warscript 0.0.1-dev.4363c65 → 0.0.1-dev.46a1ede
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +71 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -0
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +93 -34
- package/engine/behaviour/unit.d.ts +5 -0
- package/engine/behaviour/unit.lua +20 -0
- package/engine/buff.d.ts +64 -46
- package/engine/buff.lua +251 -199
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +26 -10
- package/engine/internal/unit.lua +162 -81
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/item-type.d.ts +14 -0
- package/engine/object-data/entry/item-type.lua +91 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +9 -3
- package/engine/object-field/ability.lua +4 -1
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
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@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local
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local
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.InstantImpactAbilityBehavior = __TS__Class()
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local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
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InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
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__TS__ClassExtends(InstantImpactAbilityBehavior,
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__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
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return
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end
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caster.mana = caster.mana - manaCost
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if cooldown == 0 then
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caster:interruptCast(self.ability.typeId)
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else
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caster:startAbilityCooldown(self.ability.typeId, cooldown)
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end
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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self:emulateImpact(caster)
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end
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return ____exports
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/** @noSelfInFile */
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import { Unit } from "../../internal/unit";
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import { EmulateImpactAbilityBehavior } from "./emulate-impact";
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import { Ability } from "../../internal/ability";
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export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
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constructor(ability: Ability);
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onCommand(caster: Unit): void;
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.OnCommandImpactAbilityBehavior = __TS__Class()
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local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
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OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
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__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
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EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
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self:registerCommandEvent()
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end
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function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
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self:emulateImpact(caster)
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end
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Unit.itemUseOrderEvent:addListener(function(unit, item)
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for ____, ability in ipairs(item.abilities) do
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____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
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end
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end)
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return ____exports
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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import { Ability } from "../../internal/ability";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
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import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
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export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onImpact(caster: Unit): void;
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
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local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
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RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
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function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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return ____exports
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import { Item } from "../internal/item";
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import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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import { AbilityDependentValue } from "../object-field/ability";
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import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
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import { Destructor } from "../../destroyable";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
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export type AbilityBehaviorParameters = {
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isExclusiveOnImpactHandler?: boolean;
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};
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export declare abstract class AbilityBehavior<Parameters extends {
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periodicActionParameters?: any[];
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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constructor(ability: Ability);
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected onDestroy(): Destructor;
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onUnitGainAbility(_unit: Unit): void;
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onUnitLoseAbility(_unit: Unit): void;
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onCommand(caster: Unit, orderTypeStringId: string): void;
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onCastingStart(caster: Unit): void;
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onCastingFinish(caster: Unit): void;
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onChannelingStart(caster: Unit): void;
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local createBehaviorFunctionsByAbilityTypeId = {}
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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createUnitEventListener = function(key)
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return function(unit, ability, ...)
|
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
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end
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end
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local registeredCommandEventIds = {}
|
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|
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local subscribedValuesByAbilityBehavior = {}
|
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local ____class_2 = __TS__Class()
|
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|
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|
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|
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|
end
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|
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____class_2.prototype,
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|
"art",
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|
{get = function(self)
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return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
|
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@@ -46,7 +61,7 @@ __TS__SetDescriptor(
|
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true
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62
|
)
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__TS__SetDescriptor(
|
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-
|
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+
____class_2.prototype,
|
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65
|
"arc",
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66
|
{get = function(self)
|
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67
|
return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
|
|
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|
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true
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70
|
)
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__TS__SetDescriptor(
|
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|
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____class_2.prototype,
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"speed",
|
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{get = function(self)
|
|
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|
|
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|
|
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|
local AbilityBehavior = ____exports.AbilityBehavior
|
|
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|
AbilityBehavior.name = "AbilityBehavior"
|
|
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|
__TS__ClassExtends(AbilityBehavior, Behavior)
|
|
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|
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function AbilityBehavior.prototype.____constructor(self, ability)
|
|
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|
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function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
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84
|
Behavior.prototype.____constructor(self, ability)
|
|
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|
+
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
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|
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exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
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|
+
end
|
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self:onCreate()
|
|
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|
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end
|
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function AbilityBehavior.prototype.onDestroy(self)
|
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subscribedValuesByAbilityBehavior[self] = nil
|
|
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|
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end
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function AbilityBehavior.prototype.subscribe(self, value)
|
|
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|
+
if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
|
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|
+
local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
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|
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if subscribedValues == nil then
|
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subscribedValuesByAbilityBehavior[self] = subscribedValues
|
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|
+
end
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|
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|
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end
|
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
|
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|
+
if orderTypeStringId == nil then
|
|
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|
+
orderTypeStringId = self.ability.orderTypeStringId
|
|
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|
+
end
|
|
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|
+
local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
|
|
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|
+
if not (registeredCommandEventIds[commandEventId] ~= nil) then
|
|
110
|
+
registeredCommandEventIds[commandEventId] = true
|
|
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|
+
Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
|
|
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|
+
end
|
|
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113
|
end
|
|
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|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
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115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
73
116
|
end
|
|
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|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
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|
+
Effect:flash(
|
|
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|
+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
|
+
widget,
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
|
129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
|
+
widget,
|
|
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|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
133
|
+
)
|
|
134
|
+
end
|
|
74
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
75
136
|
Effect:flash(
|
|
76
137
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -96,23 +157,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
|
|
|
96
157
|
duration
|
|
97
158
|
)
|
|
98
159
|
else
|
|
160
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
99
161
|
Effect:flash(
|
|
100
162
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
101
163
|
xOrWidget,
|
|
102
|
-
|
|
164
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
103
165
|
yOrDuration
|
|
104
166
|
)
|
|
105
167
|
end
|
|
106
168
|
end
|
|
107
|
-
function AbilityBehavior.prototype.
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
source,
|
|
111
|
-
target,
|
|
112
|
-
invokeOnMissileArrival,
|
|
113
|
-
self,
|
|
114
|
-
...
|
|
115
|
-
)
|
|
169
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
170
|
+
end
|
|
171
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
116
172
|
end
|
|
117
173
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
118
174
|
end
|
|
@@ -120,6 +176,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
|
120
176
|
end
|
|
121
177
|
function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
|
|
122
178
|
end
|
|
179
|
+
function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
|
|
180
|
+
end
|
|
123
181
|
function AbilityBehavior.prototype.onCastingStart(self, caster)
|
|
124
182
|
end
|
|
125
183
|
function AbilityBehavior.prototype.onCastingFinish(self, caster)
|
|
@@ -179,7 +237,7 @@ __TS__SetDescriptor(
|
|
|
179
237
|
end},
|
|
180
238
|
true
|
|
181
239
|
)
|
|
182
|
-
AbilityBehavior.MissileLaunchConfig =
|
|
240
|
+
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
183
241
|
__TS__SetDescriptor(
|
|
184
242
|
AbilityBehavior.prototype,
|
|
185
243
|
"missileLaunchConfig",
|
|
@@ -191,17 +249,6 @@ __TS__SetDescriptor(
|
|
|
191
249
|
true
|
|
192
250
|
);
|
|
193
251
|
(function(self)
|
|
194
|
-
local function createUnitEventListener(key)
|
|
195
|
-
return function(unit, ability, ...)
|
|
196
|
-
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
local function createZeroTimerUnitEventListener(key)
|
|
200
|
-
local unitEventListener = createUnitEventListener(key)
|
|
201
|
-
return function(unit, ability, ...)
|
|
202
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
252
|
Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
|
206
253
|
Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
|
207
254
|
Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
|
@@ -223,6 +270,18 @@ __TS__SetDescriptor(
|
|
|
223
270
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
224
271
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
225
272
|
end)(AbilityBehavior)
|
|
273
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
274
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
275
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
276
|
+
behavior:onValueChange(field)
|
|
277
|
+
end
|
|
278
|
+
end
|
|
279
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
280
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
281
|
+
end)
|
|
282
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
283
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
284
|
+
end)
|
|
226
285
|
Ability.onCreate:addListener(function(ability)
|
|
227
286
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
228
287
|
if createBehaviorFunctions ~= nil then
|
|
@@ -4,6 +4,7 @@ import { Ability } from "../internal/ability";
|
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
|
+
import { Item } from "../internal/item";
|
|
7
8
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
8
9
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
9
10
|
constructor(unit: Unit);
|
|
@@ -16,6 +17,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
16
17
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
17
18
|
onAbilityGained(ability: Ability): void;
|
|
18
19
|
onAbilityLost(ability: Ability): void;
|
|
20
|
+
onItemDropped(item: Item): void;
|
|
21
|
+
onItemPickedUp(item: Item): void;
|
|
22
|
+
onItemUsed(item: Item): void;
|
|
23
|
+
onItemStacked(item: Item): void;
|
|
19
24
|
onKill(target: Unit): void;
|
|
20
25
|
onDeath(source: Unit | undefined): void;
|
|
21
26
|
}
|
|
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
32
|
end
|
|
33
33
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
34
|
end
|
|
35
|
+
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
|
+
end
|
|
37
|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
38
|
+
end
|
|
39
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
40
|
+
end
|
|
41
|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
|
+
end
|
|
35
43
|
function UnitBehavior.prototype.onKill(self, target)
|
|
36
44
|
end
|
|
37
45
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
|
|
|
75
83
|
end
|
|
76
84
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
77
85
|
end)
|
|
86
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
87
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
88
|
+
end)
|
|
89
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
90
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
91
|
+
end)
|
|
92
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
93
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
94
|
+
end)
|
|
95
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
|
+
end)
|
|
78
98
|
end)(UnitBehavior)
|
|
79
99
|
Unit.destroyEvent:addListener(function(unit)
|
|
80
100
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
|
|
|
5
5
|
import { AbilityTypeId } from "./object-data/entry/ability-type";
|
|
6
6
|
import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
|
|
7
7
|
import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
8
|
+
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
|
-
import { IsExactlyAny,
|
|
10
|
+
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
14
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
|
+
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
15
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
16
19
|
type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
|
|
17
20
|
type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
|
|
21
|
+
export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
|
|
22
|
+
export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
|
|
18
23
|
export declare class BuffUniqueGroup {
|
|
19
24
|
}
|
|
20
25
|
export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
@@ -51,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
51
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
52
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
53
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
damageFactor?: NumberParameterValueType;
|
|
54
61
|
receivedDamageFactor?: NumberParameterValueType;
|
|
55
62
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
56
63
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
@@ -73,46 +80,47 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
73
80
|
uniqueGroup?: BuffUniqueGroup;
|
|
74
81
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
75
82
|
declare const enum BuffPropertyKey {
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
83
|
+
STATE = 100,
|
|
84
|
+
UNIT = 101,
|
|
85
|
+
SOURCE = 102,
|
|
86
|
+
DURATION = 103,
|
|
87
|
+
UNIQUE_GROUP = 104,
|
|
88
|
+
EFFECT_MODEL_PATH = 105,
|
|
89
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
90
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
91
|
+
MAXIMUM_DURATION = 108,
|
|
92
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
93
|
+
DAMAGE_OVER_DURATION = 110,
|
|
94
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
95
|
+
DAMAGE_INTERVAL = 112,
|
|
96
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
97
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
98
|
+
HEALING_OVER_DURATION = 115,
|
|
99
|
+
HEALING_PER_INTERVAL = 116,
|
|
100
|
+
HEALING_INTERVAL = 117,
|
|
101
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
102
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
103
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
104
|
+
HEALING_ON_EXPIRATION = 121,
|
|
105
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
106
|
+
DAMAGE_UPON_DEATH = 123,
|
|
107
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
108
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
109
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
110
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
111
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
112
|
+
AUTO_ATTACK_COUNT = 129,
|
|
113
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
114
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
115
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
116
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
117
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
118
|
+
STUNS = 135,
|
|
119
|
+
IGNORES_STUN_IMMUNITY = 136,
|
|
120
|
+
DISABLES_AUTO_ATTACK = 137,
|
|
121
|
+
PROVIDES_INVULNERABILITY = 138,
|
|
122
|
+
KILLS_ON_EXPIRATION = 139,
|
|
123
|
+
EXPLODES_ON_EXPIRATION = 140
|
|
116
124
|
}
|
|
117
125
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
118
126
|
LEAST_DURATION = 0
|
|
@@ -120,11 +128,11 @@ export declare const enum BuffTypeIdSelectionPolicy {
|
|
|
120
128
|
export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
|
|
121
129
|
export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
|
|
122
130
|
...typeId: [ApplicableBuffTypeId] | [
|
|
123
|
-
typeIds:
|
|
131
|
+
typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
|
|
124
132
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
125
133
|
],
|
|
126
|
-
polarity:
|
|
127
|
-
resistanceType:
|
|
134
|
+
polarity: BuffPolarityParameterType,
|
|
135
|
+
resistanceType: BuffResistanceTypeParameterType,
|
|
128
136
|
...abilityOrParameters: [
|
|
129
137
|
ability: Ability,
|
|
130
138
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
@@ -133,6 +141,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
133
141
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
134
142
|
private _unit;
|
|
135
143
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
144
|
+
private [BuffPropertyKey.STATE];
|
|
136
145
|
private [BuffPropertyKey.UNIT];
|
|
137
146
|
private [BuffPropertyKey.SOURCE]?;
|
|
138
147
|
private [BuffPropertyKey.DURATION];
|
|
@@ -213,6 +222,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
213
222
|
set damageOnExpiration(damageOnExpiration: number);
|
|
214
223
|
get healingOnExpiration(): number;
|
|
215
224
|
set healingOnExpiration(healingOnExpiration: number);
|
|
225
|
+
get damageFactor(): number;
|
|
226
|
+
set damageFactor(damageFactor: number);
|
|
216
227
|
get receivedDamageFactor(): number;
|
|
217
228
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
218
229
|
get armorIncrease(): number;
|
|
@@ -241,11 +252,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
241
252
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
242
253
|
get movementSpeedIncreaseFactor(): number;
|
|
243
254
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
255
|
+
get evasionProbability(): number;
|
|
256
|
+
set evasionProbability(evasionProbability: number);
|
|
244
257
|
get duration(): number;
|
|
245
258
|
get remainingDuration(): number;
|
|
246
259
|
set remainingDuration(remainingDuration: number);
|
|
247
|
-
flashEffect(...parameters: [
|
|
260
|
+
flashEffect(...parameters: [
|
|
261
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
262
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
263
|
+
]): void;
|
|
248
264
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
265
|
+
protected onCreate(): void;
|
|
249
266
|
protected onDestroy(): Destructor;
|
|
250
267
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
251
268
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
|
@@ -253,5 +270,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
253
270
|
onDeath(source: Unit | undefined): void;
|
|
254
271
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
255
272
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
273
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
256
274
|
}
|
|
257
275
|
export {};
|