warscript 0.0.1-dev.47e7849 → 0.0.1-dev.48e5280

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/engine/behaviour/ability.d.ts +9 -5
  2. package/engine/behaviour/ability.lua +29 -0
  3. package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
  4. package/engine/behaviour/unit/stun-immunity.lua +5 -4
  5. package/engine/behaviour/unit.lua +13 -3
  6. package/engine/buff.d.ts +51 -18
  7. package/engine/buff.lua +266 -141
  8. package/engine/internal/mechanics/cast-ability.lua +6 -3
  9. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  10. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  11. package/engine/internal/object-data/health-bonus.lua +16 -0
  12. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  13. package/engine/internal/object-data/mana-bonus.lua +16 -0
  14. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +1 -1
  15. package/engine/internal/unit/attributes.d.ts +17 -0
  16. package/engine/internal/unit/attributes.lua +46 -0
  17. package/engine/internal/unit/bonus.d.ts +4 -0
  18. package/engine/internal/unit/bonus.lua +23 -3
  19. package/engine/internal/unit/fly-height.lua +3 -3
  20. package/engine/internal/unit/interrupts.d.ts +12 -0
  21. package/engine/internal/unit/interrupts.lua +28 -0
  22. package/engine/internal/unit/range-event.d.ts +12 -0
  23. package/engine/internal/unit/range-event.lua +90 -0
  24. package/engine/internal/unit/scale.lua +3 -3
  25. package/engine/internal/unit+bonus.lua +3 -3
  26. package/engine/internal/unit-missile-launch.lua +12 -5
  27. package/engine/internal/unit.d.ts +2 -9
  28. package/engine/internal/unit.lua +79 -121
  29. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  30. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  31. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  32. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  33. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  34. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  35. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  36. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  37. package/engine/object-data/entry/ability-type.d.ts +2 -0
  38. package/engine/object-data/entry/ability-type.lua +84 -4
  39. package/engine/object-field.d.ts +2 -0
  40. package/engine/object-field.lua +33 -11
  41. package/engine/random.d.ts +1 -0
  42. package/engine/random.lua +8 -0
  43. package/engine/standard/fields/unit.d.ts +11 -6
  44. package/engine/standard/fields/unit.lua +12 -5
  45. package/engine/unit.d.ts +3 -0
  46. package/engine/unit.lua +3 -0
  47. package/objutil/buff.lua +9 -7
  48. package/package.json +2 -2
  49. package/patch-lua.lua +15 -0
  50. package/utility/linked-map.d.ts +34 -0
  51. package/utility/linked-map.lua +101 -0
  52. package/utility/linked-set.d.ts +2 -1
  53. package/utility/linked-set.lua +21 -0
  54. package/utility/records.lua +20 -1
  55. /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
  56. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  57. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  58. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -139,7 +139,7 @@ function ObjectField.prototype.setValue(self, entry, value)
139
139
  return true
140
140
  end
141
141
  originalValueByInstance[entry] = value
142
- value = self:calculateActualValue(entry)
142
+ value = (self:calculateActualValue(entry))
143
143
  end
144
144
  end
145
145
  local previousValue = self:setActualValue(entry, value)
@@ -163,6 +163,12 @@ function ObjectField.prototype.setValue(self, entry, value)
163
163
  end
164
164
  return true
165
165
  end
166
+ function ObjectField.prototype.updateActualValue(self, instance)
167
+ local actualValue, hasModifiers = self:calculateActualValue(instance)
168
+ if hasModifiers then
169
+ self:setActualValue(instance, actualValue)
170
+ end
171
+ end
166
172
  function ObjectField.prototype.applyModifier(self, instance, modifier)
167
173
  local modifiersByInstance = self.modifiersByInstance
168
174
  if modifiersByInstance == nil then
@@ -182,10 +188,7 @@ function ObjectField.prototype.applyModifier(self, instance, modifier)
182
188
  ____originalValueByInstance_instance_3 = self:getActualValue(instance)
183
189
  end
184
190
  ____originalValueByInstance_4[____instance_5] = ____originalValueByInstance_instance_3
185
- self:setActualValue(
186
- instance,
187
- self:calculateActualValue(instance)
188
- )
191
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
189
192
  end
190
193
  end
191
194
  function ObjectField.prototype.removeModifier(self, instance, modifier)
@@ -193,10 +196,7 @@ function ObjectField.prototype.removeModifier(self, instance, modifier)
193
196
  if modifiersByInstance ~= nil then
194
197
  local modifiers = modifiersByInstance[instance]
195
198
  if modifiers ~= nil and modifiers:remove(modifier) then
196
- self:setActualValue(
197
- instance,
198
- self:calculateActualValue(instance)
199
- )
199
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
200
200
  return true
201
201
  end
202
202
  end
@@ -283,10 +283,11 @@ function ObjectField.prototype.calculateActualValue(self, instance)
283
283
  for modifier in pairs(modifiers) do
284
284
  value = modifier(instance, value, originalValue)
285
285
  end
286
+ return value, true
286
287
  end
287
- return value
288
+ return value, false
288
289
  end
289
- return self.defaultValue
290
+ return self.defaultValue, false
290
291
  end
291
292
  function ObjectField.prototype.invokeValueChangeEvent(self, ...)
292
293
  self:invokeValueChangeEventRecursive(
@@ -512,6 +513,27 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
512
513
  end
513
514
  return true
514
515
  end
516
+ function ObjectLevelField.prototype.updateActualValue(self, instance, level)
517
+ local modifiersByInstance = self.modifiersByInstance
518
+ if modifiersByInstance == nil then
519
+ return
520
+ end
521
+ local modifiers = modifiersByInstance[instance]
522
+ if modifiers == nil or modifiers.size == 0 then
523
+ return
524
+ end
525
+ if level == nil then
526
+ for i = 0, self:getLevelCount(instance) - 1 do
527
+ self:updateActualValue(instance, i)
528
+ end
529
+ return
530
+ end
531
+ self:setActualValue(
532
+ instance,
533
+ level,
534
+ self:calculateActualValue(instance, level)
535
+ )
536
+ end
515
537
  function ObjectLevelField.prototype.applyModifier(self, instance, modifier)
516
538
  local modifiersByInstance = self.modifiersByInstance
517
539
  if modifiersByInstance == nil then
@@ -18,3 +18,4 @@ export declare const random: {
18
18
  <T>(element: T, ...elements: T[]): T;
19
19
  <T>(...elements: T[]): T | undefined;
20
20
  };
21
+ export declare const shuffle: (array: unknown[]) => void;
package/engine/random.lua CHANGED
@@ -28,4 +28,12 @@ ____exports.random = function(...)
28
28
  ...
29
29
  ))
30
30
  end
31
+ ____exports.shuffle = function(array)
32
+ for i = #array - 1, 1 do
33
+ local j = getRandomInt(0, i)
34
+ local value = array[i + 1]
35
+ array[i + 1] = array[j + 1]
36
+ array[j + 1] = value
37
+ end
38
+ end
31
39
  return ____exports
@@ -1,7 +1,12 @@
1
1
  /** @noSelfInFile */
2
- import { UnitClassificationsField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
- export declare const PROPULSION_WINDOW_UNIT_FLOAT_FIELD: UnitPropulsionWindowField & symbol;
4
- export declare const UNIT_CLASSIFICATIONS_FIELD: UnitClassificationsField & symbol;
5
- export declare const FLY_HEIGHT_UNIT_FLOAT_FIELD: UnitFlyHeightField & symbol;
6
- export declare const SCALING_VALUE_UNIT_FLOAT_FIELD: UnitScalingValueField & symbol;
7
- export declare const UNIT_HEALTH_REGENERATION_TYPE_FIELD: UnitHealthRegenerationTypeField & symbol;
2
+ import { UnitClassificationsField, UnitFloatField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitIntegerField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
+ export declare const PROPULSION_WINDOW_UNIT_FIELD: UnitPropulsionWindowField & symbol;
4
+ export declare const CLASSIFICATIONS_UNIT_FIELD: UnitClassificationsField & symbol;
5
+ export declare const FLY_HEIGHT_UNIT_FIELD: UnitFlyHeightField & symbol;
6
+ export declare const SCALING_VALUE_UNIT_FIELD: UnitScalingValueField & symbol;
7
+ export declare const HEALTH_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
8
+ export declare const MANA_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
9
+ export declare const HEALTH_REGENERATION_TYPE_UNIT_FIELD: UnitHealthRegenerationTypeField & symbol;
10
+ export declare const STRENGTH_UNIT_FIELD: UnitIntegerField<number> & symbol;
11
+ export declare const AGILITY_UNIT_FIELD: UnitIntegerField<number> & symbol;
12
+ export declare const INTELLIGENCE_UNIT_FIELD: UnitIntegerField<number> & symbol;
@@ -1,13 +1,20 @@
1
1
  local ____exports = {}
2
2
  local ____unit = require("engine.object-field.unit")
3
3
  local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitFloatField = ____unit.UnitFloatField
4
5
  local UnitFlyHeightField = ____unit.UnitFlyHeightField
5
6
  local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
7
+ local UnitIntegerField = ____unit.UnitIntegerField
6
8
  local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
7
9
  local UnitScalingValueField = ____unit.UnitScalingValueField
8
- ____exports.PROPULSION_WINDOW_UNIT_FLOAT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
9
- ____exports.UNIT_CLASSIFICATIONS_FIELD = UnitClassificationsField:create(fourCC("utyp"))
10
- ____exports.FLY_HEIGHT_UNIT_FLOAT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
11
- ____exports.SCALING_VALUE_UNIT_FLOAT_FIELD = UnitScalingValueField:create(fourCC("usca"))
12
- ____exports.UNIT_HEALTH_REGENERATION_TYPE_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
10
+ ____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
11
+ ____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
12
+ ____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
13
+ ____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
14
+ ____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
15
+ ____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
16
+ ____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
17
+ ____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
18
+ ____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
19
+ ____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
13
20
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -19,8 +19,11 @@ import "./internal/unit/invulnerability-counter";
19
19
  import "./internal/unit/detach-missiles";
20
20
  import "./internal/unit/main-selected";
21
21
  import "./internal/unit/add-item-to-slot-init";
22
+ import "./internal/unit/attributes";
22
23
  import "./internal/unit/fly-height";
23
24
  import "./internal/unit/scale";
25
+ import "./internal/unit/interrupts";
26
+ import "./internal/unit/range-event";
24
27
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
25
28
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
26
29
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -19,8 +19,11 @@ require("engine.internal.unit.invulnerability-counter")
19
19
  require("engine.internal.unit.detach-missiles")
20
20
  require("engine.internal.unit.main-selected")
21
21
  require("engine.internal.unit.add-item-to-slot-init")
22
+ require("engine.internal.unit.attributes")
22
23
  require("engine.internal.unit.fly-height")
23
24
  require("engine.internal.unit.scale")
25
+ require("engine.internal.unit.interrupts")
26
+ require("engine.internal.unit.range-event")
24
27
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
25
28
  do
26
29
  local ____unit = require("engine.internal.unit")
package/objutil/buff.lua CHANGED
@@ -29,6 +29,8 @@ local ____timer = require("core.types.timer")
29
29
  local Timer = ____timer.Timer
30
30
  local ____exception = require("exception")
31
31
  local IllegalStateException = ____exception.IllegalStateException
32
+ local ____linked_2Dmap = require("utility.linked-map")
33
+ local LinkedMap = ____linked_2Dmap.LinkedMap
32
34
  local ____assert = _G.assert
33
35
  local ____pairs = _G.pairs
34
36
  ____exports.BuffDefinition = __TS__Class()
@@ -461,7 +463,7 @@ local buffs = setmetatable(
461
463
  {
462
464
  __mode = "k",
463
465
  __index = function(self, unit)
464
- local ____table = {}
466
+ local ____table = __TS__New(LinkedMap)
465
467
  self[unit] = ____table
466
468
  return ____table
467
469
  end
@@ -494,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
494
496
  end
495
497
  local constructor = self.constructor
496
498
  local instances = buffs[unit]
497
- local instance = instances[constructor]
499
+ local instance = instances:get(constructor)
498
500
  if instance then
499
501
  instance:destroy()
500
502
  if not instance.destroyed then
@@ -507,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
507
509
  )
508
510
  end
509
511
  end
510
- instances[constructor] = self
512
+ instances:put(constructor, self)
511
513
  if preset then
512
514
  local unitHandle = unit.handle
513
515
  local slowPoisonMethod = not preset.positive and not preset.magic
@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
586
588
  end
587
589
  end
588
590
  function Buff.getInstance(self, unit)
589
- return buffs[unit][self]
591
+ return buffs[unit]:get(self)
590
592
  end
591
593
  function Buff.isApplied(self, unit)
592
- return buffs[unit][self] ~= nil
594
+ return buffs[unit]:get(self) ~= nil
593
595
  end
594
596
  function Buff.ifApplied(self, unit, action)
595
- local instance = buffs[unit][self]
597
+ local instance = buffs[unit]:get(self)
596
598
  if instance then
597
599
  ____assert(__TS__InstanceOf(instance, self))
598
600
  action(instance)
@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
615
617
  if self.preset then
616
618
  self.unit:removeAbility(self.preset.buffId)
617
619
  end
618
- buffs[self.unit][self.constructor] = nil
620
+ buffs[self.unit]:remove(self.constructor)
619
621
  self.destroyed = true
620
622
  end
621
623
  function Buff.prototype.onDispel(self, source)
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.47e7849",
4
+ "version": "0.0.1-dev.48e5280",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.efd0770"
27
+ "warpack": "0.0.1-dev.e490aaf"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
package/patch-lua.lua CHANGED
@@ -1,5 +1,9 @@
1
+ local error = _G.error
1
2
  local getmetatable = _G.getmetatable
2
3
  local ipairs = _G.ipairs
4
+ local select = _G.select
5
+ local tostring = _G.tostring
6
+ local tableconcat = table.concat
3
7
 
4
8
  _G.ipairs = function(t)
5
9
  local metatable = getmetatable(t)
@@ -8,3 +12,14 @@ _G.ipairs = function(t)
8
12
  end
9
13
  return ipairs(t)
10
14
  end
15
+
16
+ _G.assert = function(v, ...)
17
+ if not v then
18
+ local args = {}
19
+ for i = 1, select("#", ...) do
20
+ args[i] = tostring(select(i, ...))
21
+ end
22
+ error(tableconcat(args, " "))
23
+ end
24
+ return v, ...
25
+ end
@@ -0,0 +1,34 @@
1
+ /** @noSelfInFile */
2
+ import { ReadonlyLinkedSet } from "./linked-set";
3
+ type IteratorState<K extends AnyNotNil, V> = {
4
+ n?: K;
5
+ t: LuaMap<K, K>;
6
+ v: LuaMap<K, V>;
7
+ };
8
+ type OneSidedTypeGuard = {
9
+ readonly __oneSidedTypeGuard: unique symbol;
10
+ };
11
+ export interface ReadonlyLinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
12
+ readonly keys: ReadonlyLinkedSet<K>;
13
+ get(key: K): V | undefined;
14
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
15
+ readonly size: number;
16
+ }
17
+ export interface LinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
18
+ readonly __linkedSet: unique symbol;
19
+ }
20
+ export declare class LinkedMap<K extends AnyNotNil, V> implements ReadonlyLinkedMap<K, V> {
21
+ private k;
22
+ private v;
23
+ get keys(): ReadonlyLinkedSet<K>;
24
+ get(key: K): V | undefined;
25
+ getOrPut(key: K, defaultValue: (this: void) => V): V;
26
+ put(key: K, value: V): void;
27
+ remove(key: K): boolean;
28
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
29
+ get size(): number;
30
+ protected __pairs(this: LinkedMap<K, V>): LuaIterator<LuaMultiReturn<[K | undefined, V | undefined]>, IteratorState<K, V>>;
31
+ }
32
+ export declare const emptyLinkedMap: <K extends AnyNotNil, V>() => ReadonlyLinkedMap<K, V>;
33
+ export declare const mutableLinkedMap: <K extends AnyNotNil, V>() => LinkedMap<K, V>;
34
+ export {};
@@ -0,0 +1,101 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
+ local ____exports = {}
7
+ local ____linked_2Dset = require("utility.linked-set")
8
+ local LinkedSet = ____linked_2Dset.LinkedSet
9
+ local ____exception = require("exception")
10
+ local UnsupportedOperationException = ____exception.UnsupportedOperationException
11
+ local function linkedMapNext(state)
12
+ local n = state.n
13
+ state.n = state.t[n]
14
+ return n, state.v[n]
15
+ end
16
+ ____exports.LinkedMap = __TS__Class()
17
+ local LinkedMap = ____exports.LinkedMap
18
+ LinkedMap.name = "LinkedMap"
19
+ function LinkedMap.prototype.____constructor(self)
20
+ self.k = __TS__New(LinkedSet)
21
+ self.v = {}
22
+ end
23
+ function LinkedMap.prototype.get(self, key)
24
+ return self.v[key]
25
+ end
26
+ function LinkedMap.prototype.getOrPut(self, key, defaultValue)
27
+ local value = self.v[key]
28
+ if value ~= nil then
29
+ return value
30
+ end
31
+ value = defaultValue()
32
+ self.k:add(key)
33
+ self.v[key] = value
34
+ return value
35
+ end
36
+ function LinkedMap.prototype.put(self, key, value)
37
+ self.k:add(key)
38
+ self.v[key] = value
39
+ end
40
+ function LinkedMap.prototype.remove(self, key)
41
+ if self.k:remove(key) then
42
+ self.v[key] = nil
43
+ return true
44
+ end
45
+ return false
46
+ end
47
+ function LinkedMap.prototype.contains(self, key)
48
+ return self.keys:contains(key)
49
+ end
50
+ function LinkedMap.prototype.__pairs(self)
51
+ return linkedMapNext, {n = self.k.f, t = self.k.n, v = self.v}, nil
52
+ end
53
+ __TS__SetDescriptor(
54
+ LinkedMap.prototype,
55
+ "keys",
56
+ {get = function(self)
57
+ return self.k
58
+ end},
59
+ true
60
+ )
61
+ __TS__SetDescriptor(
62
+ LinkedMap.prototype,
63
+ "size",
64
+ {get = function(self)
65
+ return self.keys.size
66
+ end},
67
+ true
68
+ )
69
+ local emptyIteratorState = {t = {}, v = {}}
70
+ local EmptyLinkedMap = __TS__Class()
71
+ EmptyLinkedMap.name = "EmptyLinkedMap"
72
+ __TS__ClassExtends(EmptyLinkedMap, ____exports.LinkedMap)
73
+ function EmptyLinkedMap.prototype.getOrPut(self)
74
+ error(
75
+ __TS__New(UnsupportedOperationException),
76
+ 0
77
+ )
78
+ end
79
+ function EmptyLinkedMap.prototype.put(self)
80
+ error(
81
+ __TS__New(UnsupportedOperationException),
82
+ 0
83
+ )
84
+ end
85
+ function EmptyLinkedMap.prototype.remove(self)
86
+ error(
87
+ __TS__New(UnsupportedOperationException),
88
+ 0
89
+ )
90
+ end
91
+ function EmptyLinkedMap.prototype.__pairs(self)
92
+ return linkedMapNext, emptyIteratorState, nil
93
+ end
94
+ local EMPTY_LINKED_MAP = __TS__New(EmptyLinkedMap)
95
+ ____exports.emptyLinkedMap = function()
96
+ return EMPTY_LINKED_MAP
97
+ end
98
+ ____exports.mutableLinkedMap = function()
99
+ return __TS__New(____exports.LinkedMap)
100
+ end
101
+ return ____exports
@@ -14,7 +14,7 @@ export interface ReadonlyLinkedSet<T extends AnyNotNil> extends LuaPairsKeyItera
14
14
  next(key: T): T | undefined;
15
15
  previous(key: T): T | undefined;
16
16
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
17
- size: number;
17
+ readonly size: number;
18
18
  forEach<Args extends any[]>(action: (value: T, ...args: Args) => void, ...args: Args): void;
19
19
  toArray(): T[];
20
20
  sumOf(selector: ((value: T) => number) | KeysOfType<T, number>): number;
@@ -40,6 +40,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
40
40
  next(key: T): T | undefined;
41
41
  previous(key: T): T | undefined;
42
42
  add(key: T): boolean;
43
+ protected addBefore(value: T, key: T): boolean;
43
44
  remove(key: T): boolean;
44
45
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
45
46
  clear(): void;
@@ -85,6 +85,23 @@ function LinkedSet.prototype.add(self, key)
85
85
  end
86
86
  return true
87
87
  end
88
+ function LinkedSet.prototype.addBefore(self, value, key)
89
+ local n = self.n
90
+ local p = self.p
91
+ local previous = p[value]
92
+ if previous ~= nil then
93
+ n[previous] = key
94
+ p[key] = previous
95
+ elseif value == self.f then
96
+ self.f = key
97
+ else
98
+ return false
99
+ end
100
+ n[key] = value
101
+ p[value] = key
102
+ self.s = self.s + 1
103
+ return true
104
+ end
88
105
  function LinkedSet.prototype.remove(self, key)
89
106
  local n = self.n
90
107
  local next = n[key]
@@ -182,6 +199,7 @@ __TS__SetDescriptor(
182
199
  end},
183
200
  true
184
201
  )
202
+ local emptyIteratorState = {t = {}}
185
203
  local EmptyLinkedSet = __TS__Class()
186
204
  EmptyLinkedSet.name = "EmptyLinkedSet"
187
205
  __TS__ClassExtends(EmptyLinkedSet, ____exports.LinkedSet)
@@ -191,6 +209,9 @@ function EmptyLinkedSet.prototype.add(self)
191
209
  0
192
210
  )
193
211
  end
212
+ function EmptyLinkedSet.prototype.__pairs(self)
213
+ return linkedSetNext, emptyIteratorState, nil
214
+ end
194
215
  local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
195
216
  ____exports.emptyLinkedSet = function()
196
217
  return EMPTY_LINKED_SET
@@ -1,9 +1,28 @@
1
1
  local ____exports = {}
2
+ local ____pairs = _G.pairs
3
+ local tableSort = table.sort
2
4
  ____exports.invertRecord = function(record)
3
5
  local invertRecord = {}
4
- for key, value in pairs(record) do
6
+ for key, value in ____pairs(record) do
5
7
  invertRecord[value] = key
6
8
  end
7
9
  return invertRecord
8
10
  end
11
+ local sortedKeysInternal = {}
12
+ local lastSortedKeysLength = 0
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.sortedKeysUnnested = function(record)
16
+ local length = 0
17
+ for key in ____pairs(record) do
18
+ length = length + 1
19
+ sortedKeysInternal[length] = key
20
+ end
21
+ for i = length + 1, lastSortedKeysLength do
22
+ sortedKeysInternal[i] = nil
23
+ end
24
+ lastSortedKeysLength = length
25
+ tableSort(sortedKeysInternal)
26
+ return sortedKeysInternal
27
+ end
9
28
  return ____exports