warscript 0.0.1-dev.47f470c → 0.0.1-dev.4f51f48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (154) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/frame.lua +24 -21
  6. package/core/types/player.d.ts +15 -0
  7. package/core/types/player.lua +56 -14
  8. package/core/types/playerCamera.d.ts +2 -0
  9. package/core/types/playerCamera.lua +123 -5
  10. package/core/types/sound.d.ts +17 -25
  11. package/core/types/sound.lua +91 -46
  12. package/core/types/tileCell.d.ts +11 -1
  13. package/core/types/tileCell.lua +97 -0
  14. package/core/types/timer.d.ts +9 -8
  15. package/core/types/timer.lua +45 -23
  16. package/core/util.lua +6 -1
  17. package/decl/native.d.ts +846 -790
  18. package/engine/behavior.d.ts +5 -0
  19. package/engine/behavior.lua +106 -27
  20. package/engine/behaviour/ability/apply-buff.lua +1 -1
  21. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  22. package/engine/behaviour/ability/damage.d.ts +9 -3
  23. package/engine/behaviour/ability/damage.lua +26 -38
  24. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  25. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  26. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  28. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  29. package/engine/behaviour/ability/restore-mana.lua +6 -6
  30. package/engine/behaviour/ability.d.ts +5 -1
  31. package/engine/behaviour/ability.lua +26 -21
  32. package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
  33. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  34. package/engine/behaviour/unit.d.ts +34 -0
  35. package/engine/behaviour/unit.lua +190 -4
  36. package/engine/buff.d.ts +24 -12
  37. package/engine/buff.lua +190 -121
  38. package/engine/internal/ability.d.ts +7 -1
  39. package/engine/internal/ability.lua +49 -9
  40. package/engine/internal/item/ability.lua +63 -11
  41. package/engine/internal/item+owner.lua +12 -6
  42. package/engine/internal/item.d.ts +18 -17
  43. package/engine/internal/item.lua +135 -49
  44. package/engine/internal/mechanics/ability-duration.lua +1 -1
  45. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  46. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  47. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  48. package/engine/internal/misc/frame-coordinates.lua +21 -0
  49. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  50. package/engine/internal/misc/get-terrain-z.lua +11 -0
  51. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  52. package/engine/internal/misc/player-local-handle.lua +5 -0
  53. package/engine/internal/unit/ability.d.ts +35 -0
  54. package/engine/internal/unit/ability.lua +98 -9
  55. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  56. package/engine/internal/unit/allowed-targets.lua +9 -1
  57. package/engine/internal/unit/fly-height.d.ts +7 -0
  58. package/engine/internal/unit/fly-height.lua +20 -0
  59. package/engine/internal/unit/main-selected.lua +12 -27
  60. package/engine/internal/unit/order.d.ts +20 -0
  61. package/engine/internal/unit/order.lua +136 -0
  62. package/engine/internal/unit/scale.d.ts +7 -0
  63. package/engine/internal/unit/scale.lua +20 -0
  64. package/engine/internal/unit+ability.lua +10 -1
  65. package/engine/internal/unit+damage.d.ts +2 -11
  66. package/engine/internal/unit+damage.lua +10 -14
  67. package/engine/internal/unit+spellSteal.lua +1 -2
  68. package/engine/internal/unit-missile-launch.lua +45 -14
  69. package/engine/internal/unit.d.ts +42 -17
  70. package/engine/internal/unit.lua +331 -165
  71. package/engine/local-client.d.ts +2 -0
  72. package/engine/local-client.lua +30 -0
  73. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  74. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  75. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  76. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  77. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  78. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  79. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  80. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  81. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  82. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  83. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  84. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  85. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  86. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  87. package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
  88. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  89. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  90. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  91. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  92. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  93. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  94. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  95. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  96. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  97. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  98. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  99. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  100. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  101. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  102. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  103. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  104. package/engine/object-data/entry/ability-type/web.lua +52 -0
  105. package/engine/object-data/entry/ability-type.d.ts +18 -16
  106. package/engine/object-data/entry/ability-type.lua +77 -16
  107. package/engine/object-data/entry/buff-type/applicable.lua +9 -4
  108. package/engine/object-data/entry/buff-type.d.ts +5 -11
  109. package/engine/object-data/entry/buff-type.lua +11 -27
  110. package/engine/object-data/entry/sound-preset.d.ts +18 -2
  111. package/engine/object-data/entry/sound-preset.lua +105 -15
  112. package/engine/object-data/entry/unit-type.d.ts +13 -4
  113. package/engine/object-data/entry/unit-type.lua +156 -88
  114. package/engine/object-data/entry.d.ts +2 -2
  115. package/engine/object-data/entry.lua +14 -7
  116. package/engine/object-field/ability.d.ts +4 -4
  117. package/engine/object-field/ability.lua +7 -6
  118. package/engine/object-field/unit.d.ts +69 -3
  119. package/engine/object-field/unit.lua +264 -7
  120. package/engine/object-field.d.ts +23 -6
  121. package/engine/object-field.lua +304 -127
  122. package/engine/random.d.ts +9 -0
  123. package/engine/random.lua +13 -0
  124. package/engine/standard/entries/buff-type.d.ts +3 -0
  125. package/engine/standard/entries/buff-type.lua +3 -0
  126. package/engine/standard/fields/unit.d.ts +6 -0
  127. package/engine/standard/fields/unit.lua +11 -0
  128. package/engine/synchronization.d.ts +11 -0
  129. package/engine/synchronization.lua +77 -0
  130. package/engine/text-tag.d.ts +36 -2
  131. package/engine/text-tag.lua +250 -10
  132. package/engine/unit.d.ts +3 -0
  133. package/engine/unit.lua +3 -0
  134. package/net/socket.lua +1 -1
  135. package/objutil/buff.lua +2 -3
  136. package/objutil/unit.lua +2 -2
  137. package/package.json +2 -2
  138. package/patch-lualib.lua +1 -1
  139. package/utility/arrays.d.ts +2 -0
  140. package/utility/arrays.lua +11 -0
  141. package/utility/callback-array.d.ts +17 -0
  142. package/utility/callback-array.lua +61 -0
  143. package/utility/functions.d.ts +8 -0
  144. package/utility/functions.lua +13 -0
  145. package/utility/linked-set.d.ts +2 -0
  146. package/utility/linked-set.lua +22 -1
  147. package/utility/lua-maps.d.ts +15 -2
  148. package/utility/lua-maps.lua +53 -2
  149. package/utility/lua-sets.d.ts +2 -0
  150. package/utility/lua-sets.lua +7 -0
  151. package/utility/reflection.lua +11 -7
  152. package/utility/types.d.ts +3 -0
  153. package/core/types/order.d.ts +0 -25
  154. package/core/types/order.lua +0 -55
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs then
52
+ behavior.onEffect(behavior)
53
+ if behavior.parameters.textTagText ~= nil then
54
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
55
+ end
56
+ local ____opt_0 = behavior.parameters.additionalAction
57
+ if ____opt_0 ~= nil then
58
+ ____opt_0(behavior.unit)
59
+ end
60
+ end
61
+ end
40
62
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
63
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
64
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -48,20 +70,23 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
48
70
  UnitBehavior.prototype.____constructor(self, unit)
49
71
  self.parameters = parameters
50
72
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
73
+ process(self)
52
74
  end
53
75
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
76
  self.unit:incrementStunCounter()
55
77
  return UnitBehavior.prototype.onDestroy(self)
56
78
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
79
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
80
+ process(self)
81
+ Timer:run(process, self)
82
+ end
83
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
84
+ process(self)
85
+ end
86
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
87
+ process(self)
88
+ end
89
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
90
  end
66
91
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
92
  return ____exports
@@ -5,22 +5,56 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
8
16
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
17
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
18
+ readonly sourceAbilityBehavior?: AbilityBehavior;
19
+ private _bonusIdByBonusType?;
10
20
  constructor(unit: Unit);
21
+ protected onDestroy(): Destructor;
11
22
  get unit(): Unit;
23
+ protected getUnitBonus(bonusType: UnitBonusType): number;
24
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
25
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
26
+ onImmediateOrder(orderId: number): void;
27
+ onTargetOrder(orderId: number, target: Widget): void;
28
+ onPointOrder(orderId: number, x: number, y: number): void;
12
29
  onAutoAttackStart(target: Unit): void;
13
30
  onAutoAttackFinish(target: Unit): void;
31
+ onTargetingAutoAttackStart(source: Unit): void;
32
+ onTargetingAutoAttackFinish(source: Unit): void;
14
33
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
34
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
35
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
36
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
37
  onAbilityGained(ability: Ability): void;
19
38
  onAbilityLost(ability: Ability): void;
39
+ onAbilityChannelingStart(ability: Ability): void;
40
+ onAbilityImpact(ability: Ability): void;
41
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
42
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
43
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
44
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
45
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
46
+ onAbilityNoTargetImpact(ability: Ability): void;
47
+ onAbilityChannelingFinish(ability: Ability): void;
48
+ onAbilityStop(ability: Ability): void;
49
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
50
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
51
+ onBuffGained(buff: Buff): void;
20
52
  onItemDropped(item: Item): void;
21
53
  onItemPickedUp(item: Item): void;
22
54
  onItemUsed(item: Item): void;
23
55
  onItemStacked(item: Item): void;
56
+ onItemChargesChanged(item: Item): void;
24
57
  onKill(target: Unit): void;
25
58
  onDeath(source: Unit | undefined): void;
59
+ onOwnerChange(previousOwner: Player): void;
26
60
  }
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,22 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local ____bonus = require("engine.internal.unit.bonus")
21
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
+ local getUnitBonus = ____bonus.getUnitBonus
23
+ local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local safeCall = warpack.safeCall
25
+ local behaviorsByEvent = {}
26
+ local rangeByBehaviorByEvent = {}
27
+ local listenerByBehaviorByEvent = {}
28
+ local eventsByBehavior = {}
12
29
  ____exports.UnitBehavior = __TS__Class()
13
30
  local UnitBehavior = ____exports.UnitBehavior
14
31
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
33
  function UnitBehavior.prototype.____constructor(self, unit)
17
34
  Behavior.prototype.____constructor(self, unit)
18
35
  end
36
+ function UnitBehavior.prototype.onDestroy(self)
37
+ local events = eventsByBehavior[self]
38
+ if events ~= nil then
39
+ for event in pairs(events) do
40
+ local ____opt_0 = behaviorsByEvent[event]
41
+ if ____opt_0 ~= nil then
42
+ ____opt_0:remove(self)
43
+ end
44
+ local ____opt_2 = rangeByBehaviorByEvent[event]
45
+ if ____opt_2 ~= nil then
46
+ ____opt_2[self] = nil
47
+ end
48
+ local ____opt_4 = listenerByBehaviorByEvent[event]
49
+ if ____opt_4 ~= nil then
50
+ ____opt_4[self] = nil
51
+ end
52
+ end
53
+ eventsByBehavior[self] = nil
54
+ end
55
+ if self._bonusIdByBonusType ~= nil then
56
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
57
+ removeUnitBonus(self.object, bonusType, bonusId)
58
+ end
59
+ end
60
+ return Behavior.prototype.onDestroy(self)
61
+ end
62
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
63
+ local ____opt_6 = self._bonusIdByBonusType
64
+ local bonusId = ____opt_6 and ____opt_6[bonusType]
65
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
66
+ end
67
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
68
+ local bonusIdByBonusType = self._bonusIdByBonusType
69
+ if bonusIdByBonusType == nil then
70
+ bonusIdByBonusType = {}
71
+ self._bonusIdByBonusType = bonusIdByBonusType
72
+ end
73
+ bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
74
+ end
75
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
76
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
77
+ rangeByBehavior[self] = range
78
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
79
+ listenerByBehavior[self] = listener
80
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
81
+ local behaviors = behaviorsByEvent[event]
82
+ if behaviors == nil then
83
+ event:addListener(function(...)
84
+ local behaviors = behaviorsByEvent[event]
85
+ if behaviors ~= nil then
86
+ local unit = extractUnit(...)
87
+ if unit ~= nil then
88
+ for behavior in pairs(behaviors) do
89
+ local range = rangeByBehavior[behavior]
90
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
91
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
92
+ end
93
+ end
94
+ end
95
+ end
96
+ end)
97
+ behaviors = __TS__New(LinkedSet)
98
+ behaviorsByEvent[event] = behaviors
99
+ end
100
+ behaviors:add(self)
101
+ end
102
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
103
+ end
104
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
105
+ end
106
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
107
+ end
19
108
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
109
  end
21
110
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
111
  end
112
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
113
+ end
114
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
115
+ end
23
116
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
117
  end
25
118
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
125
  end
33
126
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
127
  end
128
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
129
+ end
130
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
131
+ end
132
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
133
+ end
134
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
135
+ end
136
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
137
+ end
138
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
139
+ end
140
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
141
+ end
142
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
143
+ end
144
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
145
+ end
146
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
147
+ end
148
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
149
+ end
150
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
151
+ end
152
+ function UnitBehavior.prototype.onBuffGained(self, buff)
153
+ end
35
154
  function UnitBehavior.prototype.onItemDropped(self, item)
36
155
  end
37
156
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
159
  end
41
160
  function UnitBehavior.prototype.onItemStacked(self, item)
42
161
  end
162
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
163
+ end
43
164
  function UnitBehavior.prototype.onKill(self, target)
44
165
  end
45
166
  function UnitBehavior.prototype.onDeath(self, source)
46
167
  end
168
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
169
+ end
47
170
  __TS__SetDescriptor(
48
171
  UnitBehavior.prototype,
49
172
  "unit",
@@ -53,11 +176,28 @@ __TS__SetDescriptor(
53
176
  true
54
177
  );
55
178
  (function(self)
179
+ Unit.onImmediateOrder:addListener(function(source, orderId)
180
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
181
+ end)
182
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
183
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
184
+ end)
185
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
186
+ ____exports.UnitBehavior:forAll(
187
+ source,
188
+ "onPointOrder",
189
+ orderId,
190
+ x,
191
+ y
192
+ )
193
+ end)
56
194
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
195
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
196
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
197
  end)
59
198
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
199
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
201
  end)
62
202
  Unit.onDamaging:addListener(function(source, target, event)
63
203
  if source ~= nil then
@@ -71,11 +211,51 @@ __TS__SetDescriptor(
71
211
  end
72
212
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
213
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
214
+ Unit.abilityGainedEvent:addListener(function(source, ability)
215
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
216
+ end)
217
+ Unit.abilityLostEvent:addListener(function(source, ability)
218
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
219
+ end)
220
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
221
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
222
+ end)
223
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
224
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
225
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
226
+ Unit.abilityImpactEvent:addListener(function(source, ability)
227
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
228
+ end)
229
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
230
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
231
+ end)
232
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
233
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
234
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
235
+ end)
236
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
237
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
238
+ end)
239
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
240
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
241
+ end)
242
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
243
+ ____exports.UnitBehavior:forAll(
244
+ source,
245
+ "onAbilityPointTargetImpact",
246
+ ability,
247
+ x,
248
+ y
249
+ )
250
+ end)
251
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
252
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
253
+ end)
254
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
255
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
256
+ end)
257
+ Unit.abilityStopEvent:addListener(function(source, ability)
258
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
259
  end)
80
260
  Unit.deathEvent:addListener(function(target, source)
81
261
  if source ~= nil then
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
95
275
  Unit.itemStackedEvent:addListener(function(unit, item)
96
276
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
277
  end)
278
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
279
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
280
+ end)
281
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
282
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
283
+ end)
98
284
  end)(UnitBehavior)
99
285
  Unit.destroyEvent:addListener(function(unit)
100
286
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -64,6 +64,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
65
65
  maximumRemainingDuration?: NumberParameterValueType;
66
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
67
68
  stuns?: BooleanParameterValueType;
68
69
  ignoresStunImmunity?: BooleanParameterValueType;
69
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,6 +79,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
79
  healingOnExpiration?: NumberParameterValueType;
79
80
  killsOnExpiration?: BooleanParameterValueType;
80
81
  explodesOnExpiration?: BooleanParameterValueType;
82
+ abilityCooldownFactor?: NumberParameterValueType;
81
83
  uniqueGroup?: BuffUniqueGroup;
82
84
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
83
85
  declare const enum BuffPropertyKey {
@@ -116,13 +118,16 @@ declare const enum BuffPropertyKey {
116
118
  MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
117
119
  DAMAGE_RECEIVED_EVENT_COUNT = 133,
118
120
  MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
119
- STUNS = 135,
120
- IGNORES_STUN_IMMUNITY = 136,
121
- DISABLES_AUTO_ATTACK = 137,
122
- PROVIDES_INVULNERABILITY = 138,
123
- KILLS_ON_EXPIRATION = 139,
124
- EXPLODES_ON_EXPIRATION = 140,
125
- MISS_PROBABILITY = 141
121
+ TURNS_INTO_GHOST = 135,
122
+ STUNS = 136,
123
+ IGNORES_STUN_IMMUNITY = 137,
124
+ DISABLES_AUTO_ATTACK = 138,
125
+ PROVIDES_INVULNERABILITY = 139,
126
+ KILLS_ON_EXPIRATION = 140,
127
+ EXPLODES_ON_EXPIRATION = 141,
128
+ MISS_PROBABILITY = 142,
129
+ ABILITY_COOLDOWN_FACTOR = 143,
130
+ ABILITY_COOLDOWN_MODIFIER = 144
126
131
  }
127
132
  export declare const enum BuffTypeIdSelectionPolicy {
128
133
  LEAST_DURATION = 0
@@ -136,7 +141,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
136
141
  polarity: BuffPolarityParameterType,
137
142
  resistanceType: BuffResistanceTypeParameterType,
138
143
  ...abilityOrParameters: [
139
- ability: Ability,
144
+ ability?: Ability,
140
145
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
141
146
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
142
147
  ];
@@ -178,12 +183,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
178
183
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
179
184
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
180
185
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
186
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
181
187
  private [BuffPropertyKey.STUNS]?;
182
188
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
183
189
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
184
190
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
185
191
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
186
192
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
193
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
194
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
187
195
  protected static readonly defaultParameters: BuffParameters;
188
196
  get source(): Unit;
189
197
  readonly typeId: ApplicableBuffTypeId;
@@ -198,11 +206,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
198
206
  private readonly _spellStealPriority?;
199
207
  private readonly _learnLevelMinimum?;
200
208
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
201
- private _bonusIdByBonusType?;
202
209
  private readonly _abilityTypeIds?;
203
210
  private _behaviors?;
204
- private getUnitBonus;
205
- private addOrUpdateOrRemoveUnitBonus;
206
211
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
207
212
  get level(): number;
208
213
  get remainingDamageOverDuration(): number;
@@ -231,6 +236,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
231
236
  set receivedDamageFactor(receivedDamageFactor: number);
232
237
  get armorIncrease(): number;
233
238
  set armorIncrease(armorIncrease: number);
239
+ get turnsIntoGhost(): boolean;
240
+ set turnsIntoGhost(turnsIntoGhost: boolean);
234
241
  get stuns(): boolean;
235
242
  set stuns(stuns: boolean);
236
243
  get ignoresStunImmunity(): boolean;
@@ -260,6 +267,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
260
267
  get duration(): number;
261
268
  get remainingDuration(): number;
262
269
  set remainingDuration(remainingDuration: number);
270
+ get abilityCooldownFactor(): number;
271
+ set abilityCooldownFactor(abilityCooldownFactor: number);
272
+ onAbilityGained(ability: Ability): void;
273
+ onAbilityLost(ability: Ability): void;
263
274
  flashEffect(...parameters: [
264
275
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
265
276
  ...parametersOrDuration: [] | [EffectParameters] | [number]
@@ -273,6 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
273
284
  onDeath(source: Unit | undefined): void;
274
285
  onDamageDealt(target: Unit, event: DamageEvent): void;
275
286
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
276
- static readonly destroyEvent: Event<[Buff<object>]>;
287
+ static readonly createdEvent: Event<[Buff<object>]>;
288
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
277
289
  }
278
290
  export {};