warscript 0.0.1-dev.524f1b8 → 0.0.1-dev.5354486

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (395) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1719 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.lua +5 -5
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +10 -3
  36. package/engine/behaviour/ability/damage.lua +41 -49
  37. package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
  38. package/engine/behaviour/ability/emulate-impact.lua +96 -7
  39. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  40. package/engine/behaviour/ability/instant-impact.lua +17 -2
  41. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  42. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  43. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  44. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  45. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  46. package/engine/behaviour/ability/restore-mana.lua +6 -6
  47. package/engine/behaviour/ability.d.ts +19 -6
  48. package/engine/behaviour/ability.lua +127 -25
  49. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  50. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  51. package/engine/behaviour/unit.d.ts +40 -3
  52. package/engine/behaviour/unit.lua +270 -6
  53. package/engine/buff.d.ts +114 -58
  54. package/engine/buff.lua +567 -303
  55. package/engine/index.d.ts +2 -1
  56. package/engine/internal/ability.d.ts +14 -1
  57. package/engine/internal/ability.lua +113 -44
  58. package/engine/internal/item/ability.lua +63 -11
  59. package/engine/internal/item/fields.d.ts +12 -0
  60. package/engine/internal/item/fields.lua +33 -0
  61. package/engine/internal/item/owner-cache.d.ts +5 -0
  62. package/engine/internal/item/owner-cache.lua +4 -0
  63. package/engine/internal/item+owner.d.ts +2 -0
  64. package/engine/internal/item+owner.lua +37 -8
  65. package/engine/internal/item.d.ts +32 -16
  66. package/engine/internal/item.lua +257 -82
  67. package/engine/internal/mechanics/cast-ability.lua +6 -3
  68. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  69. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  70. package/engine/internal/misc/frame-coordinates.lua +21 -0
  71. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  72. package/engine/internal/misc/get-terrain-z.lua +11 -0
  73. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  74. package/engine/internal/misc/player-local-handle.lua +5 -0
  75. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  76. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  77. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  79. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  80. package/engine/internal/object-data/health-bonus.lua +16 -0
  81. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  82. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  83. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  84. package/engine/internal/object-data/mana-bonus.lua +16 -0
  85. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  86. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  87. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  88. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  89. package/engine/internal/unit/ability.d.ts +35 -0
  90. package/engine/internal/unit/ability.lua +114 -9
  91. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  92. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  93. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  94. package/engine/internal/unit/allowed-targets.lua +9 -1
  95. package/engine/internal/unit/appearance.d.ts +15 -0
  96. package/engine/internal/unit/appearance.lua +85 -0
  97. package/engine/internal/unit/attributes.d.ts +17 -0
  98. package/engine/internal/unit/attributes.lua +46 -0
  99. package/engine/internal/unit/bonus.d.ts +17 -0
  100. package/engine/internal/unit/bonus.lua +113 -8
  101. package/engine/internal/unit/buff.d.ts +2 -2
  102. package/engine/internal/unit/buff.lua +34 -19
  103. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  104. package/engine/internal/unit/equipment-inventory.lua +233 -0
  105. package/engine/internal/unit/expiration-timer.lua +1 -1
  106. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  107. package/engine/internal/unit/extended-inventory.lua +99 -0
  108. package/engine/internal/unit/fly-height.d.ts +7 -0
  109. package/engine/internal/unit/fly-height.lua +20 -0
  110. package/engine/internal/unit/ignore-events-items.lua +10 -1
  111. package/engine/internal/unit/interrupts.d.ts +12 -0
  112. package/engine/internal/unit/interrupts.lua +28 -0
  113. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  114. package/engine/internal/unit/inventory.lua +87 -0
  115. package/engine/internal/unit/item-container.d.ts +25 -0
  116. package/engine/internal/unit/item-container.lua +11 -0
  117. package/engine/internal/unit/item-order-events.d.ts +17 -0
  118. package/engine/internal/unit/item-order-events.lua +67 -0
  119. package/engine/internal/unit/item-slot.d.ts +27 -0
  120. package/engine/internal/unit/item-slot.lua +92 -0
  121. package/engine/internal/unit/main-selected.lua +12 -27
  122. package/engine/internal/unit/order.d.ts +20 -0
  123. package/engine/internal/unit/order.lua +136 -0
  124. package/engine/internal/unit/range-event.d.ts +12 -0
  125. package/engine/internal/unit/range-event.lua +90 -0
  126. package/engine/internal/unit/scale.d.ts +7 -0
  127. package/engine/internal/unit/scale.lua +20 -0
  128. package/engine/internal/unit+ability.d.ts +2 -1
  129. package/engine/internal/unit+ability.lua +83 -3
  130. package/engine/internal/unit+bonus.lua +3 -3
  131. package/engine/internal/unit+damage.d.ts +11 -11
  132. package/engine/internal/unit+damage.lua +43 -14
  133. package/engine/internal/unit+rally.lua +9 -31
  134. package/engine/internal/unit+spellSteal.lua +1 -2
  135. package/engine/internal/unit-missile-data.lua +58 -32
  136. package/engine/internal/unit-missile-launch.lua +65 -27
  137. package/engine/internal/unit.d.ts +41 -36
  138. package/engine/internal/unit.lua +398 -327
  139. package/engine/local-client.d.ts +28 -0
  140. package/engine/local-client.lua +324 -54
  141. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  142. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  143. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  144. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  145. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  146. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  147. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  148. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  149. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  150. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  151. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  152. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  153. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  154. package/engine/object-data/auxiliary/item-class.lua +2 -0
  155. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  156. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  157. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  158. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  159. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  160. package/engine/object-data/auxiliary/order-type.lua +2 -0
  161. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  162. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  163. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  164. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  165. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  166. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  168. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  169. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  170. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  171. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  172. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  174. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  175. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  176. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  177. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  178. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  179. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  180. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  181. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  182. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  183. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  184. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  185. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  186. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  187. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  188. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  189. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  190. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  191. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  192. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  193. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  194. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  195. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  196. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  197. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  198. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  199. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  200. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  201. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  202. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  203. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  204. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  205. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  206. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  207. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  208. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  209. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  210. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  211. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  212. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  213. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  214. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  215. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  216. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  217. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  218. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  219. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  221. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  222. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  223. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  224. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  225. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  226. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  227. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  228. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  229. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  230. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  231. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  232. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  233. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  234. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  235. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  236. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  237. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  238. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  239. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  240. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  241. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  242. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  243. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  244. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  245. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  246. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  247. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  248. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  249. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  250. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  251. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  252. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  253. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  254. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  255. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  256. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  257. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  258. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  259. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  260. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  261. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  262. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  263. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  264. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  265. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  266. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  267. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  268. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  269. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  270. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  271. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  272. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  273. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  274. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  275. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  276. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  277. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  278. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  279. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  280. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  281. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  282. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  283. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  284. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  285. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  286. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  287. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  288. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  289. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  290. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  291. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  292. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  293. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  294. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  295. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  296. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  297. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  298. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  299. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  300. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  301. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  302. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  303. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  304. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  305. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  306. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  307. package/engine/object-data/entry/ability-type.d.ts +33 -8
  308. package/engine/object-data/entry/ability-type.lua +291 -15
  309. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  310. package/engine/object-data/entry/buff-type.d.ts +10 -12
  311. package/engine/object-data/entry/buff-type.lua +37 -27
  312. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  313. package/engine/object-data/entry/destructible-type.lua +181 -0
  314. package/engine/object-data/entry/item-type.d.ts +18 -3
  315. package/engine/object-data/entry/item-type.lua +84 -0
  316. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  317. package/engine/object-data/entry/lightning-type.lua +1 -1
  318. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  319. package/engine/object-data/entry/unit-type.d.ts +74 -6
  320. package/engine/object-data/entry/unit-type.lua +560 -100
  321. package/engine/object-data/entry/upgrade.d.ts +2 -2
  322. package/engine/object-data/entry.d.ts +6 -1
  323. package/engine/object-data/entry.lua +8 -0
  324. package/engine/object-field/ability.d.ts +4 -4
  325. package/engine/object-field/ability.lua +9 -8
  326. package/engine/object-field/item.d.ts +22 -0
  327. package/engine/object-field/item.lua +118 -0
  328. package/engine/object-field/unit.d.ts +72 -3
  329. package/engine/object-field/unit.lua +268 -7
  330. package/engine/object-field.d.ts +26 -7
  331. package/engine/object-field.lua +360 -119
  332. package/engine/random.d.ts +10 -0
  333. package/engine/random.lua +21 -0
  334. package/engine/standard/entries/ability-type.d.ts +3102 -7
  335. package/engine/standard/entries/ability-type.lua +0 -6
  336. package/engine/standard/entries/buff-type.d.ts +48 -0
  337. package/engine/standard/entries/buff-type.lua +46 -0
  338. package/engine/standard/entries/item-type.d.ts +1299 -0
  339. package/engine/standard/entries/item-type.lua +2 -0
  340. package/engine/standard/entries/lightning-type.d.ts +42 -15
  341. package/engine/standard/entries/lightning-type.lua +0 -14
  342. package/engine/standard/entries/unit-type.d.ts +5 -0
  343. package/engine/standard/entries/unit-type.lua +5 -0
  344. package/engine/standard/fields/ability.d.ts +4 -4
  345. package/engine/standard/fields/ability.lua +4 -4
  346. package/engine/standard/fields/item.d.ts +4 -0
  347. package/engine/standard/fields/item.lua +6 -0
  348. package/engine/standard/fields/unit.d.ts +12 -0
  349. package/engine/standard/fields/unit.lua +20 -0
  350. package/engine/synchronization.d.ts +11 -0
  351. package/engine/synchronization.lua +77 -0
  352. package/engine/text-tag.d.ts +36 -2
  353. package/engine/text-tag.lua +250 -10
  354. package/engine/unit.d.ts +11 -1
  355. package/engine/unit.lua +11 -1
  356. package/event.d.ts +1 -1
  357. package/lualib_bundle.lua +1 -1
  358. package/math.d.ts +2 -0
  359. package/math.lua +14 -0
  360. package/net/socket.lua +1 -1
  361. package/network.lua +25 -1
  362. package/objutil/buff.lua +12 -11
  363. package/objutil/object.lua +1 -1
  364. package/operation.d.ts +8 -1
  365. package/operation.lua +38 -18
  366. package/package.json +3 -23
  367. package/patch-lua.lua +15 -0
  368. package/patch-lualib.lua +1 -1
  369. package/utility/arrays.d.ts +9 -1
  370. package/utility/arrays.lua +28 -0
  371. package/utility/callback-array.d.ts +17 -0
  372. package/utility/callback-array.lua +61 -0
  373. package/utility/functions.d.ts +8 -0
  374. package/utility/functions.lua +13 -0
  375. package/utility/linked-map.d.ts +35 -0
  376. package/utility/linked-map.lua +107 -0
  377. package/utility/linked-set.d.ts +5 -1
  378. package/utility/linked-set.lua +49 -1
  379. package/utility/lua-maps.d.ts +15 -2
  380. package/utility/lua-maps.lua +53 -2
  381. package/utility/lua-sets.d.ts +2 -0
  382. package/utility/lua-sets.lua +7 -0
  383. package/utility/random.d.ts +102 -0
  384. package/utility/random.lua +273 -0
  385. package/utility/records.lua +20 -1
  386. package/utility/types.d.ts +3 -0
  387. package/utility/unordered-map.d.ts +27 -0
  388. package/utility/unordered-map.lua +99 -0
  389. package/core/types/order.d.ts +0 -25
  390. package/core/types/order.lua +0 -55
  391. package/engine/internal/unit/item.lua +0 -78
  392. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  393. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  394. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  395. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -5,42 +5,81 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
5
  local __TS__New = ____lualib.__TS__New
6
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
- local createUnitEventListener
9
8
  local ____behavior = require("engine.behavior")
10
9
  local Behavior = ____behavior.Behavior
11
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
12
11
  local Unit = ____unit.Unit
12
+ local UnitClassification = ____unit.UnitClassification
13
+ require("engine.internal.unit.ability")
14
+ require("engine.internal.unit+ability")
13
15
  local ____ability = require("engine.internal.ability")
14
16
  local Ability = ____ability.Ability
15
17
  local ____effect = require("core.types.effect")
16
18
  local Effect = ____effect.Effect
17
19
  local ____ability = require("engine.standard.fields.ability")
18
20
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD
19
22
  local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
23
  local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
25
+ local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
26
+ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
21
27
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
22
28
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
23
29
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
30
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
25
31
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
26
32
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
33
+ local TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD
34
+ local TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD
27
35
  local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
36
+ local TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD
28
37
  local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
38
+ local TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
39
+ local TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
40
+ local TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD
29
41
  local ____ability = require("engine.object-field.ability")
30
42
  local AbilityField = ____ability.AbilityField
31
43
  local AbilityLevelField = ____ability.AbilityLevelField
32
44
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
33
- local ____timer = require("core.types.timer")
34
- local Timer = ____timer.Timer
45
+ local ____missile = require("core.types.missile")
46
+ local Missile = ____missile.Missile
47
+ local CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD, CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD}
48
+ local TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {
49
+ TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD,
50
+ TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD,
51
+ TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD,
52
+ TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD,
53
+ TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD,
54
+ TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
55
+ }
56
+ --- Flashes every preset of an effect preset list (caster/target effects): each model at
57
+ -- its own attachment point. The effect count field limits the list; at least the first
58
+ -- model is always flashed, as abilities without the count set expect.
59
+ local function flashEffectPresets(ability, modelPathsField, attachmentPointFields, effectCountField, widget, ...)
60
+ local count = math.min(
61
+ math.max(
62
+ effectCountField:getValue(ability),
63
+ 1
64
+ ),
65
+ #attachmentPointFields
66
+ )
67
+ for i = 0, count - 1 do
68
+ local modelPath = modelPathsField:getValue(ability, i)
69
+ if modelPath ~= "" then
70
+ local attachmentPoint = attachmentPointFields[i + 1]:getValue(ability)
71
+ Effect:flash(modelPath, widget, attachmentPoint ~= "" and attachmentPoint or "origin", ...)
72
+ end
73
+ end
74
+ end
35
75
  local createBehaviorFunctionsByAbilityTypeId = {}
36
- local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
- local function createZeroTimerUnitEventListener(key)
38
- local unitEventListener = createUnitEventListener(key)
39
- return function(unit, ability, ...)
40
- Timer:run(unitEventListener, unit, ability, ...)
76
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
77
+ if success then
78
+ abilityBehavior:onMissileArrival(...)
41
79
  end
42
80
  end
43
- createUnitEventListener = function(key)
81
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
82
+ local function createUnitEventListener(key)
44
83
  return function(unit, ability, ...)
45
84
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
85
  end
@@ -114,21 +153,31 @@ end
114
153
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
115
154
  return resolveCurrentAbilityDependentValue(self.ability, value)
116
155
  end
156
+ function AbilityBehavior.prototype.getDuration(self, widget)
157
+ if __TS__InstanceOf(widget, Unit) then
158
+ if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
159
+ return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
160
+ end
161
+ end
162
+ return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
163
+ end
117
164
  function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
- local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
- Effect:flash(
120
- CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
165
+ flashEffectPresets(
166
+ self.ability,
167
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
168
+ CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
169
+ CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
121
170
  widget,
122
- attachmentPoint ~= "" and attachmentPoint or "origin",
123
171
  ...
124
172
  )
125
173
  end
126
174
  function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
- local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
- Effect:flash(
129
- TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
175
+ flashEffectPresets(
176
+ self.ability,
177
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
178
+ TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
179
+ TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
130
180
  widget,
131
- attachmentPoint ~= "" and attachmentPoint or "origin",
132
181
  ...
133
182
  )
134
183
  end
@@ -168,6 +217,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
168
217
  )
169
218
  end
170
219
  end
220
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
221
+ if type(xOrWidget) ~= "number" then
222
+ Missile:launch(
223
+ self.missileLaunchConfig,
224
+ source,
225
+ xOrWidget,
226
+ invokeOnMissileArrival,
227
+ self,
228
+ yOrParameter,
229
+ ...
230
+ )
231
+ else
232
+ Missile:launch(
233
+ self.missileLaunchConfig,
234
+ source,
235
+ vec2(xOrWidget, yOrParameter),
236
+ invokeOnMissileArrival,
237
+ self,
238
+ ...
239
+ )
240
+ end
241
+ end
171
242
  function AbilityBehavior.prototype.onCreate(self)
172
243
  end
173
244
  function AbilityBehavior.prototype.onValueChange(self, _value)
@@ -182,6 +253,18 @@ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
182
253
  end
183
254
  function AbilityBehavior.prototype.onCastingStart(self, caster)
184
255
  end
256
+ function AbilityBehavior.prototype.onWidgetTargetCastingStart(self, caster, target)
257
+ end
258
+ function AbilityBehavior.prototype.onUnitTargetCastingStart(self, caster, target)
259
+ end
260
+ function AbilityBehavior.prototype.onItemTargetCastingStart(self, caster, target)
261
+ end
262
+ function AbilityBehavior.prototype.onDestructibleTargetCastingStart(self, caster, target)
263
+ end
264
+ function AbilityBehavior.prototype.onPointTargetCastingStart(self, caster, x, y)
265
+ end
266
+ function AbilityBehavior.prototype.onNoTargetCastingStart(self, caster)
267
+ end
185
268
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
186
269
  end
187
270
  function AbilityBehavior.prototype.onChannelingStart(self, caster)
@@ -266,6 +349,12 @@ __TS__SetDescriptor(
266
349
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
267
350
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
268
351
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
352
+ Unit.abilityWidgetTargetCastingStartEvent:addListener(createUnitEventListener("onWidgetTargetCastingStart"))
353
+ Unit.abilityUnitTargetCastingStartEvent:addListener(createUnitEventListener("onUnitTargetCastingStart"))
354
+ Unit.abilityItemTargetCastingStartEvent:addListener(createUnitEventListener("onItemTargetCastingStart"))
355
+ Unit.abilityDestructibleTargetCastingStartEvent:addListener(createUnitEventListener("onDestructibleTargetCastingStart"))
356
+ Unit.abilityPointTargetCastingStartEvent:addListener(createUnitEventListener("onPointTargetCastingStart"))
357
+ Unit.abilityNoTargetCastingStartEvent:addListener(createUnitEventListener("onNoTargetCastingStart"))
269
358
  Unit.abilityCastingFinishEvent:addListener(createUnitEventListener("onCastingFinish"))
270
359
  Unit.abilityChannelingStartEvent:addListener(createUnitEventListener("onChannelingStart"))
271
360
  Unit.abilityWidgetTargetChannelingStartEvent:addListener(createUnitEventListener("onWidgetTargetChannelingStart"))
@@ -274,13 +363,13 @@ __TS__SetDescriptor(
274
363
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
275
364
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
276
365
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
277
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
278
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
279
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
280
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
281
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
282
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
283
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
366
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
367
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
368
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
369
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
370
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
371
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
372
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
284
373
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
285
374
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
286
375
  end)(AbilityBehavior)
@@ -296,6 +385,19 @@ end)
296
385
  AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
386
  ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
387
  end)
388
+ local function checkBehaviorOnLevelChange(behavior)
389
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
390
+ if subscribedValues ~= nil then
391
+ for value in pairs(subscribedValues) do
392
+ if __TS__InstanceOf(value, AbilityLevelField) then
393
+ behavior:onValueChange(value)
394
+ end
395
+ end
396
+ end
397
+ end
398
+ Unit.abilityLevelChangedEvent:addListener(function(_, ability)
399
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
400
+ end)
299
401
  Ability.onCreate:addListener(function(ability)
300
402
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
301
403
  if createBehaviorFunctions ~= nil then
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,28 +1,65 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit/equipment-inventory";
5
6
  import "../internal/unit+ability";
6
7
  import "../internal/unit-missile-launch";
7
8
  import { Item } from "../internal/item";
8
- import type { AbilityBehavior } from "./ability";
9
+ import { AbilityBehavior } from "./ability";
10
+ import { Event } from "../../event";
11
+ import { Destructor } from "../../destroyable";
12
+ import type { Widget } from "../../core/types/widget";
13
+ import { Destructable } from "../../core/types/destructable";
14
+ import type { Buff } from "../buff";
15
+ import { UnitBonusType } from "../internal/unit/bonus";
16
+ import { Player } from "../../core/types/player";
17
+ import { UnitTypeId } from "../object-data/entry/unit-type";
9
18
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
10
19
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
11
- constructor(unit: Unit);
12
20
  readonly sourceAbilityBehavior?: AbilityBehavior;
21
+ private _bonusIdByBonusType?;
22
+ constructor(unit: Unit, priority?: BehaviorPriority);
23
+ protected onDestroy(): Destructor;
13
24
  get unit(): Unit;
25
+ protected getUnitBonus(bonusType: UnitBonusType): number;
26
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
27
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
28
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
29
+ onImmediateOrder(orderId: number): void;
30
+ onTargetOrder(orderId: number, target: Widget): void;
31
+ onPointOrder(orderId: number, x: number, y: number): void;
14
32
  onAutoAttackStart(target: Unit): void;
15
33
  onAutoAttackFinish(target: Unit): void;
34
+ onTargetingAutoAttackStart(source: Unit): void;
35
+ onTargetingAutoAttackFinish(source: Unit): void;
16
36
  onDamageDealing(target: Unit, event: DamagingEvent): void;
17
37
  onDamageDealt(target: Unit, event: DamageEvent): void;
18
38
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
19
39
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
20
40
  onAbilityGained(ability: Ability): void;
21
41
  onAbilityLost(ability: Ability): void;
42
+ onAbilityChannelingStart(ability: Ability): void;
43
+ onAbilityImpact(ability: Ability): void;
44
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
45
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
46
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
47
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
48
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
49
+ onAbilityNoTargetImpact(ability: Ability): void;
50
+ onAbilityChannelingFinish(ability: Ability): void;
51
+ onAbilityStop(ability: Ability): void;
52
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
53
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
54
+ onBuffGained(buff: Buff): void;
55
+ onBuffLost(buff: Buff): void;
22
56
  onItemDropped(item: Item): void;
23
57
  onItemPickedUp(item: Item): void;
24
58
  onItemUsed(item: Item): void;
25
59
  onItemStacked(item: Item): void;
60
+ onItemChargesChanged(item: Item): void;
26
61
  onKill(target: Unit): void;
27
62
  onDeath(source: Unit | undefined): void;
63
+ onOwnerChange(previousOwner: Player): void;
64
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
28
65
  }