warscript 0.0.1-dev.4f7cd3b → 0.0.1-dev.5364eb0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +7 -8
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +16 -2
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +28 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +57 -41
- package/engine/buff.lua +301 -228
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +17 -2
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +29 -5
- package/engine/internal/unit.lua +259 -100
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +3 -2
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +50 -3
- package/engine/object-field/unit.lua +186 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +3 -0
- package/engine/standard/fields/unit.lua +5 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +175 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +4 -0
- package/utility/functions.lua +4 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/unit.lua
CHANGED
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@@ -51,12 +51,21 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local ____ability = require("engine.internal.item.ability")
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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-
local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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-
local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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@@ -75,9 +84,9 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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-
local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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@@ -93,8 +102,6 @@ local getSpellTargetItem = GetSpellTargetItem
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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-
local setResourceAmount = SetResourceAmount
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-
local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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@@ -118,15 +125,9 @@ local getOrderedUnit = GetOrderedUnit
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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local unitAddType = UnitAddType
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local unitRemoveType = UnitRemoveType
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local isUnitIllusion = IsUnitIllusion
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-
local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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-
local setUnitColor = SetUnitColor
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local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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do
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@@ -136,6 +137,7 @@ do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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UnitClassification.WORKER = UNIT_TYPE_PEON
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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@@ -343,6 +345,9 @@ local function dispatchAbility(event)
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}
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)
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end
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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end
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local function damageEventPreventDeath(self, callback, ...)
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if self[0] ~= nil then
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return
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@@ -354,7 +359,14 @@ local function damageEventPreventDeath(self, callback, ...)
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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357
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local damageSetters = {
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362
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local damageSetters = {
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amount = BlzSetEventDamage,
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364
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attackType = function(attackType)
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return BlzSetEventAttackType(attackTypeToNative(attackType))
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end,
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damageType = BlzSetEventDamageType,
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weaponType = BlzSetEventWeaponType
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}
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local jlimitopByOperator = {
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[0] = LESS_THAN_OR_EQUAL,
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[1] = LESS_THAN_OR_EQUAL,
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@@ -432,6 +444,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"allowedTargetCombatClassifications",
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450
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{
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get = function(self)
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return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
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end,
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454
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set = function(self, allowedTargetCombatClassifications)
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BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
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456
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"damageBase",
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@@ -636,16 +661,26 @@ local function delayHealthChecksCallback(unit)
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end
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end
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local nextSyncId = 1
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-
local unitBySyncId = setmetatable({}, {__mode = "
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local unitBySyncId = setmetatable({}, {__mode = "v"})
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local damagingEventByTarget = setmetatable({}, {__mode = "k"})
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local function addAbility(unit, abilityTypeId)
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local ____unitAddAbility_result_0
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if unitAddAbility(unit, abilityTypeId) then
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669
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____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
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else
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____unitAddAbility_result_0 = nil
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end
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return ____unitAddAbility_result_0
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end
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local
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nextSyncId =
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self.syncId =
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local ____nextSyncId_1 = nextSyncId
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nextSyncId = ____nextSyncId_1 + 1
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self.syncId = ____nextSyncId_1
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self._owner = Player:of(getOwningPlayer(handle))
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assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
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assert(unitAddAbility(handle, morphDetectAbilityId))
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@@ -677,6 +712,8 @@ function Unit.prototype.getEvent(self, event, collector)
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end
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function Unit.prototype.onDestroy(self)
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local handle = self.handle
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self[107] = getUnitX(handle)
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self[108] = getUnitY(handle)
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if not self._owner then
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self._owner = Player:of(getOwningPlayer(handle))
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end
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@@ -744,17 +781,17 @@ function Unit.prototype.addModifier(self, property, modifier)
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end}
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end
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function Unit.prototype.hasCombatClassification(self, combatClassification)
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local
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
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local ____combatClassification_2 = combatClassification
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
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end
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function Unit.prototype.addClassification(self, classification)
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return
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return UnitAddType(self.handle, classification)
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end
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function Unit.prototype.removeClassification(self, classification)
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return
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return UnitRemoveType(self.handle, classification)
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end
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function Unit.prototype.hasClassification(self, classification)
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return
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return IsUnitType(self.handle, classification)
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end
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function Unit.prototype.isVisibleTo(self, player)
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return isUnitVisible(self.handle, player.handle)
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@@ -763,13 +800,13 @@ function Unit.prototype.isInvisibleTo(self, player)
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return isUnitInvisible(self.handle, player.handle)
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801
|
end
|
|
765
802
|
function Unit.prototype.isInRangeOf(self, x, y, range)
|
|
766
|
-
local
|
|
803
|
+
local ____temp_3
|
|
767
804
|
if type(x) == "number" then
|
|
768
|
-
|
|
805
|
+
____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
|
|
769
806
|
else
|
|
770
|
-
|
|
807
|
+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
|
771
808
|
end
|
|
772
|
-
return
|
|
809
|
+
return ____temp_3
|
|
773
810
|
end
|
|
774
811
|
function Unit.prototype.isAllyOf(self, unit)
|
|
775
812
|
return isUnitAlly(
|
|
@@ -787,13 +824,25 @@ function Unit.prototype.playAnimation(self, animation, rarity)
|
|
|
787
824
|
if type(animation) == "number" then
|
|
788
825
|
setUnitAnimationByIndex(self.handle, animation)
|
|
789
826
|
elseif rarity then
|
|
790
|
-
|
|
827
|
+
SetUnitAnimationWithRarity(self.handle, animation, rarity)
|
|
791
828
|
else
|
|
792
829
|
setUnitAnimation(self.handle, animation)
|
|
793
830
|
end
|
|
794
831
|
end
|
|
832
|
+
function Unit.prototype.resetAnimation(self)
|
|
833
|
+
ResetUnitAnimation(self.handle)
|
|
834
|
+
end
|
|
795
835
|
function Unit.prototype.queueAnimation(self, animation)
|
|
796
|
-
|
|
836
|
+
QueueUnitAnimation(self.handle, animation)
|
|
837
|
+
end
|
|
838
|
+
function Unit.prototype.chooseWeapon(self, target)
|
|
839
|
+
if target:isAllowedTarget(self, self.firstWeapon.allowedTargetCombatClassifications) then
|
|
840
|
+
return self.firstWeapon
|
|
841
|
+
end
|
|
842
|
+
if target:isAllowedTarget(target, self.secondWeapon.allowedTargetCombatClassifications) then
|
|
843
|
+
return self.secondWeapon
|
|
844
|
+
end
|
|
845
|
+
return nil
|
|
797
846
|
end
|
|
798
847
|
function Unit.prototype.delayHealthChecks(self)
|
|
799
848
|
self[103] = (self[103] or 0) + 1
|
|
@@ -806,21 +855,21 @@ function Unit.prototype.isSelected(self, player)
|
|
|
806
855
|
return IsUnitSelected(self.handle, player.handle)
|
|
807
856
|
end
|
|
808
857
|
function Unit.prototype.explode(self)
|
|
809
|
-
|
|
858
|
+
SetUnitExploded(self.handle, true)
|
|
810
859
|
killUnit(self.handle)
|
|
811
860
|
end
|
|
812
861
|
function Unit.prototype.kill(self)
|
|
813
862
|
killUnit(self.handle)
|
|
814
863
|
end
|
|
815
864
|
function Unit.prototype.revive(self, x, y, doEffect)
|
|
816
|
-
local
|
|
817
|
-
local
|
|
818
|
-
local
|
|
819
|
-
if
|
|
820
|
-
|
|
865
|
+
local ____ReviveHero_6 = ReviveHero
|
|
866
|
+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
|
|
867
|
+
local ____doEffect_4 = doEffect
|
|
868
|
+
if ____doEffect_4 == nil then
|
|
869
|
+
____doEffect_4 = false
|
|
821
870
|
end
|
|
822
|
-
__TS__SparseArrayPush(
|
|
823
|
-
|
|
871
|
+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
|
|
872
|
+
____ReviveHero_6(__TS__SparseArraySpread(____array_5))
|
|
824
873
|
end
|
|
825
874
|
function Unit.prototype.healTarget(self, target, amount)
|
|
826
875
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -863,17 +912,16 @@ function Unit.prototype.itemInSlot(self, slot)
|
|
|
863
912
|
return Item:of(unitItemInSlot(self.handle, slot))
|
|
864
913
|
end
|
|
865
914
|
function Unit.prototype.addAbility(self, abilityId)
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
915
|
+
local ability = UnitAbility:of(
|
|
916
|
+
doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
|
917
|
+
abilityId,
|
|
918
|
+
self
|
|
919
|
+
)
|
|
920
|
+
if ability ~= nil then
|
|
872
921
|
local abilities = self.abilities
|
|
873
922
|
abilities[#abilities + 1] = ability
|
|
874
|
-
return ability
|
|
875
923
|
end
|
|
876
|
-
return
|
|
924
|
+
return ability
|
|
877
925
|
end
|
|
878
926
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
|
879
927
|
return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
|
|
@@ -888,19 +936,11 @@ function Unit.prototype.hasAbility(self, abilityId)
|
|
|
888
936
|
return getUnitAbilityLevel(self.handle, abilityId) > 0
|
|
889
937
|
end
|
|
890
938
|
function Unit.prototype.getAbilityById(self, abilityId)
|
|
891
|
-
local
|
|
892
|
-
|
|
893
|
-
assert(unitRemoveAbility(handle, abilityId))
|
|
894
|
-
return nil
|
|
895
|
-
end
|
|
896
|
-
return UnitAbility:of(
|
|
897
|
-
getUnitAbility(self.handle, abilityId),
|
|
898
|
-
abilityId,
|
|
899
|
-
self
|
|
900
|
-
)
|
|
939
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
|
|
940
|
+
return UnitAbility:of(ability, abilityId, self)
|
|
901
941
|
end
|
|
902
942
|
function Unit.prototype.removeAbility(self, abilityId)
|
|
903
|
-
if
|
|
943
|
+
if doUnitAbilityAction(self.handle, abilityId, unitRemoveAbility, abilityId) then
|
|
904
944
|
local abilities = self.abilities
|
|
905
945
|
for i = 1, #abilities do
|
|
906
946
|
if abilities[i].typeId == abilityId then
|
|
@@ -925,6 +965,21 @@ end
|
|
|
925
965
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
926
966
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
927
967
|
end
|
|
968
|
+
function Unit.prototype.interruptMovement(self)
|
|
969
|
+
local handle = self.handle
|
|
970
|
+
unitDisableAbility(
|
|
971
|
+
handle,
|
|
972
|
+
fourCC("Amov"),
|
|
973
|
+
true,
|
|
974
|
+
false
|
|
975
|
+
)
|
|
976
|
+
unitDisableAbility(
|
|
977
|
+
handle,
|
|
978
|
+
fourCC("Amov"),
|
|
979
|
+
false,
|
|
980
|
+
false
|
|
981
|
+
)
|
|
982
|
+
end
|
|
928
983
|
function Unit.prototype.interruptAttack(self)
|
|
929
984
|
unitInterruptAttack(self.handle)
|
|
930
985
|
end
|
|
@@ -1198,7 +1253,15 @@ __TS__SetDescriptor(
|
|
|
1198
1253
|
Unit.prototype,
|
|
1199
1254
|
"isIllusion",
|
|
1200
1255
|
{get = function(self)
|
|
1201
|
-
return
|
|
1256
|
+
return IsUnitIllusion(self.handle)
|
|
1257
|
+
end},
|
|
1258
|
+
true
|
|
1259
|
+
)
|
|
1260
|
+
__TS__SetDescriptor(
|
|
1261
|
+
Unit.prototype,
|
|
1262
|
+
"isStunned",
|
|
1263
|
+
{get = function(self)
|
|
1264
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1202
1265
|
end},
|
|
1203
1266
|
true
|
|
1204
1267
|
)
|
|
@@ -1275,6 +1338,19 @@ __TS__SetDescriptor(
|
|
|
1275
1338
|
},
|
|
1276
1339
|
true
|
|
1277
1340
|
)
|
|
1341
|
+
__TS__SetDescriptor(
|
|
1342
|
+
Unit.prototype,
|
|
1343
|
+
"primaryAttribute",
|
|
1344
|
+
{
|
|
1345
|
+
get = function(self)
|
|
1346
|
+
return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
|
|
1347
|
+
end,
|
|
1348
|
+
set = function(self, primaryAttribute)
|
|
1349
|
+
setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
|
|
1350
|
+
end
|
|
1351
|
+
},
|
|
1352
|
+
true
|
|
1353
|
+
)
|
|
1278
1354
|
__TS__SetDescriptor(
|
|
1279
1355
|
Unit.prototype,
|
|
1280
1356
|
"strengthBase",
|
|
@@ -1399,14 +1475,14 @@ __TS__SetDescriptor(
|
|
|
1399
1475
|
return not self[106]
|
|
1400
1476
|
end,
|
|
1401
1477
|
set = function(self, isTeamGlowVisible)
|
|
1402
|
-
|
|
1403
|
-
local
|
|
1478
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1479
|
+
local ____temp_7
|
|
1404
1480
|
if not isTeamGlowVisible then
|
|
1405
|
-
|
|
1481
|
+
____temp_7 = true
|
|
1406
1482
|
else
|
|
1407
|
-
|
|
1483
|
+
____temp_7 = nil
|
|
1408
1484
|
end
|
|
1409
|
-
self[106] =
|
|
1485
|
+
self[106] = ____temp_7
|
|
1410
1486
|
end
|
|
1411
1487
|
},
|
|
1412
1488
|
true
|
|
@@ -1415,9 +1491,9 @@ __TS__SetDescriptor(
|
|
|
1415
1491
|
Unit.prototype,
|
|
1416
1492
|
"color",
|
|
1417
1493
|
{set = function(self, color)
|
|
1418
|
-
|
|
1494
|
+
SetUnitColor(self.handle, color.handle)
|
|
1419
1495
|
if self[106] then
|
|
1420
|
-
|
|
1496
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1421
1497
|
end
|
|
1422
1498
|
end},
|
|
1423
1499
|
true
|
|
@@ -1586,7 +1662,7 @@ __TS__SetDescriptor(
|
|
|
1586
1662
|
"x",
|
|
1587
1663
|
{
|
|
1588
1664
|
get = function(self)
|
|
1589
|
-
return getUnitX(self.handle)
|
|
1665
|
+
return self[107] or getUnitX(self.handle)
|
|
1590
1666
|
end,
|
|
1591
1667
|
set = function(self, v)
|
|
1592
1668
|
SetUnitX(self.handle, v)
|
|
@@ -1599,7 +1675,7 @@ __TS__SetDescriptor(
|
|
|
1599
1675
|
"y",
|
|
1600
1676
|
{
|
|
1601
1677
|
get = function(self)
|
|
1602
|
-
return getUnitY(self.handle)
|
|
1678
|
+
return self[108] or getUnitY(self.handle)
|
|
1603
1679
|
end,
|
|
1604
1680
|
set = function(self, v)
|
|
1605
1681
|
SetUnitY(self.handle, v)
|
|
@@ -1685,10 +1761,10 @@ __TS__SetDescriptor(
|
|
|
1685
1761
|
"gold",
|
|
1686
1762
|
{
|
|
1687
1763
|
get = function(self)
|
|
1688
|
-
return
|
|
1764
|
+
return GetResourceAmount(self.handle)
|
|
1689
1765
|
end,
|
|
1690
1766
|
set = function(self, gold)
|
|
1691
|
-
|
|
1767
|
+
SetResourceAmount(self.handle, gold)
|
|
1692
1768
|
end
|
|
1693
1769
|
},
|
|
1694
1770
|
true
|
|
@@ -1816,6 +1892,19 @@ __TS__SetDescriptor(
|
|
|
1816
1892
|
end},
|
|
1817
1893
|
true
|
|
1818
1894
|
)
|
|
1895
|
+
__TS__SetDescriptor(
|
|
1896
|
+
Unit.prototype,
|
|
1897
|
+
"movementType",
|
|
1898
|
+
{
|
|
1899
|
+
get = function(self)
|
|
1900
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1901
|
+
end,
|
|
1902
|
+
set = function(self, movementType)
|
|
1903
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1904
|
+
end
|
|
1905
|
+
},
|
|
1906
|
+
true
|
|
1907
|
+
)
|
|
1819
1908
|
__TS__SetDescriptor(
|
|
1820
1909
|
Unit.prototype,
|
|
1821
1910
|
"pathing",
|
|
@@ -1997,6 +2086,14 @@ __TS__SetDescriptor(
|
|
|
1997
2086
|
end},
|
|
1998
2087
|
true
|
|
1999
2088
|
)
|
|
2089
|
+
__TS__SetDescriptor(
|
|
2090
|
+
Unit.prototype,
|
|
2091
|
+
"targetAcquiredEvent",
|
|
2092
|
+
{get = function(self)
|
|
2093
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2094
|
+
end},
|
|
2095
|
+
true
|
|
2096
|
+
)
|
|
2000
2097
|
__TS__SetDescriptor(
|
|
2001
2098
|
Unit.prototype,
|
|
2002
2099
|
"onSelect",
|
|
@@ -2132,25 +2229,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2132
2229
|
InitializingEvent,
|
|
2133
2230
|
function(event)
|
|
2134
2231
|
local function listener(unit, id)
|
|
2135
|
-
local
|
|
2232
|
+
local ____GetSpellTargetUnit_result_10
|
|
2136
2233
|
if GetSpellTargetUnit() then
|
|
2137
|
-
|
|
2234
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2138
2235
|
else
|
|
2139
|
-
local
|
|
2236
|
+
local ____GetSpellTargetItem_result_9
|
|
2140
2237
|
if GetSpellTargetItem() then
|
|
2141
|
-
|
|
2238
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2142
2239
|
else
|
|
2143
|
-
local
|
|
2240
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2144
2241
|
if GetSpellTargetDestructable() then
|
|
2145
|
-
|
|
2242
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2146
2243
|
else
|
|
2147
|
-
|
|
2244
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2148
2245
|
end
|
|
2149
|
-
|
|
2246
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2150
2247
|
end
|
|
2151
|
-
|
|
2248
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2152
2249
|
end
|
|
2153
|
-
local target =
|
|
2250
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2154
2251
|
if target then
|
|
2155
2252
|
invoke(event, unit, id, target)
|
|
2156
2253
|
end
|
|
@@ -2358,13 +2455,19 @@ Unit.onDamaging = (function()
|
|
|
2358
2455
|
if source and source.typeId == dummyUnitId then
|
|
2359
2456
|
source = nil
|
|
2360
2457
|
end
|
|
2361
|
-
local target = BlzGetEventDamageTarget()
|
|
2458
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2459
|
+
local metadata = damageMetadataByTarget[target]
|
|
2460
|
+
damageMetadataByTarget[target] = nil
|
|
2362
2461
|
local data = {
|
|
2363
2462
|
amount = GetEventDamage(),
|
|
2364
|
-
attackType = BlzGetEventAttackType(),
|
|
2463
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2365
2464
|
damageType = BlzGetEventDamageType(),
|
|
2366
2465
|
weaponType = BlzGetEventWeaponType(),
|
|
2367
|
-
|
|
2466
|
+
metadata = metadata,
|
|
2467
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2468
|
+
originalAmount = GetEventDamage(),
|
|
2469
|
+
originalMetadata = metadata,
|
|
2470
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2368
2471
|
}
|
|
2369
2472
|
if data.isAttack and source then
|
|
2370
2473
|
local weapon = BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 1) and (BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 0) and -1 or 1) or 0
|
|
@@ -2378,18 +2481,36 @@ Unit.onDamaging = (function()
|
|
|
2378
2481
|
invoke(
|
|
2379
2482
|
event,
|
|
2380
2483
|
source,
|
|
2381
|
-
|
|
2484
|
+
target,
|
|
2382
2485
|
setmetatable(
|
|
2383
2486
|
{},
|
|
2384
2487
|
{
|
|
2385
2488
|
__index = data,
|
|
2386
2489
|
__newindex = function(self, key, value)
|
|
2387
|
-
damageSetters[key]
|
|
2490
|
+
local damageSetter = damageSetters[key]
|
|
2491
|
+
if damageSetter ~= nil then
|
|
2492
|
+
damageSetter(value)
|
|
2493
|
+
end
|
|
2388
2494
|
data[key] = value
|
|
2389
2495
|
end
|
|
2390
2496
|
}
|
|
2391
2497
|
)
|
|
2392
2498
|
)
|
|
2499
|
+
if data[0] and source then
|
|
2500
|
+
local sourceOwner = source.owner.handle
|
|
2501
|
+
data[1] = sourceOwner
|
|
2502
|
+
local targetOwner = target.owner.handle
|
|
2503
|
+
data[2] = targetOwner
|
|
2504
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2505
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2506
|
+
data[3] = true
|
|
2507
|
+
end
|
|
2508
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2509
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2510
|
+
data[4] = true
|
|
2511
|
+
end
|
|
2512
|
+
end
|
|
2513
|
+
damagingEventByTarget[target] = data
|
|
2393
2514
|
return
|
|
2394
2515
|
end
|
|
2395
2516
|
BlzSetEventDamage(0)
|
|
@@ -2397,7 +2518,7 @@ Unit.onDamaging = (function()
|
|
|
2397
2518
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2398
2519
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2399
2520
|
local sourceOwner = source.owner.handle
|
|
2400
|
-
local targetOwner =
|
|
2521
|
+
local targetOwner = target.owner.handle
|
|
2401
2522
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2402
2523
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2403
2524
|
Timer:run(function()
|
|
@@ -2413,23 +2534,19 @@ Unit.onDamaging = (function()
|
|
|
2413
2534
|
for ____, ____value in ipairs(source._attackHandlers) do
|
|
2414
2535
|
local condition = ____value[1]
|
|
2415
2536
|
local action = ____value[2]
|
|
2416
|
-
if condition(
|
|
2417
|
-
source,
|
|
2418
|
-
____exports.Unit:of(target),
|
|
2419
|
-
data
|
|
2420
|
-
) then
|
|
2537
|
+
if condition(source, target, data) then
|
|
2421
2538
|
action(
|
|
2422
2539
|
source,
|
|
2423
|
-
|
|
2540
|
+
target,
|
|
2424
2541
|
setmetatable(
|
|
2425
2542
|
{fire = function()
|
|
2426
2543
|
UnitDamageTarget(
|
|
2427
2544
|
source.handle,
|
|
2428
|
-
target,
|
|
2545
|
+
target.handle,
|
|
2429
2546
|
data.amount,
|
|
2430
2547
|
true,
|
|
2431
2548
|
true,
|
|
2432
|
-
data.attackType,
|
|
2549
|
+
attackTypeToNative(data.attackType),
|
|
2433
2550
|
data.damageType,
|
|
2434
2551
|
data.weaponType
|
|
2435
2552
|
)
|
|
@@ -2456,26 +2573,50 @@ Unit.onDamage = __TS__New(
|
|
|
2456
2573
|
if source and source.typeId == dummyUnitId then
|
|
2457
2574
|
source = nil
|
|
2458
2575
|
end
|
|
2576
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2577
|
+
local damagingEvent = damagingEventByTarget[target]
|
|
2578
|
+
damagingEventByTarget[target] = nil
|
|
2459
2579
|
local data = {
|
|
2460
2580
|
amount = GetEventDamage(),
|
|
2461
|
-
attackType = BlzGetEventAttackType(),
|
|
2581
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2462
2582
|
damageType = BlzGetEventDamageType(),
|
|
2463
2583
|
weaponType = BlzGetEventWeaponType(),
|
|
2584
|
+
metadata = damagingEvent and damagingEvent.metadata,
|
|
2464
2585
|
isAttack = BlzGetEventIsAttack(),
|
|
2465
|
-
originalAmount = GetEventDamage(),
|
|
2586
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
|
|
2587
|
+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
|
|
2466
2588
|
preventDeath = damageEventPreventDeath
|
|
2467
2589
|
}
|
|
2590
|
+
if damagingEvent then
|
|
2591
|
+
for key, value in pairs(damagingEvent) do
|
|
2592
|
+
if isAttribute(key) then
|
|
2593
|
+
data[key] = value
|
|
2594
|
+
end
|
|
2595
|
+
end
|
|
2596
|
+
local sourceOwner = damagingEvent[1]
|
|
2597
|
+
if sourceOwner then
|
|
2598
|
+
local targetOwner = damagingEvent[2]
|
|
2599
|
+
if damagingEvent[3] then
|
|
2600
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
|
|
2601
|
+
end
|
|
2602
|
+
if damagingEvent[4] then
|
|
2603
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
|
|
2604
|
+
end
|
|
2605
|
+
end
|
|
2606
|
+
end
|
|
2468
2607
|
local evData = setmetatable(
|
|
2469
2608
|
{},
|
|
2470
2609
|
{
|
|
2471
2610
|
__index = data,
|
|
2472
2611
|
__newindex = function(self, key, value)
|
|
2473
|
-
damageSetters[key]
|
|
2612
|
+
local damageSetter = damageSetters[key]
|
|
2613
|
+
if damageSetter ~= nil then
|
|
2614
|
+
damageSetter(value)
|
|
2615
|
+
end
|
|
2474
2616
|
data[key] = value
|
|
2475
2617
|
end
|
|
2476
2618
|
}
|
|
2477
2619
|
)
|
|
2478
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2479
2620
|
invoke(event, source, target, evData)
|
|
2480
2621
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2481
2622
|
local bonusHealth = math.ceil(evData.amount)
|
|
@@ -2518,8 +2659,9 @@ Unit.itemDroppedEvent = __TS__New(
|
|
|
2518
2659
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2519
2660
|
function()
|
|
2520
2661
|
local unit = getTriggerUnit()
|
|
2521
|
-
|
|
2522
|
-
|
|
2662
|
+
local item = getManipulatedItem()
|
|
2663
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2664
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2523
2665
|
end
|
|
2524
2666
|
return IgnoreEvent
|
|
2525
2667
|
end
|
|
@@ -2529,8 +2671,9 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2529
2671
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2530
2672
|
function()
|
|
2531
2673
|
local unit = getTriggerUnit()
|
|
2532
|
-
|
|
2533
|
-
|
|
2674
|
+
local item = getManipulatedItem()
|
|
2675
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2676
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2534
2677
|
end
|
|
2535
2678
|
return IgnoreEvent
|
|
2536
2679
|
end
|
|
@@ -2540,8 +2683,9 @@ Unit.itemUsedEvent = __TS__New(
|
|
|
2540
2683
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2541
2684
|
function()
|
|
2542
2685
|
local unit = getTriggerUnit()
|
|
2543
|
-
|
|
2544
|
-
|
|
2686
|
+
local item = getManipulatedItem()
|
|
2687
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2688
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2545
2689
|
end
|
|
2546
2690
|
return IgnoreEvent
|
|
2547
2691
|
end
|
|
@@ -2551,6 +2695,21 @@ Unit.itemStackedEvent = __TS__New(
|
|
|
2551
2695
|
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2552
2696
|
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(getManipulatedItem()) end
|
|
2553
2697
|
)
|
|
2698
|
+
__TS__ObjectDefineProperty(
|
|
2699
|
+
Unit,
|
|
2700
|
+
"itemChargesChangedEvent",
|
|
2701
|
+
{get = function(self)
|
|
2702
|
+
local event = __TS__New(Event)
|
|
2703
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2704
|
+
local unit = item.owner
|
|
2705
|
+
if unit ~= nil then
|
|
2706
|
+
invoke(event, unit, item)
|
|
2707
|
+
end
|
|
2708
|
+
end)
|
|
2709
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2710
|
+
return event
|
|
2711
|
+
end}
|
|
2712
|
+
)
|
|
2554
2713
|
__TS__ObjectDefineProperty(
|
|
2555
2714
|
Unit,
|
|
2556
2715
|
"itemUseOrderEvent",
|