warscript 0.0.1-dev.4f7cd3b → 0.0.1-dev.524fae9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (430) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +12 -4
  7. package/core/types/effect.lua +67 -104
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/player.d.ts +18 -1
  14. package/core/types/player.lua +76 -26
  15. package/core/types/playerCamera.d.ts +2 -0
  16. package/core/types/playerCamera.lua +123 -5
  17. package/core/types/playerColor.lua +4 -3
  18. package/core/types/sound.d.ts +18 -25
  19. package/core/types/sound.lua +113 -33
  20. package/core/types/tileCell.d.ts +18 -3
  21. package/core/types/tileCell.lua +108 -0
  22. package/core/types/timer.d.ts +9 -8
  23. package/core/types/timer.lua +45 -23
  24. package/core/types/unit.d.ts +5 -0
  25. package/core/types/unit.lua +5 -0
  26. package/core/util.d.ts +3 -1
  27. package/core/util.lua +115 -4
  28. package/decl/native.d.ts +1718 -964
  29. package/destroyable.d.ts +1 -0
  30. package/destroyable.lua +9 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  34. package/engine/behaviour/ability/apply-buff.lua +36 -4
  35. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  36. package/engine/behaviour/ability/damage.d.ts +13 -3
  37. package/engine/behaviour/ability/damage.lua +41 -49
  38. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  39. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  40. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  41. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  42. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  43. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  44. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  45. package/engine/behaviour/ability/restore-mana.lua +6 -6
  46. package/engine/behaviour/ability.d.ts +17 -5
  47. package/engine/behaviour/ability.lua +97 -24
  48. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  49. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  50. package/engine/behaviour/unit.d.ts +41 -2
  51. package/engine/behaviour/unit.lua +270 -6
  52. package/engine/buff.d.ts +121 -59
  53. package/engine/buff.lua +605 -301
  54. package/engine/index.d.ts +2 -1
  55. package/engine/internal/ability.d.ts +14 -1
  56. package/engine/internal/ability.lua +113 -46
  57. package/engine/internal/item/ability.lua +82 -14
  58. package/engine/internal/item/fields.d.ts +12 -0
  59. package/engine/internal/item/fields.lua +33 -0
  60. package/engine/internal/item/owner-cache.d.ts +5 -0
  61. package/engine/internal/item/owner-cache.lua +4 -0
  62. package/engine/internal/item+owner.d.ts +2 -0
  63. package/engine/internal/item+owner.lua +37 -8
  64. package/engine/internal/item.d.ts +34 -18
  65. package/engine/internal/item.lua +308 -102
  66. package/engine/internal/mechanics/ability-duration.lua +1 -1
  67. package/engine/internal/mechanics/cast-ability.lua +6 -3
  68. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  69. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  70. package/engine/internal/misc/frame-coordinates.lua +21 -0
  71. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  72. package/engine/internal/misc/get-terrain-z.lua +11 -0
  73. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  74. package/engine/internal/misc/player-local-handle.lua +5 -0
  75. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  76. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  77. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  79. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  80. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  81. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  82. package/engine/internal/object-data/evasion-probability.lua +16 -0
  83. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  84. package/engine/internal/object-data/health-bonus.lua +16 -0
  85. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  86. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  87. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  88. package/engine/internal/object-data/mana-bonus.lua +16 -0
  89. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  90. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  91. package/engine/internal/unit/ability.d.ts +35 -0
  92. package/engine/internal/unit/ability.lua +113 -12
  93. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  94. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  95. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  96. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  97. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  98. package/engine/internal/unit/allowed-targets.lua +9 -1
  99. package/engine/internal/unit/appearance.d.ts +15 -0
  100. package/engine/internal/unit/appearance.lua +85 -0
  101. package/engine/internal/unit/attributes.d.ts +17 -0
  102. package/engine/internal/unit/attributes.lua +46 -0
  103. package/engine/internal/unit/bonus.d.ts +16 -0
  104. package/engine/internal/unit/bonus.lua +119 -8
  105. package/engine/internal/unit/buff.d.ts +2 -2
  106. package/engine/internal/unit/buff.lua +34 -19
  107. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  108. package/engine/internal/unit/equipment-inventory.lua +233 -0
  109. package/engine/internal/unit/expiration-timer.lua +1 -1
  110. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  111. package/engine/internal/unit/extended-inventory.lua +99 -0
  112. package/engine/internal/unit/fly-height.d.ts +7 -0
  113. package/engine/internal/unit/fly-height.lua +20 -0
  114. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  115. package/engine/internal/unit/ignore-events-items.lua +14 -0
  116. package/engine/internal/unit/interrupts.d.ts +12 -0
  117. package/engine/internal/unit/interrupts.lua +28 -0
  118. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  119. package/engine/internal/unit/inventory.lua +87 -0
  120. package/engine/internal/unit/item-container.d.ts +25 -0
  121. package/engine/internal/unit/item-container.lua +11 -0
  122. package/engine/internal/unit/item-order-events.d.ts +17 -0
  123. package/engine/internal/unit/item-order-events.lua +67 -0
  124. package/engine/internal/unit/item-slot.d.ts +27 -0
  125. package/engine/internal/unit/item-slot.lua +92 -0
  126. package/engine/internal/unit/main-selected.lua +12 -27
  127. package/engine/internal/unit/order.d.ts +20 -0
  128. package/engine/internal/unit/order.lua +136 -0
  129. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  130. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  131. package/engine/internal/unit/range-event.d.ts +12 -0
  132. package/engine/internal/unit/range-event.lua +90 -0
  133. package/engine/internal/unit/scale.d.ts +7 -0
  134. package/engine/internal/unit/scale.lua +20 -0
  135. package/engine/internal/unit+ability.d.ts +2 -1
  136. package/engine/internal/unit+ability.lua +73 -3
  137. package/engine/internal/unit+bonus.lua +3 -3
  138. package/engine/internal/unit+damage.d.ts +11 -11
  139. package/engine/internal/unit+damage.lua +43 -14
  140. package/engine/internal/unit+rally.lua +9 -31
  141. package/engine/internal/unit+spellSteal.lua +1 -2
  142. package/engine/internal/unit-missile-data.lua +58 -32
  143. package/engine/internal/unit-missile-launch.lua +65 -27
  144. package/engine/internal/unit.d.ts +45 -34
  145. package/engine/internal/unit.lua +411 -323
  146. package/engine/lightning.d.ts +12 -5
  147. package/engine/lightning.lua +48 -14
  148. package/engine/local-client.d.ts +28 -0
  149. package/engine/local-client.lua +324 -54
  150. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  151. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  152. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  153. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  154. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  155. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  156. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  157. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  158. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  159. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  160. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  161. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  162. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  163. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  164. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  165. package/engine/object-data/auxiliary/item-class.lua +2 -0
  166. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  167. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  168. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  169. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  170. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  171. package/engine/object-data/auxiliary/order-type.lua +2 -0
  172. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  173. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  174. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  175. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  176. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  177. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  178. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  179. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  180. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  182. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  184. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  185. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  186. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  188. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  189. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  190. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  191. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  192. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  193. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  194. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  195. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  196. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  197. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  198. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  199. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  200. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  201. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  202. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  203. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  204. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  205. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  206. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  207. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  208. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  210. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  211. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  212. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  213. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  214. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  215. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  216. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  218. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  219. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  220. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  221. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  222. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  223. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  224. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  225. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  226. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  227. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  228. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  229. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  230. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  231. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  232. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  233. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  235. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  236. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  237. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  238. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  239. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  240. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  241. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  243. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  244. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  245. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  246. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  247. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  248. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  249. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  250. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  251. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  252. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  253. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  254. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  255. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  256. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  257. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  258. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  259. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  260. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  261. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  262. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  263. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  264. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  265. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  266. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  267. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  268. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  269. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  270. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  271. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  272. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  273. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  274. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  275. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  276. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  277. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  278. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  279. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  280. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  281. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  282. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  284. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  285. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  286. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  288. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  289. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  290. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  291. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  292. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  293. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  294. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  295. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  296. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  297. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  298. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  299. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  300. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  301. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  302. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  303. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  304. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  305. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  306. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  307. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  308. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  309. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  310. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  311. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  312. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  313. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  314. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  315. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  316. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  317. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  318. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  319. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  320. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  321. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  322. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  323. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  324. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  325. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  326. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  327. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  328. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  329. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  330. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  331. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  332. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/web.lua +52 -0
  334. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  335. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  336. package/engine/object-data/entry/ability-type.d.ts +41 -20
  337. package/engine/object-data/entry/ability-type.lua +329 -32
  338. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  339. package/engine/object-data/entry/buff-type.d.ts +10 -12
  340. package/engine/object-data/entry/buff-type.lua +39 -29
  341. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  342. package/engine/object-data/entry/destructible-type.lua +181 -0
  343. package/engine/object-data/entry/item-type.d.ts +18 -3
  344. package/engine/object-data/entry/item-type.lua +88 -4
  345. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  346. package/engine/object-data/entry/lightning-type.lua +1 -1
  347. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  348. package/engine/object-data/entry/sound-preset.lua +140 -0
  349. package/engine/object-data/entry/unit-type.d.ts +71 -6
  350. package/engine/object-data/entry/unit-type.lua +592 -93
  351. package/engine/object-data/entry/upgrade.d.ts +2 -2
  352. package/engine/object-data/entry/upgrade.lua +4 -4
  353. package/engine/object-data/entry.d.ts +21 -14
  354. package/engine/object-data/entry.lua +68 -32
  355. package/engine/object-field/ability.d.ts +5 -4
  356. package/engine/object-field/ability.lua +10 -6
  357. package/engine/object-field/item.d.ts +22 -0
  358. package/engine/object-field/item.lua +118 -0
  359. package/engine/object-field/unit.d.ts +72 -3
  360. package/engine/object-field/unit.lua +268 -7
  361. package/engine/object-field.d.ts +26 -7
  362. package/engine/object-field.lua +362 -117
  363. package/engine/random.d.ts +10 -0
  364. package/engine/random.lua +21 -0
  365. package/engine/standard/entries/ability-type.d.ts +3102 -7
  366. package/engine/standard/entries/ability-type.lua +0 -6
  367. package/engine/standard/entries/buff-type.d.ts +48 -0
  368. package/engine/standard/entries/buff-type.lua +46 -0
  369. package/engine/standard/entries/item-type.d.ts +1299 -0
  370. package/engine/standard/entries/item-type.lua +2 -0
  371. package/engine/standard/entries/lightning-type.d.ts +42 -15
  372. package/engine/standard/entries/lightning-type.lua +0 -14
  373. package/engine/standard/entries/sound-preset.d.ts +10 -0
  374. package/engine/standard/entries/sound-preset.lua +10 -0
  375. package/engine/standard/entries/unit-type.d.ts +5 -0
  376. package/engine/standard/entries/unit-type.lua +5 -0
  377. package/engine/standard/fields/ability.d.ts +2 -2
  378. package/engine/standard/fields/ability.lua +2 -2
  379. package/engine/standard/fields/item.d.ts +4 -0
  380. package/engine/standard/fields/item.lua +6 -0
  381. package/engine/standard/fields/unit.d.ts +12 -0
  382. package/engine/standard/fields/unit.lua +20 -0
  383. package/engine/synchronization.d.ts +11 -0
  384. package/engine/synchronization.lua +77 -0
  385. package/engine/text-tag.d.ts +36 -2
  386. package/engine/text-tag.lua +250 -10
  387. package/engine/unit.d.ts +12 -1
  388. package/engine/unit.lua +12 -1
  389. package/event.d.ts +1 -1
  390. package/lualib_bundle.lua +1 -1
  391. package/math.d.ts +2 -0
  392. package/math.lua +14 -0
  393. package/net/socket.lua +1 -1
  394. package/network.lua +25 -1
  395. package/objutil/buff.lua +12 -11
  396. package/objutil/object.lua +1 -1
  397. package/objutil/unit.lua +8 -0
  398. package/operation.d.ts +8 -1
  399. package/operation.lua +38 -18
  400. package/package.json +3 -23
  401. package/patch-lua.lua +15 -0
  402. package/patch-lualib.lua +1 -1
  403. package/utility/arrays.d.ts +3 -0
  404. package/utility/arrays.lua +23 -0
  405. package/utility/callback-array.d.ts +17 -0
  406. package/utility/callback-array.lua +61 -0
  407. package/utility/functions.d.ts +8 -0
  408. package/utility/functions.lua +13 -0
  409. package/utility/linked-map.d.ts +35 -0
  410. package/utility/linked-map.lua +107 -0
  411. package/utility/linked-set.d.ts +5 -1
  412. package/utility/linked-set.lua +49 -1
  413. package/utility/lua-maps.d.ts +15 -2
  414. package/utility/lua-maps.lua +53 -2
  415. package/utility/lua-sets.d.ts +2 -0
  416. package/utility/lua-sets.lua +7 -0
  417. package/utility/random.d.ts +102 -0
  418. package/utility/random.lua +273 -0
  419. package/utility/records.lua +20 -1
  420. package/utility/reflection.lua +11 -7
  421. package/utility/types.d.ts +3 -0
  422. package/utility/unordered-map.d.ts +27 -0
  423. package/utility/unordered-map.lua +99 -0
  424. package/core/types/order.d.ts +0 -25
  425. package/core/types/order.lua +0 -55
  426. package/engine/internal/unit/item.lua +0 -79
  427. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  428. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  429. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  430. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -37,6 +37,7 @@ export declare abstract class Ability extends Handle<jability> {
37
37
  abstract get level(): number;
38
38
  abstract get cooldownRemaining(): number;
39
39
  abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract startCooldown(cooldown: number): void;
40
41
  abstract interruptCast(): void;
41
42
  static get onCreate(): Event<[Ability]>;
42
43
  static get destroyEvent(): Event<[Ability]>;
@@ -50,19 +51,29 @@ export declare class UnrecognizedAbility extends Ability {
50
51
  get level(): number;
51
52
  get cooldownRemaining(): number;
52
53
  set cooldownRemaining(_: number);
54
+ startCooldown(_: number): void;
53
55
  interruptCast(): void;
54
56
  }
55
57
  export declare class UnitAbility extends Ability {
56
58
  readonly owner: Unit;
57
59
  private readonly u;
60
+ private d?;
58
61
  constructor(handle: jability, typeId: number, owner: Unit);
59
62
  incrementHideCounter(): void;
60
63
  decrementHideCounter(): void;
64
+ incrementDisableCounter(): void;
65
+ decrementDisableCounter(): void;
66
+ get isDisabled(): boolean;
61
67
  get level(): number;
62
68
  set level(v: number);
69
+ /** Uses the native percentage scale. */
70
+ get cooldownRemainingPercent(): number;
71
+ set cooldownRemainingPercent(percent: number);
63
72
  get cooldownRemaining(): number;
64
73
  set cooldownRemaining(cooldownRemaining: number);
74
+ startCooldown(cooldown: number): void;
65
75
  interruptCast(): void;
76
+ protected onDestroy(): HandleDestructor;
66
77
  static get onCreate(): Event<[UnitAbility]>;
67
78
  static get onDestroy(): Event<[UnitAbility]>;
68
79
  }
@@ -88,7 +99,9 @@ export declare class ItemAbility extends Ability {
88
99
  get level(): number;
89
100
  get cooldownRemaining(): number;
90
101
  set cooldownRemaining(cooldownRemaining: number);
102
+ startCooldown(cooldown: number): void;
91
103
  interruptCast(): void;
104
+ protected onDestroy(): HandleDestructor;
92
105
  static get onCreate(): Event<[ItemAbility]>;
93
106
  static get onDestroy(): Event<[ItemAbility]>;
94
107
  }
@@ -14,29 +14,33 @@ local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
16
  local startItemCooldown = ____ability.startItemCooldown
17
- local getUnitAbilityLevel = GetUnitAbilityLevel
18
- local setUnitAbilityLevel = SetUnitAbilityLevel
19
- local setAbilityIntegerField = BlzSetAbilityIntegerField
20
- local setAbilityRealField = BlzSetAbilityRealField
21
- local setAbilityBooleanField = BlzSetAbilityBooleanField
22
- local setAbilityStringField = BlzSetAbilityStringField
23
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
24
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
25
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
26
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
27
- local getAbilityIntegerField = BlzGetAbilityIntegerField
28
- local getAbilityRealField = BlzGetAbilityRealField
17
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
18
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
29
19
  local getAbilityBooleanField = BlzGetAbilityBooleanField
30
- local getAbilityStringField = BlzGetAbilityStringField
20
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
21
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
31
22
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
23
+ local getAbilityRealField = BlzGetAbilityRealField
32
24
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
33
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
25
+ local getAbilityStringField = BlzGetAbilityStringField
34
26
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
27
+ local getHandleId = GetHandleId
28
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
35
29
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
30
+ local getUnitAbilityLevel = GetUnitAbilityLevel
31
+ local order2orderId = _G.OrderId
32
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
33
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
34
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
35
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
36
+ local setAbilityRealField = BlzSetAbilityRealField
37
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
38
+ local setAbilityStringField = BlzSetAbilityStringField
39
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
40
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
41
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
36
42
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
37
- local getHandleId = GetHandleId
38
- local getItemBooleanField = BlzGetItemBooleanField
39
- local setItemBooleanField = BlzSetItemBooleanField
43
+ local unitDisableAbility = BlzUnitDisableAbility
40
44
  local unitHideAbility = BlzUnitHideAbility
41
45
  local match = string.match
42
46
  local ____type = _G.type
@@ -214,7 +218,6 @@ local levelRefreshFields = {
214
218
  [fourCC("Neg1")] = true
215
219
  }
216
220
  local levelsField = ABILITY_IF_LEVELS
217
- local order2orderId = _G.OrderId
218
221
  local orderIdFieldByParentTypeId = {
219
222
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
220
223
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -231,6 +234,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
231
234
  local parentTypeId = availableFields[abilityTypeId]
232
235
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
233
236
  end
237
+ ---
238
+ -- @internal For use by internal systems only.
239
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
240
+ field = ____type(field) == "number" and field or getHandleId(field)
241
+ if commonFields[field] then
242
+ return true
243
+ end
244
+ local id = availableFields[abilityTypeId]
245
+ if ____type(id) == "number" then
246
+ id = availableFields[id]
247
+ end
248
+ return not not (id and id[field])
249
+ end
234
250
  ____exports.Ability = __TS__Class()
235
251
  local Ability = ____exports.Ability
236
252
  Ability.name = "Ability"
@@ -246,15 +262,7 @@ function Ability.prototype.getSnapshot(self)
246
262
  return nil
247
263
  end
248
264
  function Ability.prototype.hasField(self, field)
249
- field = ____type(field) == "number" and field or getHandleId(field)
250
- if commonFields[field] then
251
- return true
252
- end
253
- local id = availableFields[self.typeId]
254
- if ____type(id) == "number" then
255
- id = availableFields[id]
256
- end
257
- return not not (id and id[field])
265
+ return ____exports.abilityTypeHasField(self.typeId, field)
258
266
  end
259
267
  function Ability.prototype.getField(self, field, level)
260
268
  local fieldType = match(
@@ -282,8 +290,8 @@ function Ability.prototype.setField(self, field, levelOrValue, value)
282
290
  local levels = getAbilityIntegerField(ability, levelsField)
283
291
  setAbilityIntegerField(ability, levelsField, levels + 1)
284
292
  local level = getUnitAbilityLevel(unit, typeId)
285
- setUnitAbilityLevel(unit, typeId, levels + 1)
286
- setUnitAbilityLevel(unit, typeId, level)
293
+ rawSetUnitAbilityLevel(unit, typeId, levels + 1)
294
+ rawSetUnitAbilityLevel(unit, typeId, level)
287
295
  setAbilityIntegerField(ability, levelsField, levels)
288
296
  end
289
297
  return success
@@ -365,6 +373,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
365
373
  UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
366
374
  self.owner = owner
367
375
  end
376
+ function UnrecognizedAbility.prototype.startCooldown(self, _)
377
+ end
368
378
  function UnrecognizedAbility.prototype.interruptCast(self)
369
379
  end
370
380
  __TS__SetDescriptor(
@@ -402,9 +412,40 @@ end
402
412
  function UnitAbility.prototype.decrementHideCounter(self)
403
413
  unitHideAbility(self.u, self.typeId, false)
404
414
  end
415
+ function UnitAbility.prototype.incrementDisableCounter(self)
416
+ local unit = self.u
417
+ local typeId = self.typeId
418
+ unitHideAbility(unit, typeId, true)
419
+ unitDisableAbility(unit, typeId, true, false)
420
+ self.d = (self.d or 0) + 1
421
+ end
422
+ function UnitAbility.prototype.decrementDisableCounter(self)
423
+ local unit = self.u
424
+ local typeId = self.typeId
425
+ unitDisableAbility(unit, typeId, false, false)
426
+ unitHideAbility(unit, typeId, true)
427
+ self.d = (self.d or 0) - 1
428
+ end
429
+ function UnitAbility.prototype.startCooldown(self, cooldown)
430
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
431
+ end
405
432
  function UnitAbility.prototype.interruptCast(self)
406
433
  self.owner:interruptCast(self.typeId)
407
434
  end
435
+ function UnitAbility.prototype.onDestroy(self)
436
+ if self.owner.state ~= 2 then
437
+ self.owner:removeAbility(self.typeId)
438
+ end
439
+ return UnitAbility.____super.prototype.onDestroy(self)
440
+ end
441
+ __TS__SetDescriptor(
442
+ UnitAbility.prototype,
443
+ "isDisabled",
444
+ {get = function(self)
445
+ return self.d ~= nil and self.d > 0
446
+ end},
447
+ true
448
+ )
408
449
  __TS__SetDescriptor(
409
450
  UnitAbility.prototype,
410
451
  "level",
@@ -413,7 +454,20 @@ __TS__SetDescriptor(
413
454
  return getUnitAbilityLevel(self.u, self.typeId) - 1
414
455
  end,
415
456
  set = function(self, v)
416
- setUnitAbilityLevel(self.u, self.typeId, v + 1)
457
+ SetUnitAbilityLevel(self.u, self.typeId, v + 1)
458
+ end
459
+ },
460
+ true
461
+ )
462
+ __TS__SetDescriptor(
463
+ UnitAbility.prototype,
464
+ "cooldownRemainingPercent",
465
+ {
466
+ get = function(self)
467
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
468
+ end,
469
+ set = function(self, percent)
470
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
417
471
  end
418
472
  },
419
473
  true
@@ -426,7 +480,7 @@ __TS__SetDescriptor(
426
480
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
427
481
  end,
428
482
  set = function(self, cooldownRemaining)
429
- startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
483
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
430
484
  end
431
485
  },
432
486
  true
@@ -454,8 +508,6 @@ end
454
508
  local function getAbilityCooldown(_, abilityTypeId)
455
509
  return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
456
510
  end
457
- local function doNothing()
458
- end
459
511
  ____exports.ItemAbility = __TS__Class()
460
512
  local ItemAbility = ____exports.ItemAbility
461
513
  ItemAbility.name = "ItemAbility"
@@ -483,13 +535,28 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
483
535
  value
484
536
  )
485
537
  end
538
+ function ItemAbility.prototype.startCooldown(self, cooldown)
539
+ local item = self.owner
540
+ local ____startItemCooldown_4 = startItemCooldown
541
+ local ____item_handle_3 = item.handle
542
+ local ____opt_1 = item.owner
543
+ ____startItemCooldown_4(____item_handle_3, ____opt_1 and ____opt_1.handle, cooldown)
544
+ end
486
545
  function ItemAbility.prototype.interruptCast(self)
487
- local handle = self.owner.handle
488
- local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
489
- if activelyUsed then
490
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
491
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
546
+ local item = self.owner
547
+ local itemHandle = item.handle
548
+ local ____opt_5 = item.owner
549
+ local itemOwnerHandle = ____opt_5 and ____opt_5.handle
550
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
551
+ if cooldownRemaining == 0 then
552
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
553
+ end
554
+ end
555
+ function ItemAbility.prototype.onDestroy(self)
556
+ if self.owner.state ~= 2 then
557
+ self.owner:removeAbility(self.typeId)
492
558
  end
559
+ return ItemAbility.____super.prototype.onDestroy(self)
493
560
  end
494
561
  __TS__SetDescriptor(
495
562
  ItemAbility.prototype,
@@ -505,17 +572,17 @@ __TS__SetDescriptor(
505
572
  {
506
573
  get = function(self)
507
574
  local item = self.owner
508
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
509
- local ____item_handle_3 = item.handle
510
- local ____opt_1 = item.owner
511
- return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
575
+ local ____doAbilityActionForceDummy_10 = doAbilityActionForceDummy
576
+ local ____item_handle_9 = item.handle
577
+ local ____opt_7 = item.owner
578
+ return ____doAbilityActionForceDummy_10(____item_handle_9, ____opt_7 and ____opt_7.handle, getAbilityCooldown, self.typeId)
512
579
  end,
513
580
  set = function(self, cooldownRemaining)
514
581
  local item = self.owner
515
- local ____startItemCooldown_8 = startItemCooldown
516
- local ____item_handle_7 = item.handle
517
- local ____opt_5 = item.owner
518
- ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
582
+ local ____startItemCooldown_14 = startItemCooldown
583
+ local ____item_handle_13 = item.handle
584
+ local ____opt_11 = item.owner
585
+ ____startItemCooldown_14(____item_handle_13, ____opt_11 and ____opt_11.handle, cooldownRemaining)
519
586
  end
520
587
  },
521
588
  true
@@ -14,8 +14,13 @@ local ____math = require("math")
14
14
  local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
15
15
  local ____timer = require("core.types.timer")
16
16
  local Timer = ____timer.Timer
17
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
18
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
19
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
20
+ local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
17
21
  local isItemOwned = IsItemOwned
18
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
19
24
  local getItemX = GetItemX
20
25
  local getItemY = GetItemY
21
26
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
@@ -24,10 +29,11 @@ local getItemIntegerField = BlzGetItemIntegerField
24
29
  local setItemBooleanField = BlzSetItemBooleanField
25
30
  local setItemPosition = SetItemPosition
26
31
  local unitAddItem = UnitAddItem
27
- local unitDropItemSlot = UnitDropItemSlot
28
32
  local unitRemoveItem = UnitRemoveItem
29
33
  local unitUseItem = UnitUseItem
30
34
  local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
31
37
  local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
32
38
  if not currentMap then
33
39
  return 0
@@ -52,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
52
58
  itemType.activelyUsed = true
53
59
  return itemType.id
54
60
  end)
55
- local dummy = assert(CreateUnit(
61
+ ---
62
+ -- @internal For use by internal systems only.
63
+ ____exports.itemAbilityDummy = assert(CreateUnit(
56
64
  Player.neutralVictim.handle,
57
65
  dummyUnitId,
58
66
  0,
59
67
  0,
60
68
  270
61
69
  ))
62
- local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
63
- local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
64
- ShowUnit(dummy, false)
70
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
72
+ ShowUnit(____exports.itemAbilityDummy, false)
65
73
  local function startItemCooldownInternal(handle, cooldown)
66
74
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
67
75
  setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
68
76
  setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
69
- unitResetCooldown(dummy)
70
- unitUseItem(dummy, cooldownStarterItem)
77
+ unitResetCooldown(____exports.itemAbilityDummy)
78
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
71
79
  Timer:run(restoreCooldownGroup, handle, cooldownGroup)
72
80
  end
73
81
  restoreCooldownGroup = function(handle, cooldownGroup)
@@ -82,10 +90,14 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
82
90
  end
83
91
  ---
84
92
  -- @internal For use by internal systems only.
85
- ____exports.abilityActionDummy = dummy
93
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
86
94
  ---
87
95
  -- @internal For use by internal systems only.
88
96
  ____exports.doAbilityAction = function(handle, action, ...)
97
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
98
+ if not isAlreadyIgnoredInEvents then
99
+ ignoreEventsItems[handle] = true
100
+ end
89
101
  local isOwned = isItemOwned(handle)
90
102
  local isPowerup
91
103
  local x
@@ -97,16 +109,19 @@ ____exports.doAbilityAction = function(handle, action, ...)
97
109
  end
98
110
  x = getItemX(handle)
99
111
  y = getItemY(handle)
100
- unitAddItem(dummy, handle)
112
+ unitAddItem(____exports.itemAbilityDummy, handle)
101
113
  end
102
114
  local result = action(handle, ...)
103
115
  if not isOwned then
104
- unitRemoveItem(dummy, handle)
116
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
105
117
  setItemPosition(handle, x, y)
106
118
  if isPowerup then
107
119
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
108
120
  end
109
121
  end
122
+ if not isAlreadyIgnoredInEvents then
123
+ ignoreEventsItems[handle] = nil
124
+ end
110
125
  return result
111
126
  end
112
127
  ---
@@ -119,20 +134,73 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
119
134
  if slot == nil then
120
135
  return ____exports.doAbilityAction(handle, action, ...)
121
136
  end
137
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
138
+ if not isAlreadyIgnoredInEvents then
139
+ ignoreEventsItems[handle] = true
140
+ end
122
141
  local isPowerup
123
142
  if isItemPowerup(handle) then
124
143
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
125
144
  isPowerup = true
126
145
  end
127
146
  unitRemoveItem(owner, handle)
128
- unitAddItem(dummy, handle)
147
+ unitAddItem(____exports.itemAbilityDummy, handle)
129
148
  local result = action(handle, ...)
130
- unitRemoveItem(dummy, handle)
131
- unitAddItem(owner, handle)
132
- unitDropItemSlot(owner, handle, slot)
149
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
150
+ unitAddItemToSlot(owner, handle, slot)
133
151
  if isPowerup then
134
152
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
135
153
  end
154
+ if not isAlreadyIgnoredInEvents then
155
+ ignoreEventsItems[handle] = nil
156
+ end
157
+ return result
158
+ end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ itemBySlot[offset + slot] = item
179
+ end
180
+ end
181
+ local result = action(unit, ...)
182
+ for slot = 0, unitInventorySize(unit) - 1 do
183
+ local item = itemBySlot[offset + slot]
184
+ if item ~= nil then
185
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
186
+ if not isAlreadyIgnoredInEvents then
187
+ ignoreEventsItems[item] = true
188
+ end
189
+ local isPowerup = isItemPowerup(item)
190
+ if isPowerup then
191
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
192
+ end
193
+ unitAddItemToSlot(unit, item, slot)
194
+ if isPowerup then
195
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
196
+ end
197
+ if not isAlreadyIgnoredInEvents then
198
+ ignoreEventsItems[item] = nil
199
+ end
200
+ itemBySlot[offset + slot] = nil
201
+ end
202
+ end
203
+ depth = depth - 1
136
204
  return result
137
205
  end
138
206
  return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../item" {
3
+ interface Item {
4
+ canBeSold: boolean;
5
+ }
6
+ }
7
+ declare module "../item" {
8
+ interface Item {
9
+ isActivelyUsed: boolean;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,33 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____item = require("engine.internal.item")
5
+ local Item = ____item.Item
6
+ local ____item = require("engine.standard.fields.item")
7
+ local CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ____item.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD
8
+ local IS_ACTIVELY_USED_ITEM_FIELD = ____item.IS_ACTIVELY_USED_ITEM_FIELD
9
+ __TS__ObjectDefineProperty(
10
+ Item.prototype,
11
+ "canBeSold",
12
+ {
13
+ get = function(self)
14
+ return CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:getValue(self)
15
+ end,
16
+ set = function(self, value)
17
+ CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:setValue(self, value)
18
+ end
19
+ }
20
+ )
21
+ __TS__ObjectDefineProperty(
22
+ Item.prototype,
23
+ "isActivelyUsed",
24
+ {
25
+ get = function(self)
26
+ return IS_ACTIVELY_USED_ITEM_FIELD:getValue(self)
27
+ end,
28
+ set = function(self, value)
29
+ IS_ACTIVELY_USED_ITEM_FIELD:setValue(self, value)
30
+ end
31
+ }
32
+ )
33
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ import type { Unit } from "../unit";
4
+ /** The last unit known (from item events) to carry each item; validated against the engine on read. */
5
+ export declare const ownerByItem: LuaMap<Item, Unit>;
@@ -0,0 +1,4 @@
1
+ local ____exports = {}
2
+ --- The last unit known (from item events) to carry each item; validated against the engine on read.
3
+ ____exports.ownerByItem = setmetatable({}, {__mode = "kv"})
4
+ return ____exports
@@ -1,7 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "./unit";
3
+ import "./unit/equipment-inventory";
3
4
  declare module "./item" {
4
5
  interface Item {
6
+ /** The unit carrying the item in any of its inventories (regular, extended or equipment), if any. */
5
7
  readonly owner?: Unit;
6
8
  }
7
9
  }
@@ -5,18 +5,47 @@ local ____item = require("engine.internal.item")
5
5
  local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
- local ownerByItem = setmetatable({}, {__mode = "kv"})
9
- Unit.itemPickedUpEvent:addListener(function(unit, item)
10
- ownerByItem[item] = unit
11
- end)
12
- Unit.itemDroppedEvent:addListener(function(unit, item)
13
- ownerByItem[item] = nil
14
- end)
8
+ require("engine.internal.unit.equipment-inventory")
9
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
10
+ local ownerByItem = ____owner_2Dcache.ownerByItem
11
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
12
+ local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
13
+ Unit.itemPickedUpEvent:addListener(
14
+ 999999,
15
+ function(unit, item)
16
+ ownerByItem[item] = unit
17
+ end
18
+ )
19
+ Unit.itemEquippedEvent:addListener(
20
+ 999999,
21
+ function(unit, item)
22
+ ownerByItem[item] = unit
23
+ end
24
+ )
25
+ Unit.itemUnequippedEvent:addListener(
26
+ 999999,
27
+ function(unit, item)
28
+ if not unitOwnsItem(unit.handle, item.handle) then
29
+ ownerByItem[item] = nil
30
+ end
31
+ end
32
+ )
33
+ Unit.itemDroppedEvent:addListener(
34
+ 999999,
35
+ function(unit, item)
36
+ ownerByItem[item] = nil
37
+ end
38
+ )
15
39
  __TS__ObjectDefineProperty(
16
40
  Item.prototype,
17
41
  "owner",
18
42
  {get = function(self)
19
- return ownerByItem[self]
43
+ local owner = ownerByItem[self]
44
+ if owner ~= nil and not unitOwnsItem(owner.handle, self.handle) then
45
+ ownerByItem[self] = nil
46
+ return nil
47
+ end
48
+ return owner
20
49
  end}
21
50
  )
22
51
  return ____exports