warscript 0.0.1-dev.3e757ee → 0.0.1-dev.3eed609
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -2
- package/engine/behaviour/ability.lua +85 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +67 -44
- package/engine/buff.lua +347 -232
- package/engine/internal/ability.d.ts +18 -2
- package/engine/internal/ability.lua +116 -11
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +45 -18
- package/engine/internal/unit.lua +391 -175
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +8 -5
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +311 -124
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____math = require("math")
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local max = ____math.max
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local ____ability = require("engine.internal.ability")
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local UnitAbility = ____ability.UnitAbility
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local ____event = require("event")
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local Event = ____event.Event
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
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__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
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function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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local abilityTypeId = self.ability.typeId
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local Unit = ____unit.Unit
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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____exports.OnCommandImpactAbilityBehavior = __TS__Class()
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end)
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return ____exports
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
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local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
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RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
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function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
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target:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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end
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export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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function
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function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
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|
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@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
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import { AbilityDependentValue } from "../object-field/ability";
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@@ -17,15 +18,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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get unit(): Unit | undefined;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [
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]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onUnitLoseAbility(_unit: Unit): void;
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@@ -1,10 +1,10 @@
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local ____lualib = require("lualib_bundle")
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local createUnitEventListener
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local Effect = ____effect.Effect
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
|
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
|
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|
local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
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|
local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
26
|
+
local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
27
|
+
local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
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28
|
local ____ability = require("engine.object-field.ability")
|
|
29
|
+
local AbilityField = ____ability.AbilityField
|
|
30
|
+
local AbilityLevelField = ____ability.AbilityLevelField
|
|
25
31
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
26
|
-
local ____timer = require("core.types.timer")
|
|
27
|
-
local Timer = ____timer.Timer
|
|
28
32
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
29
33
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
30
|
-
local function
|
|
31
|
-
local unitEventListener = createUnitEventListener(key)
|
|
32
|
-
return function(unit, ability, ...)
|
|
33
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
34
|
-
end
|
|
35
|
-
end
|
|
36
|
-
createUnitEventListener = function(key)
|
|
34
|
+
local function createUnitEventListener(key)
|
|
37
35
|
return function(unit, ability, ...)
|
|
38
36
|
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
39
37
|
end
|
|
40
38
|
end
|
|
41
39
|
local registeredCommandEventIds = {}
|
|
40
|
+
local subscribedValuesByAbilityBehavior = {}
|
|
42
41
|
local ____class_2 = __TS__Class()
|
|
43
42
|
____class_2.name = ""
|
|
44
43
|
function ____class_2.prototype.____constructor(self, abilityBehavior)
|
|
@@ -77,6 +76,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
|
77
76
|
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
78
77
|
exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
79
78
|
end
|
|
79
|
+
self:onCreate()
|
|
80
|
+
end
|
|
81
|
+
function AbilityBehavior.prototype.onDestroy(self)
|
|
82
|
+
subscribedValuesByAbilityBehavior[self] = nil
|
|
83
|
+
return Behavior.prototype.onDestroy(self)
|
|
84
|
+
end
|
|
85
|
+
function AbilityBehavior.prototype.subscribe(self, value)
|
|
86
|
+
if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
|
87
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
|
88
|
+
if subscribedValues == nil then
|
|
89
|
+
subscribedValues = {}
|
|
90
|
+
subscribedValuesByAbilityBehavior[self] = subscribedValues
|
|
91
|
+
end
|
|
92
|
+
subscribedValues[value] = true
|
|
93
|
+
end
|
|
80
94
|
end
|
|
81
95
|
function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
|
82
96
|
if orderTypeStringId == nil then
|
|
@@ -91,6 +105,24 @@ end
|
|
|
91
105
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
92
106
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
93
107
|
end
|
|
108
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
109
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
110
|
+
Effect:flash(
|
|
111
|
+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
112
|
+
widget,
|
|
113
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
114
|
+
...
|
|
115
|
+
)
|
|
116
|
+
end
|
|
117
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
|
+
Effect:flash(
|
|
120
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
|
+
widget,
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
94
126
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
95
127
|
Effect:flash(
|
|
96
128
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -107,23 +139,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
107
139
|
...
|
|
108
140
|
)
|
|
109
141
|
end
|
|
110
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
142
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
111
143
|
if type(xOrWidget) == "number" then
|
|
112
144
|
Effect:flash(
|
|
113
145
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
114
146
|
xOrWidget,
|
|
115
|
-
|
|
116
|
-
|
|
147
|
+
yOrParametersOrDuration,
|
|
148
|
+
durationOrParameters,
|
|
149
|
+
parameters
|
|
117
150
|
)
|
|
118
151
|
else
|
|
152
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
153
|
Effect:flash(
|
|
120
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
155
|
xOrWidget,
|
|
122
|
-
|
|
123
|
-
|
|
156
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
157
|
+
yOrParametersOrDuration,
|
|
158
|
+
durationOrParameters
|
|
124
159
|
)
|
|
125
160
|
end
|
|
126
161
|
end
|
|
162
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
163
|
+
end
|
|
164
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
165
|
+
end
|
|
127
166
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
128
167
|
end
|
|
129
168
|
function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
@@ -191,6 +230,18 @@ __TS__SetDescriptor(
|
|
|
191
230
|
end},
|
|
192
231
|
true
|
|
193
232
|
)
|
|
233
|
+
__TS__SetDescriptor(
|
|
234
|
+
AbilityBehavior.prototype,
|
|
235
|
+
"unit",
|
|
236
|
+
{get = function(self)
|
|
237
|
+
local owner = self.object.owner
|
|
238
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
239
|
+
return owner
|
|
240
|
+
end
|
|
241
|
+
return owner.owner
|
|
242
|
+
end},
|
|
243
|
+
true
|
|
244
|
+
)
|
|
194
245
|
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
195
246
|
__TS__SetDescriptor(
|
|
196
247
|
AbilityBehavior.prototype,
|
|
@@ -214,16 +265,28 @@ __TS__SetDescriptor(
|
|
|
214
265
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
215
266
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
216
267
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
217
|
-
Unit.
|
|
218
|
-
Unit.
|
|
219
|
-
Unit.
|
|
220
|
-
Unit.
|
|
221
|
-
Unit.
|
|
222
|
-
Unit.
|
|
223
|
-
Unit.
|
|
268
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
269
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
270
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
271
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
272
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
273
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
274
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
224
275
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
225
276
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
226
277
|
end)(AbilityBehavior)
|
|
278
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
279
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
280
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
281
|
+
behavior:onValueChange(field)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
285
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
286
|
+
end)
|
|
287
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
288
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
289
|
+
end)
|
|
227
290
|
Ability.onCreate:addListener(function(ability)
|
|
228
291
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
229
292
|
if createBehaviorFunctions ~= nil then
|
|
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
|
7
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
8
10
|
buffTypeIds?: LuaSet<BuffTypeId>;
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
13
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
14
|
};
|
|
12
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
|
|
14
|
-
static defaultParameters:
|
|
15
|
-
constructor(unit: Unit, parameters?:
|
|
16
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
|
17
|
+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
|
18
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
|
|
16
19
|
protected onDestroy(): Destructor;
|
|
17
|
-
|
|
20
|
+
onDamageReceived(): void;
|
|
21
|
+
onTargetingAbilityChannelingStart(): void;
|
|
22
|
+
onTargetingAbilityImpact(): void;
|
|
23
|
+
protected onEffect(): void;
|
|
18
24
|
}
|
|
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
|
|
|
12
12
|
local map = ____arrays.map
|
|
13
13
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
14
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
15
17
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
16
18
|
return flatMapToLuaSet(
|
|
17
19
|
AbilityType:getAllByBaseIds(map({
|
|
18
|
-
"
|
|
19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
20
|
+
"AHtb",
|
|
21
|
+
"AHbh",
|
|
22
|
+
"AOws",
|
|
23
|
+
"AOw2",
|
|
24
|
+
"AUim",
|
|
25
|
+
"Acyc",
|
|
26
|
+
"ANfb",
|
|
27
|
+
"ANsb",
|
|
28
|
+
"ANcs",
|
|
29
|
+
"ANc1",
|
|
30
|
+
"ANc2",
|
|
31
|
+
"ANc3",
|
|
32
|
+
"ACbh",
|
|
33
|
+
"ANbh",
|
|
34
|
+
"SCc1",
|
|
35
|
+
"ACcy",
|
|
36
|
+
"ANb2",
|
|
37
|
+
"Awrs",
|
|
38
|
+
"Awrh",
|
|
39
|
+
"Awrg",
|
|
40
|
+
"ACtb",
|
|
41
|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs then
|
|
52
|
+
behavior.onEffect(behavior)
|
|
53
|
+
if behavior.parameters.textTagText ~= nil then
|
|
54
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
55
|
+
end
|
|
56
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
57
|
+
if ____opt_0 ~= nil then
|
|
58
|
+
____opt_0(behavior.unit)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
40
62
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
63
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
64
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -45,23 +67,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
45
67
|
if parameters == nil then
|
|
46
68
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
47
69
|
end
|
|
48
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
70
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
49
71
|
self.parameters = parameters
|
|
50
72
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
73
|
+
process(self)
|
|
52
74
|
end
|
|
53
75
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
76
|
self.unit:incrementStunCounter()
|
|
55
77
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
78
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
80
|
+
process(self)
|
|
81
|
+
Timer:run(process, self)
|
|
82
|
+
end
|
|
83
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
84
|
+
process(self)
|
|
85
|
+
end
|
|
86
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
87
|
+
process(self)
|
|
88
|
+
end
|
|
89
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
90
|
end
|
|
66
91
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
92
|
return ____exports
|
|
@@ -1,26 +1,64 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
16
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
8
17
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
18
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
|
-
|
|
19
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
20
|
+
private _bonusIdByBonusType?;
|
|
21
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
22
|
+
protected onDestroy(): Destructor;
|
|
11
23
|
get unit(): Unit;
|
|
24
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
25
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
26
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
27
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
28
|
+
onImmediateOrder(orderId: number): void;
|
|
29
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
30
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
31
|
onAutoAttackStart(target: Unit): void;
|
|
13
32
|
onAutoAttackFinish(target: Unit): void;
|
|
33
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
34
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
35
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
36
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
37
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
38
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
39
|
onAbilityGained(ability: Ability): void;
|
|
19
40
|
onAbilityLost(ability: Ability): void;
|
|
41
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
42
|
+
onAbilityImpact(ability: Ability): void;
|
|
43
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
44
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
45
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
46
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
47
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
48
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
49
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
50
|
+
onAbilityStop(ability: Ability): void;
|
|
51
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
52
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
53
|
+
onBuffGained(buff: Buff): void;
|
|
54
|
+
onBuffLost(buff: Buff): void;
|
|
20
55
|
onItemDropped(item: Item): void;
|
|
21
56
|
onItemPickedUp(item: Item): void;
|
|
22
57
|
onItemUsed(item: Item): void;
|
|
23
58
|
onItemStacked(item: Item): void;
|
|
59
|
+
onItemChargesChanged(item: Item): void;
|
|
24
60
|
onKill(target: Unit): void;
|
|
25
61
|
onDeath(source: Unit | undefined): void;
|
|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
26
64
|
}
|