warscript 0.0.1-dev.4363c65 → 0.0.1-dev.4414935
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +95 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +16 -3
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +22 -5
- package/engine/behaviour/ability.lua +113 -48
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +45 -2
- package/engine/behaviour/unit.lua +289 -6
- package/engine/buff.d.ts +91 -52
- package/engine/buff.lua +433 -274
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +8 -2
- package/engine/internal/unit/bonus.lua +33 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +63 -29
- package/engine/internal/unit.lua +475 -257
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +8 -0
- package/engine/unit.lua +8 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +12 -11
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +26 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,161 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local ____bonus = require("engine.internal.unit.bonus")
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end
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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addOrUpdateOrRemoveUnitBonus(
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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|
+
end
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
end)
|
|
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|
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behaviors = __TS__New(LinkedSet)
|
|
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|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
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|
+
end
|
|
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|
+
behaviors:add(self)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
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|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
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|
+
rangeByBehavior[self] = range
|
|
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|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
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|
+
listenerByBehavior[self] = listener
|
|
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|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
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|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
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|
+
if behaviors == nil then
|
|
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|
+
event:addListener(function(...)
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
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|
+
if behaviors ~= nil then
|
|
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|
+
local unit = extractUnit(...)
|
|
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|
+
if unit ~= nil then
|
|
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|
+
for behavior in pairs(behaviors) do
|
|
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|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
144
|
+
end
|
|
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|
+
end
|
|
146
|
+
end
|
|
147
|
+
end
|
|
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|
+
end)
|
|
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|
+
behaviors = __TS__New(LinkedSet)
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
151
|
+
end
|
|
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|
+
behaviors:add(self)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
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|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
159
|
end
|
|
19
160
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
161
|
end
|
|
21
162
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
163
|
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
165
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
167
|
+
end
|
|
23
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
169
|
end
|
|
25
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,10 +177,65 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
177
|
end
|
|
33
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
179
|
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
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|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
208
|
+
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
209
|
+
end
|
|
210
|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
211
|
+
end
|
|
212
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
215
|
+
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
35
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
36
219
|
end
|
|
37
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
38
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
39
239
|
__TS__SetDescriptor(
|
|
40
240
|
UnitBehavior.prototype,
|
|
41
241
|
"unit",
|
|
@@ -45,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
45
245
|
true
|
|
46
246
|
);
|
|
47
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
48
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
49
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
50
266
|
end)
|
|
51
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
52
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
53
270
|
end)
|
|
54
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
55
272
|
if source ~= nil then
|
|
@@ -63,11 +280,51 @@ __TS__SetDescriptor(
|
|
|
63
280
|
end
|
|
64
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
65
282
|
end)
|
|
66
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
67
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
68
300
|
end)
|
|
69
|
-
Unit.
|
|
70
|
-
____exports.UnitBehavior:forAll(source, "
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
71
328
|
end)
|
|
72
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
73
330
|
if source ~= nil then
|
|
@@ -75,7 +332,33 @@ __TS__SetDescriptor(
|
|
|
75
332
|
end
|
|
76
333
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
77
334
|
end)
|
|
335
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
336
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
337
|
+
end)
|
|
338
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
339
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
340
|
+
end)
|
|
341
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
342
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
343
|
+
end)
|
|
344
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
345
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
346
|
+
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
78
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
79
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
80
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
81
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -5,16 +5,22 @@ import { Ability } from "./internal/ability";
|
|
|
5
5
|
import { AbilityTypeId } from "./object-data/entry/ability-type";
|
|
6
6
|
import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
|
|
7
7
|
import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
8
|
+
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
|
-
import { IsExactlyAny,
|
|
10
|
+
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
14
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
18
|
+
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
15
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
16
20
|
type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
|
|
17
21
|
type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
|
|
22
|
+
export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
|
|
23
|
+
export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
|
|
18
24
|
export declare class BuffUniqueGroup {
|
|
19
25
|
}
|
|
20
26
|
export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
@@ -25,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
25
31
|
source?: Unit;
|
|
26
32
|
behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
|
|
27
33
|
abilityTypeIds?: Record<AbilityTypeId, {
|
|
28
|
-
|
|
29
|
-
|
|
34
|
+
readonly fields?: [
|
|
35
|
+
AbilityNumberField | AbilityNumberLevelField,
|
|
36
|
+
NumberParameterValueType
|
|
37
|
+
][];
|
|
30
38
|
/** Default `true`. */
|
|
31
39
|
readonly isButtonVisible?: boolean;
|
|
32
40
|
/** Default is the level of the source ability or 0 if it is absent. */
|
|
@@ -51,11 +59,16 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
51
59
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
52
60
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
53
61
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
62
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
63
|
+
evasionProbability?: NumberParameterValueType;
|
|
64
|
+
missProbability?: NumberParameterValueType;
|
|
65
|
+
damageFactor?: NumberParameterValueType;
|
|
54
66
|
receivedDamageFactor?: NumberParameterValueType;
|
|
55
67
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
56
68
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
57
69
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
58
70
|
maximumDuration?: NumberParameterValueType;
|
|
71
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
59
72
|
stuns?: BooleanParameterValueType;
|
|
60
73
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
61
74
|
providesStunImmunity?: BooleanParameterValueType;
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@@ -70,49 +83,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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healingOnExpiration?: NumberParameterValueType;
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killsOnExpiration?: BooleanParameterValueType;
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explodesOnExpiration?: BooleanParameterValueType;
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abilityCooldownFactor?: NumberParameterValueType;
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uniqueGroup?: BuffUniqueGroup;
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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STATE = 100,
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UNIT = 101,
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SOURCE = 102,
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DURATION = 103,
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UNIQUE_GROUP = 104,
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EFFECT_MODEL_PATH = 105,
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SPECIAL_EFFECT_MODEL_PATH = 106,
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DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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MAXIMUM_DURATION = 108,
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MAXIMUM_REMAINING_DURATION = 109,
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DAMAGE_OVER_DURATION = 110,
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DAMAGE_PER_INTERVAL = 111,
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DAMAGE_INTERVAL = 112,
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REMAINING_DAMAGE_OVER_DURATION = 113,
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DAMAGE_INTERVAL_TIMER = 114,
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HEALING_OVER_DURATION = 115,
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HEALING_PER_INTERVAL = 116,
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HEALING_INTERVAL = 117,
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REMAINING_HEALING_OVER_DURATION = 118,
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HEALING_INTERVAL_TIMER = 119,
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DAMAGE_ON_EXPIRATION = 120,
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HEALING_ON_EXPIRATION = 121,
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DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
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DAMAGE_UPON_DEATH = 123,
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DAMAGE_UPON_DEATH_RANGE = 124,
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MEDIUM_DAMAGE_UPON_DEATH = 125,
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MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
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SMALL_DAMAGE_UPON_DEATH = 127,
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SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
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AUTO_ATTACK_COUNT = 129,
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MAXIMUM_AUTO_ATTACK_COUNT = 130,
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DAMAGE_DEALT_EVENT_COUNT = 131,
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MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
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DAMAGE_RECEIVED_EVENT_COUNT = 133,
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MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
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TURNS_INTO_GHOST = 135,
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STUNS = 136,
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IGNORES_STUN_IMMUNITY = 137,
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DISABLES_AUTO_ATTACK = 138,
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PROVIDES_INVULNERABILITY = 139,
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KILLS_ON_EXPIRATION = 140,
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EXPLODES_ON_EXPIRATION = 141,
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MISS_PROBABILITY = 142,
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ABILITY_COOLDOWN_FACTOR = 143,
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ABILITY_COOLDOWN_MODIFIER = 144
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}
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export declare const enum BuffTypeIdSelectionPolicy {
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LEAST_DURATION = 0
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@@ -120,19 +139,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
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export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
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export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
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...typeId: [ApplicableBuffTypeId] | [
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typeIds:
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typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
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typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
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],
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polarity:
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resistanceType:
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polarity: BuffPolarityParameterType,
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resistanceType: BuffResistanceTypeParameterType,
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...abilityOrParameters: [
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ability
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ability?: Ability | AbilityBehavior,
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parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
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] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
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];
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export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
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private _unit;
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protected readonly __additionalParametersBrand?: AdditionalParameters;
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private [BuffPropertyKey.STATE];
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private [BuffPropertyKey.UNIT];
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private [BuffPropertyKey.SOURCE]?;
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private [BuffPropertyKey.DURATION];
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@@ -167,12 +187,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
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private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
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private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
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private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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private [BuffPropertyKey.STUNS]?;
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
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private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
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private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
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private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
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private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
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protected static readonly defaultParameters: BuffParameters;
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get source(): Unit;
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readonly typeId: ApplicableBuffTypeId;
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@@ -186,11 +209,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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private readonly _level?;
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private readonly _spellStealPriority?;
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private readonly _learnLevelMinimum?;
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private
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private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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private readonly _abilityTypeIds?;
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private _behaviors?;
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private getUnitBonus;
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private addOrUpdateOrRemoveUnitBonus;
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constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
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get level(): number;
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get remainingDamageOverDuration(): number;
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@@ -213,10 +234,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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set damageOnExpiration(damageOnExpiration: number);
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get healingOnExpiration(): number;
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set healingOnExpiration(healingOnExpiration: number);
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get damageFactor(): number;
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set damageFactor(damageFactor: number);
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get receivedDamageFactor(): number;
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set receivedDamageFactor(receivedDamageFactor: number);
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get armorIncrease(): number;
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set armorIncrease(armorIncrease: number);
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get turnsIntoGhost(): boolean;
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set turnsIntoGhost(turnsIntoGhost: boolean);
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get stuns(): boolean;
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set stuns(stuns: boolean);
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get ignoresStunImmunity(): boolean;
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@@ -241,11 +266,23 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
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get movementSpeedIncreaseFactor(): number;
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set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
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get evasionProbability(): number;
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set evasionProbability(evasionProbability: number);
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get manaRegenerationRateIncreaseFactor(): number;
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set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
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get duration(): number;
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get remainingDuration(): number;
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set remainingDuration(remainingDuration: number);
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get abilityCooldownFactor(): number;
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set abilityCooldownFactor(abilityCooldownFactor: number);
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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flashEffect(...parameters: [
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...widgetOrXY: [] | [Widget] | [x: number, x: number],
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...parametersOrDuration: [] | [EffectParameters] | [number]
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]): void;
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flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
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static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
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@@ -253,5 +290,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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onDeath(source: Unit | undefined): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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static readonly createdEvent: Event<[Buff<object>]>;
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static readonly beingDestroyedEvent: Event<[Buff<object>]>;
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}
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export {};
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