warscript 0.0.1-dev.47f470c → 0.0.1-dev.4b6e45a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (424) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +12 -4
  5. package/core/types/effect.lua +67 -104
  6. package/core/types/frame.d.ts +21 -2
  7. package/core/types/frame.lua +165 -87
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/missile.lua +8 -7
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +18 -26
  18. package/core/types/sound.lua +105 -55
  19. package/core/types/tileCell.d.ts +18 -3
  20. package/core/types/tileCell.lua +108 -0
  21. package/core/types/timer.d.ts +9 -8
  22. package/core/types/timer.lua +45 -23
  23. package/core/types/unit.d.ts +5 -0
  24. package/core/types/unit.lua +5 -0
  25. package/core/util.d.ts +3 -1
  26. package/core/util.lua +115 -4
  27. package/decl/native.d.ts +1719 -964
  28. package/destroyable.d.ts +1 -0
  29. package/destroyable.lua +9 -0
  30. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  31. package/engine/ability-type-extended-tooltip.lua +44 -0
  32. package/engine/behavior.d.ts +14 -1
  33. package/engine/behavior.lua +230 -70
  34. package/engine/behaviour/ability/apply-buff.lua +5 -5
  35. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  36. package/engine/behaviour/ability/damage.d.ts +13 -3
  37. package/engine/behaviour/ability/damage.lua +41 -49
  38. package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
  39. package/engine/behaviour/ability/emulate-impact.lua +96 -7
  40. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  41. package/engine/behaviour/ability/instant-impact.lua +17 -2
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +23 -6
  49. package/engine/behaviour/ability.lua +145 -29
  50. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  51. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  52. package/engine/behaviour/unit.d.ts +41 -2
  53. package/engine/behaviour/unit.lua +270 -6
  54. package/engine/buff.d.ts +130 -57
  55. package/engine/buff.lua +643 -294
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +14 -1
  58. package/engine/internal/ability.lua +113 -44
  59. package/engine/internal/item/ability.lua +63 -11
  60. package/engine/internal/item/fields.d.ts +12 -0
  61. package/engine/internal/item/fields.lua +33 -0
  62. package/engine/internal/item/owner-cache.d.ts +5 -0
  63. package/engine/internal/item/owner-cache.lua +4 -0
  64. package/engine/internal/item+owner.d.ts +2 -0
  65. package/engine/internal/item+owner.lua +37 -8
  66. package/engine/internal/item.d.ts +32 -16
  67. package/engine/internal/item.lua +257 -82
  68. package/engine/internal/mechanics/ability-duration.lua +1 -1
  69. package/engine/internal/mechanics/cast-ability.lua +6 -3
  70. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  71. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  72. package/engine/internal/misc/frame-coordinates.lua +21 -0
  73. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  74. package/engine/internal/misc/get-terrain-z.lua +11 -0
  75. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  76. package/engine/internal/misc/player-local-handle.lua +5 -0
  77. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  78. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  79. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  80. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  81. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/health-bonus.lua +16 -0
  83. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  84. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  85. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  86. package/engine/internal/object-data/mana-bonus.lua +16 -0
  87. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  88. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  89. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  90. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  91. package/engine/internal/unit/ability.d.ts +35 -0
  92. package/engine/internal/unit/ability.lua +114 -9
  93. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  94. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  95. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  96. package/engine/internal/unit/allowed-targets.lua +9 -1
  97. package/engine/internal/unit/appearance.d.ts +15 -0
  98. package/engine/internal/unit/appearance.lua +85 -0
  99. package/engine/internal/unit/attributes.d.ts +17 -0
  100. package/engine/internal/unit/attributes.lua +46 -0
  101. package/engine/internal/unit/bonus.d.ts +17 -0
  102. package/engine/internal/unit/bonus.lua +113 -8
  103. package/engine/internal/unit/buff.d.ts +2 -2
  104. package/engine/internal/unit/buff.lua +34 -19
  105. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  106. package/engine/internal/unit/equipment-inventory.lua +233 -0
  107. package/engine/internal/unit/expiration-timer.lua +1 -1
  108. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  109. package/engine/internal/unit/extended-inventory.lua +99 -0
  110. package/engine/internal/unit/fly-height.d.ts +7 -0
  111. package/engine/internal/unit/fly-height.lua +20 -0
  112. package/engine/internal/unit/ignore-events-items.lua +10 -1
  113. package/engine/internal/unit/interrupts.d.ts +12 -0
  114. package/engine/internal/unit/interrupts.lua +28 -0
  115. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  116. package/engine/internal/unit/inventory.lua +87 -0
  117. package/engine/internal/unit/item-container.d.ts +25 -0
  118. package/engine/internal/unit/item-container.lua +11 -0
  119. package/engine/internal/unit/item-order-events.d.ts +17 -0
  120. package/engine/internal/unit/item-order-events.lua +67 -0
  121. package/engine/internal/unit/item-slot.d.ts +27 -0
  122. package/engine/internal/unit/item-slot.lua +92 -0
  123. package/engine/internal/unit/main-selected.lua +12 -27
  124. package/engine/internal/unit/order.d.ts +20 -0
  125. package/engine/internal/unit/order.lua +136 -0
  126. package/engine/internal/unit/range-event.d.ts +12 -0
  127. package/engine/internal/unit/range-event.lua +90 -0
  128. package/engine/internal/unit/scale.d.ts +7 -0
  129. package/engine/internal/unit/scale.lua +20 -0
  130. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  131. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  132. package/engine/internal/unit+ability.d.ts +2 -1
  133. package/engine/internal/unit+ability.lua +83 -3
  134. package/engine/internal/unit+bonus.lua +3 -3
  135. package/engine/internal/unit+damage.d.ts +11 -11
  136. package/engine/internal/unit+damage.lua +43 -14
  137. package/engine/internal/unit+rally.lua +9 -31
  138. package/engine/internal/unit+spellSteal.lua +1 -2
  139. package/engine/internal/unit-missile-data.lua +96 -68
  140. package/engine/internal/unit-missile-launch.lua +65 -27
  141. package/engine/internal/unit.d.ts +47 -34
  142. package/engine/internal/unit.lua +413 -323
  143. package/engine/lightning.lua +4 -4
  144. package/engine/local-client.d.ts +28 -0
  145. package/engine/local-client.lua +324 -54
  146. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  147. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  148. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  149. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  150. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  151. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  152. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  153. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  154. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  155. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  156. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  157. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  158. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  159. package/engine/object-data/auxiliary/item-class.lua +2 -0
  160. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  161. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  162. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  163. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  164. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  165. package/engine/object-data/auxiliary/order-type.lua +2 -0
  166. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  167. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  168. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  169. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  170. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  171. package/engine/object-data/auxiliary/unit-weapon-type.d.ts +21 -0
  172. package/engine/object-data/auxiliary/unit-weapon-type.lua +2 -0
  173. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  174. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  175. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  176. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  177. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  178. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  179. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  180. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  181. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  182. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  183. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  184. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  185. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  186. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  187. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  188. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  189. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  190. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  191. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -11
  192. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  193. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  194. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  195. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  196. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  197. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  198. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  199. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  200. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  201. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  202. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  203. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  204. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  205. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  206. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  207. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  208. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  210. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  211. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  212. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  213. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  214. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  215. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  216. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  217. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  218. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  219. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  220. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  221. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  222. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  223. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  224. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  225. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  226. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  227. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  228. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  229. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  230. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  231. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  232. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  233. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  235. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  236. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  237. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  238. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  239. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  240. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  241. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  243. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  244. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  245. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  246. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  247. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  248. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  249. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  250. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  251. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  252. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  253. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  254. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  255. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  256. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  257. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  258. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  259. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  260. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  261. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  262. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  263. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  264. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  265. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  266. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  267. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  268. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  269. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  270. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  271. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  272. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  273. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  274. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  275. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  276. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  277. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  278. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  279. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  280. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  281. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  282. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  283. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  284. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  285. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  286. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  287. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  288. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  289. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  290. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  291. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  292. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  293. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  294. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  295. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  296. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  297. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  298. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  299. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  300. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  301. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  302. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  303. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  304. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  305. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  306. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  307. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  308. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  309. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  310. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  311. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  312. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  313. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  314. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  315. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  316. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  317. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  318. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  319. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  320. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  321. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  322. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  323. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  324. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  325. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  326. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  327. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  328. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  329. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  330. package/engine/object-data/entry/ability-type/web.lua +52 -0
  331. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  332. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  333. package/engine/object-data/entry/ability-type.d.ts +50 -21
  334. package/engine/object-data/entry/ability-type.lua +376 -27
  335. package/engine/object-data/entry/buff-type/applicable.lua +124 -108
  336. package/engine/object-data/entry/buff-type.d.ts +10 -12
  337. package/engine/object-data/entry/buff-type.lua +37 -27
  338. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  339. package/engine/object-data/entry/destructible-type.lua +181 -0
  340. package/engine/object-data/entry/item-type.d.ts +18 -3
  341. package/engine/object-data/entry/item-type.lua +84 -0
  342. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  343. package/engine/object-data/entry/lightning-type.lua +1 -1
  344. package/engine/object-data/entry/sound-preset.d.ts +19 -3
  345. package/engine/object-data/entry/sound-preset.lua +105 -15
  346. package/engine/object-data/entry/unit-type.d.ts +74 -6
  347. package/engine/object-data/entry/unit-type.lua +560 -100
  348. package/engine/object-data/entry/upgrade.d.ts +2 -2
  349. package/engine/object-data/entry.d.ts +8 -3
  350. package/engine/object-data/entry.lua +22 -7
  351. package/engine/object-field/ability.d.ts +4 -4
  352. package/engine/object-field/ability.lua +9 -8
  353. package/engine/object-field/item.d.ts +22 -0
  354. package/engine/object-field/item.lua +118 -0
  355. package/engine/object-field/unit.d.ts +72 -3
  356. package/engine/object-field/unit.lua +268 -7
  357. package/engine/object-field.d.ts +26 -7
  358. package/engine/object-field.lua +360 -119
  359. package/engine/random.d.ts +10 -0
  360. package/engine/random.lua +21 -0
  361. package/engine/standard/entries/ability-type.d.ts +3102 -7
  362. package/engine/standard/entries/ability-type.lua +0 -6
  363. package/engine/standard/entries/buff-type.d.ts +48 -0
  364. package/engine/standard/entries/buff-type.lua +46 -0
  365. package/engine/standard/entries/item-type.d.ts +1299 -0
  366. package/engine/standard/entries/item-type.lua +2 -0
  367. package/engine/standard/entries/lightning-type.d.ts +42 -15
  368. package/engine/standard/entries/lightning-type.lua +0 -14
  369. package/engine/standard/entries/unit-type.d.ts +5 -0
  370. package/engine/standard/entries/unit-type.lua +5 -0
  371. package/engine/standard/fields/ability.d.ts +4 -4
  372. package/engine/standard/fields/ability.lua +4 -4
  373. package/engine/standard/fields/item.d.ts +4 -0
  374. package/engine/standard/fields/item.lua +6 -0
  375. package/engine/standard/fields/unit.d.ts +12 -0
  376. package/engine/standard/fields/unit.lua +20 -0
  377. package/engine/synchronization.d.ts +11 -0
  378. package/engine/synchronization.lua +77 -0
  379. package/engine/text-tag.d.ts +48 -2
  380. package/engine/text-tag.lua +287 -10
  381. package/engine/unit.d.ts +12 -1
  382. package/engine/unit.lua +12 -1
  383. package/event.d.ts +1 -1
  384. package/lualib_bundle.lua +1 -1
  385. package/math.d.ts +2 -0
  386. package/math.lua +14 -0
  387. package/net/socket.lua +1 -1
  388. package/network.lua +25 -1
  389. package/objutil/buff.lua +12 -11
  390. package/objutil/object.lua +1 -1
  391. package/objutil/unit.lua +2 -2
  392. package/operation.d.ts +8 -1
  393. package/operation.lua +38 -18
  394. package/package.json +3 -23
  395. package/patch-lua.lua +15 -0
  396. package/patch-lualib.lua +1 -1
  397. package/utility/arrays.d.ts +9 -1
  398. package/utility/arrays.lua +28 -0
  399. package/utility/callback-array.d.ts +17 -0
  400. package/utility/callback-array.lua +61 -0
  401. package/utility/functions.d.ts +8 -0
  402. package/utility/functions.lua +13 -0
  403. package/utility/linked-map.d.ts +35 -0
  404. package/utility/linked-map.lua +107 -0
  405. package/utility/linked-set.d.ts +5 -1
  406. package/utility/linked-set.lua +49 -1
  407. package/utility/lua-maps.d.ts +15 -2
  408. package/utility/lua-maps.lua +53 -2
  409. package/utility/lua-sets.d.ts +2 -0
  410. package/utility/lua-sets.lua +7 -0
  411. package/utility/random.d.ts +102 -0
  412. package/utility/random.lua +273 -0
  413. package/utility/records.lua +20 -1
  414. package/utility/reflection.lua +11 -7
  415. package/utility/types.d.ts +3 -0
  416. package/utility/unordered-map.d.ts +27 -0
  417. package/utility/unordered-map.lua +99 -0
  418. package/core/types/order.d.ts +0 -25
  419. package/core/types/order.lua +0 -55
  420. package/engine/internal/unit/item.lua +0 -78
  421. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  422. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  423. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  424. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -6,7 +6,6 @@ local ____exports = {}
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
8
  local ____unit_2Bdamage = require("engine.internal.unit+damage")
9
- local AttackType = ____unit_2Bdamage.AttackType
10
9
  local DamageType = ____unit_2Bdamage.DamageType
11
10
  local ____event = require("event")
12
11
  local Event = ____event.Event
@@ -33,7 +32,7 @@ local spellStealEventStack = {}
33
32
  Unit.onDamaging:addListener(function(source, target, event)
34
33
  if event.amount == 0 and source ~= nil then
35
34
  local count = countByUnit[source] or 0
36
- if count > 0 and event.attackType == AttackType.SPELL then
35
+ if count > 0 and event.attackType == 0 then
37
36
  if event.damageType == DamageType.UNKNOWN then
38
37
  spellStealEventStack[#spellStealEventStack + 1] = {
39
38
  sourceBuffIds = source.buffIds,
@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
34
34
  launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
35
35
  }
36
36
  local METATABLE = {__index = DEFAULT_VALUES}
37
+ local rawDataByUnitTypeId = postcompile(function()
38
+ return associate(
39
+ UnitType:getAll(),
40
+ function(unitType) return unitType.id end,
41
+ function(unitType)
42
+ return {
43
+ [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
44
+ [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
45
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
46
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
47
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
48
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
49
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
50
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
51
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
52
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
53
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
54
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
55
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
56
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
57
+ }
58
+ end
59
+ )
60
+ end)
61
+ local function resolveData(data)
62
+ local ____setmetatable_10 = setmetatable
63
+ local ____LocalClient_isHD_1
64
+ if LocalClient.isHD then
65
+ ____LocalClient_isHD_1 = data[1] or data[0]
66
+ else
67
+ local ____LocalClient_isDE_0
68
+ if LocalClient.isDE then
69
+ ____LocalClient_isDE_0 = data[2] or data[0]
70
+ else
71
+ ____LocalClient_isDE_0 = data[0]
72
+ end
73
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
74
+ end
75
+ local ____data__3_8 = data[3]
76
+ local ____data__4_9 = data[4]
77
+ local ____LocalClient_isHD_3
78
+ if LocalClient.isHD then
79
+ ____LocalClient_isHD_3 = data[6] or data[5]
80
+ else
81
+ local ____LocalClient_isDE_2
82
+ if LocalClient.isDE then
83
+ ____LocalClient_isDE_2 = data[7] or data[5]
84
+ else
85
+ ____LocalClient_isDE_2 = data[5]
86
+ end
87
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
88
+ end
89
+ local ____LocalClient_isHD_5
90
+ if LocalClient.isHD then
91
+ ____LocalClient_isHD_5 = data[9] or data[8]
92
+ else
93
+ local ____LocalClient_isDE_4
94
+ if LocalClient.isDE then
95
+ ____LocalClient_isDE_4 = data[10] or data[8]
96
+ else
97
+ ____LocalClient_isDE_4 = data[8]
98
+ end
99
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
100
+ end
101
+ local ____LocalClient_isHD_7
102
+ if LocalClient.isHD then
103
+ ____LocalClient_isHD_7 = data[12] or data[11]
104
+ else
105
+ local ____LocalClient_isDE_6
106
+ if LocalClient.isDE then
107
+ ____LocalClient_isDE_6 = data[13] or data[11]
108
+ else
109
+ ____LocalClient_isDE_6 = data[11]
110
+ end
111
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
112
+ end
113
+ return ____setmetatable_10({
114
+ impactOffsetZ = ____LocalClient_isHD_1,
115
+ launchOffsetX = ____data__3_8,
116
+ launchOffsetY = ____data__4_9,
117
+ launchOffsetZ = ____LocalClient_isHD_3,
118
+ launchVisualOffsetX = ____LocalClient_isHD_5,
119
+ launchVisualOffsetY = ____LocalClient_isHD_7
120
+ }, METATABLE)
121
+ end
37
122
  ---
38
123
  -- @internal For use by internal systems only.
39
- ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
40
- return setmetatable(
41
- mapValues(
42
- postcompile(function()
43
- return associate(
44
- UnitType:getAll(),
45
- function(unitType) return unitType.id end,
46
- function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
- return {
50
- [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
- [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
60
- }
61
- end
62
- )
63
- end),
64
- function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
- if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
69
- else
70
- ____LocalClient_isHD_0 = data[0]
71
- end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
75
- if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
77
- else
78
- ____LocalClient_isHD_1 = data[4]
79
- end
80
- local ____LocalClient_isHD_2
81
- if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
83
- else
84
- ____LocalClient_isHD_2 = data[6]
85
- end
86
- local ____LocalClient_isHD_3
87
- if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
89
- else
90
- ____LocalClient_isHD_3 = data[8]
91
- end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
99
- }, METATABLE)
100
- end
101
- ),
102
- {__index = function(self)
103
- return DEFAULT_VALUES
104
- end}
105
- )
106
- end)()
124
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
125
+ mapValues(rawDataByUnitTypeId, resolveData),
126
+ {__index = function(self)
127
+ return DEFAULT_VALUES
128
+ end}
129
+ )
130
+ warpack.afterMapInit(function()
131
+ for unitTypeId, data in pairs(rawDataByUnitTypeId) do
132
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
133
+ end
134
+ end)
107
135
  return ____exports
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
- orderId("avatar"),
17
- orderId("berserk"),
18
- orderId("divineshield"),
19
- orderId("immolation"),
20
- orderId("moveslot0"),
21
- orderId("moveslot1"),
22
- orderId("moveslot2"),
23
- orderId("moveslot3"),
24
- orderId("moveslot4"),
25
- orderId("moveslot5"),
26
- orderId("unavatar"),
27
- orderId("undivineshield"),
28
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
29
38
  )
30
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
31
49
  if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
50
+ ____exports.resetAutoAttackTimer(unit)
37
51
  end
38
52
  end
39
53
  Unit.onImmediateOrder:addListener(reset)
40
54
  Unit.onPointOrder:addListener(reset)
41
55
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
45
73
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = source.weapons[1].impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
50
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
51
89
  return ____exports
@@ -11,6 +11,11 @@ import { Ability, UnitAbility } from "./ability";
11
11
  import { Widget } from "../../core/types/widget";
12
12
  import type { UnitTypeId } from "../object-data/entry/unit-type";
13
13
  import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
14
+ import { MovementType } from "../object-data/auxiliary/movement-type";
15
+ import { UnitWeaponType } from "../object-data/auxiliary/unit-weapon-type";
16
+ import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
17
+ import { AttackType } from "../object-data/auxiliary/attack-type";
18
+ import { AttributesHolder } from "../../attributes";
14
19
  export type UnitClassification = junittype;
15
20
  export declare namespace UnitClassification {
16
21
  const STRUCTURE: junittype;
@@ -19,6 +24,7 @@ export declare namespace UnitClassification {
19
24
  const GROUND: junittype;
20
25
  const SUMMONED: junittype;
21
26
  const MECHANICAL: junittype;
27
+ const WORKER: junittype;
22
28
  const ANCIENT: junittype;
23
29
  const SUICIDAL: junittype;
24
30
  const TAUREN: junittype;
@@ -36,15 +42,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
36
42
  readonly [id: number]: Event<[Unit, Ability, ...T]>;
37
43
  };
38
44
  type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
39
- export interface DamagingEvent {
45
+ export interface DamagingEvent extends AttributesHolder {
40
46
  amount: number;
41
- attackType: jattacktype;
47
+ attackType: AttackType;
42
48
  damageType: jdamagetype;
43
49
  weaponType: jweapontype;
50
+ metadata: unknown;
44
51
  readonly isAttack: boolean;
45
52
  readonly originalAmount: number;
53
+ readonly originalMetadata: unknown;
54
+ preventRetaliation(this: DamagingEvent): void;
46
55
  }
47
- export type DamageEvent = DamagingEvent & {
56
+ export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
48
57
  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
49
58
  };
50
59
  export type AttackDamageEvent = DamagingEvent & {
@@ -72,10 +81,16 @@ export declare class UnitWeapon {
72
81
  readonly unit: Unit;
73
82
  readonly index: 0 | 1;
74
83
  constructor(unit: Unit, index: 0 | 1);
84
+ get isEnabled(): boolean;
85
+ set isEnabled(isEnabled: boolean);
75
86
  get cooldown(): number;
76
87
  set cooldown(cooldown: number);
77
88
  get damage(): [minimumDamage: number, maximumDamage: number];
78
89
  set damage([minimumDamage, maximumDamage]: [number, number]);
90
+ get allowedTargetCombatClassifications(): CombatClassifications;
91
+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
92
+ get type(): UnitWeaponType;
93
+ set type(type: UnitWeaponType);
79
94
  get damageBase(): number;
80
95
  set damageBase(damageBase: number);
81
96
  get damageDiceCount(): number;
@@ -97,10 +112,13 @@ declare const enum UnitPropertyKey {
97
112
  SYNC_ID = 100,
98
113
  IS_PAUSED = 101,
99
114
  STUN_COUNTER = 102,
100
- DELAY_HEALTH_CHECKS_COUNTER = 103,
101
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
102
- PREVENT_DEATH_HEALTH_BONUS = 105,
103
- IS_TEAM_GLOW_HIDDEN = 106
115
+ FORCE_STUN_COUNTER = 103,
116
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
117
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
118
+ PREVENT_DEATH_HEALTH_BONUS = 106,
119
+ IS_TEAM_GLOW_HIDDEN = 107,
120
+ LAST_X = 108,
121
+ LAST_Y = 109
104
122
  }
105
123
  export type UnitSyncId = number & {
106
124
  readonly __unitSyncId: unique symbol;
@@ -109,10 +127,13 @@ export declare class Unit extends Handle<junit> {
109
127
  readonly syncId: UnitSyncId;
110
128
  private [UnitPropertyKey.IS_PAUSED]?;
111
129
  private [UnitPropertyKey.STUN_COUNTER]?;
130
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
112
131
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
113
132
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
114
133
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
115
134
  private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
135
+ private [UnitPropertyKey.LAST_X]?;
136
+ private [UnitPropertyKey.LAST_Y]?;
116
137
  private _owner?;
117
138
  private _timeScale?;
118
139
  private events?;
@@ -121,6 +142,7 @@ export declare class Unit extends Handle<junit> {
121
142
  private _fields?;
122
143
  private getEvent;
123
144
  constructor(handle: junit);
145
+ private saveData;
124
146
  protected onDestroy(): HandleDestructor;
125
147
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
126
148
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -143,29 +165,26 @@ export declare class Unit extends Handle<junit> {
143
165
  isVisibleTo(player: Player): boolean;
144
166
  isInvisibleTo(player: Player): boolean;
145
167
  isInRangeOf(x: number, y: number, range: number): boolean;
146
- isInRangeOf(unit: Unit, range: number): boolean;
168
+ isInRangeOf(widget: Widget, range: number): boolean;
147
169
  isAllyOf(unit: Unit): boolean;
148
170
  isEnemyOf(unit: Unit): boolean;
149
- playAnimation(animation: string, rarity?: jraritycontrol): void;
150
- playAnimation(animation: number): void;
171
+ playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
172
+ resetAnimation(): void;
151
173
  queueAnimation(animation: string): void;
152
174
  get weapons(): [UnitWeapon, UnitWeapon];
153
175
  get firstWeapon(): UnitWeapon;
154
176
  get secondWeapon(): UnitWeapon;
177
+ chooseWeapon(target: Unit): UnitWeapon | undefined;
155
178
  get level(): number;
156
179
  set level(v: number);
157
180
  get xp(): number;
158
181
  set xp(v: number);
159
- get strengthBase(): number;
160
- set strengthBase(strengthBase: number);
182
+ get primaryAttribute(): UnitAttribute;
183
+ set primaryAttribute(primaryAttribute: UnitAttribute);
161
184
  get strengthBonus(): number;
162
185
  get strength(): number;
163
- get agilityBase(): number;
164
- set agilityBase(agilityBase: number);
165
186
  get agilityBonus(): number;
166
187
  get agility(): number;
167
- get intelligenceBase(): number;
168
- set intelligenceBase(intelligenceBase: number);
169
188
  get intelligenceBonus(): number;
170
189
  get intelligence(): number;
171
190
  get name(): string;
@@ -199,8 +218,6 @@ export declare class Unit extends Handle<junit> {
199
218
  set facing(v: number);
200
219
  get speed(): number;
201
220
  set speed(v: number);
202
- get flyHeight(): number;
203
- set flyHeight(v: number);
204
221
  get x(): number;
205
222
  set x(v: number);
206
223
  get y(): number;
@@ -224,12 +241,12 @@ export declare class Unit extends Handle<junit> {
224
241
  get isInvulnerable(): boolean;
225
242
  get vertexColor(): Color;
226
243
  set vertexColor(v: Color);
227
- get scale(): number;
228
- set scale(v: number);
229
244
  get timeScale(): number;
230
245
  set timeScale(v: number);
231
246
  get collisionSize(): number;
232
247
  get pathingCollisionRange(): number;
248
+ get movementType(): MovementType;
249
+ set movementType(movementType: MovementType);
233
250
  set pathing(v: boolean);
234
251
  isSelected(player: Player): boolean;
235
252
  explode(): void;
@@ -247,18 +264,17 @@ export declare class Unit extends Handle<junit> {
247
264
  dropItemTarget(item: Item, target: Widget): boolean;
248
265
  dropItemSlot(item: Item, slot: number): boolean;
249
266
  itemInSlot(slot: number): Item | null;
250
- addAbility(abilityId: number): UnitAbility | null;
267
+ addAbility(abilityId: number): UnitAbility | undefined;
251
268
  makeAbilityPermanent(abilityId: number, permanent: true): boolean;
252
269
  setAbilityLevel(abilityId: number, level: number): number;
253
270
  getAbilityLevel(abilityId: number): number;
254
271
  hasAbility(abilityId: number): boolean;
255
- getAbilityById(abilityId: number): UnitAbility | undefined;
256
- removeAbility(abilityId: number): boolean;
272
+ getAbility(abilityId: number): UnitAbility | undefined;
273
+ removeAbility(abilityTypeId: number): boolean;
257
274
  hideAbility(abilityId: number, flag: boolean): void;
258
275
  getAbilityRemainingCooldown(abilityId: number): number;
259
276
  startAbilityCooldown(abilityId: number, cooldown: number): void;
260
277
  endAbilityCooldown(abilityId: number): void;
261
- interruptAttack(): void;
262
278
  interruptCast(abilityId: number): void;
263
279
  getDistanceTo(target: Unit | Vec2): number;
264
280
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -272,14 +288,16 @@ export declare class Unit extends Handle<junit> {
272
288
  unpauseEx(): void;
273
289
  incrementStunCounter(): void;
274
290
  decrementStunCounter(): void;
291
+ incrementForceStunCounter(): void;
292
+ decrementForceStunCounter(): void;
275
293
  set waygateActive(v: boolean);
276
294
  get waygateActive(): boolean;
277
295
  set waygateDestination(v: Vec2);
278
296
  get waygateDestination(): Vec2;
279
297
  get abilities(): ReadonlyArray<UnitAbility>;
280
- get onUnitInRange(): Record<number, Event<[Unit]>>;
281
298
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
282
299
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
300
+ get targetAcquiredEvent(): Event;
283
301
  get onSelect(): Event;
284
302
  get onDeselect(): Event;
285
303
  get onImmediateOrder(): Event<[number]>;
@@ -295,6 +313,7 @@ export declare class Unit extends Handle<junit> {
295
313
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
296
314
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
297
315
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
316
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
298
317
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
299
318
  static readonly onDecay: UnitTriggerEvent<[]>;
300
319
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -305,7 +324,7 @@ export declare class Unit extends Handle<junit> {
305
324
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
306
325
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
307
326
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
308
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
327
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
309
328
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
310
329
  static readonly onCast: AbilityEventDispatcher<[]>;
311
330
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -332,14 +351,7 @@ export declare class Unit extends Handle<junit> {
332
351
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
333
352
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
334
353
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
335
- static itemStackedEvent: UnitTriggerEvent<[Item]>;
336
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
337
- static get itemMoveOrderEvent(): Event<[
338
- unit: Unit,
339
- item: Item,
340
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
341
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
342
- ]>;
354
+ static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
343
355
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
344
356
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
345
357
  getField(field: junitintegerfield | junitrealfield): number;
@@ -351,5 +363,6 @@ export declare class Unit extends Handle<junit> {
351
363
  setField(field: junitstringfield, value: string): boolean;
352
364
  toString(): string;
353
365
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
366
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
354
367
  }
355
368
  export {};