warscript 0.0.1-dev.4363c65 → 0.0.1-dev.4381d09
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +95 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +7 -2
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +74 -50
- package/engine/buff.lua +317 -239
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +56 -18
- package/engine/internal/unit.lua +383 -155
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,6 +10,22 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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function UnitBehavior.prototype.____constructor(self, unit)
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end
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function UnitBehavior.prototype.onDestroy(self)
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end
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eventsByBehavior[self] = nil
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end
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local bonusId = ____opt_6 and ____opt_6[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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rangeByBehavior[self] = range
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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end
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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+
end
|
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|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
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|
+
end
|
|
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|
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function UnitBehavior.prototype.onBuffGained(self, buff)
|
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|
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end
|
|
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|
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function UnitBehavior.prototype.onItemDropped(self, item)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
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|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
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|
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end
|
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|
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function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
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|
+
end
|
|
35
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|
function UnitBehavior.prototype.onKill(self, target)
|
|
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|
end
|
|
37
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
38
167
|
end
|
|
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|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
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|
+
end
|
|
39
170
|
__TS__SetDescriptor(
|
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|
UnitBehavior.prototype,
|
|
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|
"unit",
|
|
@@ -45,11 +176,28 @@ __TS__SetDescriptor(
|
|
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45
176
|
true
|
|
46
177
|
);
|
|
47
178
|
(function(self)
|
|
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|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
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|
+
end)
|
|
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|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
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|
+
end)
|
|
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|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
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|
+
____exports.UnitBehavior:forAll(
|
|
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|
+
source,
|
|
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|
+
"onPointOrder",
|
|
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|
+
orderId,
|
|
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|
+
x,
|
|
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|
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y
|
|
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|
+
)
|
|
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|
+
end)
|
|
48
194
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
49
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
50
197
|
end)
|
|
51
198
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
52
199
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
53
201
|
end)
|
|
54
202
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
55
203
|
if source ~= nil then
|
|
@@ -63,11 +211,51 @@ __TS__SetDescriptor(
|
|
|
63
211
|
end
|
|
64
212
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
65
213
|
end)
|
|
66
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
67
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
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|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
221
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
222
|
+
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
225
|
+
end)
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
227
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
228
|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
68
231
|
end)
|
|
69
|
-
Unit.
|
|
70
|
-
____exports.UnitBehavior:forAll(source, "
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
255
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
|
+
end)
|
|
257
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
258
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
71
259
|
end)
|
|
72
260
|
Unit.deathEvent:addListener(function(target, source)
|
|
73
261
|
if source ~= nil then
|
|
@@ -75,6 +263,24 @@ __TS__SetDescriptor(
|
|
|
75
263
|
end
|
|
76
264
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
77
265
|
end)
|
|
266
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
267
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
268
|
+
end)
|
|
269
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
270
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
271
|
+
end)
|
|
272
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
273
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
274
|
+
end)
|
|
275
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
276
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
277
|
+
end)
|
|
278
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
279
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
78
284
|
end)(UnitBehavior)
|
|
79
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
80
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
|
|
|
5
5
|
import { AbilityTypeId } from "./object-data/entry/ability-type";
|
|
6
6
|
import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
|
|
7
7
|
import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
8
|
+
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
|
-
import { IsExactlyAny,
|
|
10
|
+
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
14
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
|
+
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
15
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
16
19
|
type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
|
|
17
20
|
type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
|
|
21
|
+
export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
|
|
22
|
+
export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
|
|
18
23
|
export declare class BuffUniqueGroup {
|
|
19
24
|
}
|
|
20
25
|
export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
51
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
52
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
53
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
61
|
+
damageFactor?: NumberParameterValueType;
|
|
54
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
55
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
56
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
57
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
58
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
59
68
|
stuns?: BooleanParameterValueType;
|
|
60
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
61
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -73,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
73
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
74
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
75
84
|
declare const enum BuffPropertyKey {
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
116
128
|
}
|
|
117
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
118
130
|
LEAST_DURATION = 0
|
|
@@ -120,19 +132,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
|
|
|
120
132
|
export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
|
|
121
133
|
export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
|
|
122
134
|
...typeId: [ApplicableBuffTypeId] | [
|
|
123
|
-
typeIds:
|
|
135
|
+
typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
|
|
124
136
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
125
137
|
],
|
|
126
|
-
polarity:
|
|
127
|
-
resistanceType:
|
|
138
|
+
polarity: BuffPolarityParameterType,
|
|
139
|
+
resistanceType: BuffResistanceTypeParameterType,
|
|
128
140
|
...abilityOrParameters: [
|
|
129
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
130
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
131
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
132
144
|
];
|
|
133
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
134
146
|
private _unit;
|
|
135
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
136
149
|
private [BuffPropertyKey.UNIT];
|
|
137
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
138
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -167,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
167
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
168
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
169
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
170
184
|
private [BuffPropertyKey.STUNS]?;
|
|
171
185
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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172
186
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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@@ -186,11 +200,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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186
200
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private readonly _level?;
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187
201
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private readonly _spellStealPriority?;
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188
202
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private readonly _learnLevelMinimum?;
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189
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-
private
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203
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+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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190
204
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private readonly _abilityTypeIds?;
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191
205
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private _behaviors?;
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192
|
-
private getUnitBonus;
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193
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-
private addOrUpdateOrRemoveUnitBonus;
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194
206
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constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
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195
207
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get level(): number;
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196
208
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get remainingDamageOverDuration(): number;
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@@ -213,10 +225,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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213
225
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set damageOnExpiration(damageOnExpiration: number);
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214
226
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get healingOnExpiration(): number;
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215
227
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set healingOnExpiration(healingOnExpiration: number);
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228
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+
get damageFactor(): number;
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229
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+
set damageFactor(damageFactor: number);
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216
230
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get receivedDamageFactor(): number;
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217
231
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set receivedDamageFactor(receivedDamageFactor: number);
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218
232
|
get armorIncrease(): number;
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219
233
|
set armorIncrease(armorIncrease: number);
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234
|
+
get turnsIntoGhost(): boolean;
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235
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+
set turnsIntoGhost(turnsIntoGhost: boolean);
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220
236
|
get stuns(): boolean;
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221
237
|
set stuns(stuns: boolean);
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222
238
|
get ignoresStunImmunity(): boolean;
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@@ -241,11 +257,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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241
257
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
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242
258
|
get movementSpeedIncreaseFactor(): number;
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|
243
259
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
260
|
+
get evasionProbability(): number;
|
|
261
|
+
set evasionProbability(evasionProbability: number);
|
|
244
262
|
get duration(): number;
|
|
245
263
|
get remainingDuration(): number;
|
|
246
264
|
set remainingDuration(remainingDuration: number);
|
|
247
|
-
flashEffect(...parameters: [
|
|
265
|
+
flashEffect(...parameters: [
|
|
266
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
267
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
268
|
+
]): void;
|
|
248
269
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
270
|
+
protected onCreate(): void;
|
|
249
271
|
protected onDestroy(): Destructor;
|
|
250
272
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
251
273
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
|
@@ -253,5 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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253
275
|
onDeath(source: Unit | undefined): void;
|
|
254
276
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
255
277
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
278
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
279
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
256
280
|
}
|
|
257
281
|
export {};
|