warscript 0.0.1-dev.3eed609 → 0.0.1-dev.3f0a5ea

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (346) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +16 -2
  5. package/core/types/frame.lua +128 -67
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/missile.lua +8 -7
  10. package/core/types/player.d.ts +2 -1
  11. package/core/types/player.lua +18 -13
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +14 -9
  15. package/core/types/tileCell.d.ts +7 -2
  16. package/core/types/tileCell.lua +11 -0
  17. package/core/types/unit.d.ts +5 -0
  18. package/core/types/unit.lua +5 -0
  19. package/core/util.d.ts +3 -1
  20. package/core/util.lua +109 -3
  21. package/decl/native.d.ts +706 -7
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  25. package/engine/ability-type-extended-tooltip.lua +44 -0
  26. package/engine/behavior.d.ts +4 -2
  27. package/engine/behavior.lua +69 -11
  28. package/engine/behaviour/ability/apply-buff.lua +4 -4
  29. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  30. package/engine/behaviour/ability/damage.d.ts +4 -0
  31. package/engine/behaviour/ability/damage.lua +19 -15
  32. package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
  33. package/engine/behaviour/ability/emulate-impact.lua +79 -5
  34. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  35. package/engine/behaviour/ability/instant-impact.lua +17 -2
  36. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  37. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  38. package/engine/behaviour/ability.d.ts +19 -6
  39. package/engine/behaviour/ability.lua +120 -9
  40. package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
  41. package/engine/behaviour/unit/stun-immunity.lua +5 -4
  42. package/engine/behaviour/unit.d.ts +1 -0
  43. package/engine/behaviour/unit.lua +14 -3
  44. package/engine/buff.d.ts +103 -55
  45. package/engine/buff.lua +486 -270
  46. package/engine/index.d.ts +2 -1
  47. package/engine/internal/ability.d.ts +7 -0
  48. package/engine/internal/ability.lua +65 -36
  49. package/engine/internal/item/fields.d.ts +12 -0
  50. package/engine/internal/item/fields.lua +33 -0
  51. package/engine/internal/item/owner-cache.d.ts +5 -0
  52. package/engine/internal/item/owner-cache.lua +4 -0
  53. package/engine/internal/item+owner.d.ts +2 -0
  54. package/engine/internal/item+owner.lua +27 -4
  55. package/engine/internal/item.d.ts +20 -5
  56. package/engine/internal/item.lua +146 -57
  57. package/engine/internal/mechanics/cast-ability.lua +6 -3
  58. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  59. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  61. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  62. package/engine/internal/object-data/health-bonus.lua +16 -0
  63. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  64. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  65. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  66. package/engine/internal/object-data/mana-bonus.lua +16 -0
  67. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  68. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  69. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  70. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  71. package/engine/internal/unit/ability.lua +16 -0
  72. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  73. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  74. package/engine/internal/unit/appearance.d.ts +15 -0
  75. package/engine/internal/unit/appearance.lua +85 -0
  76. package/engine/internal/unit/attributes.d.ts +17 -0
  77. package/engine/internal/unit/attributes.lua +46 -0
  78. package/engine/internal/unit/bonus.d.ts +17 -0
  79. package/engine/internal/unit/bonus.lua +113 -8
  80. package/engine/internal/unit/buff.d.ts +2 -2
  81. package/engine/internal/unit/buff.lua +34 -19
  82. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  83. package/engine/internal/unit/equipment-inventory.lua +233 -0
  84. package/engine/internal/unit/expiration-timer.lua +1 -1
  85. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  86. package/engine/internal/unit/extended-inventory.lua +99 -0
  87. package/engine/internal/unit/fly-height.lua +3 -3
  88. package/engine/internal/unit/ignore-events-items.lua +10 -1
  89. package/engine/internal/unit/interrupts.d.ts +12 -0
  90. package/engine/internal/unit/interrupts.lua +28 -0
  91. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  92. package/engine/internal/unit/inventory.lua +87 -0
  93. package/engine/internal/unit/item-container.d.ts +25 -0
  94. package/engine/internal/unit/item-container.lua +11 -0
  95. package/engine/internal/unit/item-order-events.d.ts +17 -0
  96. package/engine/internal/unit/item-order-events.lua +67 -0
  97. package/engine/internal/unit/item-slot.d.ts +27 -0
  98. package/engine/internal/unit/item-slot.lua +92 -0
  99. package/engine/internal/unit/order.d.ts +3 -3
  100. package/engine/internal/unit/order.lua +10 -10
  101. package/engine/internal/unit/range-event.d.ts +12 -0
  102. package/engine/internal/unit/range-event.lua +90 -0
  103. package/engine/internal/unit/scale.lua +3 -3
  104. package/engine/internal/unit+ability.d.ts +2 -1
  105. package/engine/internal/unit+ability.lua +73 -2
  106. package/engine/internal/unit+bonus.lua +3 -3
  107. package/engine/internal/unit+damage.d.ts +9 -0
  108. package/engine/internal/unit+damage.lua +33 -0
  109. package/engine/internal/unit+rally.lua +9 -31
  110. package/engine/internal/unit-missile-data.lua +96 -68
  111. package/engine/internal/unit-missile-launch.lua +25 -18
  112. package/engine/internal/unit.d.ts +4 -19
  113. package/engine/internal/unit.lua +132 -221
  114. package/engine/lightning.lua +4 -4
  115. package/engine/local-client.d.ts +27 -1
  116. package/engine/local-client.lua +298 -58
  117. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  118. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  119. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  120. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  121. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  122. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  123. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  124. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  125. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  126. package/engine/object-data/auxiliary/item-class.lua +2 -0
  127. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  128. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  129. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  130. package/engine/object-data/auxiliary/order-type.lua +2 -0
  131. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  132. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  133. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  134. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  135. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  136. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  137. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  138. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  139. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  140. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  141. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  142. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  143. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  144. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  145. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  146. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  147. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  148. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  149. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  150. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  151. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  152. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  153. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  154. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  155. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  156. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  157. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  158. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  159. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  160. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  161. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  162. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  163. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  164. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  165. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  166. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  167. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  168. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  169. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  170. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  171. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  172. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  173. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  174. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  175. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  176. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  177. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  178. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  179. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  180. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  182. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  183. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  184. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  185. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  186. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  187. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  188. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  189. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  190. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  191. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  192. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  193. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  194. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  195. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  196. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  197. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  198. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  199. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  200. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  201. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  202. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  203. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  204. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  205. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  206. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  207. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  208. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  209. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  210. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  211. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  212. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  213. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  214. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  215. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  216. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  217. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  218. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  219. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  220. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  221. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  222. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  223. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  224. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  226. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  227. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  228. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  230. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  232. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  234. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  235. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  236. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  237. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  238. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  239. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  240. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  241. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  242. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  243. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  244. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  246. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  248. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  249. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  250. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  251. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  252. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  254. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  255. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  256. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  257. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  258. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  260. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  261. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  262. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  263. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  264. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  265. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  266. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  267. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  268. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  269. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  270. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  271. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  272. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  273. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  274. package/engine/object-data/entry/ability-type.d.ts +35 -8
  275. package/engine/object-data/entry/ability-type.lua +299 -11
  276. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  277. package/engine/object-data/entry/buff-type.d.ts +6 -2
  278. package/engine/object-data/entry/buff-type.lua +26 -0
  279. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  280. package/engine/object-data/entry/destructible-type.lua +181 -0
  281. package/engine/object-data/entry/item-type.d.ts +18 -3
  282. package/engine/object-data/entry/item-type.lua +84 -0
  283. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  284. package/engine/object-data/entry/lightning-type.lua +1 -1
  285. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  286. package/engine/object-data/entry/unit-type.d.ts +57 -2
  287. package/engine/object-data/entry/unit-type.lua +412 -64
  288. package/engine/object-data/entry/upgrade.d.ts +2 -2
  289. package/engine/object-data/entry.d.ts +6 -1
  290. package/engine/object-data/entry.lua +8 -0
  291. package/engine/object-field/ability.lua +2 -2
  292. package/engine/object-field/item.d.ts +22 -0
  293. package/engine/object-field/item.lua +118 -0
  294. package/engine/object-field/unit.d.ts +7 -4
  295. package/engine/object-field/unit.lua +4 -0
  296. package/engine/object-field.d.ts +3 -1
  297. package/engine/object-field.lua +177 -119
  298. package/engine/random.d.ts +1 -0
  299. package/engine/random.lua +8 -0
  300. package/engine/standard/entries/ability-type.d.ts +3102 -7
  301. package/engine/standard/entries/ability-type.lua +0 -6
  302. package/engine/standard/entries/buff-type.d.ts +45 -0
  303. package/engine/standard/entries/buff-type.lua +43 -0
  304. package/engine/standard/entries/item-type.d.ts +1299 -0
  305. package/engine/standard/entries/item-type.lua +2 -0
  306. package/engine/standard/entries/lightning-type.d.ts +42 -15
  307. package/engine/standard/entries/lightning-type.lua +0 -14
  308. package/engine/standard/entries/unit-type.d.ts +5 -0
  309. package/engine/standard/entries/unit-type.lua +5 -0
  310. package/engine/standard/fields/ability.d.ts +2 -2
  311. package/engine/standard/fields/ability.lua +2 -2
  312. package/engine/standard/fields/item.d.ts +4 -0
  313. package/engine/standard/fields/item.lua +6 -0
  314. package/engine/standard/fields/unit.d.ts +11 -5
  315. package/engine/standard/fields/unit.lua +13 -4
  316. package/engine/text-tag.d.ts +17 -1
  317. package/engine/text-tag.lua +77 -40
  318. package/engine/unit.d.ts +8 -1
  319. package/engine/unit.lua +8 -1
  320. package/event.d.ts +1 -1
  321. package/lualib_bundle.lua +1 -1
  322. package/math.d.ts +2 -0
  323. package/math.lua +14 -0
  324. package/network.lua +25 -1
  325. package/objutil/buff.lua +10 -8
  326. package/objutil/object.lua +1 -1
  327. package/operation.d.ts +8 -1
  328. package/operation.lua +38 -18
  329. package/package.json +3 -23
  330. package/patch-lua.lua +15 -0
  331. package/utility/arrays.d.ts +7 -1
  332. package/utility/arrays.lua +17 -0
  333. package/utility/linked-map.d.ts +35 -0
  334. package/utility/linked-map.lua +107 -0
  335. package/utility/linked-set.d.ts +3 -1
  336. package/utility/linked-set.lua +27 -0
  337. package/utility/random.d.ts +102 -0
  338. package/utility/random.lua +273 -0
  339. package/utility/records.lua +20 -1
  340. package/utility/unordered-map.d.ts +27 -0
  341. package/utility/unordered-map.lua +99 -0
  342. package/engine/internal/unit/item.lua +0 -78
  343. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  344. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  345. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  346. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -4,16 +4,16 @@ local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
6
  local ____unit = require("engine.standard.fields.unit")
7
- local SCALING_VALUE_UNIT_FLOAT_FIELD = ____unit.SCALING_VALUE_UNIT_FLOAT_FIELD
7
+ local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
8
8
  __TS__ObjectDefineProperty(
9
9
  Unit.prototype,
10
10
  "scale",
11
11
  {
12
12
  get = function(self)
13
- return SCALING_VALUE_UNIT_FLOAT_FIELD:getValue(self)
13
+ return SCALING_VALUE_UNIT_FIELD:getValue(self)
14
14
  end,
15
15
  set = function(self, value)
16
- SCALING_VALUE_UNIT_FLOAT_FIELD:setValue(self, value)
16
+ SCALING_VALUE_UNIT_FIELD:setValue(self, value)
17
17
  end
18
18
  }
19
19
  )
@@ -1,9 +1,10 @@
1
1
  /** @noSelfInFile */
2
- import { Ability } from "./ability";
2
+ import { Ability, UnitAbility } from "./ability";
3
3
  import { DispatchingEvent } from "../../event";
4
4
  declare module "./unit" {
5
5
  namespace Unit {
6
6
  const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
7
7
  const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
8
+ const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
8
9
  }
9
10
  }
@@ -9,6 +9,10 @@ local Unit = ____unit.Unit
9
9
  local ____event = require("event")
10
10
  local createDispatchingEvent = ____event.createDispatchingEvent
11
11
  local Event = ____event.Event
12
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
13
+ local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
14
+ local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
15
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
12
16
  local abilityGainedEvent = createDispatchingEvent(
13
17
  __TS__New(Event),
14
18
  function(unit, ability) return ability.typeId end
@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
19
23
  function(unit, ability) return ability.typeId end
20
24
  )
21
25
  rawset(Unit, "abilityLostEvent", abilityLostEvent)
26
+ local abilityLevelChangedEvent = createDispatchingEvent(
27
+ __TS__New(Event),
28
+ function(unit, ability) return ability.typeId end
29
+ )
30
+ rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
31
+ local getUnitAbilityLevel = GetUnitAbilityLevel
32
+ local unitDisableAbility = BlzUnitDisableAbility
33
+ local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
34
+ local unit = Unit:of(unitHandle)
35
+ if unit ~= nil then
36
+ local ability = unit:getAbility(abilityTypeId)
37
+ if ability ~= nil then
38
+ Event.invoke(abilityLevelChangedEvent, unit, ability)
39
+ end
40
+ end
41
+ end
42
+ local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
43
+ if previousLevel ~= 0 then
44
+ local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
45
+ if level ~= 0 and level ~= previousLevel then
46
+ invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
47
+ end
48
+ end
49
+ end
50
+ _G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
51
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
52
+ local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
53
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
54
+ return result
55
+ end
56
+ _G.IncUnitAbilityLevel = function(whichUnit, abilcode)
57
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
58
+ local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
59
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
60
+ return result
61
+ end
62
+ _G.DecUnitAbilityLevel = function(whichUnit, abilcode)
63
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
64
+ local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
65
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
66
+ return result
67
+ end
68
+ local heroSkillTrigger = CreateTrigger()
69
+ TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
70
+ TriggerAddCondition(
71
+ heroSkillTrigger,
72
+ Condition(function()
73
+ if GetLearnedSkillLevel() > 1 then
74
+ local unitHandle = GetTriggerUnit()
75
+ if unitHandle ~= nil then
76
+ invokeAbilityLevelChangedEvent(
77
+ unitHandle,
78
+ GetLearnedSkill()
79
+ )
80
+ end
81
+ end
82
+ end)
83
+ )
22
84
  UnitAbility.onCreate:addListener(
23
85
  0,
24
86
  function(ability)
25
87
  Event.invoke(abilityGainedEvent, ability.owner, ability)
26
88
  end
27
89
  )
90
+ UnitAbility.onDestroy:addListener(
91
+ 999999,
92
+ function(ability)
93
+ local owner = ability.owner
94
+ if owner.state ~= 2 then
95
+ unitDisableAbility(owner.handle, ability.typeId, true, false)
96
+ end
97
+ end
98
+ )
28
99
  UnitAbility.destroyEvent:addListener(
29
100
  4,
30
101
  function(ability)
@@ -50,7 +121,7 @@ ItemAbility.destroyEvent:addListener(
50
121
  end
51
122
  )
52
123
  Unit.itemPickedUpEvent:addListener(
53
- 0,
124
+ -999999,
54
125
  function(unit, item)
55
126
  for ____, ability in ipairs(item.abilities) do
56
127
  Event.invoke(abilityGainedEvent, unit, ability)
@@ -58,7 +129,7 @@ Unit.itemPickedUpEvent:addListener(
58
129
  end
59
130
  )
60
131
  Unit.itemDroppedEvent:addListener(
61
- 4,
132
+ 999999,
62
133
  function(unit, item)
63
134
  for ____, ability in ipairs(item.abilities) do
64
135
  Event.invoke(abilityLostEvent, unit, ability)
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
7
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
6
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
7
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
9
9
  local getUnitAbility = BlzGetUnitAbility
10
10
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
11
11
  local unitAddAbility = UnitAddAbility
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
+ import "./unit/allowed-targets";
2
3
  import { Widget } from "../../core/types/widget";
3
4
  import { AttackType } from "../object-data/auxiliary/attack-type";
5
+ import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
4
6
  export type DamageType = jdamagetype;
5
7
  export declare namespace DamageType {
6
8
  const UNKNOWN: jdamagetype;
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
56
58
  declare module "./unit" {
57
59
  interface Unit {
58
60
  damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
61
+ /**
62
+ * Deals amount to each allowed unit in collision range of (x, y).
63
+ * A positive maximumDamage caps the total requested damage, shared equally
64
+ * between the targets. Zero or omitted means unlimited; damage mitigation
65
+ * and damage-event modifiers are applied afterward by damageTarget.
66
+ */
67
+ damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
59
68
  }
60
69
  }
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
+ require("engine.internal.unit.allowed-targets")
6
7
  local ____player = require("core.types.player")
7
8
  local Player = ____player.Player
8
9
  local ____dummy = require("objutil.dummy")
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
11
12
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
12
13
  local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
13
14
  local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
15
+ local ____math = require("math")
16
+ local min = ____math.min
14
17
  local createUnit = CreateUnit
15
18
  local getOwningPlayer = GetOwningPlayer
16
19
  local showUnit = ShowUnit
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
116
119
  weaponType
117
120
  )
118
121
  end
122
+ Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
123
+ if maximumDamage == nil then
124
+ maximumDamage = 0
125
+ end
126
+ local targets = Unit.getAllowedTargetsInCollisionRange(
127
+ self,
128
+ allowedTargetCombatClassifications,
129
+ x,
130
+ y,
131
+ range
132
+ )
133
+ if #targets == 0 then
134
+ return
135
+ end
136
+ if maximumDamage > 0 then
137
+ amount = min(amount, maximumDamage / #targets)
138
+ end
139
+ for ____, target in ipairs(targets) do
140
+ self:damageTarget(
141
+ target,
142
+ amount,
143
+ attack,
144
+ ranged,
145
+ attackType,
146
+ damageType,
147
+ weaponType,
148
+ metadata
149
+ )
150
+ end
151
+ end
119
152
  return ____exports
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
34
34
  launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
35
35
  }
36
36
  local METATABLE = {__index = DEFAULT_VALUES}
37
+ local rawDataByUnitTypeId = postcompile(function()
38
+ return associate(
39
+ UnitType:getAll(),
40
+ function(unitType) return unitType.id end,
41
+ function(unitType)
42
+ return {
43
+ [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
44
+ [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
45
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
46
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
47
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
48
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
49
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
50
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
51
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
52
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
53
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
54
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
55
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
56
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
57
+ }
58
+ end
59
+ )
60
+ end)
61
+ local function resolveData(data)
62
+ local ____setmetatable_10 = setmetatable
63
+ local ____LocalClient_isHD_1
64
+ if LocalClient.isHD then
65
+ ____LocalClient_isHD_1 = data[1] or data[0]
66
+ else
67
+ local ____LocalClient_isDE_0
68
+ if LocalClient.isDE then
69
+ ____LocalClient_isDE_0 = data[2] or data[0]
70
+ else
71
+ ____LocalClient_isDE_0 = data[0]
72
+ end
73
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
74
+ end
75
+ local ____data__3_8 = data[3]
76
+ local ____data__4_9 = data[4]
77
+ local ____LocalClient_isHD_3
78
+ if LocalClient.isHD then
79
+ ____LocalClient_isHD_3 = data[6] or data[5]
80
+ else
81
+ local ____LocalClient_isDE_2
82
+ if LocalClient.isDE then
83
+ ____LocalClient_isDE_2 = data[7] or data[5]
84
+ else
85
+ ____LocalClient_isDE_2 = data[5]
86
+ end
87
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
88
+ end
89
+ local ____LocalClient_isHD_5
90
+ if LocalClient.isHD then
91
+ ____LocalClient_isHD_5 = data[9] or data[8]
92
+ else
93
+ local ____LocalClient_isDE_4
94
+ if LocalClient.isDE then
95
+ ____LocalClient_isDE_4 = data[10] or data[8]
96
+ else
97
+ ____LocalClient_isDE_4 = data[8]
98
+ end
99
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
100
+ end
101
+ local ____LocalClient_isHD_7
102
+ if LocalClient.isHD then
103
+ ____LocalClient_isHD_7 = data[12] or data[11]
104
+ else
105
+ local ____LocalClient_isDE_6
106
+ if LocalClient.isDE then
107
+ ____LocalClient_isDE_6 = data[13] or data[11]
108
+ else
109
+ ____LocalClient_isDE_6 = data[11]
110
+ end
111
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
112
+ end
113
+ return ____setmetatable_10({
114
+ impactOffsetZ = ____LocalClient_isHD_1,
115
+ launchOffsetX = ____data__3_8,
116
+ launchOffsetY = ____data__4_9,
117
+ launchOffsetZ = ____LocalClient_isHD_3,
118
+ launchVisualOffsetX = ____LocalClient_isHD_5,
119
+ launchVisualOffsetY = ____LocalClient_isHD_7
120
+ }, METATABLE)
121
+ end
37
122
  ---
38
123
  -- @internal For use by internal systems only.
39
- ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
40
- return setmetatable(
41
- mapValues(
42
- postcompile(function()
43
- return associate(
44
- UnitType:getAll(),
45
- function(unitType) return unitType.id end,
46
- function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
- return {
50
- [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
- [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
60
- }
61
- end
62
- )
63
- end),
64
- function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
- if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
69
- else
70
- ____LocalClient_isHD_0 = data[0]
71
- end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
75
- if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
77
- else
78
- ____LocalClient_isHD_1 = data[4]
79
- end
80
- local ____LocalClient_isHD_2
81
- if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
83
- else
84
- ____LocalClient_isHD_2 = data[6]
85
- end
86
- local ____LocalClient_isHD_3
87
- if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
89
- else
90
- ____LocalClient_isHD_3 = data[8]
91
- end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
99
- }, METATABLE)
100
- end
101
- ),
102
- {__index = function(self)
103
- return DEFAULT_VALUES
104
- end}
105
- )
106
- end)()
124
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
125
+ mapValues(rawDataByUnitTypeId, resolveData),
126
+ {__index = function(self)
127
+ return DEFAULT_VALUES
128
+ end}
129
+ )
130
+ warpack.afterMapInit(function()
131
+ for unitTypeId, data in pairs(rawDataByUnitTypeId) do
132
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
133
+ end
134
+ end)
107
135
  return ____exports
@@ -22,25 +22,32 @@ local targetAttribute = attribute()
22
22
  local impactDelayAttribute = attribute()
23
23
  local passedTimeAttribute = attribute()
24
24
  local instantOrderIds = luaSetOf(
25
- orderId("avatar"),
26
- orderId("berserk"),
27
- orderId("divineshield"),
28
- orderId("immolation"),
29
- orderId("moveslot0"),
30
- orderId("moveslot1"),
31
- orderId("moveslot2"),
32
- orderId("moveslot3"),
33
- orderId("moveslot4"),
34
- orderId("moveslot5"),
35
- orderId("unavatar"),
36
- orderId("undivineshield"),
37
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
38
  )
39
- local function reset(source, orderId)
40
- if not (instantOrderIds[orderId] ~= nil) and units:remove(source) then
41
- source[targetAttribute] = nil
42
- source[impactDelayAttribute] = nil
43
- source[passedTimeAttribute] = nil
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
49
+ if not (instantOrderIds[orderId] ~= nil) then
50
+ ____exports.resetAutoAttackTimer(unit)
44
51
  end
45
52
  end
46
53
  Unit.onImmediateOrder:addListener(reset)