warscript 0.0.1-dev.42d21a8 → 0.0.1-dev.448dcfb

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.lua +10 -12
  8. package/core/types/player.lua +3 -1
  9. package/core/types/playerCamera.d.ts +2 -0
  10. package/core/types/playerCamera.lua +79 -5
  11. package/core/types/sound.d.ts +17 -24
  12. package/core/types/sound.lua +99 -24
  13. package/core/types/timer.d.ts +8 -8
  14. package/core/types/timer.lua +25 -23
  15. package/core/util.lua +6 -1
  16. package/decl/native.d.ts +844 -788
  17. package/engine/behavior.d.ts +2 -0
  18. package/engine/behavior.lua +53 -27
  19. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  20. package/engine/behaviour/ability/apply-buff.lua +32 -0
  21. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  22. package/engine/behaviour/ability/damage.d.ts +9 -3
  23. package/engine/behaviour/ability/damage.lua +26 -38
  24. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  25. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  26. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  27. package/engine/behaviour/ability/restore-mana.lua +6 -6
  28. package/engine/behaviour/ability.d.ts +7 -2
  29. package/engine/behaviour/ability.lua +42 -24
  30. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  31. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  32. package/engine/behaviour/unit.d.ts +28 -0
  33. package/engine/behaviour/unit.lua +163 -4
  34. package/engine/buff.d.ts +57 -41
  35. package/engine/buff.lua +301 -228
  36. package/engine/internal/ability.d.ts +7 -1
  37. package/engine/internal/ability.lua +48 -9
  38. package/engine/internal/item/ability.lua +63 -11
  39. package/engine/internal/item+owner.lua +12 -6
  40. package/engine/internal/item.d.ts +7 -4
  41. package/engine/internal/item.lua +141 -35
  42. package/engine/internal/mechanics/ability-duration.lua +1 -1
  43. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  44. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  45. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  46. package/engine/internal/misc/frame-coordinates.lua +21 -0
  47. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  48. package/engine/internal/misc/get-terrain-z.lua +11 -0
  49. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  50. package/engine/internal/misc/player-local-handle.lua +5 -0
  51. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  52. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  53. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  54. package/engine/internal/object-data/evasion-probability.lua +16 -0
  55. package/engine/internal/unit/ability.d.ts +35 -0
  56. package/engine/internal/unit/ability.lua +62 -0
  57. package/engine/internal/unit/add-item-to-slot.lua +6 -4
  58. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  59. package/engine/internal/unit/allowed-targets.lua +9 -1
  60. package/engine/internal/unit/bonus.d.ts +2 -0
  61. package/engine/internal/unit/bonus.lua +17 -0
  62. package/engine/internal/unit/item.lua +1 -1
  63. package/engine/internal/unit/order.d.ts +20 -0
  64. package/engine/internal/unit/order.lua +136 -0
  65. package/engine/internal/unit+ability.lua +10 -1
  66. package/engine/internal/unit+damage.d.ts +2 -11
  67. package/engine/internal/unit+damage.lua +10 -14
  68. package/engine/internal/unit+spellSteal.lua +1 -2
  69. package/engine/internal/unit-missile-launch.lua +9 -2
  70. package/engine/internal/unit.d.ts +31 -8
  71. package/engine/internal/unit.lua +262 -107
  72. package/engine/lightning.d.ts +12 -5
  73. package/engine/lightning.lua +48 -14
  74. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  75. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  76. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  77. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  78. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  79. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  80. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  81. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  82. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  83. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  84. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  85. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  86. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  87. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  88. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  89. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  90. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  91. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  92. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  93. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  94. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  95. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  96. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  97. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  98. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  99. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  100. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  101. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  102. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  103. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  104. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  105. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  106. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  107. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  108. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  109. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  110. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  111. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  112. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/web.lua +52 -0
  114. package/engine/object-data/entry/ability-type.d.ts +19 -17
  115. package/engine/object-data/entry/ability-type.lua +82 -24
  116. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  117. package/engine/object-data/entry/buff-type.d.ts +6 -12
  118. package/engine/object-data/entry/buff-type.lua +13 -29
  119. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  120. package/engine/object-data/entry/item-type.d.ts +1 -1
  121. package/engine/object-data/entry/item-type.lua +4 -4
  122. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  123. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  124. package/engine/object-data/entry/sound-preset.lua +140 -0
  125. package/engine/object-data/entry/unit-type.d.ts +21 -5
  126. package/engine/object-data/entry/unit-type.lua +214 -93
  127. package/engine/object-data/entry/upgrade.d.ts +1 -1
  128. package/engine/object-data/entry/upgrade.lua +4 -4
  129. package/engine/object-data/entry.d.ts +16 -14
  130. package/engine/object-data/entry.lua +60 -32
  131. package/engine/object-field/ability.d.ts +4 -4
  132. package/engine/object-field/ability.lua +7 -6
  133. package/engine/object-field/unit.d.ts +57 -3
  134. package/engine/object-field/unit.lua +207 -7
  135. package/engine/object-field.d.ts +17 -6
  136. package/engine/object-field.lua +188 -92
  137. package/engine/standard/entries/buff-type.d.ts +3 -0
  138. package/engine/standard/entries/buff-type.lua +3 -0
  139. package/engine/standard/entries/sound-preset.d.ts +10 -0
  140. package/engine/standard/entries/sound-preset.lua +10 -0
  141. package/engine/standard/fields/unit.d.ts +4 -0
  142. package/engine/standard/fields/unit.lua +7 -0
  143. package/engine/text-tag.d.ts +36 -2
  144. package/engine/text-tag.lua +249 -10
  145. package/engine/unit.d.ts +1 -0
  146. package/engine/unit.lua +1 -0
  147. package/objutil/buff.lua +1 -2
  148. package/objutil/unit.lua +8 -0
  149. package/package.json +2 -2
  150. package/utility/arrays.d.ts +1 -0
  151. package/utility/arrays.lua +3 -0
  152. package/utility/functions.d.ts +8 -0
  153. package/utility/functions.lua +13 -0
  154. package/utility/linked-set.d.ts +1 -0
  155. package/utility/linked-set.lua +3 -0
  156. package/utility/lua-maps.d.ts +4 -0
  157. package/utility/lua-maps.lua +20 -0
  158. package/utility/lua-sets.d.ts +2 -0
  159. package/utility/lua-sets.lua +7 -0
  160. package/utility/reflection.lua +11 -7
  161. package/core/types/order.d.ts +0 -25
  162. package/core/types/order.lua +0 -55
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
64
68
  set cooldownRemaining(cooldownRemaining: number);
65
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
66
71
  static get onCreate(): Event<[UnitAbility]>;
67
72
  static get onDestroy(): Event<[UnitAbility]>;
68
73
  }
@@ -89,6 +94,7 @@ export declare class ItemAbility extends Ability {
89
94
  get cooldownRemaining(): number;
90
95
  set cooldownRemaining(cooldownRemaining: number);
91
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
92
98
  static get onCreate(): Event<[ItemAbility]>;
93
99
  static get onDestroy(): Event<[ItemAbility]>;
94
100
  }
@@ -13,6 +13,7 @@ local ____ability = require("engine.internal.item.ability")
13
13
  local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
+ local doUnitAbilityAction = ____ability.doUnitAbilityAction
16
17
  local startItemCooldown = ____ability.startItemCooldown
17
18
  local getUnitAbilityLevel = GetUnitAbilityLevel
18
19
  local setUnitAbilityLevel = SetUnitAbilityLevel
@@ -38,6 +39,9 @@ local getHandleId = GetHandleId
38
39
  local getItemBooleanField = BlzGetItemBooleanField
39
40
  local setItemBooleanField = BlzSetItemBooleanField
40
41
  local unitHideAbility = BlzUnitHideAbility
42
+ local unitDisableAbility = BlzUnitDisableAbility
43
+ local unitRemoveAbility = UnitRemoveAbility
44
+ local itemRemoveAbility = BlzItemRemoveAbility
41
45
  local match = string.match
42
46
  local ____type = _G.type
43
47
  local ____tostring = _G.tostring
@@ -231,6 +235,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
231
235
  local parentTypeId = availableFields[abilityTypeId]
232
236
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
233
237
  end
238
+ ---
239
+ -- @internal For use by internal systems only.
240
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
241
+ field = ____type(field) == "number" and field or getHandleId(field)
242
+ if commonFields[field] then
243
+ return true
244
+ end
245
+ local id = availableFields[abilityTypeId]
246
+ if ____type(id) == "number" then
247
+ id = availableFields[id]
248
+ end
249
+ return not not (id and id[field])
250
+ end
234
251
  ____exports.Ability = __TS__Class()
235
252
  local Ability = ____exports.Ability
236
253
  Ability.name = "Ability"
@@ -246,15 +263,7 @@ function Ability.prototype.getSnapshot(self)
246
263
  return nil
247
264
  end
248
265
  function Ability.prototype.hasField(self, field)
249
- field = ____type(field) == "number" and field or getHandleId(field)
250
- if commonFields[field] then
251
- return true
252
- end
253
- local id = availableFields[self.typeId]
254
- if ____type(id) == "number" then
255
- id = availableFields[id]
256
- end
257
- return not not (id and id[field])
266
+ return ____exports.abilityTypeHasField(self.typeId, field)
258
267
  end
259
268
  function Ability.prototype.getField(self, field, level)
260
269
  local fieldType = match(
@@ -402,9 +411,35 @@ end
402
411
  function UnitAbility.prototype.decrementHideCounter(self)
403
412
  unitHideAbility(self.u, self.typeId, false)
404
413
  end
414
+ function UnitAbility.prototype.incrementDisableCounter(self)
415
+ local unit = self.u
416
+ local typeId = self.typeId
417
+ unitHideAbility(unit, typeId, true)
418
+ unitDisableAbility(unit, typeId, true, false)
419
+ self.d = (self.d or 0) + 1
420
+ end
421
+ function UnitAbility.prototype.decrementDisableCounter(self)
422
+ local unit = self.u
423
+ local typeId = self.typeId
424
+ unitDisableAbility(unit, typeId, false, false)
425
+ unitHideAbility(unit, typeId, true)
426
+ self.d = (self.d or 0) - 1
427
+ end
405
428
  function UnitAbility.prototype.interruptCast(self)
406
429
  self.owner:interruptCast(self.typeId)
407
430
  end
431
+ function UnitAbility.prototype.onDestroy(self)
432
+ doUnitAbilityAction(self.owner.handle, self.typeId, unitRemoveAbility, self.typeId)
433
+ return UnitAbility.____super.prototype.onDestroy(self)
434
+ end
435
+ __TS__SetDescriptor(
436
+ UnitAbility.prototype,
437
+ "isDisabled",
438
+ {get = function(self)
439
+ return self.d ~= nil and self.d > 0
440
+ end},
441
+ true
442
+ )
408
443
  __TS__SetDescriptor(
409
444
  UnitAbility.prototype,
410
445
  "level",
@@ -489,6 +524,10 @@ function ItemAbility.prototype.interruptCast(self)
489
524
  setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
490
525
  end
491
526
  end
527
+ function ItemAbility.prototype.onDestroy(self)
528
+ doAbilityAction(self.owner.handle, itemRemoveAbility, self.typeId)
529
+ return ItemAbility.____super.prototype.onDestroy(self)
530
+ end
492
531
  __TS__SetDescriptor(
493
532
  ItemAbility.prototype,
494
533
  "level",
@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
20
20
  local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
21
21
  local isItemOwned = IsItemOwned
22
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
23
24
  local getItemX = GetItemX
24
25
  local getItemY = GetItemY
25
26
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
31
32
  local unitRemoveItem = UnitRemoveItem
32
33
  local unitUseItem = UnitUseItem
33
34
  local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
34
37
  local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
35
38
  if not currentMap then
36
39
  return 0
@@ -55,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
55
58
  itemType.activelyUsed = true
56
59
  return itemType.id
57
60
  end)
58
- local dummy = assert(CreateUnit(
61
+ ---
62
+ -- @internal For use by internal systems only.
63
+ ____exports.itemAbilityDummy = assert(CreateUnit(
59
64
  Player.neutralVictim.handle,
60
65
  dummyUnitId,
61
66
  0,
62
67
  0,
63
68
  270
64
69
  ))
65
- local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
66
- local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
67
- ShowUnit(dummy, false)
70
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
72
+ ShowUnit(____exports.itemAbilityDummy, false)
68
73
  local function startItemCooldownInternal(handle, cooldown)
69
74
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
70
75
  setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
71
76
  setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
72
- unitResetCooldown(dummy)
73
- unitUseItem(dummy, cooldownStarterItem)
77
+ unitResetCooldown(____exports.itemAbilityDummy)
78
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
74
79
  Timer:run(restoreCooldownGroup, handle, cooldownGroup)
75
80
  end
76
81
  restoreCooldownGroup = function(handle, cooldownGroup)
@@ -85,7 +90,7 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
85
90
  end
86
91
  ---
87
92
  -- @internal For use by internal systems only.
88
- ____exports.abilityActionDummy = dummy
93
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
89
94
  ---
90
95
  -- @internal For use by internal systems only.
91
96
  ____exports.doAbilityAction = function(handle, action, ...)
@@ -104,11 +109,11 @@ ____exports.doAbilityAction = function(handle, action, ...)
104
109
  end
105
110
  x = getItemX(handle)
106
111
  y = getItemY(handle)
107
- unitAddItem(dummy, handle)
112
+ unitAddItem(____exports.itemAbilityDummy, handle)
108
113
  end
109
114
  local result = action(handle, ...)
110
115
  if not isOwned then
111
- unitRemoveItem(dummy, handle)
116
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
112
117
  setItemPosition(handle, x, y)
113
118
  if isPowerup then
114
119
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -139,9 +144,9 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
139
144
  isPowerup = true
140
145
  end
141
146
  unitRemoveItem(owner, handle)
142
- unitAddItem(dummy, handle)
147
+ unitAddItem(____exports.itemAbilityDummy, handle)
143
148
  local result = action(handle, ...)
144
- unitRemoveItem(dummy, handle)
149
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
145
150
  unitAddItemToSlot(owner, handle, slot)
146
151
  if isPowerup then
147
152
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -151,4 +156,51 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
151
156
  end
152
157
  return result
153
158
  end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ itemBySlot[offset + slot] = item
179
+ end
180
+ end
181
+ local result = action(unit, ...)
182
+ for slot = 0, unitInventorySize(unit) - 1 do
183
+ local item = itemBySlot[offset + slot]
184
+ if item ~= nil then
185
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
186
+ if not isAlreadyIgnoredInEvents then
187
+ ignoreEventsItems[item] = true
188
+ end
189
+ local isPowerup = isItemPowerup(item)
190
+ if isPowerup then
191
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
192
+ end
193
+ unitAddItemToSlot(unit, item, slot)
194
+ if isPowerup then
195
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
196
+ end
197
+ if not isAlreadyIgnoredInEvents then
198
+ ignoreEventsItems[item] = nil
199
+ end
200
+ itemBySlot[offset + slot] = nil
201
+ end
202
+ end
203
+ depth = depth - 1
204
+ return result
205
+ end
154
206
  return ____exports
@@ -6,12 +6,18 @@ local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
8
  local ownerByItem = setmetatable({}, {__mode = "kv"})
9
- Unit.itemPickedUpEvent:addListener(function(unit, item)
10
- ownerByItem[item] = unit
11
- end)
12
- Unit.itemDroppedEvent:addListener(function(unit, item)
13
- ownerByItem[item] = nil
14
- end)
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit, item)
12
+ ownerByItem[item] = unit
13
+ end
14
+ )
15
+ Unit.itemDroppedEvent:addListener(
16
+ 4,
17
+ function(unit, item)
18
+ ownerByItem[item] = nil
19
+ end
20
+ )
15
21
  __TS__ObjectDefineProperty(
16
22
  Item.prototype,
17
23
  "owner",
@@ -5,8 +5,8 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
11
  ABILITIES = 100,
12
12
  LUA_INDEX_BY_ABILITY_TYPE_ID = 101
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
17
17
  constructor(handle: jitem);
18
18
  protected onDestroy(): HandleDestructor;
19
19
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
20
+ get typeId(): ItemTypeId;
21
21
  set skinId(v: number);
22
22
  get skinId(): number;
23
23
  set name(v: string);
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
73
73
  set position(v: Vec2);
74
74
  set charges(v: number);
75
75
  get charges(): number;
76
+ consumeCharge(): boolean;
77
+ consumeCharges(count: number): boolean;
76
78
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
79
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
80
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
79
81
  getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
80
82
  get abilities(): readonly ItemAbility[];
81
- static getInRange(pos: Vec2, range: number): Item[];
83
+ static getInRange(x: number, y: number, range: number): Item[];
82
84
  static getInRect(rect: ReadonlyRect): Item[];
83
85
  static get onCreate(): Event<[Item]>;
84
- static get onDestroy(): Event<[Item]>;
86
+ static get destroyEvent(): Event<[Item]>;
87
+ static readonly chargesChangedEvent: Event<[Item]>;
85
88
  }
86
89
  export {};
@@ -1,22 +1,34 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
24
+ local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
25
+ local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
26
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
27
+ local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
28
+ local ____vec2 = require("math.vec2")
29
+ local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
18
31
  local itemAddAbility = BlzItemAddAbility
19
- local itemRemoveAbility = BlzItemRemoveAbility
20
32
  local getItemAbility = BlzGetItemAbility
21
33
  local isItemPowerup = IsItemPowerup
22
34
  local getItemAbilityByIndex = BlzGetItemAbilityByIndex
@@ -24,10 +36,34 @@ local getAbilityId = BlzGetAbilityId
24
36
  local getWidgetLife = GetWidgetLife
25
37
  local removeItem = RemoveItem
26
38
  local getHandleId = GetHandleId
39
+ local setRect = SetRect
40
+ local enumItemsInRect = EnumItemsInRect
41
+ local getEnumItem = GetEnumItem
42
+ local getItemTypeId = GetItemTypeId
43
+ local getItemX = GetItemX
44
+ local getItemY = GetItemY
45
+ local getItemCharges = GetItemCharges
46
+ local setItemCharges = SetItemCharges
47
+ local unitRemoveAbility = UnitRemoveAbility
48
+ local unitRemoveItem = UnitRemoveItem
49
+ local unitUseItem = UnitUseItem
50
+ local unitUseItemPoint = UnitUseItemPoint
51
+ local unitUseItemTarget = UnitUseItemTarget
52
+ local tableRemove = table.remove
53
+ _G.SetItemCharges = function(whichItem, charges)
54
+ setItemCharges(whichItem, charges)
55
+ invoke(
56
+ itemChargesChangeEvent,
57
+ ____exports.Item:of(whichItem)
58
+ )
59
+ end
27
60
  local getItemIntegerField = BlzGetItemIntegerField
28
61
  local setItemBooleanField = BlzSetItemBooleanField
29
62
  local getItemBooleanField = BlzGetItemBooleanField
63
+ invoke = Event.invoke
30
64
  local enumRect = Rect:create(0, 0, 0, 0).handle
65
+ ---
66
+ -- @internal For use by internal systems only.
31
67
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
32
68
  if itemAddAbility(handle, abilityTypeId) then
33
69
  return getItemAbility(handle, abilityTypeId)
@@ -53,6 +89,49 @@ local function getItemAbilities(handle, item)
53
89
  end
54
90
  return abilities
55
91
  end
92
+ local function consumeCharge(handle)
93
+ do
94
+ local i = 0
95
+ local ability = getItemAbilityByIndex(handle, i)
96
+ while ability ~= nil do
97
+ unitRemoveAbility(
98
+ itemAbilityDummy,
99
+ getAbilityId(ability)
100
+ )
101
+ do
102
+ i = i + 1
103
+ ability = getItemAbilityByIndex(handle, i)
104
+ end
105
+ end
106
+ end
107
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
108
+ end
109
+ local targetCollection
110
+ local targetCollectionNextIndex
111
+ local centerX
112
+ local centerY
113
+ local enumRange
114
+ local function collectIntoTarget()
115
+ local item = getEnumItem()
116
+ local typeId = getItemTypeId(item)
117
+ if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
118
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
119
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
120
+ end
121
+ end
122
+ local function collectIntoTargetRange()
123
+ local item = getEnumItem()
124
+ local typeId = getItemTypeId(item)
125
+ if distance(
126
+ getItemX(item),
127
+ getItemY(item),
128
+ centerX,
129
+ centerY
130
+ ) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
131
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
132
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
133
+ end
134
+ end
56
135
  ____exports.Item = __TS__Class()
57
136
  local Item = ____exports.Item
58
137
  Item.name = "Item"
@@ -68,6 +147,10 @@ function Item.prototype.____constructor(self, handle)
68
147
  self[101] = luaIndexByAbilityTypeId
69
148
  end
70
149
  function Item.prototype.onDestroy(self)
150
+ local owner = self.owner
151
+ if owner ~= nil then
152
+ unitRemoveItem(owner.handle, self.handle)
153
+ end
71
154
  local abilities = self[100]
72
155
  for i = 1, #abilities do
73
156
  abilities[i]:destroy()
@@ -78,6 +161,36 @@ end
78
161
  function Item.create(self, id, x, y, skinId)
79
162
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
80
163
  end
164
+ function Item.prototype.consumeCharge(self)
165
+ return self:consumeCharges(1)
166
+ end
167
+ function Item.prototype.consumeCharges(self, count)
168
+ local handle = self.handle
169
+ local charges = getItemCharges(handle)
170
+ if charges > count then
171
+ setItemCharges(handle, charges - count)
172
+ invoke(itemChargesChangeEvent, self)
173
+ return true
174
+ end
175
+ if charges == count then
176
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
177
+ self:destroy()
178
+ return true
179
+ end
180
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
181
+ setItemCharges(handle, 0)
182
+ invoke(itemChargesChangeEvent, self)
183
+ return true
184
+ end
185
+ setItemCharges(handle, 1)
186
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
187
+ local ____opt_0 = self.owner
188
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
189
+ invoke(itemChargesChangeEvent, self)
190
+ return true
191
+ end
192
+ return false
193
+ end
81
194
  function Item.prototype.addAbility(self, abilityTypeId)
82
195
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
83
196
  if nativeAbility ~= nil then
@@ -93,14 +206,12 @@ end
93
206
  function Item.prototype.removeAbility(self, abilityTypeId)
94
207
  local luaIndexByAbilityTypeId = self[101]
95
208
  local luaIndex = luaIndexByAbilityTypeId[abilityTypeId]
96
- if luaIndex ~= nil and doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId) then
97
- luaIndexByAbilityTypeId[abilityTypeId] = nil
209
+ if luaIndex ~= nil then
98
210
  local abilities = self[100]
99
211
  abilities[luaIndex]:destroy()
100
- local abilityTypeIdsLength = #abilities
101
- for j = luaIndex, abilityTypeIdsLength do
102
- abilities[j] = abilities[j + 1]
103
- end
212
+ tableRemove(abilities, luaIndex)
213
+ luaIndexByAbilityTypeId[abilityTypeId] = nil
214
+ return true
104
215
  end
105
216
  return false
106
217
  end
@@ -111,34 +222,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
111
222
  local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
112
223
  return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
113
224
  end
114
- function Item.getInRange(self, pos, range)
115
- local collection = {}
116
- SetRect(
117
- enumRect,
118
- pos.x - range,
119
- pos.y - range,
120
- pos.x + range,
121
- pos.y + range
122
- )
123
- EnumItemsInRect(
225
+ function Item.getInRange(self, x, y, range)
226
+ targetCollection = {}
227
+ targetCollectionNextIndex = 1
228
+ centerX = x
229
+ centerY = y
230
+ enumRange = range
231
+ setRect(
124
232
  enumRect,
125
- nil,
126
- function()
127
- collection[#collection + 1] = self:of(GetEnumItem())
128
- end
233
+ x - range,
234
+ y - range,
235
+ x + range,
236
+ y + range
129
237
  )
130
- return collection
238
+ enumItemsInRect(enumRect, nil, collectIntoTargetRange)
239
+ return targetCollection
131
240
  end
132
241
  function Item.getInRect(self, rect)
133
- local collection = {}
134
- EnumItemsInRect(
135
- rect.handle,
136
- nil,
137
- function()
138
- collection[#collection + 1] = self:of(GetEnumItem())
139
- end
140
- )
141
- return collection
242
+ targetCollection = {}
243
+ targetCollectionNextIndex = 1
244
+ enumItemsInRect(rect.handle, nil, collectIntoTarget)
245
+ return targetCollection
142
246
  end
143
247
  __TS__SetDescriptor(
144
248
  Item.prototype,
@@ -270,7 +374,7 @@ __TS__SetDescriptor(
270
374
  "perishable",
271
375
  {
272
376
  get = function(self)
273
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
377
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
274
378
  end,
275
379
  set = function(self, v)
276
380
  BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
@@ -526,10 +630,11 @@ __TS__SetDescriptor(
526
630
  "charges",
527
631
  {
528
632
  get = function(self)
529
- return GetItemCharges(self.handle)
633
+ return getItemCharges(self.handle)
530
634
  end,
531
635
  set = function(self, v)
532
- SetItemCharges(self.handle, v)
636
+ setItemCharges(self.handle, v)
637
+ invoke(itemChargesChangeEvent, self)
533
638
  end
534
639
  },
535
640
  true
@@ -551,11 +656,12 @@ __TS__ObjectDefineProperty(
551
656
  )
552
657
  __TS__ObjectDefineProperty(
553
658
  Item,
554
- "onDestroy",
659
+ "destroyEvent",
555
660
  {get = function(self)
556
661
  return self.onDestroyEvent
557
662
  end}
558
663
  )
664
+ Item.chargesChangedEvent = itemChargesChangeEvent
559
665
  local getManipulatedItem = GetManipulatedItem
560
666
  local trigger = CreateTrigger()
561
667
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports