.prototype,
1362
+ "scaleDE",
1363
+ {
1364
+ get = function(self)
1365
+ return self:getNumberField("usca:de")
1366
+ end,
1367
+ set = function(self, scaleDE)
1368
+ self:setNumberField("usca:de", scaleDE)
1369
+ end
1370
+ },
1371
+ true
1372
+ )
1017
1373
  __TS__SetDescriptor(
1018
1374
  UnitType.prototype,
1019
1375
  "scoreScreenIconPath",
@@ -1053,6 +1409,19 @@ __TS__SetDescriptor(
1053
1409
  },
1054
1410
  true
1055
1411
  )
1412
+ __TS__SetDescriptor(
1413
+ UnitType.prototype,
1414
+ "scoreScreenIconPathDE",
1415
+ {
1416
+ get = function(self)
1417
+ return self:getStringField("ussi:de")
1418
+ end,
1419
+ set = function(self, scoreScreenIconPathDE)
1420
+ self:setStringField("ussi:de", scoreScreenIconPathDE)
1421
+ end
1422
+ },
1423
+ true
1424
+ )
1056
1425
  __TS__SetDescriptor(
1057
1426
  UnitType.prototype,
1058
1427
  "specialEffectModelPath",
@@ -1092,6 +1461,19 @@ __TS__SetDescriptor(
1092
1461
  },
1093
1462
  true
1094
1463
  )
1464
+ __TS__SetDescriptor(
1465
+ UnitType.prototype,
1466
+ "specialEffectModelPathDE",
1467
+ {
1468
+ get = function(self)
1469
+ return self:getStringField("uspa:de")
1470
+ end,
1471
+ set = function(self, specialEffectModelPathDE)
1472
+ self:setStringField("uspa:de", specialEffectModelPathDE)
1473
+ end
1474
+ },
1475
+ true
1476
+ )
1095
1477
  __TS__SetDescriptor(
1096
1478
  UnitType.prototype,
1097
1479
  "shadowImageHeight",
@@ -1183,6 +1565,32 @@ __TS__SetDescriptor(
1183
1565
  },
1184
1566
  true
1185
1567
  )
1568
+ __TS__SetDescriptor(
1569
+ UnitType.prototype,
1570
+ "walkSpeedDE",
1571
+ {
1572
+ get = function(self)
1573
+ return self:getNumberField("uwal:de")
1574
+ end,
1575
+ set = function(self, walkSpeedDE)
1576
+ self:setNumberField("uwal:de", walkSpeedDE)
1577
+ end
1578
+ },
1579
+ true
1580
+ )
1581
+ __TS__SetDescriptor(
1582
+ UnitType.prototype,
1583
+ "armor",
1584
+ {
1585
+ get = function(self)
1586
+ return self:getNumberField("udef")
1587
+ end,
1588
+ set = function(self, armor)
1589
+ self:setNumberField("udef", armor)
1590
+ end
1591
+ },
1592
+ true
1593
+ )
1186
1594
  __TS__SetDescriptor(
1187
1595
  UnitType.prototype,
1188
1596
  "armorSoundType",
@@ -1222,6 +1630,35 @@ __TS__SetDescriptor(
1222
1630
  },
1223
1631
  true
1224
1632
  )
1633
+ __TS__SetDescriptor(
1634
+ UnitType.prototype,
1635
+ "armorSoundTypeDE",
1636
+ {
1637
+ get = function(self)
1638
+ return self:getStringField("uarm:de")
1639
+ end,
1640
+ set = function(self, armorSoundTypeDE)
1641
+ self:setStringField("uarm:de", armorSoundTypeDE)
1642
+ end
1643
+ },
1644
+ true
1645
+ )
1646
+ __TS__SetDescriptor(
1647
+ UnitType.prototype,
1648
+ "armorType",
1649
+ {
1650
+ get = function(self)
1651
+ return stringToArmorType(self:getStringField("udty"))
1652
+ end,
1653
+ set = function(self, armorType)
1654
+ self:setStringField(
1655
+ "udty",
1656
+ armorTypeToString(armorType)
1657
+ )
1658
+ end
1659
+ },
1660
+ true
1661
+ )
1225
1662
  __TS__SetDescriptor(
1226
1663
  UnitType.prototype,
1227
1664
  "combatClassifications",
@@ -1240,7 +1677,7 @@ __TS__SetDescriptor(
1240
1677
  )
1241
1678
  __TS__SetDescriptor(
1242
1679
  UnitType.prototype,
1243
- "unitClassifications",
1680
+ "classifications",
1244
1681
  {
1245
1682
  get = function(self)
1246
1683
  return stringArrayToUnitClassifications(self:getStringsField("utyp"))
@@ -1476,6 +1913,19 @@ __TS__SetDescriptor(
1476
1913
  },
1477
1914
  true
1478
1915
  )
1916
+ __TS__SetDescriptor(
1917
+ UnitType.prototype,
1918
+ "level",
1919
+ {
1920
+ get = function(self)
1921
+ return self:getNumberField("ulev")
1922
+ end,
1923
+ set = function(self, level)
1924
+ self:setNumberField("ulev", level)
1925
+ end
1926
+ },
1927
+ true
1928
+ )
1479
1929
  __TS__SetDescriptor(
1480
1930
  UnitType.prototype,
1481
1931
  "manaRegenerationRate",
@@ -1622,11 +2072,11 @@ __TS__SetDescriptor(
1622
2072
  implementReadonlyNumberIndexSupplier(
1623
2073
  ____exports.UnitType,
1624
2074
  function(id)
1625
- local ____class_25 = __TS__Class()
1626
- ____class_25.name = ____class_25.name
1627
- __TS__ClassExtends(____class_25, ____exports.UnitType)
1628
- ____class_25.BASE_ID = id
1629
- return ____class_25
2075
+ local ____class_37 = __TS__Class()
2076
+ ____class_37.name = ____class_37.name
2077
+ __TS__ClassExtends(____class_37, ____exports.UnitType)
2078
+ ____class_37.BASE_ID = id
2079
+ return ____class_37
1630
2080
  end
1631
2081
  )
1632
2082
  ____exports.HeroUnitType = __TS__Class()
@@ -1687,11 +2137,11 @@ __TS__SetDescriptor(
1687
2137
  implementReadonlyNumberIndexSupplier(
1688
2138
  ____exports.HeroUnitType,
1689
2139
  function(id)
1690
- local ____class_26 = __TS__Class()
1691
- ____class_26.name = ____class_26.name
1692
- __TS__ClassExtends(____class_26, ____exports.HeroUnitType)
1693
- ____class_26.BASE_ID = id
1694
- return ____class_26
2140
+ local ____class_38 = __TS__Class()
2141
+ ____class_38.name = ____class_38.name
2142
+ __TS__ClassExtends(____class_38, ____exports.HeroUnitType)
2143
+ ____class_38.BASE_ID = id
2144
+ return ____class_38
1695
2145
  end
1696
2146
  )
1697
2147
  return ____exports