warscript 0.0.1-dev.46a1ede → 0.0.1-dev.4753736
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/binarywriter.lua +12 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +17 -11
- package/engine/buff.lua +109 -83
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +6 -5
- package/engine/internal/item.lua +97 -26
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +18 -5
- package/engine/internal/unit.d.ts +32 -10
- package/engine/internal/unit.lua +257 -110
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"AHtb",
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANc2",
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"ANc3",
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"ACbh",
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"ANbh",
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"SCc1",
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"ACcy",
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"ANb2",
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"Awrs",
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"Awrh",
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"Awrg",
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"ACtb",
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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end)
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local function process(behavior)
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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if behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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UnitBehavior.prototype.____constructor(self, unit)
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unit:decrementStunCounter()
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self
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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return UnitBehavior.prototype.onDestroy(self)
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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Timer:run(process, self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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import "../internal/unit+ability";
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import { Item } from "../internal/item";
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import type { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit);
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protected onDestroy(): Destructor;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onBuffGained(buff: Buff): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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}
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local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local safeCall = warpack.safeCall
|
|
25
|
+
local behaviorsByEvent = {}
|
|
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|
+
local rangeByBehaviorByEvent = {}
|
|
27
|
+
local listenerByBehaviorByEvent = {}
|
|
28
|
+
local eventsByBehavior = {}
|
|
12
29
|
____exports.UnitBehavior = __TS__Class()
|
|
13
30
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
31
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
33
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
34
|
Behavior.prototype.____constructor(self, unit)
|
|
18
35
|
end
|
|
36
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
37
|
+
local events = eventsByBehavior[self]
|
|
38
|
+
if events ~= nil then
|
|
39
|
+
for event in pairs(events) do
|
|
40
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
41
|
+
if ____opt_0 ~= nil then
|
|
42
|
+
____opt_0:remove(self)
|
|
43
|
+
end
|
|
44
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
45
|
+
if ____opt_2 ~= nil then
|
|
46
|
+
____opt_2[self] = nil
|
|
47
|
+
end
|
|
48
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
49
|
+
if ____opt_4 ~= nil then
|
|
50
|
+
____opt_4[self] = nil
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
eventsByBehavior[self] = nil
|
|
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|
+
end
|
|
55
|
+
if self._bonusIdByBonusType ~= nil then
|
|
56
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
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|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
return Behavior.prototype.onDestroy(self)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
64
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
65
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
|
+
end
|
|
67
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
|
+
if bonusIdByBonusType == nil then
|
|
70
|
+
bonusIdByBonusType = {}
|
|
71
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
|
+
end
|
|
73
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
74
|
+
end
|
|
75
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
77
|
+
rangeByBehavior[self] = range
|
|
78
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
79
|
+
listenerByBehavior[self] = listener
|
|
80
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
81
|
+
local behaviors = behaviorsByEvent[event]
|
|
82
|
+
if behaviors == nil then
|
|
83
|
+
event:addListener(function(...)
|
|
84
|
+
local behaviors = behaviorsByEvent[event]
|
|
85
|
+
if behaviors ~= nil then
|
|
86
|
+
local unit = extractUnit(...)
|
|
87
|
+
if unit ~= nil then
|
|
88
|
+
for behavior in pairs(behaviors) do
|
|
89
|
+
local range = rangeByBehavior[behavior]
|
|
90
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
91
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
92
|
+
end
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
|
+
end)
|
|
97
|
+
behaviors = __TS__New(LinkedSet)
|
|
98
|
+
behaviorsByEvent[event] = behaviors
|
|
99
|
+
end
|
|
100
|
+
behaviors:add(self)
|
|
101
|
+
end
|
|
102
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
105
|
+
end
|
|
106
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
107
|
+
end
|
|
19
108
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
109
|
end
|
|
21
110
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
111
|
end
|
|
112
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
113
|
+
end
|
|
114
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
115
|
+
end
|
|
23
116
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
117
|
end
|
|
25
118
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
125
|
end
|
|
33
126
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
127
|
end
|
|
128
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
129
|
+
end
|
|
130
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
131
|
+
end
|
|
132
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
133
|
+
end
|
|
134
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
135
|
+
end
|
|
136
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
137
|
+
end
|
|
138
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
139
|
+
end
|
|
140
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
141
|
+
end
|
|
142
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
143
|
+
end
|
|
144
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
145
|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
147
|
+
end
|
|
148
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
149
|
+
end
|
|
150
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
151
|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
|
+
end
|
|
35
154
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
155
|
end
|
|
37
156
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
159
|
end
|
|
41
160
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
161
|
end
|
|
162
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
163
|
+
end
|
|
43
164
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
165
|
end
|
|
45
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
167
|
end
|
|
168
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
169
|
+
end
|
|
47
170
|
__TS__SetDescriptor(
|
|
48
171
|
UnitBehavior.prototype,
|
|
49
172
|
"unit",
|
|
@@ -53,11 +176,28 @@ __TS__SetDescriptor(
|
|
|
53
176
|
true
|
|
54
177
|
);
|
|
55
178
|
(function(self)
|
|
179
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
180
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
181
|
+
end)
|
|
182
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
183
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
184
|
+
end)
|
|
185
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
186
|
+
____exports.UnitBehavior:forAll(
|
|
187
|
+
source,
|
|
188
|
+
"onPointOrder",
|
|
189
|
+
orderId,
|
|
190
|
+
x,
|
|
191
|
+
y
|
|
192
|
+
)
|
|
193
|
+
end)
|
|
56
194
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
196
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
197
|
end)
|
|
59
198
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
199
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
200
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
201
|
end)
|
|
62
202
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
203
|
if source ~= nil then
|
|
@@ -71,11 +211,51 @@ __TS__SetDescriptor(
|
|
|
71
211
|
end
|
|
72
212
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
213
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
215
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
218
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
219
|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
221
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
222
|
+
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
225
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
227
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
228
|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
231
|
+
end)
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
255
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
|
+
end)
|
|
257
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
258
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
259
|
end)
|
|
80
260
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
261
|
if source ~= nil then
|
|
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
|
|
|
95
275
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
276
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
277
|
end)
|
|
278
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
279
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
98
284
|
end)(UnitBehavior)
|
|
99
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -57,12 +57,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
57
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
59
|
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
60
61
|
damageFactor?: NumberParameterValueType;
|
|
61
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
62
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
63
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
64
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
65
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
66
68
|
stuns?: BooleanParameterValueType;
|
|
67
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
68
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -115,12 +117,14 @@ declare const enum BuffPropertyKey {
|
|
|
115
117
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
116
118
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
117
119
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
124
128
|
}
|
|
125
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
126
130
|
LEAST_DURATION = 0
|
|
@@ -134,7 +138,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
134
138
|
polarity: BuffPolarityParameterType,
|
|
135
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
136
140
|
...abilityOrParameters: [
|
|
137
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
138
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
139
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
140
144
|
];
|
|
@@ -176,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
176
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
177
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
178
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
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183
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+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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179
184
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private [BuffPropertyKey.STUNS]?;
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180
185
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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181
186
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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@@ -195,11 +200,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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195
200
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private readonly _level?;
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196
201
|
private readonly _spellStealPriority?;
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197
202
|
private readonly _learnLevelMinimum?;
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|
198
|
-
private
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203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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|
199
204
|
private readonly _abilityTypeIds?;
|
|
200
205
|
private _behaviors?;
|
|
201
|
-
private getUnitBonus;
|
|
202
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
203
206
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
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|
204
207
|
get level(): number;
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205
208
|
get remainingDamageOverDuration(): number;
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|
@@ -228,6 +231,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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228
231
|
set receivedDamageFactor(receivedDamageFactor: number);
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229
232
|
get armorIncrease(): number;
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|
230
233
|
set armorIncrease(armorIncrease: number);
|
|
234
|
+
get turnsIntoGhost(): boolean;
|
|
235
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
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|
231
236
|
get stuns(): boolean;
|
|
232
237
|
set stuns(stuns: boolean);
|
|
233
238
|
get ignoresStunImmunity(): boolean;
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|
@@ -270,6 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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|
|
270
275
|
onDeath(source: Unit | undefined): void;
|
|
271
276
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
272
277
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
273
|
-
static readonly
|
|
278
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
279
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
274
280
|
}
|
|
275
281
|
export {};
|