warscript 0.0.1-dev.4363c65 → 0.0.1-dev.56d888d

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@@ -1,11 +1,9 @@
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  /** @noSelfInFile */
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  import { AbilityBehavior } from "../ability";
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  import { Ability } from "../../internal/ability";
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- import { Buff, BuffConstructor, BuffParameters, BuffTypeIdSelectionPolicy } from "../../buff";
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+ import { Buff, BuffConstructor, BuffParameters, BuffPolarityParameterType, BuffResistanceTypeParameterType, BuffTypeIdSelectionPolicy } from "../../buff";
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  import { Unit } from "../../internal/unit";
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  import { ApplicableBuffTypeId } from "../../object-data/entry/buff-type/applicable";
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- import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
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- import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
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  import { Widget } from "../../../core/types/widget";
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  type BuffParametersType<T extends BuffConstructor> = BuffParameters & Omit<BuffAdditionalParametersType<T>, keyof BuffParameters>;
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  type BuffAdditionalParametersType<T extends BuffConstructor> = T extends BuffConstructor<Buff<infer AdditionalParameters>> ? AdditionalParameters : never;
@@ -17,8 +15,8 @@ export declare abstract class ApplyBuffAbilityBehavior<T extends BuffConstructor
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  typeIds: [ApplicableBuffTypeId, ...ApplicableBuffTypeId[]],
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  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
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  ],
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- polarity: BuffPolarity,
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- resistanceType: BuffResistanceType,
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+ polarity: BuffPolarityParameterType,
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+ resistanceType: BuffResistanceTypeParameterType,
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  parameters?: BuffParametersType<T>
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  ]);
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  }
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,19 @@ import { Ability } from "./internal/ability";
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  import { AbilityTypeId } from "./object-data/entry/ability-type";
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  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
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  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
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- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
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+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
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  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
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- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
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+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
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  import { UnitBehavior } from "./behaviour/unit";
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  import type { Widget } from "../core/types/widget";
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  import { Destructor } from "../destroyable";
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  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
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+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
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  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
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  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
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  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
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+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
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+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
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  export declare class BuffUniqueGroup {
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  }
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  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +54,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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  armorIncreaseFactor?: NumberParameterValueType;
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  attackSpeedIncreaseFactor?: NumberParameterValueType;
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  movementSpeedIncreaseFactor?: NumberParameterValueType;
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+ damageFactor?: NumberParameterValueType;
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  receivedDamageFactor?: NumberParameterValueType;
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  receivedMagicDamageFactor?: NumberParameterValueType;
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  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -120,11 +124,11 @@ export declare const enum BuffTypeIdSelectionPolicy {
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  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
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  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
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  ...typeId: [ApplicableBuffTypeId] | [
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- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
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+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
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  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
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  ],
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- polarity: BuffPolarity,
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- resistanceType: BuffResistanceType,
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+ polarity: BuffPolarityParameterType,
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+ resistanceType: BuffResistanceTypeParameterType,
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  ...abilityOrParameters: [
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  ability: Ability,
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  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
@@ -213,6 +217,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  set damageOnExpiration(damageOnExpiration: number);
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  get healingOnExpiration(): number;
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  set healingOnExpiration(healingOnExpiration: number);
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+ get damageFactor(): number;
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+ set damageFactor(damageFactor: number);
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  get receivedDamageFactor(): number;
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  set receivedDamageFactor(receivedDamageFactor: number);
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  get armorIncrease(): number;
package/engine/buff.lua CHANGED
@@ -94,6 +94,7 @@ local buffParametersKeys = {
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  armorIncreaseFactor = true,
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  attackSpeedIncreaseFactor = true,
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  movementSpeedIncreaseFactor = true,
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+ damageFactor = true,
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  receivedDamageFactor = true,
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  receivedMagicDamageFactor = true,
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  durationIncreaseOnAutoAttack = true,
@@ -176,6 +177,7 @@ local buffNumberParameters = {
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  "attackSpeedIncreaseFactor",
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  "movementSpeedIncreaseFactor",
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  "armorIncrease",
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+ "damageFactor",
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  "receivedDamageFactor",
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  "maximumAutoAttackCount",
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  "maximumDamageDealtEventCount",
@@ -668,7 +670,7 @@ function Buff.prototype.onDamageDealt(self, target, event)
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  self:destroy()
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  end
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  end
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- if event.amount ~= 0 then
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+ if event.originalAmount ~= 0 then
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  local damageDealtEventCount = (self[130] or 0) + 1
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  self[130] = damageDealtEventCount
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  if damageDealtEventCount == self[131] then
@@ -677,7 +679,7 @@ function Buff.prototype.onDamageDealt(self, target, event)
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  end
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  end
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  function Buff.prototype.onDamageReceived(self, source, event)
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- if event.amount ~= 0 then
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+ if event.originalAmount ~= 0 then
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  local damageReceivedEventCount = (self[132] or 0) + 1
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  self[132] = damageReceivedEventCount
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  if damageReceivedEventCount == self[133] then
@@ -888,6 +890,19 @@ __TS__SetDescriptor(
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  },
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  true
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  )
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+ __TS__SetDescriptor(
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+ Buff.prototype,
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+ "damageFactor",
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+ {
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+ get = function(self)
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+ return self:getUnitBonus(UnitBonusType.DAMAGE_FACTOR)
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+ end,
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+ set = function(self, damageFactor)
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+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.DAMAGE_FACTOR, damageFactor)
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+ end
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+ },
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+ true
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+ )
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  __TS__SetDescriptor(
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  Buff.prototype,
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  "receivedDamageFactor",
@@ -8,7 +8,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
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  export type UnitArmorBonusId = UnitBonusId<"armor">;
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  export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
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  export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
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- export type UnitDamageBonusId = UnitBonusId<"damage">;
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+ export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
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+ export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
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  export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
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  export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
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  abilityTypeId: AbilityTypeId;
@@ -30,7 +31,8 @@ export declare namespace UnitBonusType {
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  const ARMOR: UnitBonusType<UnitArmorBonusId>;
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  const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
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  const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
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- const DAMAGE: UnitBonusType<UnitDamageBonusId>;
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+ const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
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+ const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
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  const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
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  }
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  export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
@@ -21,6 +21,7 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
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  local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
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  local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
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  local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
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+ local damageFactorByUnit = {}
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  local receivedDamageFactorByUnit = {}
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  ____exports.UnitBonusType = {}
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  local UnitBonusType = ____exports.UnitBonusType
@@ -46,13 +47,14 @@ do
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  reduce = sum,
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  initialValue = 0
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  }
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- UnitBonusType.DAMAGE = {
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+ UnitBonusType.AUTO_ATTACK_DAMAGE = {
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  abilityTypeId = AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID,
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  field = AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD,
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  integer = false,
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  reduce = sum,
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  initialValue = 0
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  }
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+ UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
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  UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
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  end
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  local bonusesByUnitByBonusType = {}
@@ -180,6 +182,9 @@ end
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  Unit.onDamage:addListener(
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  4,
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  function(source, target, event)
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+ if source ~= nil and damageFactorByUnit[source] ~= nil then
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+ event.amount = event.amount * damageFactorByUnit[source]
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+ end
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  if receivedDamageFactorByUnit[target] ~= nil then
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  event.amount = event.amount * receivedDamageFactorByUnit[target]
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  end
@@ -42,6 +42,7 @@ export interface DamagingEvent {
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  damageType: jdamagetype;
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  weaponType: jweapontype;
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  readonly isAttack: boolean;
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+ readonly originalAmount: number;
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  }
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  export type DamageEvent = DamagingEvent & {
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  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
@@ -2452,6 +2452,7 @@ Unit.onDamage = __TS__New(
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  damageType = BlzGetEventDamageType(),
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  weaponType = BlzGetEventWeaponType(),
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  isAttack = BlzGetEventIsAttack(),
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+ originalAmount = GetEventDamage(),
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  preventDeath = damageEventPreventDeath
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  }
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  local evData = setmetatable(
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json.schemastore.org/package",
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  "name": "warscript",
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- "version": "0.0.1-dev.4363c65",
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+ "version": "0.0.1-dev.56d888d",
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  "description": "A typescript library for Warcraft III using Warpack.",
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  "keywords": [
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  "warcraft",