warscript 0.0.1-dev.47f470c → 0.0.1-dev.4f51f48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +24 -12
- package/engine/buff.lua +190 -121
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +42 -17
- package/engine/internal/unit.lua +331 -165
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +18 -16
- package/engine/object-data/entry/ability-type.lua +77 -16
- package/engine/object-data/entry/buff-type/applicable.lua +9 -4
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/sound-preset.d.ts +18 -2
- package/engine/object-data/entry/sound-preset.lua +105 -15
- package/engine/object-data/entry/unit-type.d.ts +13 -4
- package/engine/object-data/entry/unit-type.lua +156 -88
- package/engine/object-data/entry.d.ts +2 -2
- package/engine/object-data/entry.lua +14 -7
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +304 -127
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +2 -2
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"AHtb",
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANc2",
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"ANc3",
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"ACbh",
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"ANbh",
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"SCc1",
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"ACcy",
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"ANb2",
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"Awrs",
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"Awrh",
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"Awrg",
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"ACtb",
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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end)
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local function process(behavior)
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local hasRemovedBuffs = false
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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if behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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UnitBehavior.prototype.____constructor(self, unit)
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unit:decrementStunCounter()
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self
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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return UnitBehavior.prototype.onDestroy(self)
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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Timer:run(process, self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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import { Item } from "../internal/item";
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import type { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit);
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onTargetingAutoAttackFinish(source: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityItemTargetImpact(ability: Ability, target: Item): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityStop(ability: Ability): void;
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onBuffGained(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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}
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local safeCall = warpack.safeCall
|
|
25
|
+
local behaviorsByEvent = {}
|
|
26
|
+
local rangeByBehaviorByEvent = {}
|
|
27
|
+
local listenerByBehaviorByEvent = {}
|
|
28
|
+
local eventsByBehavior = {}
|
|
12
29
|
____exports.UnitBehavior = __TS__Class()
|
|
13
30
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
31
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
33
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
34
|
Behavior.prototype.____constructor(self, unit)
|
|
18
35
|
end
|
|
36
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
37
|
+
local events = eventsByBehavior[self]
|
|
38
|
+
if events ~= nil then
|
|
39
|
+
for event in pairs(events) do
|
|
40
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
41
|
+
if ____opt_0 ~= nil then
|
|
42
|
+
____opt_0:remove(self)
|
|
43
|
+
end
|
|
44
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
45
|
+
if ____opt_2 ~= nil then
|
|
46
|
+
____opt_2[self] = nil
|
|
47
|
+
end
|
|
48
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
49
|
+
if ____opt_4 ~= nil then
|
|
50
|
+
____opt_4[self] = nil
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
eventsByBehavior[self] = nil
|
|
54
|
+
end
|
|
55
|
+
if self._bonusIdByBonusType ~= nil then
|
|
56
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
57
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
58
|
+
end
|
|
59
|
+
end
|
|
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|
+
return Behavior.prototype.onDestroy(self)
|
|
61
|
+
end
|
|
62
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
64
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
65
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
|
+
end
|
|
67
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
|
+
if bonusIdByBonusType == nil then
|
|
70
|
+
bonusIdByBonusType = {}
|
|
71
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
|
+
end
|
|
73
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
74
|
+
end
|
|
75
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
77
|
+
rangeByBehavior[self] = range
|
|
78
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
79
|
+
listenerByBehavior[self] = listener
|
|
80
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
81
|
+
local behaviors = behaviorsByEvent[event]
|
|
82
|
+
if behaviors == nil then
|
|
83
|
+
event:addListener(function(...)
|
|
84
|
+
local behaviors = behaviorsByEvent[event]
|
|
85
|
+
if behaviors ~= nil then
|
|
86
|
+
local unit = extractUnit(...)
|
|
87
|
+
if unit ~= nil then
|
|
88
|
+
for behavior in pairs(behaviors) do
|
|
89
|
+
local range = rangeByBehavior[behavior]
|
|
90
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
91
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
92
|
+
end
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
|
+
end)
|
|
97
|
+
behaviors = __TS__New(LinkedSet)
|
|
98
|
+
behaviorsByEvent[event] = behaviors
|
|
99
|
+
end
|
|
100
|
+
behaviors:add(self)
|
|
101
|
+
end
|
|
102
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
105
|
+
end
|
|
106
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
107
|
+
end
|
|
19
108
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
109
|
end
|
|
21
110
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
111
|
end
|
|
112
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
113
|
+
end
|
|
114
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
115
|
+
end
|
|
23
116
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
117
|
end
|
|
25
118
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
125
|
end
|
|
33
126
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
127
|
end
|
|
128
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
129
|
+
end
|
|
130
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
131
|
+
end
|
|
132
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
133
|
+
end
|
|
134
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
135
|
+
end
|
|
136
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
137
|
+
end
|
|
138
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
139
|
+
end
|
|
140
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
141
|
+
end
|
|
142
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
143
|
+
end
|
|
144
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
145
|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
147
|
+
end
|
|
148
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
149
|
+
end
|
|
150
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
151
|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
|
+
end
|
|
35
154
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
155
|
end
|
|
37
156
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
159
|
end
|
|
41
160
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
161
|
end
|
|
162
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
163
|
+
end
|
|
43
164
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
165
|
end
|
|
45
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
167
|
end
|
|
168
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
169
|
+
end
|
|
47
170
|
__TS__SetDescriptor(
|
|
48
171
|
UnitBehavior.prototype,
|
|
49
172
|
"unit",
|
|
@@ -53,11 +176,28 @@ __TS__SetDescriptor(
|
|
|
53
176
|
true
|
|
54
177
|
);
|
|
55
178
|
(function(self)
|
|
179
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
180
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
181
|
+
end)
|
|
182
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
183
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
184
|
+
end)
|
|
185
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
186
|
+
____exports.UnitBehavior:forAll(
|
|
187
|
+
source,
|
|
188
|
+
"onPointOrder",
|
|
189
|
+
orderId,
|
|
190
|
+
x,
|
|
191
|
+
y
|
|
192
|
+
)
|
|
193
|
+
end)
|
|
56
194
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
196
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
197
|
end)
|
|
59
198
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
199
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
200
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
201
|
end)
|
|
62
202
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
203
|
if source ~= nil then
|
|
@@ -71,11 +211,51 @@ __TS__SetDescriptor(
|
|
|
71
211
|
end
|
|
72
212
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
213
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
215
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
218
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
219
|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
221
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
222
|
+
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
225
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
227
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
228
|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
231
|
+
end)
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
255
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
|
+
end)
|
|
257
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
258
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
259
|
end)
|
|
80
260
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
261
|
if source ~= nil then
|
|
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
|
|
|
95
275
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
276
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
277
|
end)
|
|
278
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
279
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
98
284
|
end)(UnitBehavior)
|
|
99
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -64,6 +64,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
64
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
65
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
66
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
67
68
|
stuns?: BooleanParameterValueType;
|
|
68
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
69
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,6 +79,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
79
|
healingOnExpiration?: NumberParameterValueType;
|
|
79
80
|
killsOnExpiration?: BooleanParameterValueType;
|
|
80
81
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
82
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
81
83
|
uniqueGroup?: BuffUniqueGroup;
|
|
82
84
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
83
85
|
declare const enum BuffPropertyKey {
|
|
@@ -116,13 +118,16 @@ declare const enum BuffPropertyKey {
|
|
|
116
118
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
117
119
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
118
120
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
121
|
+
TURNS_INTO_GHOST = 135,
|
|
122
|
+
STUNS = 136,
|
|
123
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
124
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
125
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
126
|
+
KILLS_ON_EXPIRATION = 140,
|
|
127
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
128
|
+
MISS_PROBABILITY = 142,
|
|
129
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
130
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
126
131
|
}
|
|
127
132
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
128
133
|
LEAST_DURATION = 0
|
|
@@ -136,7 +141,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
136
141
|
polarity: BuffPolarityParameterType,
|
|
137
142
|
resistanceType: BuffResistanceTypeParameterType,
|
|
138
143
|
...abilityOrParameters: [
|
|
139
|
-
ability
|
|
144
|
+
ability?: Ability,
|
|
140
145
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
141
146
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
142
147
|
];
|
|
@@ -178,12 +183,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
178
183
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
179
184
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
180
185
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
186
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
181
187
|
private [BuffPropertyKey.STUNS]?;
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188
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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183
189
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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184
190
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private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
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185
191
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private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
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186
192
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private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
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193
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+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
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194
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+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
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187
195
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protected static readonly defaultParameters: BuffParameters;
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188
196
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get source(): Unit;
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189
197
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readonly typeId: ApplicableBuffTypeId;
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@@ -198,11 +206,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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198
206
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private readonly _spellStealPriority?;
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199
207
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private readonly _learnLevelMinimum?;
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200
208
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private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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201
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-
private _bonusIdByBonusType?;
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202
209
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private readonly _abilityTypeIds?;
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203
210
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private _behaviors?;
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204
|
-
private getUnitBonus;
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205
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-
private addOrUpdateOrRemoveUnitBonus;
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206
211
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constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
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207
212
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get level(): number;
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208
213
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get remainingDamageOverDuration(): number;
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@@ -231,6 +236,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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231
236
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set receivedDamageFactor(receivedDamageFactor: number);
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232
237
|
get armorIncrease(): number;
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|
233
238
|
set armorIncrease(armorIncrease: number);
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239
|
+
get turnsIntoGhost(): boolean;
|
|
240
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
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234
241
|
get stuns(): boolean;
|
|
235
242
|
set stuns(stuns: boolean);
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236
243
|
get ignoresStunImmunity(): boolean;
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|
@@ -260,6 +267,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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260
267
|
get duration(): number;
|
|
261
268
|
get remainingDuration(): number;
|
|
262
269
|
set remainingDuration(remainingDuration: number);
|
|
270
|
+
get abilityCooldownFactor(): number;
|
|
271
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
272
|
+
onAbilityGained(ability: Ability): void;
|
|
273
|
+
onAbilityLost(ability: Ability): void;
|
|
263
274
|
flashEffect(...parameters: [
|
|
264
275
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
265
276
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -273,6 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
273
284
|
onDeath(source: Unit | undefined): void;
|
|
274
285
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
275
286
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
276
|
-
static readonly
|
|
287
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
288
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
277
289
|
}
|
|
278
290
|
export {};
|