warscript 0.0.1-dev.448dcfb → 0.0.1-dev.45a73a4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +131 -65
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +73 -25
  13. package/core/types/playerCamera.lua +44 -0
  14. package/core/types/playerColor.lua +4 -3
  15. package/core/types/sound.d.ts +1 -1
  16. package/core/types/sound.lua +14 -9
  17. package/core/types/tileCell.d.ts +18 -3
  18. package/core/types/tileCell.lua +108 -0
  19. package/core/types/timer.d.ts +3 -2
  20. package/core/types/timer.lua +22 -2
  21. package/core/types/unit.d.ts +5 -0
  22. package/core/types/unit.lua +5 -0
  23. package/core/util.d.ts +3 -1
  24. package/core/util.lua +109 -3
  25. package/decl/native.d.ts +707 -9
  26. package/destroyable.d.ts +1 -0
  27. package/destroyable.lua +9 -0
  28. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  29. package/engine/ability-type-extended-tooltip.lua +44 -0
  30. package/engine/behavior.d.ts +12 -1
  31. package/engine/behavior.lua +199 -65
  32. package/engine/behaviour/ability/apply-buff.lua +4 -4
  33. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  34. package/engine/behaviour/ability/damage.d.ts +4 -0
  35. package/engine/behaviour/ability/damage.lua +19 -15
  36. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  37. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  41. package/engine/behaviour/ability.d.ts +13 -6
  42. package/engine/behaviour/ability.lua +56 -1
  43. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  44. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  45. package/engine/behaviour/unit.d.ts +16 -5
  46. package/engine/behaviour/unit.lua +127 -22
  47. package/engine/buff.d.ts +73 -27
  48. package/engine/buff.lua +424 -193
  49. package/engine/index.d.ts +2 -1
  50. package/engine/internal/ability.d.ts +7 -0
  51. package/engine/internal/ability.lua +71 -41
  52. package/engine/internal/item/fields.d.ts +12 -0
  53. package/engine/internal/item/fields.lua +33 -0
  54. package/engine/internal/item/owner-cache.d.ts +5 -0
  55. package/engine/internal/item/owner-cache.lua +4 -0
  56. package/engine/internal/item+owner.d.ts +2 -0
  57. package/engine/internal/item+owner.lua +27 -4
  58. package/engine/internal/item.d.ts +27 -14
  59. package/engine/internal/item.lua +180 -80
  60. package/engine/internal/mechanics/cast-ability.lua +6 -3
  61. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  62. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  63. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  64. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  65. package/engine/internal/object-data/health-bonus.lua +16 -0
  66. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  67. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  68. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  69. package/engine/internal/object-data/mana-bonus.lua +16 -0
  70. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  71. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  72. package/engine/internal/unit/ability.d.ts +14 -14
  73. package/engine/internal/unit/ability.lua +72 -45
  74. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  75. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  76. package/engine/internal/unit/appearance.d.ts +15 -0
  77. package/engine/internal/unit/appearance.lua +85 -0
  78. package/engine/internal/unit/attributes.d.ts +17 -0
  79. package/engine/internal/unit/attributes.lua +46 -0
  80. package/engine/internal/unit/bonus.d.ts +14 -0
  81. package/engine/internal/unit/bonus.lua +102 -8
  82. package/engine/internal/unit/buff.d.ts +2 -2
  83. package/engine/internal/unit/buff.lua +34 -19
  84. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  85. package/engine/internal/unit/equipment-inventory.lua +233 -0
  86. package/engine/internal/unit/expiration-timer.lua +1 -1
  87. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  88. package/engine/internal/unit/extended-inventory.lua +99 -0
  89. package/engine/internal/unit/fly-height.d.ts +7 -0
  90. package/engine/internal/unit/fly-height.lua +20 -0
  91. package/engine/internal/unit/ignore-events-items.lua +10 -1
  92. package/engine/internal/unit/interrupts.d.ts +12 -0
  93. package/engine/internal/unit/interrupts.lua +28 -0
  94. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  95. package/engine/internal/unit/inventory.lua +87 -0
  96. package/engine/internal/unit/item-container.d.ts +25 -0
  97. package/engine/internal/unit/item-container.lua +11 -0
  98. package/engine/internal/unit/item-order-events.d.ts +17 -0
  99. package/engine/internal/unit/item-order-events.lua +67 -0
  100. package/engine/internal/unit/item-slot.d.ts +27 -0
  101. package/engine/internal/unit/item-slot.lua +92 -0
  102. package/engine/internal/unit/main-selected.lua +12 -27
  103. package/engine/internal/unit/order.d.ts +3 -3
  104. package/engine/internal/unit/order.lua +10 -10
  105. package/engine/internal/unit/range-event.d.ts +12 -0
  106. package/engine/internal/unit/range-event.lua +90 -0
  107. package/engine/internal/unit/scale.d.ts +7 -0
  108. package/engine/internal/unit/scale.lua +20 -0
  109. package/engine/internal/unit+ability.d.ts +2 -1
  110. package/engine/internal/unit+ability.lua +63 -2
  111. package/engine/internal/unit+bonus.lua +3 -3
  112. package/engine/internal/unit+damage.d.ts +9 -0
  113. package/engine/internal/unit+damage.lua +33 -0
  114. package/engine/internal/unit+rally.lua +9 -31
  115. package/engine/internal/unit-missile-data.lua +58 -32
  116. package/engine/internal/unit-missile-launch.lua +64 -33
  117. package/engine/internal/unit.d.ts +19 -31
  118. package/engine/internal/unit.lua +215 -287
  119. package/engine/local-client.d.ts +28 -0
  120. package/engine/local-client.lua +324 -54
  121. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  122. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  123. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  124. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  125. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  126. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  127. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  128. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  129. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  130. package/engine/object-data/auxiliary/item-class.lua +2 -0
  131. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  132. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  133. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  134. package/engine/object-data/auxiliary/order-type.lua +2 -0
  135. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  136. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  137. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  138. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  139. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  140. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  141. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  142. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  143. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  144. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  145. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  146. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  147. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  148. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  149. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  150. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  151. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  152. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  153. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  154. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  155. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  156. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  157. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  158. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  159. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  160. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  161. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  162. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  163. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  164. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  165. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  166. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  167. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  168. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  169. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  170. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  171. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  172. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  173. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  174. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  175. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  176. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  177. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  178. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  179. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  180. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  181. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  182. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  183. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  184. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  185. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  186. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  187. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  188. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  189. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  190. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  191. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  192. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  193. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  194. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  195. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  196. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  197. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  198. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  199. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  200. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  201. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  202. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  203. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  204. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  205. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  206. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  207. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  208. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  209. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  210. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  211. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  212. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  213. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  214. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  215. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  216. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  217. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  218. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  219. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  220. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  221. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  222. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  223. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  224. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  225. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  226. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  227. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  228. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  229. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  230. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  231. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  232. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  233. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  234. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  235. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  236. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  237. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  238. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  239. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  240. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  241. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  242. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  243. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  244. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  245. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  246. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  247. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  248. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  249. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  250. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  251. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  252. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  253. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  254. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  255. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  256. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  257. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  258. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  259. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  260. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  261. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  262. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  263. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  264. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  265. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  266. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  267. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  268. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  269. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  270. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  271. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  272. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  273. package/engine/object-data/entry/ability-type.d.ts +31 -6
  274. package/engine/object-data/entry/ability-type.lua +287 -9
  275. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  276. package/engine/object-data/entry/buff-type.d.ts +6 -2
  277. package/engine/object-data/entry/buff-type.lua +26 -0
  278. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  279. package/engine/object-data/entry/destructible-type.lua +181 -0
  280. package/engine/object-data/entry/item-type.d.ts +18 -3
  281. package/engine/object-data/entry/item-type.lua +84 -0
  282. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  283. package/engine/object-data/entry/lightning-type.lua +1 -1
  284. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  285. package/engine/object-data/entry/unit-type.d.ts +51 -2
  286. package/engine/object-data/entry/unit-type.lua +415 -37
  287. package/engine/object-data/entry/upgrade.d.ts +2 -2
  288. package/engine/object-data/entry.d.ts +6 -1
  289. package/engine/object-data/entry.lua +8 -0
  290. package/engine/object-field/ability.lua +2 -2
  291. package/engine/object-field/item.d.ts +22 -0
  292. package/engine/object-field/item.lua +118 -0
  293. package/engine/object-field/unit.d.ts +20 -5
  294. package/engine/object-field/unit.lua +61 -0
  295. package/engine/object-field.d.ts +10 -2
  296. package/engine/object-field.lua +268 -123
  297. package/engine/random.d.ts +10 -0
  298. package/engine/random.lua +21 -0
  299. package/engine/standard/entries/ability-type.d.ts +3102 -7
  300. package/engine/standard/entries/ability-type.lua +0 -6
  301. package/engine/standard/entries/buff-type.d.ts +45 -0
  302. package/engine/standard/entries/buff-type.lua +43 -0
  303. package/engine/standard/entries/item-type.d.ts +1299 -0
  304. package/engine/standard/entries/item-type.lua +2 -0
  305. package/engine/standard/entries/lightning-type.d.ts +42 -15
  306. package/engine/standard/entries/lightning-type.lua +0 -14
  307. package/engine/standard/entries/unit-type.d.ts +5 -0
  308. package/engine/standard/entries/unit-type.lua +5 -0
  309. package/engine/standard/fields/ability.d.ts +2 -2
  310. package/engine/standard/fields/ability.lua +2 -2
  311. package/engine/standard/fields/item.d.ts +4 -0
  312. package/engine/standard/fields/item.lua +6 -0
  313. package/engine/standard/fields/unit.d.ts +11 -3
  314. package/engine/standard/fields/unit.lua +15 -2
  315. package/engine/synchronization.d.ts +11 -0
  316. package/engine/synchronization.lua +77 -0
  317. package/engine/text-tag.lua +3 -2
  318. package/engine/unit.d.ts +10 -1
  319. package/engine/unit.lua +10 -1
  320. package/event.d.ts +1 -1
  321. package/lualib_bundle.lua +1 -1
  322. package/math.d.ts +2 -0
  323. package/math.lua +14 -0
  324. package/net/socket.lua +1 -1
  325. package/network.lua +25 -1
  326. package/objutil/buff.lua +11 -9
  327. package/objutil/object.lua +1 -1
  328. package/operation.d.ts +8 -1
  329. package/operation.lua +38 -18
  330. package/package.json +3 -23
  331. package/patch-lua.lua +15 -0
  332. package/patch-lualib.lua +1 -1
  333. package/utility/arrays.d.ts +8 -1
  334. package/utility/arrays.lua +25 -0
  335. package/utility/callback-array.d.ts +17 -0
  336. package/utility/callback-array.lua +61 -0
  337. package/utility/linked-map.d.ts +35 -0
  338. package/utility/linked-map.lua +107 -0
  339. package/utility/linked-set.d.ts +4 -1
  340. package/utility/linked-set.lua +46 -1
  341. package/utility/lua-maps.d.ts +11 -2
  342. package/utility/lua-maps.lua +33 -2
  343. package/utility/random.d.ts +102 -0
  344. package/utility/random.lua +273 -0
  345. package/utility/records.lua +20 -1
  346. package/utility/types.d.ts +3 -0
  347. package/utility/unordered-map.d.ts +27 -0
  348. package/utility/unordered-map.lua +99 -0
  349. package/engine/internal/unit/item.lua +0 -78
  350. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  351. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  352. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  353. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -37,6 +37,7 @@ export declare abstract class Ability extends Handle<jability> {
37
37
  abstract get level(): number;
38
38
  abstract get cooldownRemaining(): number;
39
39
  abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract startCooldown(cooldown: number): void;
40
41
  abstract interruptCast(): void;
41
42
  static get onCreate(): Event<[Ability]>;
42
43
  static get destroyEvent(): Event<[Ability]>;
@@ -50,6 +51,7 @@ export declare class UnrecognizedAbility extends Ability {
50
51
  get level(): number;
51
52
  get cooldownRemaining(): number;
52
53
  set cooldownRemaining(_: number);
54
+ startCooldown(_: number): void;
53
55
  interruptCast(): void;
54
56
  }
55
57
  export declare class UnitAbility extends Ability {
@@ -64,8 +66,12 @@ export declare class UnitAbility extends Ability {
64
66
  get isDisabled(): boolean;
65
67
  get level(): number;
66
68
  set level(v: number);
69
+ /** Uses the native percentage scale. */
70
+ get cooldownRemainingPercent(): number;
71
+ set cooldownRemainingPercent(percent: number);
67
72
  get cooldownRemaining(): number;
68
73
  set cooldownRemaining(cooldownRemaining: number);
74
+ startCooldown(cooldown: number): void;
69
75
  interruptCast(): void;
70
76
  protected onDestroy(): HandleDestructor;
71
77
  static get onCreate(): Event<[UnitAbility]>;
@@ -93,6 +99,7 @@ export declare class ItemAbility extends Ability {
93
99
  get level(): number;
94
100
  get cooldownRemaining(): number;
95
101
  set cooldownRemaining(cooldownRemaining: number);
102
+ startCooldown(cooldown: number): void;
96
103
  interruptCast(): void;
97
104
  protected onDestroy(): HandleDestructor;
98
105
  static get onCreate(): Event<[ItemAbility]>;
@@ -13,35 +13,35 @@ local ____ability = require("engine.internal.item.ability")
13
13
  local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
- local doUnitAbilityAction = ____ability.doUnitAbilityAction
17
16
  local startItemCooldown = ____ability.startItemCooldown
18
- local getUnitAbilityLevel = GetUnitAbilityLevel
19
- local setUnitAbilityLevel = SetUnitAbilityLevel
20
- local setAbilityIntegerField = BlzSetAbilityIntegerField
21
- local setAbilityRealField = BlzSetAbilityRealField
22
- local setAbilityBooleanField = BlzSetAbilityBooleanField
23
- local setAbilityStringField = BlzSetAbilityStringField
24
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
25
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
26
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
27
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
28
- local getAbilityIntegerField = BlzGetAbilityIntegerField
29
- local getAbilityRealField = BlzGetAbilityRealField
17
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
18
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
30
19
  local getAbilityBooleanField = BlzGetAbilityBooleanField
31
- local getAbilityStringField = BlzGetAbilityStringField
20
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
21
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
32
22
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
23
+ local getAbilityRealField = BlzGetAbilityRealField
33
24
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
34
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
25
+ local getAbilityStringField = BlzGetAbilityStringField
35
26
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
27
+ local getHandleId = GetHandleId
28
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
36
29
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
30
+ local getUnitAbilityLevel = GetUnitAbilityLevel
31
+ local order2orderId = _G.OrderId
32
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
33
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
34
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
35
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
36
+ local setAbilityRealField = BlzSetAbilityRealField
37
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
38
+ local setAbilityStringField = BlzSetAbilityStringField
39
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
40
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
41
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
37
42
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
38
- local getHandleId = GetHandleId
39
- local getItemBooleanField = BlzGetItemBooleanField
40
- local setItemBooleanField = BlzSetItemBooleanField
41
- local unitHideAbility = BlzUnitHideAbility
42
43
  local unitDisableAbility = BlzUnitDisableAbility
43
- local unitRemoveAbility = UnitRemoveAbility
44
- local itemRemoveAbility = BlzItemRemoveAbility
44
+ local unitHideAbility = BlzUnitHideAbility
45
45
  local match = string.match
46
46
  local ____type = _G.type
47
47
  local ____tostring = _G.tostring
@@ -218,7 +218,6 @@ local levelRefreshFields = {
218
218
  [fourCC("Neg1")] = true
219
219
  }
220
220
  local levelsField = ABILITY_IF_LEVELS
221
- local order2orderId = _G.OrderId
222
221
  local orderIdFieldByParentTypeId = {
223
222
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
224
223
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -291,8 +290,8 @@ function Ability.prototype.setField(self, field, levelOrValue, value)
291
290
  local levels = getAbilityIntegerField(ability, levelsField)
292
291
  setAbilityIntegerField(ability, levelsField, levels + 1)
293
292
  local level = getUnitAbilityLevel(unit, typeId)
294
- setUnitAbilityLevel(unit, typeId, levels + 1)
295
- setUnitAbilityLevel(unit, typeId, level)
293
+ rawSetUnitAbilityLevel(unit, typeId, levels + 1)
294
+ rawSetUnitAbilityLevel(unit, typeId, level)
296
295
  setAbilityIntegerField(ability, levelsField, levels)
297
296
  end
298
297
  return success
@@ -374,6 +373,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
374
373
  UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
375
374
  self.owner = owner
376
375
  end
376
+ function UnrecognizedAbility.prototype.startCooldown(self, _)
377
+ end
377
378
  function UnrecognizedAbility.prototype.interruptCast(self)
378
379
  end
379
380
  __TS__SetDescriptor(
@@ -425,11 +426,16 @@ function UnitAbility.prototype.decrementDisableCounter(self)
425
426
  unitHideAbility(unit, typeId, true)
426
427
  self.d = (self.d or 0) - 1
427
428
  end
429
+ function UnitAbility.prototype.startCooldown(self, cooldown)
430
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
431
+ end
428
432
  function UnitAbility.prototype.interruptCast(self)
429
433
  self.owner:interruptCast(self.typeId)
430
434
  end
431
435
  function UnitAbility.prototype.onDestroy(self)
432
- doUnitAbilityAction(self.owner.handle, self.typeId, unitRemoveAbility, self.typeId)
436
+ if self.owner.state ~= 2 then
437
+ self.owner:removeAbility(self.typeId)
438
+ end
433
439
  return UnitAbility.____super.prototype.onDestroy(self)
434
440
  end
435
441
  __TS__SetDescriptor(
@@ -448,7 +454,20 @@ __TS__SetDescriptor(
448
454
  return getUnitAbilityLevel(self.u, self.typeId) - 1
449
455
  end,
450
456
  set = function(self, v)
451
- setUnitAbilityLevel(self.u, self.typeId, v + 1)
457
+ SetUnitAbilityLevel(self.u, self.typeId, v + 1)
458
+ end
459
+ },
460
+ true
461
+ )
462
+ __TS__SetDescriptor(
463
+ UnitAbility.prototype,
464
+ "cooldownRemainingPercent",
465
+ {
466
+ get = function(self)
467
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
468
+ end,
469
+ set = function(self, percent)
470
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
452
471
  end
453
472
  },
454
473
  true
@@ -461,7 +480,7 @@ __TS__SetDescriptor(
461
480
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
462
481
  end,
463
482
  set = function(self, cooldownRemaining)
464
- startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
483
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
465
484
  end
466
485
  },
467
486
  true
@@ -516,16 +535,27 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
516
535
  value
517
536
  )
518
537
  end
538
+ function ItemAbility.prototype.startCooldown(self, cooldown)
539
+ local item = self.owner
540
+ local ____startItemCooldown_4 = startItemCooldown
541
+ local ____item_handle_3 = item.handle
542
+ local ____opt_1 = item.owner
543
+ ____startItemCooldown_4(____item_handle_3, ____opt_1 and ____opt_1.handle, cooldown)
544
+ end
519
545
  function ItemAbility.prototype.interruptCast(self)
520
- local handle = self.owner.handle
521
- local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
522
- if activelyUsed then
523
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
524
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
546
+ local item = self.owner
547
+ local itemHandle = item.handle
548
+ local ____opt_5 = item.owner
549
+ local itemOwnerHandle = ____opt_5 and ____opt_5.handle
550
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
551
+ if cooldownRemaining == 0 then
552
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
525
553
  end
526
554
  end
527
555
  function ItemAbility.prototype.onDestroy(self)
528
- doAbilityAction(self.owner.handle, itemRemoveAbility, self.typeId)
556
+ if self.owner.state ~= 2 then
557
+ self.owner:removeAbility(self.typeId)
558
+ end
529
559
  return ItemAbility.____super.prototype.onDestroy(self)
530
560
  end
531
561
  __TS__SetDescriptor(
@@ -542,17 +572,17 @@ __TS__SetDescriptor(
542
572
  {
543
573
  get = function(self)
544
574
  local item = self.owner
545
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
546
- local ____item_handle_3 = item.handle
547
- local ____opt_1 = item.owner
548
- return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
575
+ local ____doAbilityActionForceDummy_10 = doAbilityActionForceDummy
576
+ local ____item_handle_9 = item.handle
577
+ local ____opt_7 = item.owner
578
+ return ____doAbilityActionForceDummy_10(____item_handle_9, ____opt_7 and ____opt_7.handle, getAbilityCooldown, self.typeId)
549
579
  end,
550
580
  set = function(self, cooldownRemaining)
551
581
  local item = self.owner
552
- local ____startItemCooldown_8 = startItemCooldown
553
- local ____item_handle_7 = item.handle
554
- local ____opt_5 = item.owner
555
- ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
582
+ local ____startItemCooldown_14 = startItemCooldown
583
+ local ____item_handle_13 = item.handle
584
+ local ____opt_11 = item.owner
585
+ ____startItemCooldown_14(____item_handle_13, ____opt_11 and ____opt_11.handle, cooldownRemaining)
556
586
  end
557
587
  },
558
588
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../item" {
3
+ interface Item {
4
+ canBeSold: boolean;
5
+ }
6
+ }
7
+ declare module "../item" {
8
+ interface Item {
9
+ isActivelyUsed: boolean;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,33 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____item = require("engine.internal.item")
5
+ local Item = ____item.Item
6
+ local ____item = require("engine.standard.fields.item")
7
+ local CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ____item.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD
8
+ local IS_ACTIVELY_USED_ITEM_FIELD = ____item.IS_ACTIVELY_USED_ITEM_FIELD
9
+ __TS__ObjectDefineProperty(
10
+ Item.prototype,
11
+ "canBeSold",
12
+ {
13
+ get = function(self)
14
+ return CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:getValue(self)
15
+ end,
16
+ set = function(self, value)
17
+ CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:setValue(self, value)
18
+ end
19
+ }
20
+ )
21
+ __TS__ObjectDefineProperty(
22
+ Item.prototype,
23
+ "isActivelyUsed",
24
+ {
25
+ get = function(self)
26
+ return IS_ACTIVELY_USED_ITEM_FIELD:getValue(self)
27
+ end,
28
+ set = function(self, value)
29
+ IS_ACTIVELY_USED_ITEM_FIELD:setValue(self, value)
30
+ end
31
+ }
32
+ )
33
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ import type { Unit } from "../unit";
4
+ /** The last unit known (from item events) to carry each item; validated against the engine on read. */
5
+ export declare const ownerByItem: LuaMap<Item, Unit>;
@@ -0,0 +1,4 @@
1
+ local ____exports = {}
2
+ --- The last unit known (from item events) to carry each item; validated against the engine on read.
3
+ ____exports.ownerByItem = setmetatable({}, {__mode = "kv"})
4
+ return ____exports
@@ -1,7 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "./unit";
3
+ import "./unit/equipment-inventory";
3
4
  declare module "./item" {
4
5
  interface Item {
6
+ /** The unit carrying the item in any of its inventories (regular, extended or equipment), if any. */
5
7
  readonly owner?: Unit;
6
8
  }
7
9
  }
@@ -5,15 +5,33 @@ local ____item = require("engine.internal.item")
5
5
  local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
- local ownerByItem = setmetatable({}, {__mode = "kv"})
8
+ require("engine.internal.unit.equipment-inventory")
9
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
10
+ local ownerByItem = ____owner_2Dcache.ownerByItem
11
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
12
+ local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
9
13
  Unit.itemPickedUpEvent:addListener(
10
- 4,
14
+ 999999,
11
15
  function(unit, item)
12
16
  ownerByItem[item] = unit
13
17
  end
14
18
  )
19
+ Unit.itemEquippedEvent:addListener(
20
+ 999999,
21
+ function(unit, item)
22
+ ownerByItem[item] = unit
23
+ end
24
+ )
25
+ Unit.itemUnequippedEvent:addListener(
26
+ 999999,
27
+ function(unit, item)
28
+ if not unitOwnsItem(unit.handle, item.handle) then
29
+ ownerByItem[item] = nil
30
+ end
31
+ end
32
+ )
15
33
  Unit.itemDroppedEvent:addListener(
16
- 4,
34
+ 999999,
17
35
  function(unit, item)
18
36
  ownerByItem[item] = nil
19
37
  end
@@ -22,7 +40,12 @@ __TS__ObjectDefineProperty(
22
40
  Item.prototype,
23
41
  "owner",
24
42
  {get = function(self)
25
- return ownerByItem[self]
43
+ local owner = ownerByItem[self]
44
+ if owner ~= nil and not unitOwnsItem(owner.handle, self.handle) then
45
+ ownerByItem[self] = nil
46
+ return nil
47
+ end
48
+ return owner
26
49
  end}
27
50
  )
28
51
  return ____exports
@@ -2,6 +2,9 @@
2
2
  import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Color } from "../../core/types/color";
4
4
  import { Event } from "../../event";
5
+ import { PlayerColor } from "../../core/types/playerColor";
6
+ import { EquipmentType } from "../object-data/auxiliary/equipment-type";
7
+ import { ItemTag } from "../object-data/auxiliary/item-tag";
5
8
  import { ReadonlyRect } from "../../core/types/rect";
6
9
  import { ItemAbility } from "./ability";
7
10
  import { AbilityTypeId } from "../object-data/entry/ability-type";
@@ -9,14 +12,27 @@ import type { ItemTypeId } from "../object-data/entry/item-type";
9
12
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
10
13
  declare const enum ItemPropertyKey {
11
14
  ABILITIES = 100,
12
- LUA_INDEX_BY_ABILITY_TYPE_ID = 101
15
+ DEATH_TRIGGER = 101,
16
+ COLOR = 102
13
17
  }
14
18
  export declare class Item extends Handle<jitem> {
15
19
  private readonly [ItemPropertyKey.ABILITIES];
16
- private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
20
+ private readonly [ItemPropertyKey.DEATH_TRIGGER];
21
+ private [ItemPropertyKey.COLOR]?;
17
22
  constructor(handle: jitem);
18
23
  protected onDestroy(): HandleDestructor;
19
24
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
25
+ /** Whether the item is owned by a unit, i.e. carried in any of its inventories (regular, extended or equipment). */
26
+ get isOwned(): boolean;
27
+ /** Whether the item is carried in a unit's (regular) inventory, as opposed to its extended or equipment inventory. */
28
+ get isInInventory(): boolean;
29
+ get isInExtendedInventory(): boolean;
30
+ get isInEquipmentInventory(): boolean;
31
+ get equipmentType(): EquipmentType;
32
+ get tag(): ItemTag;
33
+ get color(): PlayerColor;
34
+ set color(color: PlayerColor);
35
+ static getRandomTypeId(level: number, equipmentType?: EquipmentType | undefined, tag?: ItemTag, itemType?: jitemtype): ItemTypeId | undefined;
20
36
  get typeId(): ItemTypeId;
21
37
  set skinId(v: number);
22
38
  get skinId(): number;
@@ -30,22 +46,18 @@ export declare class Item extends Handle<jitem> {
30
46
  get extendedTooltip(): string;
31
47
  set iconPath(v: string);
32
48
  get iconPath(): string;
33
- set dropOnDeath(v: boolean);
34
- get dropOnDeath(): boolean;
35
- set droppable(v: boolean);
36
- get droppable(): boolean;
37
- set pawnable(v: boolean);
38
- get pawnable(): boolean;
39
- set perishable(v: boolean);
40
- get perishable(): boolean;
41
- set powerup(v: boolean);
42
- get powerup(): boolean;
49
+ set dropsOnDeath(dropsOnDeath: boolean);
50
+ get dropsOnDeath(): boolean;
51
+ set canBeDropped(canBeDropped: boolean);
52
+ get canBeDropped(): boolean;
53
+ set perishes(perishes: boolean);
54
+ get perishes(): boolean;
55
+ set isPowerUp(isPowerUp: boolean);
56
+ get isPowerUp(): boolean;
43
57
  get isAlive(): boolean;
44
58
  get isDead(): boolean;
45
59
  set isInvulnerable(isInvulnerable: boolean);
46
60
  get isInvulnerable(): boolean;
47
- set usable(v: boolean);
48
- get usable(): boolean;
49
61
  set visible(v: boolean);
50
62
  get visible(): boolean;
51
63
  set level(v: number);
@@ -84,6 +96,7 @@ export declare class Item extends Handle<jitem> {
84
96
  static getInRect(rect: ReadonlyRect): Item[];
85
97
  static get onCreate(): Event<[Item]>;
86
98
  static get destroyEvent(): Event<[Item]>;
99
+ static readonly deathEvent: Event<[Item]>;
87
100
  static readonly chargesChangedEvent: Event<[Item]>;
88
101
  }
89
102
  export {};