warscript 0.0.1-dev.4363c65 → 0.0.1-dev.4f7cd3b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (71) hide show
  1. package/core/types/effect.d.ts +13 -3
  2. package/core/types/effect.lua +116 -17
  3. package/core/types/frame.d.ts +4 -0
  4. package/core/types/frame.lua +71 -0
  5. package/core/util.d.ts +1 -1
  6. package/core/util.lua +12 -0
  7. package/engine/behavior.d.ts +2 -2
  8. package/engine/behavior.lua +6 -6
  9. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  10. package/engine/behaviour/ability/always-enabled.lua +31 -0
  11. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  12. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  13. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  14. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  15. package/engine/behaviour/ability/instant-impact.lua +4 -19
  16. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  17. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  18. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  19. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  20. package/engine/behaviour/ability.d.ts +14 -3
  21. package/engine/behaviour/ability.lua +79 -33
  22. package/engine/behaviour/unit.d.ts +5 -0
  23. package/engine/behaviour/unit.lua +20 -0
  24. package/engine/buff.d.ts +17 -6
  25. package/engine/buff.lua +46 -20
  26. package/engine/internal/ability.d.ts +16 -13
  27. package/engine/internal/ability.lua +82 -76
  28. package/engine/internal/item/ability.lua +90 -0
  29. package/engine/internal/item+owner.lua +2 -2
  30. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  31. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  32. package/engine/internal/unit/ability.d.ts +10 -1
  33. package/engine/internal/unit/ability.lua +36 -14
  34. package/engine/internal/unit/bonus.d.ts +4 -2
  35. package/engine/internal/unit/bonus.lua +6 -1
  36. package/engine/internal/unit/item.d.ts +24 -0
  37. package/engine/internal/unit/item.lua +79 -0
  38. package/engine/internal/unit/main-selected.d.ts +13 -0
  39. package/engine/internal/unit/main-selected.lua +51 -0
  40. package/engine/internal/unit+ability.lua +2 -2
  41. package/engine/internal/unit-missile-launch.lua +24 -5
  42. package/engine/internal/unit.d.ts +25 -10
  43. package/engine/internal/unit.lua +144 -77
  44. package/engine/internal/utility.lua +12 -0
  45. package/engine/local-client.d.ts +7 -2
  46. package/engine/local-client.lua +82 -0
  47. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  48. package/engine/object-data/entry/ability-type.lua +8 -12
  49. package/engine/object-data/entry/item-type.d.ts +14 -0
  50. package/engine/object-data/entry/item-type.lua +91 -0
  51. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  52. package/engine/object-field/ability.d.ts +7 -2
  53. package/engine/object-field/ability.lua +1 -1
  54. package/engine/standard/fields/ability.d.ts +2 -0
  55. package/engine/standard/fields/ability.lua +2 -0
  56. package/engine/unit.d.ts +2 -0
  57. package/engine/unit.lua +2 -0
  58. package/index.d.ts +1 -0
  59. package/index.lua +1 -0
  60. package/net/socket.d.ts +7 -1
  61. package/net/socket.lua +45 -4
  62. package/network.d.ts +1 -0
  63. package/network.lua +3 -2
  64. package/objutil/buff.lua +1 -1
  65. package/package.json +1 -1
  66. package/patch-lua.d.ts +0 -0
  67. package/patch-lua.lua +10 -0
  68. package/utility/arrays.d.ts +8 -1
  69. package/utility/arrays.lua +34 -3
  70. package/utility/lazy.d.ts +2 -0
  71. package/utility/lazy.lua +14 -0
@@ -0,0 +1,25 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
8
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
9
+ ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
10
+ local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
11
+ OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
12
+ __TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
13
+ function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
14
+ EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
15
+ self:registerCommandEvent()
16
+ end
17
+ function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
18
+ self:emulateImpact(caster)
19
+ end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
25
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,35 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget): void;
19
28
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
29
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
30
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
31
  private static MissileLaunchConfig;
23
32
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
33
+ protected onCreate(): void;
34
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
35
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
36
  onUnitGainAbility(_unit: Unit): void;
27
37
  onUnitLoseAbility(_unit: Unit): void;
38
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
39
  onCastingStart(caster: Unit): void;
29
40
  onCastingFinish(caster: Unit): void;
30
41
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,6 +16,8 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
@@ -21,24 +25,33 @@ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_IN
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
27
  local ____ability = require("engine.object-field.ability")
28
+ local AbilityField = ____ability.AbilityField
29
+ local AbilityLevelField = ____ability.AbilityLevelField
24
30
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
31
  local ____timer = require("core.types.timer")
26
32
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
33
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
34
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
35
+ local function createZeroTimerUnitEventListener(key)
36
+ local unitEventListener = createUnitEventListener(key)
37
+ return function(unit, ability, ...)
38
+ Timer:run(unitEventListener, unit, ability, ...)
33
39
  end
34
40
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
41
+ createUnitEventListener = function(key)
42
+ return function(unit, ability, ...)
43
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
44
+ end
45
+ end
46
+ local registeredCommandEventIds = {}
47
+ local subscribedValuesByAbilityBehavior = {}
48
+ local ____class_2 = __TS__Class()
49
+ ____class_2.name = ""
50
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
51
  self.abilityBehavior = abilityBehavior
39
52
  end
40
53
  __TS__SetDescriptor(
41
- ____class_0.prototype,
54
+ ____class_2.prototype,
42
55
  "art",
43
56
  {get = function(self)
44
57
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +59,7 @@ __TS__SetDescriptor(
46
59
  true
47
60
  )
48
61
  __TS__SetDescriptor(
49
- ____class_0.prototype,
62
+ ____class_2.prototype,
50
63
  "arc",
51
64
  {get = function(self)
52
65
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +67,7 @@ __TS__SetDescriptor(
54
67
  true
55
68
  )
56
69
  __TS__SetDescriptor(
57
- ____class_0.prototype,
70
+ ____class_2.prototype,
58
71
  "speed",
59
72
  {get = function(self)
60
73
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +78,48 @@ ____exports.AbilityBehavior = __TS__Class()
65
78
  local AbilityBehavior = ____exports.AbilityBehavior
66
79
  AbilityBehavior.name = "AbilityBehavior"
67
80
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
81
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
82
  Behavior.prototype.____constructor(self, ability)
83
+ if parameters and parameters.isExclusiveOnImpactHandler then
84
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
85
+ end
86
+ self:onCreate()
87
+ end
88
+ function AbilityBehavior.prototype.onDestroy(self)
89
+ subscribedValuesByAbilityBehavior[self] = nil
90
+ return Behavior.prototype.onDestroy(self)
91
+ end
92
+ function AbilityBehavior.prototype.subscribe(self, value)
93
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
94
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
95
+ if subscribedValues == nil then
96
+ subscribedValues = {}
97
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
98
+ end
99
+ subscribedValues[value] = true
100
+ end
101
+ end
102
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
103
+ if orderTypeStringId == nil then
104
+ orderTypeStringId = self.ability.orderTypeStringId
105
+ end
106
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
107
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
108
+ registeredCommandEventIds[commandEventId] = true
109
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
110
+ end
70
111
  end
71
112
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
113
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
114
  end
115
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget)
116
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
117
+ Effect:flash(
118
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
119
+ widget,
120
+ attachmentPoint ~= "" and attachmentPoint or "origin"
121
+ )
122
+ end
74
123
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
124
  Effect:flash(
76
125
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -104,15 +153,9 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
153
  )
105
154
  end
106
155
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
156
+ function AbilityBehavior.prototype.onCreate(self)
157
+ end
158
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
159
  end
117
160
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
161
  end
@@ -120,6 +163,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
163
  end
121
164
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
165
  end
166
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
167
+ end
123
168
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
169
  end
125
170
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +224,7 @@ __TS__SetDescriptor(
179
224
  end},
180
225
  true
181
226
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
227
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
228
  __TS__SetDescriptor(
184
229
  AbilityBehavior.prototype,
185
230
  "missileLaunchConfig",
@@ -191,17 +236,6 @@ __TS__SetDescriptor(
191
236
  true
192
237
  );
193
238
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
239
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
240
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
241
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +257,18 @@ __TS__SetDescriptor(
223
257
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
258
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
259
  end)(AbilityBehavior)
260
+ local function checkBehaviorOnValueChange(behavior, field)
261
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
262
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
263
+ behavior:onValueChange(field)
264
+ end
265
+ end
266
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
267
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
268
+ end)
269
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
270
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
271
+ end)
226
272
  Ability.onCreate:addListener(function(ability)
227
273
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
274
  if createBehaviorFunctions ~= nil then
@@ -4,6 +4,7 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
7
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
10
  constructor(unit: Unit);
@@ -16,6 +17,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
18
  onAbilityGained(ability: Ability): void;
18
19
  onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
19
24
  onKill(target: Unit): void;
20
25
  onDeath(source: Unit | undefined): void;
21
26
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ damageFactor?: NumberParameterValueType;
54
59
  receivedDamageFactor?: NumberParameterValueType;
55
60
  receivedMagicDamageFactor?: NumberParameterValueType;
56
61
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -120,11 +125,11 @@ export declare const enum BuffTypeIdSelectionPolicy {
120
125
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
121
126
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
122
127
  ...typeId: [ApplicableBuffTypeId] | [
123
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
128
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
124
129
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
125
130
  ],
126
- polarity: BuffPolarity,
127
- resistanceType: BuffResistanceType,
131
+ polarity: BuffPolarityParameterType,
132
+ resistanceType: BuffResistanceTypeParameterType,
128
133
  ...abilityOrParameters: [
129
134
  ability: Ability,
130
135
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
@@ -213,6 +218,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
213
218
  set damageOnExpiration(damageOnExpiration: number);
214
219
  get healingOnExpiration(): number;
215
220
  set healingOnExpiration(healingOnExpiration: number);
221
+ get damageFactor(): number;
222
+ set damageFactor(damageFactor: number);
216
223
  get receivedDamageFactor(): number;
217
224
  set receivedDamageFactor(receivedDamageFactor: number);
218
225
  get armorIncrease(): number;
@@ -244,8 +251,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
244
251
  get duration(): number;
245
252
  get remainingDuration(): number;
246
253
  set remainingDuration(remainingDuration: number);
247
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
+ flashEffect(...parameters: [
255
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
256
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
257
+ ]): void;
248
258
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
259
+ protected onCreate(): void;
249
260
  protected onDestroy(): Destructor;
250
261
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
251
262
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
package/engine/buff.lua CHANGED
@@ -46,6 +46,10 @@ local ____arrays = require("utility.arrays")
46
46
  local forEach = ____arrays.forEach
47
47
  local ____ability_2Dduration = require("engine.internal.mechanics.ability-duration")
48
48
  local getAbilityDuration = ____ability_2Dduration.getAbilityDuration
49
+ local ____item = require("engine.internal.item")
50
+ local Item = ____item.Item
51
+ local ____destructable = require("core.types.destructable")
52
+ local Destructable = ____destructable.Destructable
49
53
  local getUnitAbility = BlzGetUnitAbility
50
54
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
51
55
  local stringValueByBuffTypeIdByFieldId = {}
@@ -94,6 +98,7 @@ local buffParametersKeys = {
94
98
  armorIncreaseFactor = true,
95
99
  attackSpeedIncreaseFactor = true,
96
100
  movementSpeedIncreaseFactor = true,
101
+ damageFactor = true,
97
102
  receivedDamageFactor = true,
98
103
  receivedMagicDamageFactor = true,
99
104
  durationIncreaseOnAutoAttack = true,
@@ -176,6 +181,7 @@ local buffNumberParameters = {
176
181
  "attackSpeedIncreaseFactor",
177
182
  "movementSpeedIncreaseFactor",
178
183
  "armorIncrease",
184
+ "damageFactor",
179
185
  "receivedDamageFactor",
180
186
  "maximumAutoAttackCount",
181
187
  "maximumDamageDealtEventCount",
@@ -480,6 +486,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
480
486
  timer:start(duration, false, expireBuff, self)
481
487
  self._timer = timer
482
488
  end
489
+ self:onCreate()
483
490
  end
484
491
  function Buff.prototype.getUnitBonus(self, bonusType)
485
492
  local ____opt_36 = self._bonusIdByBonusType
@@ -494,26 +501,30 @@ function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
494
501
  end
495
502
  bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
496
503
  end
497
- function Buff.prototype.flashEffect(self, widgetOrDuration, duration)
498
- local isWidgetProvided = type(widgetOrDuration) == "table"
499
- local ____Effect_40 = Effect
500
- local ____Effect_flash_41 = Effect.flash
501
- local ____array_39 = __TS__SparseArrayNew(
502
- self[104],
503
- isWidgetProvided and widgetOrDuration or self._unit,
504
- stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
505
- )
506
- local ____isWidgetProvided_38
507
- if isWidgetProvided then
508
- ____isWidgetProvided_38 = duration
504
+ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
505
+ if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
506
+ Effect:flash(self[104], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
509
507
  else
510
- ____isWidgetProvided_38 = widgetOrDuration
508
+ local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
509
+ local ____Effect_40 = Effect
510
+ local ____Effect_flash_41 = Effect.flash
511
+ local ____array_39 = __TS__SparseArrayNew(
512
+ self[104],
513
+ isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
514
+ stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
515
+ )
516
+ local ____isWidgetProvided_38
517
+ if isWidgetProvided then
518
+ ____isWidgetProvided_38 = yOrParametersOrDuration
519
+ else
520
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
521
+ end
522
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
523
+ ____Effect_flash_41(
524
+ ____Effect_40,
525
+ __TS__SparseArraySpread(____array_39)
526
+ )
511
527
  end
512
- __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
513
- ____Effect_flash_41(
514
- ____Effect_40,
515
- __TS__SparseArraySpread(____array_39)
516
- )
517
528
  end
518
529
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
519
530
  local isWidgetProvided = type(widgetOrDuration) == "table"
@@ -536,6 +547,8 @@ function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
536
547
  __TS__SparseArraySpread(____array_43)
537
548
  )
538
549
  end
550
+ function Buff.prototype.onCreate(self)
551
+ end
539
552
  function Buff.prototype.onDestroy(self)
540
553
  local unit = self._unit
541
554
  if getUnitAbility(unit.handle, self.typeId) == self.handle then
@@ -668,7 +681,7 @@ function Buff.prototype.onDamageDealt(self, target, event)
668
681
  self:destroy()
669
682
  end
670
683
  end
671
- if event.amount ~= 0 then
684
+ if event.originalAmount ~= 0 then
672
685
  local damageDealtEventCount = (self[130] or 0) + 1
673
686
  self[130] = damageDealtEventCount
674
687
  if damageDealtEventCount == self[131] then
@@ -677,7 +690,7 @@ function Buff.prototype.onDamageDealt(self, target, event)
677
690
  end
678
691
  end
679
692
  function Buff.prototype.onDamageReceived(self, source, event)
680
- if event.amount ~= 0 then
693
+ if event.originalAmount ~= 0 then
681
694
  local damageReceivedEventCount = (self[132] or 0) + 1
682
695
  self[132] = damageReceivedEventCount
683
696
  if damageReceivedEventCount == self[133] then
@@ -888,6 +901,19 @@ __TS__SetDescriptor(
888
901
  },
889
902
  true
890
903
  )
904
+ __TS__SetDescriptor(
905
+ Buff.prototype,
906
+ "damageFactor",
907
+ {
908
+ get = function(self)
909
+ return self:getUnitBonus(UnitBonusType.DAMAGE_FACTOR)
910
+ end,
911
+ set = function(self, damageFactor)
912
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.DAMAGE_FACTOR, damageFactor)
913
+ end
914
+ },
915
+ true
916
+ )
891
917
  __TS__SetDescriptor(
892
918
  Buff.prototype,
893
919
  "receivedDamageFactor",
@@ -4,14 +4,6 @@ import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
6
6
  import type { AbilityTypeId } from "../object-data/entry/ability-type";
7
- interface Fields<K, V> {
8
- set(field: K, value: V): boolean;
9
- get(field: K): V;
10
- has(field: K): boolean;
11
- }
12
- interface AbilityLevel {
13
- realFields: Fields<jabilityreallevelfield, number>;
14
- }
15
7
  export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
16
8
  export declare class AbilitySnapshot {
17
9
  }
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
20
12
  protected constructor(handle: jability, typeId: number);
21
13
  toString(): string;
22
14
  get parentTypeId(): number;
23
- get orderId(): number;
15
+ get orderTypeStringId(): string;
16
+ get orderTypeId(): number;
24
17
  abstract readonly owner: Unit | Item;
25
18
  getSnapshot(): AbilitySnapshot;
26
19
  hasField(field: jabilityfield | number): boolean;
@@ -40,9 +33,11 @@ export declare abstract class Ability extends Handle<jability> {
40
33
  setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
41
34
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
42
35
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
43
- get realFields(): Fields<jabilityrealfield, number>;
44
- get levels(): readonly AbilityLevel[];
36
+ get levelCount(): number;
45
37
  abstract get level(): number;
38
+ abstract get cooldownRemaining(): number;
39
+ abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract interruptCast(): void;
46
41
  static get onCreate(): Event<[Ability]>;
47
42
  static get destroyEvent(): Event<[Ability]>;
48
43
  }
@@ -53,15 +48,21 @@ export declare class UnrecognizedAbility extends Ability {
53
48
  readonly owner: Unit;
54
49
  constructor(typeId: number, owner: Unit);
55
50
  get level(): number;
51
+ get cooldownRemaining(): number;
52
+ set cooldownRemaining(_: number);
53
+ interruptCast(): void;
56
54
  }
57
55
  export declare class UnitAbility extends Ability {
58
56
  readonly owner: Unit;
59
57
  private readonly u;
60
58
  constructor(handle: jability, typeId: number, owner: Unit);
59
+ incrementHideCounter(): void;
60
+ decrementHideCounter(): void;
61
61
  get level(): number;
62
62
  set level(v: number);
63
63
  get cooldownRemaining(): number;
64
- set cooldownRemaining(v: number);
64
+ set cooldownRemaining(cooldownRemaining: number);
65
+ interruptCast(): void;
65
66
  static get onCreate(): Event<[UnitAbility]>;
66
67
  static get onDestroy(): Event<[UnitAbility]>;
67
68
  }
@@ -85,7 +86,9 @@ export declare class ItemAbility extends Ability {
85
86
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
86
87
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
87
88
  get level(): number;
89
+ get cooldownRemaining(): number;
90
+ set cooldownRemaining(cooldownRemaining: number);
91
+ interruptCast(): void;
88
92
  static get onCreate(): Event<[ItemAbility]>;
89
93
  static get onDestroy(): Event<[ItemAbility]>;
90
94
  }
91
- export {};